| DM Fang Dragon |
AC 18, touch 13, flat-footed 15 (+2 Dex, +1 dodge, +5 natural)
hp 37 (5d10+10)
Fort +3, Ref +8, Will +6
Defensive Abilities faceless; Immune cold, gaze attacks, inhaled poison, scent-based attacks
| Heinrich Cornelius Agrippa |
Kn:Nature: 1d10 + 7 + 1d6 ⇒ (5) + 7 + (3) = 15
Agrippa hears the commotion, and determining the attacker flies, quaffs a handy concoction.
Drinking Adhesive Spittle formulae
| Momijii |
Momijii looked on in horror as she realized where she was, she knew this plac, she knew what was coming, but she was too slow to react to it as the...thing of wing and claw swooped down and snatched up Filbert. There was nothing she could do it happened so quickly and she cried out, "Filbert!" She was angry now as she adopted her stance, ready to strike if the thing came close and yelled out in anger, "Alright you winged freak I'm not so helpless this time, COME AND GET ME COWARD, fight someone your own size!" Her memory from the nightmare left her confidence shaken and it likely showed, she just hoped it was hidden well enough.
demoralize dc equal to 10+target hd+target wis mod: 1d20 + 8 ⇒ (4) + 8 = 12
Inspiration re-roll: 1d20 + 8 ⇒ (11) + 8 = 19
| DM Fang Dragon |
You can use inspiration on that if you like (everyone currently has an inspiration you can use on 1 roll). Would it help if I track inspiration in the campaign info tab?
| Momijii |
Edited last post, WOO much better. Yeah it might help, I didn't think I had any left right now or I would have used it.
| DM Fang Dragon |
Momijii's fury is a sight to behold as she scolds the Nightgaunt! The creature shrinks under her verbal assault. It's DC 16 to demoralize it.
Filbert tries to defend himself but it's hard to aim when being hoisted off the floor by some eldritch horror!
Heinrich prepares a particularly sticky wad... Mmm bubblegum flavor.
The Nightgaunt tries to flee away up into the sky, but Filbert's thrashing unbalances it and rather than gaining height, it slams painfully into the ground! It's claws rake the earth and in a frenzy it lashes out at those nearest to it!
Fly DC 20: 1d20 + 7 ⇒ (1) + 7 = 8 <--- FAIL
Claw Lizzie: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21Damage: 1d6 + 4 ⇒ (3) + 4 = 7 <--- HIT
Claw Momijii: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24Damage: 1d6 + 4 ⇒ (2) + 4 = 6 <--- HIT
The thing's awful prehensile tail tickles poor Filbert without mercy, and he begins to feel quite sick!
Tickle! Fort DC 14: 1d20 + 5 ⇒ (1) + 5 = 6 <--- FAIL
Momijii
Filbert Springbit
Heinrich Cornelius Agrippa
Nightgaunt
Luxina Tenebris <----- WE ARE HERE
Lizzie "beads" Tamar'
Buffs and Debuffs wrote:Spoiler:---- Round 1 ---- Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Shaken (1 round)
Luxina Tenebris
Lizzie "beads" Tamar'
---- Round 2 ----
Momijii
Filbert Springbit Grappled, Nauseated (1 round)
Heinrich Cornelius Agrippa
Nightgaunt
Luxina Tenebris
Lizzie "beads" Tamar'
Luxina Tenebris, Lizzie "beads" Tamar', Momijii, and Heinrich Cornelius Agrippa are up.
| Momijii |
Finding herself right next to the monster Momijii bellowed, "Remember me! Time for some well earned revenge!." She quickly gave the thing a pair of punches. One appeared to bee right on target but her overconfidence caused her stance to slip slightly and she knew the second would miss.
unarmed: 1d20 + 5 ⇒ (11) + 5 = 161d6 + 4 ⇒ (3) + 4 = 7
flurry: 1d20 + 5 ⇒ (1) + 5 = 61d6 + 3 ⇒ (4) + 3 = 7
| Heinrich Cornelius Agrippa |
Agrippa spits the adhesive mixture at the Nightgaunt. Reflex DC 14, it lasts for 2d4 ⇒ (4, 3) = 7 rounds.
Filthy creature.
| Luxina Tenebris |
Luxina moves towards the Nightgaunt, dropping the torch, but drawing her club.
When she comes close, she attempts to distract it with her club.
"Not gonna happen again. Momiji! Take it down."
