DM Fflash's Iron Gods Campaign Reboot (Inactive)

Game Master DM Fflash

Chapter 3: The Choking Tower
Smokewood

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If there's nothing else ...

You revel that evening and Vhal even brings over some hot food and joins you for a single quick drink before she feels guilty and goes back to her bedside vigil.

There's a ton of food, ale, fine wine and liquer. Drink and eat as you wish and then we'll call it a day. Give me a d20 and a d100 for the morning please.


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

1d20 ⇒ 14
1d100 ⇒ 21


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic will wearily toast, then continue in the festivus for the evening.

1d20 ⇒ 9
1d100 ⇒ 89


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Wierd, boards ate my post...

1d20 ⇒ 12
1d100 ⇒ 38

What did you get done last night?


Didn't play last night ... it's next week

You settle in for the evening and fall asleep/pass out in your various locations.

Urgeon:

Dreaming fitfully after your carousing last night, you awake in the middle of the night thinking you need water. As you blearily adjust your eyes to the darkness, you think you see something or someone hunched over your gear ... right next to you!

Ridic:
The sound of the door opening just on the other side of the wall from you (to the kitchen) startles you awake. Did Urgeon get up to go to the restroom, you think? The creak of a floorboard inside the kitchen throws that thought immediately out. Someone is entering the kitchen!

Razorend:

Not resting well, you find yourself staring off into space late into the night, only to hear a branch break outside, followed by an incredibly slow creak as the door opens. You think, based on how faint it is, that it's coming from the tavern

DM only:

Kovax: 1d20 ⇒ 9
Kovax: 1d100 ⇒ 15
Stealth: 1d20 - 1 + 5 ⇒ (11) - 1 + 5 = 15
Urgeon DC: 15
Kovax DC: 17
Ridic DC: 16
Razorend DC: 22


Male Human Mechanist/Savage Technologist Level 7

1d20 ⇒ 17
1d100 ⇒ 3

Sorry all, we had a friend pass away and this week has been crazy. I will be able to post again on Monday night once I am in Seattle, if anything major happens Tike message me, I can at least read it and say what I might do but not time to post really


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

DM:

Ridic will quietly get up and grab his weapon, and slowly open the door to see if he can see who it is.

Stealth
1d20 - 3 ⇒ (3) - 3 = 0

Perception
1d20 + 8 ⇒ (9) + 8 = 17


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

GM:

Urgeon will cast a light spell on his gear to illuminate the intruder as he scrambles out of bed, "Drop it or die, thief! Who are you? Explain yourself!"


We will do this round by round, now starting with this single action surprise round for all of you (I have actions from Ridic and Urgeon)... keep with spoilers until you're all in sight of each other.

Will need another Perception check from Kovax who is still sleeping. I'll roll it if he's unable to post before the rest of you get your info in

Ridic init: 1d20 + 0 ⇒ (7) + 0 = 7
Urgeon init: 1d20 + 9 ⇒ (3) + 9 = 12
Razorend init: 1d20 + 6 ⇒ (1) + 6 = 7
Intruder Init: 1d20 + 1 ⇒ (17) + 1 = 18

Init: Intruder (surprised), Urgeon, Razorend, Ridic


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend draws his new kukri and edges into the shadows. He starts moving towards the tavern quietly.

Stealth: 1d20 + 14 ⇒ (3) + 14 = 17


A Thief in the Night Surprise Round

Init: Intruder, Urgeon, Razorend, Ridic

Gave everyone who was awake a free action to "get up" before combat rounds started

Urgeon:
You cast your light spell as you stnd up, your gear exploding in light. You are shocked to see Sanvil Trett rummaging through your pack. He reaches for the blade at his side. You note a shimmering force surrounding him just slightly. (Know Arcana to identify)

Razorend:
You draw your blade as you move quietly (single move in surprise round ... 1/2 speed if stealthing .. looks like you did that. Also, no armor.). You hear Urgeon shout out, "Drop it or die, thief! Who are you? Explain yourself!"

Ridic:
Note you have no armor and in the surprise round you don't quite get all the way around to the door You sneak along the wall to the fireplace as you hear Urgeon shout out, "Drop it or die, thief! Who are you? Explain yourself!"

