Vuloo |
Vuloo has the archon also attack the wyvern on Nalar.
Archon attack: 1d20 + 3 ⇒ (18) + 3 = 21; ranged touch
damage: 1d6 ⇒ 5
Archon attack: 1d20 + 3 ⇒ (8) + 3 = 11; ranged touch
damage: 1d6 ⇒ 5
Vuloo heals Nalar.
CMW: 2d8 + 9 ⇒ (8, 6) + 9 = 23
Braelex |
Fort save: 1d20 + 9 ⇒ (10) + 9 = 19
EDIT: misread my modifier; I actually made the save.
Braelex staggers from the hard hits. She keeps her speed boots activated and withdraws, flying quickly out the other window, around the corner then up and over the roof to take cover on the other side of the southern wing.
DM Fflash |
Wyverns again? Wait, that's a different game ... Round 2
Init: Wyverns, Braelex, Andel, Relan, Vuloo, Nalar
Braelex withdraws from the fight looking for cover. Andel successfully strikes a wyvern getting its attention as Vuloo moves in and heals Nalar. The wizard wakes immediately, lying on the ground.
Relan takes two quick swings at his assailant, but the morningstar deflects harmlessly off the armored scales of the creature.
Hover Wyvern 1: 1d20 + 5 ⇒ (17) + 5 = 22
Hover Wyvern 2: 1d20 + 5 ⇒ (14) + 5 = 19
The two flying wyverns, one heavily injured, circle around Relan slowly, getting on either side of him before they attack with a vicious fury of teeth and stingers.
Bite 1: 1d20 + 10 + 2 + 2 ⇒ (10) + 10 + 2 + 2 = 24; HIT!; Damage: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Sting 1: 1d20 + 10 + 2 + 2 ⇒ (13) + 10 + 2 + 2 = 27; HIT!; Damage: 1d6 + 6 ⇒ (6) + 6 = 12 + Fort Save DC19 or take 1d4 ⇒ 2 Con damage
Bite 2: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 21; miss
Sting 2: 1d20 + 10 + 2 + 2 ⇒ (14) + 10 + 2 + 2 = 28; HIT!; Damage: 1d6 + 6 ⇒ (3) + 6 = 9 + Fort Save DC19 or take 1d4 ⇒ 1 Con damage
The wyvern on the ground turns to Andel
Bite 1: 1d20 + 10 + 2 + 2 ⇒ (9) + 10 + 2 + 2 = 23; HIT!; Damage: 2d6 + 6 ⇒ (4, 5) + 6 = 15
Sting 1: 1d20 + 10 + 2 + 2 ⇒ (9) + 10 + 2 + 2 = 23; HIT!; Damage: 1d6 + 6 ⇒ (2) + 6 = 8 + Fort Save DC19 or take 1d4 ⇒ 4 Con damage
Wing: 1d20 + 5 ⇒ (3) + 5 = 8; miss
Wing: 1d20 + 5 ⇒ (1) + 5 = 6; miss
Party is up!
Vuloo |
The archon continues to attack.
Archon attack: 1d20 + 3 ⇒ (9) + 3 = 12; ranged touch
damage: 1d6 ⇒ 1
Archon attack: 1d20 + 3 ⇒ (12) + 3 = 15; ranged touch
damage: 1d6 ⇒ 5
Relan* |
If they moved do they get full attacks?
Fort Save: 1d20 + 10 ⇒ (20) + 10 = 30
Fort Save: 1d20 + 10 ⇒ (17) + 10 = 27
Relan reels from the three strong hits but his constitution is strong enough to fight off the poison. Still, the wounds are telling and the warrior looks hurt badly.
He continues to attack, switching to fighting with Combat Expertise and focusing on the wounded enemy before stepping out of the flank, but cannot seem to hit.
Morningstar: 1d20 + 15 - 3 ⇒ (1) + 15 - 3 = 131d8 + 5 ⇒ (6) + 5 = 11
Morningstar: 1d20 + 10 ⇒ (8) + 10 = 181d8 + 5 ⇒ (5) + 5 = 10
DM Fflash |
Wyverns again? Wait, that's a different game ... Round 3
Init: Wyverns, Braelex, Andel, Relan, Vuloo, Nalar
Braelex, Andel and Relan all attack, but only Andel hits and just a minor strike. The archon hits twice.
Vuloo heals Andel and Nalar lies on the ground pretending to still be dead.
Relan Fly Check: 1d20 + 3 ⇒ (7) + 3 = 10
Relan loses control of his wings and plummets to the ground
Falling Damage: 2d6 ⇒ (5, 4) = 9
The wyverns swoop down to attack him, using fly by attacks to return to their positions in the air above.