Aid Momiji: 1d20 + 2 ⇒ (9) + 2 = 11
| DM Fang Dragon |
Luxina menaces the nightgaunt with her club, trying to distract it while Momijii hits it!
Lizzie tries to attack it in earnest but it's unnaturally lithe and nimble and it dodges away. It tries to scuttles away from Momijii too, but carrying Filbert slows it down enough for one of her blows to connect!
Filbert fells very sick due to being yanked first one way then the other while being tickled mercilessly!
Agrippa spits a gobbet of something unmentionable at the nightgaunt, it splats noisily over it and sicks strongly to the ground! The thing thrashes in distress!
Reflex, Grappled DC 14: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12 <--- FAIL
But wait all is not lost! Both Filbert and the Nightgaunt have the grappled condition. That imposes a -4 dex penalty which affects it's reflex save, hence Agrippa's adhesive spittle entangles it.
Even trapped like this, the nightgaunt proves to be a formidable foe. It's razor sharp claws savage Momijii. Lizzie is more fortunate, her armor deflects it in a shower of sparks!
Claw Lizzie, grappled, entangled: 1d20 + 9 - 2 - 2 ⇒ (10) + 9 - 2 - 2 = 15Damage: 1d6 + 4 ⇒ (4) + 4 = 8 <--- MISS
Claw Momijii, grappled, entangled: 1d20 + 9 - 2 - 2 ⇒ (14) + 9 - 2 - 2 = 19Damage: 1d6 + 4 ⇒ (5) + 4 = 9 <--- HIT
Tickle poor filbert to death? Fort DC 14: 1d20 + 5 ⇒ (20) + 5 = 25 <--- PASS
Filbert manages to evade that awful tail long enough to master himself to do something...
Momijii
Filbert Springbit
Heinrich Cornelius Agrippa
Nightgaunt
Luxina Tenebris <----- WE ARE HERE
Lizzie "beads" Tamar'
Buffs and Debuffs wrote:Spoiler:---- Round 2 ---- Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (7 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
---- Round 3 ----
Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (6 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
Luxina Tenebris, Lizzie "beads" Tamar', Momijii, Filbert Springbit and Heinrich Cornelius Agrippa are up.
| Filbert Springbit |
Grabbing hold of the tail momentarily to stop the tickling, Filet tries to wriggle free
escape artist: 1d20 + 0 ⇒ (8) + 0 = 8 not very likely with that roll
Granted breathing again is a welcome relief.
| Momijii |
Who, exactly, does the nightgaunt have grappled? It can only have one at a time right? It looks like it somehow has both Filbert and me.
| DM Fang Dragon |
Only Filbert. BTW The party has a number of CSW potions, they make might come in handy.
| Luxina Tenebris |
Luxina 5-foot steps north and tries to whack the Nightgaunt with her club.
Attack Club, Flank if agrippa has a weapon: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 61d6 + 1 ⇒ (4) + 1 = 5
No chance
| DM Fang Dragon |
Even glued to the ground, the eldritch horror shaking poor Filbert around like a rag doll, is too nimble for Luxina or Lizzie to hit. It twists in ways that are as horrifying to look at as they should be impossible!
Momijii <----- WE ARE HERE
Filbert Springbit Action posted
Heinrich Cornelius Agrippa
Nightgaunt
Luxina Tenebris
Lizzie "beads" Tamar'
Buffs and Debuffs wrote:Spoiler:---- Round 3 ---- Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (6 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
---- Round 4 ----
Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (5 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
Momijii and Heinrich Cornelius Agrippa are up.
| Heinrich Cornelius Agrippa |
Agrippa stabs at the creature with Red Destiny!
Red Destiny: 1d20 + 4 ⇒ (13) + 4 = 17 Damage: 1d6 ⇒ 1
| DM Fang Dragon |
Might I suggest using a healing potion Momijii? The Nightgaunt is a dangerous for.
| Heinrich Cornelius Agrippa |
It's been well over 24 hours...
| Lizzie "beads" Tamar |
If lizzie is still standing, by her turn, she uses a swift action to use 1 loh.
1d6 ⇒ 2, then she swings her mace again.
1d20 + 5 ⇒ (19) + 5 = 241d6 + 2 ⇒ (4) + 2 = 6
| Momijii |
Momijii knew she couldn't take much more punishment from the creature and survive so she did the only thing she could. She quickly moved a short distance back and pulled out a potion which she quickly downed.