Kovax:
Perception: 1d20 + 6 ⇒ (17) + 6 = 23, you startle awake hearing Urgeon shout out, "Drop it or die, thief! Who are you? Explain yourself!" (You may act in Round 1 ... you are prone with no armor on). You see Ridic sneaking across the room near the fireplace in the fading embers of the fire

Spoilered actions Round 1. Ridic and Kovax can look at each other's


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

GM:

Urgeon calls for help and then grabs his quarterstaff and attacks Sanvil.

Knowledge, Arcana: 1d20 + 9 ⇒ (16) + 9 = 25

Attack: 1d20 + 1 ⇒ (8) + 1 = 9
damage: 1d6 ⇒ 1

He commands Cero, his greensting scorpion familiar, to also attack.

Attack: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 1d2 - 4 ⇒ (1) - 4 = -3

Poison: Sting - Injury (DC 10) (Ex) Sting—Injury; save Fort DC 10; freq 1/rd for 6 rds; effect sicken for 1 rd; cure 1 save.


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

GM:

Ridic will hurry to where the shouting is coming from


Urgeon :
The spell is mage armor

-Posted with Wayfinder


Urgeon:

Sanvil whips out his longsword and casts a spell with his offhand, splitting into 5 different images of himself that all mirror his movements. He hisses a whisper at you.

"It would've been better if you'd just stayed asleep! No one would've been the wiser and I wouldn't have to silence you!"

You miss incredibly wide, but Cero's stinger flicks out and one of the images disappears.

Images: 1d4 + 1 ⇒ (3) + 1 = 4

Everyone else hears Urgeon shout out, "HELP!"

Init: Intruder, Urgeon, Kovax, Razorend, Ridic. At Kovax for action right now

Kovax Init: 1d20 + 5 ⇒ (6) + 5 = 11


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic will run to the sound


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend drops the stealthy approach and runs to Urgeon's aid.


Following Sanvill's surrender, the party tied him up and interrogated him. The man, while physically powerful as a Kellid, was fearful for his life and was more than forthcoming with information.

He is apparently a Technic League agent sent abroad as a merchant to find undiscovered technological ruins. Technology being the term for the wondrous things that seem magical but radiate no magic that you could find. The doors, keys, flashlight, window screens with images etc.

He is currently out of favor with his superiors having not come across anything significant in several years. The sadistic leaders of the Technic League put new meaning to the "up or out" promotion system.

When he heard of the Torch going out and the subsequent discovery of ruins under the town, he knew the city was sitting on a tech gold mine and was looking for a way to quickly capitalize on it before other Technic League agents catch wind of the Torch going out (likely when the Council fails to pay their tithe) and the place swarms with those other agents.

He was rifling through Urgeon's pack looking for notes and the pass cards to press ahead himself or even follow you the next day, but you caught him in the act.

When assessing his rather extensive gear, you discovered the Technic League pin, the skillslot in his head with the chip (still installed) and a scrap of paper that had your names, Khonnir's, and Garmen Ulreth's. Next to Garmen Ulreth was a note that said "Warehouse."

When asked about the list, he noted that this was info only he had and offered to exchange it for your promise not to turn him over and let him return to being a merchant. He also promised to several ties with the Technic League and would ID his Captain that he reports to.

He noted that the information he has isn't something he thought was necessary for the league to pursue but he was fairly certain the town would be interested in it for their own future and safety.

Note everyone received 200 xp from the fight. Loot is in Discussion

You may continue the interrogation from this point.

-Posted with Wayfinder


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon punches Sanvill in the face. "You're done in this town. You'll tell us what you know because if you don't we'll kill you right now. Who are you working for and what does Garmen Ulreth and the warehouse have to do with Torch?"

Intimidate: 1d20 ⇒ 16


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

No need to beat on him, he has been singing like a canary. He is holding one piece of information so that he can cut a deal, but he will give it to us. He just wants to be released and not brought to the authorities.


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend paces around the room like a stalking cat ready to pounce. "We should just kill him and be done with it. There's no way we can trust him, and we don't want the attention of the Technic League."


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

"He claims to have information that he has not yet shared. We should get that information, whatever way is the quickest."


Urgeon punch damage: 1d3 ⇒ 1

Urgeon crushes the big man in the face but he turns just slightly and it scuffs off the side of his jaw.