Relan is prone, but they still draw AoOs
To hit Bite 1: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13; miss
To hit Bite 1: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30; HIT!; Damage: 2d6 + 6 ⇒ (4, 6) + 6 = 16
Andel's continues to assault him
To hit Bite 3: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14; miss
To hit Sting 3: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30; HIT!; Damage: 1d6 + 6 ⇒ (3) + 6 = 9 + Fort Save DC19 or take 1d4 ⇒ 4 Con damage
To hit Wing 3: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19; HIT!; Damage: 1d6 + 6 ⇒ (1) + 6 = 7
To hit Wing 3: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10; miss
Party is up
Andel Gessaran |
Fort: 1d20 + 3 ⇒ (18) + 3 = 21
Andel continues to attack with the quarterstaff.
Attack, Quarterstaff: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d6 ⇒ 4
Vuloo |
The archon continues its attack.
Archon attack: 1d20 + 3 ⇒ (8) + 3 = 11; ranged touch
damage: 1d6 ⇒ 4
Archon attack: 1d20 + 3 ⇒ (6) + 3 = 9; ranged touch
damage: 1d6 ⇒ 4
Vuloo will cast burst of radiance (DC 19 Reflex). He attempts to space the effects to hit both of the flying wyverns if possible, or just one if not.
damage: 5d4 ⇒ (4, 1, 2, 3, 4) = 14
Relan* |
I had forgotten we were flying.
Relan takes attacks of opportunity against both wyverns.
Morningstar AOO: 1d20 + 15 ⇒ (20) + 15 = 351d8 + 5 ⇒ (7) + 5 = 12
Morningstar Confirm: 1d20 + 15 ⇒ (12) + 15 = 271d8 + 5 ⇒ (1) + 5 = 6
Morningstar AOO: 1d20 + 15 ⇒ (2) + 15 = 171d8 + 5 ⇒ (7) + 5 = 12
Nalar Tavor |
Nalar, still wounded from the wyvern rolls over to look up at the flying menaces, waving a hand as he casts a spell that sends a stream of magical bolts at the closest one.
Cast magic missile.
damage: 5d4 + 5 ⇒ (4, 3, 1, 2, 3) + 5 = 18
DM Fflash |
I need to stop waiting for everyone ... Relan and Braelex never posted actions ... sorry, the fight is a bit closer than I thought it would be, and felt I should wait for your damage dealers. I'll pick up the pace on this.
Wyverns again? Wait, that's a different game ... Round 4
Init: Wyverns, Braelex, Andel, Relan, Vuloo, Nalar
Relan crushes one of the wyverns with a well-placed blow and Braelex finishes it off with a quick acid-laced shot, causing it to careen to the ground, breaking a coupe trees.
Andel keeps banging on the wyvern on the ground with his staff, but can't penetrate the scaly hide.
Nalar and Vuloo cast spells. Nalar's spell hammers the only uninjured wyvern still flying. Vuloo's causes no damage, but the wyvern is dazzled 1d4 ⇒ 2 rounds.
Reflex: 1d20 + 8 ⇒ (12) + 8 = 20
The dragon creatures retaliate.
The flying creature screeches and jets over to Braelex lashing out with its tail.
To hit: 1d20 + 12 ⇒ (12) + 12 = 24; HIT!; Damage: 1d6 + 6 ⇒ (2) + 6 = 8 + Fort Save DC19 or take 1d4 ⇒ 4 Con Damage
The ground based wyvern continues to savage Andel
To hit Bite: 1d20 + 12 ⇒ (14) + 12 = 26;HIT!; Damage: 2d6 + 6 ⇒ (1, 6) + 6 = 13
To hit Sting: 1d20 + 12 ⇒ (18) + 12 = 30; HIT!; Damage: 1d6 + 6 ⇒ (5) + 6 = 11 + Fort Save DC19 or take 1d4 ⇒ 4 Con Damage
To hit Wing: 1d20 + 5 ⇒ (8) + 5 = 13; miss
To hit Wing: 1d20 + 5 ⇒ (20) + 5 = 25; HIT!; Crit?: 1d20 + 5 ⇒ (1) + 5 = 6; no; Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Nalar is still poisoned, so make a save or take 1d4 ⇒ 2 Con damage. Relan can post a retcon for Round 4 AND an action for Round 5
Braelex |
Fort Save: 1d20 + 9 ⇒ (13) + 9 = 22
Braelex takes another tail strike but twists away before the venom gets through. She mutters a nasty oath and forgoes the crossbow, instead hurling two fire bombs at the diving wyrm.