5' back, pull out potion, and take potion. I assume a cure light wounds one correct?
cure light: 1d8 + 1 ⇒ (5) + 1 = 6
| DM Fang Dragon |
The party has some CSW potions as it happens, lets assume you used one.
Momijii backs and downs a healing potion!
Extra healing to make up for CSW: 1d8 + 2 ⇒ (6) + 2 = 8
Filbert tries to wriggle free, but the eldritch horror's grip is like iron.
Heinrich dances in and scores a light scratch across the thing's rubbery skin!
The Nightgaunt ignores this and focuses it's fury on Lizzy, but her shield and armor turn aside all of it's attacks!
Claw Lizzie, grappled, entangled: 1d20 + 9 - 2 - 2 ⇒ (11) + 9 - 2 - 2 = 16Damage: 1d6 + 4 ⇒ (1) + 4 = 5 <--- MISS
Claw Lizzie, grappled, entangled: 1d20 + 9 - 2 - 2 ⇒ (5) + 9 - 2 - 2 = 10Damage: 1d6 + 4 ⇒ (5) + 4 = 9 <--- MISS
At the same time the awful creature is persisting with the tickling. All thought of escape lost, it's all Filbert can do to hang on to his lunch.
Tickle poor Filbert! Fort DC 14: 1d20 + 5 ⇒ (7) + 5 = 12 <--- FAIL
Momijii <----- WE ARE HERE
Filbert Springbit
Heinrich Cornelius Agrippa
Nightgaunt
Luxina Tenebris Action posted
Lizzie "beads" Tamar' Action posted
Buffs and Debuffs wrote:Spoiler:---- Round 4 ---- Momijii
Filbert Springbit Grappled, Nauseated (1 round)
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (5 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
---- Round 5 ----
Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (4 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
Momijii and Heinrich Cornelius Agrippa are up.
| DM Fang Dragon |
Sorry I meant CMW not CSW. Also the potions you found in the room with the haunted taxidermy were CMW.
| Momijii |
In better shape than a moment before Momijii stepped up and once again attacked the creature. One fist sailing in before the other and leaving her off balance as she slipped on some blood from something or someone causing her follow up to have no chance at connecting.
Unarmed strike: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 4 ⇒ (2) + 4 = 6
furry: 1d20 + 5 ⇒ (1) + 5 = 61d6 + 3 ⇒ (3) + 3 = 6
| Heinrich Cornelius Agrippa |
Agrippa attacks with Red Destiny once more!
Red Destiny: 1d20 + 4 ⇒ (16) + 4 = 20 Damage: 1d6 ⇒ 1
| DM Fang Dragon |
The creature tries to rear away from Momijii but it's not fast enough to evade her, one fist lands with brine crunching force!
Filbert is too sick from all the ticking to do anything!
Heinrich dances in again and scores another deep scratch down the things ebon flank.
Hurting badly, the creature turns it's fury on Momijii, she easily dodges one scythe like claw but has nowhere to go when the second one comes whistling past!
Claw Lizzie, grappled, entangled: 1d20 + 9 - 2 - 2 ⇒ (6) + 9 - 2 - 2 = 11Damage: 1d6 + 4 ⇒ (3) + 4 = 7 <---MISS
Claw Lizzie, grappled, entangled: 1d20 + 9 - 2 - 2 ⇒ (10) + 9 - 2 - 2 = 15Damage: 1d6 + 4 ⇒ (5) + 4 = 9 <--- HIT
All the while its tickling Filbert without mercy. Depspite this Filbert manages to pull himself together!
Tickle poor Filbert! Fort DC 14: 1d20 + 5 ⇒ (18) + 5 = 23 <--- PASS
Luxina sets up a flank with Agripps and tries to smash it with her club, but it's simply too fast and her club hits the ground.
Lizzie calls upon the power of her god to heal and brings her mace down on the Nightgaunt with a sickening crunch!