Sanvill spits out blood, "Look, the only thing preventing you from killing me is that I have info you want. If I give it to you without being let free, you'll kill me where I sit."

-Posted with Wayfinder


Male Human Mechanist/Savage Technologist Level 7

Kovax will step in and stop any other punches from being thrown, "Enough, there is no reason for this, he is already willing to tell us what he knows, and has told us his requirements for this information, he lives and we don't turn him in to the authorities, this isn't an unfair request."

"Let us not forget that his serum did save Khonnir's life, I am inclined to let him live for the info and for that alone," Looking at Sanvill, "I will be telling Khonnir about your deception, and he will be keeping a close eye on you, I am sure, since we will be exploring the ruins, someone will need to watch you, don't think that if you break your promise to us to have nothing more to do with the Techna-league that he won't turn you in."

"But if your info truly is life or death for this town, I don't see how we can not accept your offer, but understand, that if we do accept it, in the future, anything we want to know about the Techa-League, their leaders, the location you went to meet with them you will tell us all of it, with no hesitation."

Kovax votes for letting him live


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

"I still don't like it," Razorend growls. "What's to keep you from informing your Tech League masters about us -- maybe you can sell us out for a little favor, buy another short term lease on your life."


"Let's be honest, they don't care about you. There's nothing for me to gain by doing that. I've lost any opportunity to regain favor with them. I'm more likely to be removed for failure than anything else. I'd rather not see them again, if possible ... there is no making a deal with them."

-Posted with Wayfinder


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon shrugs his shoulders as he flexes his bruised knuckles, "The city elders will know how to deal with him. I see no reason not to turn him over to the authorities. If he holds some secret, they have better methods of compelling him than us. Clearly he cannot be trusted with his freedom. I will not risk him betraying us again."


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

"I don't know..." Razorend shakes his head and lets out a heavy sigh. "I'm more inclined to parole him than hand him over to the so-called 'authorities'. They're as likely in the Technic League's pockets as he is... or was. I don't trust him, but any info he has on their chain of command and methods could give us an advantage to avoid... or sabotage them, when they come to Torch."


So is that a vote? 3 for "parole" and 1 for turning in? Next steps from here?

Actually, rereading Kovax post. He may he advocating for turn in as well. So we may have a tie. Need further discussion
-Posted with Wayfinder


Male Human Mechanist/Savage Technologist Level 7

No not at all, just advocating that I am telling Khonnir about him, since Val came to assist he most likely will already know

I vote for letting him go


Understand. Technically, Khonnir is part of the City Council ... so it's sorta the same thing

-Posted with Wayfinder


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon will begrudgingly defer to the majority decision.


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic is ok with whatever the party decides. There are advantages on both sides of this equation


Male Human (Kellid) Magus 4

Creating the avatar now that it looks like he may not be killed outright

"Alright then, how do you want to handle this?" Sanvil nods at his bonds, "Maybe a gesture of good faith on your side?"


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend sheathes his kukri, but seems only slightly less agitated. "Fair enough. At a minimum, you will check in with Khonnir or one of us each day." He turns to the others, "What else?"


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

"And you'll assist us wherever you can with any tech we find and with dealing with the Technic League."

Urgeon then sighs and releases Sanvil from his bonds, "You're free. Now, tell us what you know. Who are you working for and what does Garmen Ulreth and the warehouse have to do with Torch?"


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

"Do you know anything about the purple-haired woman?"


Male Human (Kellid) Magus 4

Sanvil glances wistfully for a moment at his sword and then shakes his head slightly and sighs, "So, this town has suspected Garmen Ulreth of shady dealings. I, know, he is in fact pretty much the arbitrator of all major crime in the area and has been undermining the city's economic efforts for quite some time. He's fed info to agents of the League to let them know when to raise the tithe. He has a crew of his thugs up to something in an old warehouse on the east side of Black Hill. He's been quite cagey about associating himself with the warehouse and I suspect there's evidence of his work with the League agents and his criminal activity. I sense he's getting bored with the city and will milk it to extinction before he departs."

Sanvil looks surprised at Razorend's question, "Why yes, actually, the first time I overheard him having a conversation about the warehouse was in an alley with a hooded woman. She had purple hair poking out of her hood. It almost glowed with a light of its own ... it may have been the moonlight. There was something ... cold about her."