Explosive Bomb (ranged touch): 1d20 + 18 ⇒ (2) + 18 = 20; Fire Damage: 5d6 + 4 ⇒ (5, 1, 2, 4, 6) + 4 = 22 ... and 1d6 ⇒ 2 burning, 1d6 each round!
Fire Bomb (ranged touch): 1d20 + 13 ⇒ (12) + 13 = 25; Fire Damage: 5d6 + 4 ⇒ (6, 4, 1, 1, 1) + 4 = 17
Andel Gessaran |
Fort: 1d20 + 3 ⇒ (20) + 3 = 23
Andel continues to attack the wyvern with the quarterstaff.
Attack, Quarterstaff: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 ⇒ 2
Vuloo |
Vuloo heals Andel.
CSW: 3d8 + 9 ⇒ (8, 3, 7) + 9 = 27
The archon continues to attack.
Archon attack: 1d20 + 3 ⇒ (3) + 3 = 6; ranged touch
damage: 1d6 ⇒ 3
Archon attack: 1d20 + 3 ⇒ (5) + 3 = 8; ranged touch
damage: 1d6 ⇒ 1
Relan* |
Real life is kicking in hard. Trying. And now issues with Roll 20. Finally got it working.
Round 4
Relan drops his morning star, picks up his pole arm and moves to within melee of the Wyvern on the ground.
Round 5
+1 keen guisarme: 1d20 + 20 ⇒ (15) + 20 = 352d4 + 10 + 9 + 2 ⇒ (4, 1) + 10 + 9 + 2 = 26
+1 keen guisarme: 1d20 + 15 ⇒ (3) + 15 = 182d4 + 10 + 9 + 2 ⇒ (4, 4) + 10 + 9 + 2 = 29
DM Fflash |
Round 5
Braelex alights the flying wyvern on fire, searing it badly and causing it to screech in pain and anger.
On the ground, Andel clobbers the creature again as Relan walks over and opens up a gaping wound on its side with one strike but deflects off the scales with the second.
Vuloo heals Andel.
Nalar Save and action? Andel also rolled a critical threat. I'll give Nalar one more day and then we'll press with the wyvern's turn
Nalar Tavor |
Fort: 1d20 + 5 ⇒ (17) + 5 = 22 Good.
Nalar sends another barrage of magic at the flying wyvern.
Cast Magic missile
Damage: 5d4 + 5 ⇒ (4, 4, 2, 4, 2) + 5 = 21
5
Dominate Person
Dominate Person
Teleport
4
Charm Monster*
Dimensional Anchor
Dimension Door
Emergency Force Sphere
3
Heroism
Heroism
Fireball
Fireball
Fireball
Fireball
2
Hideous Laughter
Mirror Image
Create Pit
Scorching Ray
Scorching Ray
Scorching Ray
1
Memory Lapse
Shield
Magic Missile
Magic Missile
Magic Missile*
DM Fflash |
Cure is 2 consecutive saves, so one more from Nalar ... good luck!
Nalar evokes another display of punishing force slamming the wyvern over and over and it staggers in flight, losing a few feet of altitude before it roars and swoops down at the caster in a flyby attack.
Will provoke an AoO from Relan AFTER the attack on Nalar as it departs the threatening square
To hit Bite vs Nalar: 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22; HIT!; Damage: 2d6 + 6 ⇒ (4, 2) + 6 = 12
The ground wyvern lashes out at both Andel and Relan, stepping closer to the warrior
Bite vs Relan: 1d20 + 12 ⇒ (10) + 12 = 22; HIT!; Damage: 2d6 + 6 ⇒ (6, 3) + 6 = 15
Sting vs Andel: 1d20 + 12 ⇒ (13) + 12 = 25; HIT!; Damage: 1d6 + 6 ⇒ (6) + 6 = 12 + Fort Save or take 1d4d6d1d20 + 7 ⇒ (16, 6, 14, 14, 20, 19, 19, 12, 20, 20, 5, 8, 20, 2) + 7 = 202; HIT!; Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Wing vs Andel: 1d20 + 7 ⇒ (19) + 7 = 26; miss
If you have any active spells to add AC (haste? need to go back and check so), then that first attack misses Relan
Party's action
Andel Gessaran |
Fort: 1d20 + 3 ⇒ (19) + 3 = 22
Andel desperately tries to fight off the wyvern with his quarter staff.
Attack, Quarterstaff: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 ⇒ 5
Vuloo |
The archon continues to attack.
Archon attack: 1d20 + 3 ⇒ (19) + 3 = 22; ranged touch
damage: 1d6 ⇒ 1
Archon attack: 1d20 + 3 ⇒ (17) + 3 = 20; ranged touch
damage: 1d6 ⇒ 3
Vuloo heals Andel.