Momijii <----- WE ARE HERE
Filbert Springbit
Heinrich Cornelius Agrippa
Nightgaunt
Luxina Tenebris
Lizzie "beads" Tamar'
Buffs and Debuffs wrote:Spoiler:---- Round 5 ---- Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (4 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
---- Round 6 ----
Momijii
Filbert Springbit Grappled
Heinrich Cornelius Agrippa
Nightgaunt Grappled, Entangled (3 rounds)
Luxina Tenebris
Lizzie "beads" Tamar'
Momijii, Filbert Springbit and Heinrich Cornelius Agrippa are up.
| Filbert Springbit |
escape artist: 1d20 + 0 ⇒ (6) + 0 = 6
Having momentarily stopped the tail from tickling him, Filbert tries unsuccessfully once more to extricate himself. Finding all he has strength to do for the moment is breath.
| Momijii |
Feeling the pain from the creature's claws once again Momijii gave it two swift kicks before backing away for a moment. She her first blow would miss but she made up for it on the following one as she used her momentum to do a back flip, her foot catching the creature under it's "chin" and landing her a short distance abck from it.
unarmed strike: 1d20 + 5 ⇒ (8) + 5 = 131d6 + 4 ⇒ (1) + 4 = 5
flurry: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 3 ⇒ (1) + 3 = 4
confirm?: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 3 ⇒ (4) + 3 = 7
| DM Fang Dragon |
Momijii's foot strikes with the sound of a whipcrack! The things head recoils back at an unnatural angle and suddenly, like a marionette with it's strings cut, it falls to the floor in a heap!
COMBAT OVER
Well done that was a nasty foe and if it hadn't been for Agrippa's adhesive spittle, there may have been fatalities. I assume you want to get patched up before exploring further.
| Filbert Springbit |
Gasping for breath, Filbert untangles himself from the tail and claw of the Nightgaunt. Head throbbing from lack of oxygen. Once free of the creature he just sits in the middle of the path "T-Thank y-you"
Feeling around to make sure everything is as it should be , he produces a dagger, holding it up as if seeing it for the first time. "Momijii, Lizzie, can you teach me how to use this for more than peeling my apples?"
For the moment Filbert has no thoughts of the shed that they were going to check out previously.
| Heinrich Cornelius Agrippa |
Agrippa notices the claw marks "This creature wanted in the shed. We should see what it wanted. " Agrippa moves to the door and knocks. "Hello there. "
-Posted with Wayfinder
| Luxina Tenebris |
Luxina checks up on Filbert and is visibly relieved to see he's all right.
"Damn thing. I don't know why it was here, but I'm sure glad...Hey that shed is visible again. Someone must be inside!"
Luxina tests her strength on the door.
Strength: 1d20 + 1 ⇒ (15) + 1 = 16
| Momijii |
Relieved at the death of the bast are that drove her dream self time his death Momijii was startled when the group headed towards the shed. She stretched out a hand and said, "Wait! I already know what's in there, a dead body and at least one zombie." She looked around nervously, not wanting to be exposed out here more than necessary, "J-j-just be ready when you open it."
| DM Fang Dragon |
Luxina throws her weight against the door. It shudders, and almost shifted. Perhaps with a little help it will open?
| Momijii |
Realizing they were determined to get onside, and realizing it might be necessary, Momijii moved to the door and began helping to try and force it open.
Str: 1d20 + 3 ⇒ (15) + 3 = 18
| DM Fang Dragon |
Lizzie leans on the door while Momijii takes a run up and puts her hips into a powerful side kick. The door shudders and you hear pottery inside break. She batters it once more and it swings open. Just inside you see the wreckage of a very large plant pot.
I'll update the map in a bit, on my phone right now.
| Filbert Springbit |
Filbert offers healing to any who will take it, "I can help heal, you'll just be a bit tired after I do so."
1d6+3 Healing + 1hp NL/HD; if the PBS would apply then it's 1d6+4
| DM Fang Dragon |
Momijii or Lizzie could do with topping up.
Map updated.
| Luxina Tenebris |
Luxina enters the ominous shed with a torch in hand and looks around inquisitively.
"Wow. Looks like a pottery barn if you, judging by all the shards now."
Perception: 1d20 + 7 ⇒ (1) + 7 = 8
Luxina moves a little closer towards the dark area near the stairs and tries to shine light upon the situation there.
Ten feet extra normal light due to my torch, so 20 feet extra range to visibility for me.
| DM Fang Dragon |
Uh ok. I'll give everyone a chance to post before processing that, healing yourselves is needed :)
| Lizzie "beads" Tamar |
What healing items shall we use?
I propose the scrolls now, as potions can be used by anyone.