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon frowns, "If this is true, Garmen must be stopped."

He turns back to the others, "Let's try to get some rest. I say we investigate the warehouse as soon as we've fully recovered."

Urgeon dismisses Sanvil with a sneer, "Be gone, dog. Come back to your masters when we call."


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Do we know this Garmen from somewhere else, or is this a new name?


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ummm. We can not let him leave now. He can warn them and it could all disappear before we are rested and can check it out.

"Hold on everyone. While this is good information, we also know that Sanvil has no loyalty to us at this time. He is fighting for his survival. We have no way of knowing if he is going to go running to Garmen and informing on us. Have a seat Sanvil while we figure this out"

I think we need to have him locked up someplace at least until we can verify his story.


Male Human (Kellid) Magus 4

Garmen Ulreth is the owner of the Silverdisk Hall. He sent an invite to you to come play for free. You talked to him for about 15 seconds and he left through a guarded door. A quick thread search with his name will give you more info, as will the Torch Legend on Roll 20 under the Silverdisk Hall entry

"You are going to renege on our agreement?!" Sanvil does his very best not to let anger overtake him, but you sense it rising. He does not sit down. You are suddenly aware that he is a really big man.


Male Human Mechanist/Savage Technologist Level 7

With a calming gesture Kovax tries to settle everyone down, "No one said anything about reneging," glancing at everyone, "We have agreed that he is free to go, in return he has said he will assist us and not go back to the techni-league, I don't think he is going to run to Garmen either as Sanvil's fate is now tied to this towns success, but if he does, there is nothing we can do at this time to stop him, we will deal with that if it ever comes up"

Glacing at Sanvil, "You know we have to tell Khonnir about you, you attacked us here on his property and in truth, put his daughter at risk, he is going to want to know everything, and frankly, I think he is entitled to know. But he is a fair man, and the info you have given is valuable and you also did save his life, but I can not promise what he may or may not do, but I will speak to him on your behalf and we will see what happens from there."


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

This will be a strategic error. We said we would let him go, and we can, but after we check out his story. This could be a foolish and expensive mistake, and for what....our word to a backstabbing criminal?

No, we should leave him tied up and check out this story and release him once he can do us, or the situation no harm.


Male Human Mechanist/Savage Technologist Level 7

I don't think he can do any more harm, we have stripped him of everything he owns, at the very least, it will take him some time to cause any mischief and we honestly right now have bigger things to worry about then him. Either he will leave town, in which case so be it, or he will run to Garmen and make a deal but either way if Garmen is doing what he says he is doing we are going to have to go after him at some point in time anyway, and I am willing to bet he is already fairly prepared to deal with any problems, knowing in advanced, if Sanvil does run to him, isn't going to change anything. Garmen has already shown interest in us, so it's not like we are going to surprise him. Or lastly, Sanvil is being honest with us, will assist us moving forward and give us info when requested.

2 out of 3 of the options are good for us, and the bad option is more than likely going to not change the way things shape out anyway, I am willing to just let him go and see what happens


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

"I'm not going to guard him, feed him and take him for walks when he needs to piss. We have enough to worry about without having to keep a prisoner."


M Human (Kellid) Diviner 6 Technomancer 1, HP 38/54 , AC 13 (17 w/ mage armor), Init +11, Perception +12, Fort +5, Ref +5, Will +7
Spells:
6/6 1st 5/5 2nd 2/4 3rd Wands: MM 7/44 SR 4/16 REx 14/18 REn 34/34 RoR 12/17 G 36/38

Urgeon shrugs, "If we don't trust him, then turn him over to the City Council. I'm only going along with his release because I thought that was what the rest of you wanted."


If discussion is over, I need actions from you all. Note it's the middle of the night

-Posted with Wayfinder


M Human (Kellid) Blight Druid, S16, D10, C14, I10, W19, CH10, HP59, AC17, Init 1, Perception +14 Level 7 Druid

Ridic will go back to bed and secure the door if the party let's him go, which seems to be the direction all these bleeding hearts are going in :)


Male Android Stalker 7 :: AC 22 (t17, f15) :: 53 hp

Razorend will keep watch for a few hours, using a secluded perch on the rooftop.

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