CSW: 3d8 + 8 ⇒ (4, 1, 2) + 8 = 15
Relan* |
Note on Relan's AOO you have the bonus damage too low. His strength is 21 with a two handed weapon so that is +8 Its a +1 weapon and a specialization adds another +1 for +10. And I am not aware of any buffs that add Relan's AC. He could use Combat Expertise but alas, did not. Anyone else know of any ongoing buffs? Do we have an Inspire up? I thought so. If so that is another +2 damage.
Wounded badly, Relan continues to fight, attacking the wyvern that attacked him.
+1 keen Guisarme: 1d20 + 20 ⇒ (18) + 20 = 382d4 + 10 + 9 + 2 ⇒ (1, 1) + 10 + 9 + 2 = 23
+1 keen Guisarme: 1d20 + 15 ⇒ (5) + 15 = 202d4 + 10 + 9 + 2 ⇒ (1, 1) + 10 + 9 + 2 = 23
If I did the math right, Relan is almost staggered at 2 hp
Relan* |
I see that now. Its crazy what you can convince is there with a pre-conceived notion. Sorry!
AOO: 1d20 + 20 ⇒ (11) + 20 = 312d4 + 10 + 9 + 2 ⇒ (2, 3) + 10 + 9 + 2 = 26
DM Fflash |
Relan cuts down the retreating wyvern sending it in a tumbling mess into the forest, destroying branches and shattering small trees.
Braelex misses wide and Andel pounds fruitlessly on the advancing final wyvern as it stares with a predator's eyes on the ravaged and nearly broken party.
Relan, however, with his favored weapon in hand and both feet on the ground bloodied and exhausted makes one savage riposte of blows that end with a severed wyvern head and a still twitching body.
The valiant warrior staggers to a knee besides the prone wizard, who lets the pending magic missile spell die on his lips.
END COMBAT! And congrats, you have made it to level 10! That encounter was faaaaar more brutal than I thought it would be. Wow.
Braelex |
Yeah, the CT group basically snoozed through the recent wyvern encounter. Not sure why, but you were hitting hard!
Braelex staggers over to the group, clearly hurting from several stinger strikes. "This place is starting to make me really dislike it," she quips, eyeing the 'sky' for further trouble.
At 30/75 hp...
Vuloo |
Vuloo gather the group and then heals them. "Let's move up to that tower."
Channel: 4d6 ⇒ (3, 5, 6, 2) = 16
Channel: 4d6 ⇒ (2, 2, 3, 2) = 9
Channel: 4d6 ⇒ (2, 4, 2, 4) = 12
Channel: 4d6 ⇒ (6, 1, 2, 6) = 15
DM Fflash |
Without the interruption of the wyverns, Braelex searches the room and as suspected finds a secret door in the norther wall. Additionally, she finds a loose stone behind which she uncovers a box of blackened rune-covered stone containing 2 scrolls, both plane shift, one made with arcane energy and the other divine.
Relan* |
Considering his wounds for a moment, Relan shrugs, pulls a potion of Cure Light Wounds and drinks it. He looks disappointed at the result and reaches for his second and last potion. Still down 30 hp
Cure Light: 1d8 + 1 ⇒ (4) + 1 = 5
Vuloo |
Vuloo will heal Relan.
CMW: 2d8 + 8 ⇒ (5, 2) + 8 = 15
CMW: 2d8 + 8 ⇒ (3, 6) + 8 = 17
He picks up one scroll and hands the other to Nalar. "This might be our ticket home."
He then follows the others through the secret door.
DM Fflash |
The party heals up and gets settled before Braelex cracks the door and opens it up to stare right at ...
... a tall man dressed in night-black plate mail and holding both an ice-dripping longsword and what appears to be the barbed spine of a humanoid. All that’s missing is any sign of his head, as the neck of his armor ends in inky blackness. He sits astride a huge black warhorse with glowing red eyes.
A raised, circular pool like a well ready to overflow stands in the center of this room, the blue liquid inside too vibrantly colored to be water. The rest of the room is blank and empty, and the whole place hums with a barely heard vibration.
The rider turns immediately to look at you, and you know you gaze upon the master of this domain and you know even more so that he was expecting you. Without a word, he spurs his horse into a charge.
Initiative: 1d20 + 7 ⇒ (8) + 7 = 15
You are not surprised. Roll initiative and post an action if you beat the Rider above
Relan* |
OK. Might have other buffs though...
As the horse and rider charge Relan, already prepared, strikes to trip the horse.
Triip vs horse: 1d20 + 29 ⇒ (5) + 29 = 34
AOO if tripped: 1d20 + 20 ⇒ (17) + 20 = 372d4 + 21 ⇒ (4, 1) + 21 = 26