If people agree:
Scroll Clw Momiji: 1d8 + 1 ⇒ (2) + 1 = 3
Scroll Clw Momiji: 1d8 + 1 ⇒ (6) + 1 = 7
Wand Clw Momiji: 1d8 + 1 ⇒ (4) + 1 = 5
Wand of Clw Lizzie: 1d8 + 1 ⇒ (4) + 1 = 5
Wand of Clw Lizzie: 1d8 + 1 ⇒ (1) + 1 = 2
Potion of Clw Lizzie: 1d8 + 1 ⇒ (1) + 1 = 2
Is this okay?
| Momijii |
Those seem good to me Lizzie.
Momijii was startled when they found a stairway going down, "This wasn't here before...was it?" she mumbled in confusion. It was then that Lizzie began to use some of the items they found and worked on tending the worst of the injuries. When Lizzie had finished using the wand on her Momijii punched one palm with a fist, grabbing the fist witht he open hand, and bowed over it in the small gnome's direction, "My thanks." With that she turned to face the shed once more and asked, "Do you want me to go first or last?"
| Filbert Springbit |
Filbert simply nods as Lizzie uses the scrolls and potions to heal herself and Momijii, knowing his ability was still relatively untried so the others would likely be reticent to avail themselves of it.
Moving into the shed to stand beside Luxina, Filbert stares down into the tunnel knowing that something terrible awaited them below. This is the only way forward??"
Retrieving a torch from his gear he lights it from Luxina's torch "The more light the better" Dropping the lit torch to the bottom of the rung ladder. "I'll get it when I climb down but now Momijii's hands will be empty when she reaches bottom."
| DM Fang Dragon |
Earlier.
Lizzie gets busy with the healing, she and Momijii are back in fighting shape. Thanks.
Inside the shed.
Luxina peers down the hole, her light swallowed up by the vast darkness. She gets a sense of something vast and otherworldly below.
Filbert lights a torch and drops it down the hole, the torch gutters as it's buffeted by the wind but it carries on falling for a long time. Perhaps twenty maybe thirty heartbeats later it's still falling before winking out. You can't tell if that's because it hit something or if the wind blew it out. The bottom of the shaft is a very very long way down.
Before you have time to consider this, there's a noise from the other end of the shed! Several zombies have pushes themselves up though the loosely packed dirt floor!
Hungering for BRAINS, the zombies attack!
Initiative rolls:Filbert Springbit: 1d20 + 6 ⇒ (11) + 6 = 17
Heinrich Cornelius Agrippa: 1d20 + 2 ⇒ (19) + 2 = 21
Lizzie “Beads” Tamar: 1d20 + 2 ⇒ (18) + 2 = 20
Luxina Tenebris: 1d20 + 3 ⇒ (6) + 3 = 9
Momijii: 1d20 + 2 ⇒ (15) + 2 = 17
Zombies: 1d20 + 2 ⇒ (8) + 2 = 10
Combat order:
Heinrich Cornelius Agrippa
Lizzie “Beads” Tamar
Filbert Springbit
Momijii
Zombies
Luxina Tenebris
Heinrich, Lizzie, Filbert and Momijii are up.
| Lizzie "beads" Tamar |
When Lizzie had finished using the wand on her Momijii punched one palm with a fist, grabbing the fist witht he open hand, and bowed over it in the small gnome's direction, "My thanks."
"You're welcome.", Lizzie with a smile, seeing her friend in much better shape again.
With the torch plummeting further and further, her eyes are big in anticipation.
"Sure takes a while to drop down, falling down this hole would be bad."
As he ground starts to stir with rising zombies...
Kn. Religion: 1d20 + 4 ⇒ (15) + 4 = 19
"Ohmygosh! Zombies, and not the normal kind, either.
Beats me how i know, but these are called apocalypse zombies, the kind able to wipe out entire towns. Being bitten is bad, very bad.
To arms!!", and she grabs her mace.
Lot of good that'll do :P
Maybe there will be a scimitar to be found somewhere.
Edit:
Lizzie takes total defense, shield up, aiming to hold ground so Luxina and Momiji can safely withdraw.
| Filbert Springbit |
Watching the torch fall and continue to fall for quite a while, elicits an "Oh my" from Filbert, who visibly gulps at the thought of climbing down that ladder.
"Umm does anyone have a rope?" He ask as he looks up to find the others staring at something deeper in the shed, trembling one hand reaches for the dagger at his belt, remembering his recent fight with the Nightgaunt. Others watching though see the familiar spin of debris surrounding him. "Perhaps we should go back outside then, giving us more room to move about."
Filbert backs out of the shed.