DM Fang Dragon's Strange Aeons (Inactive)

Game Master FangDragon

Iä! Iä! Pathfinder fhtagn!

That is not dead which can eternal lie,
And with strange aeons even death may die.

Inspiration: Filbert 1, Heinrich 1, Lizzie 1, Momijii 0, Zarine 1, Zandomir 0
Dramatis Personae | Dream sequences | Party Summary | Loot Log |
Voyage to Cassomir Day 47


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Halfling Unch rogue (bandit) Hp 24/24 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +9, Stealth +15, Init +5, speed 20 feet.

"Wait, what? Cutting up the dead?
That's monstrous! >:o "


Palace of Birdsong| War for the crown maps

A low moan escapes the lips of the trapped nurse.

Luxina:
The flesh strips have been removed by something very sharp judging by the even cuts.

Map updated


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Is no one trained in Heal?

Agrippa moves to investigate the door in front of him Arrow drawn He cracks the Sunrod and hold it in front of him to illuminate his way.

Perception: 1d20 + 5 ⇒ (13) + 5 = 18 Agrippa will open the door if he can.


Halfling Unch rogue (bandit) Hp 24/24 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +9, Stealth +15, Init +5, speed 20 feet.

Guess not.
I have it as a class skill, but paladins get only 2 skill points per lvl. It's why i'm taking skill points instead of HP as FCB. If someone with more skillpoints per lvl could take some on occasion, it'd be neat.

Lizzie accompanies Heinrich.
"Wait a minute mister Heinrich, you can't march up there unprotected."

Shield raised before her, and mace at the ready, Lizzie walks alongside him.


Palace of Birdsong| War for the crown maps

Next time you level, it probably would be worth somebody putting a point or two into heal, although I doubt it will come up too often.

The nurse moans softly, likely in great pain judging by the messy leg wound. As you approach her eyes flutter open and she rasps, "Water... Some water... Please?"

Sense Motive DC 20:
Something about this doesn't quite seem right, although what exactly you couldn't say.


Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3

Crystal follows behind Heinrich, an arrow nocked.

Sense Motive: 1d20 + 7 ⇒ (19) + 7 = 26

The scene before her is an undoubtedly pitiable one, but something causes the hairs on her neck to stand on end.

"...wait. Something's wrong here."


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert currently trying to unstrap his waterskin looks at Crystal quizzically.

"Have you looked around there's a lot wrong here"

But her warning stays his hand.


Palace of Birdsong| War for the crown maps

From parched lips, the nurse croaks, "Please help?" She looks at you plaintively.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

SM: 1d20 + 8 ⇒ (9) + 8 = 17 +1 to determine if insane

Hmm. Our undersized friend is quite correct, there isn't much here that IS right. However, we cannot in good conscience allow a sentient being to suffer...can we?

Agrippa puts his rapier away and moves to give the woman some water.

Probably going to pay for that...


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Sense Motive: 1d20 ⇒ 10

"Can't say what is amiss here except for the obvious. But regard this Heinrich. What are we after and would be in this direction? Changelings that's what. A healthy sense of caution is advisable, certainly when one of us seems to have apparent reason not to trust this."

Luxina stays away from the woman and draws her club.

"Don't say I didn't warn you."

Gosh I must sound awfully harsh right now. But I wouldn't have lived right now if I didn't have a healthy sense of distrust of others. certainly elves and most other folk as well. Not easy living as a dark-skinned elf that's not exactly a drow but often regarded as one. Prejudice... pah... Luckily I make my living in the dark places. Well used to make... where was I again? Oh right...Insanitorium of hell...


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Sense Motive: 1d20 ⇒ 10

Momijii was horrified at the state of the bodies, that someone would cut strips from them was quite disturbing. Then again this whole place had been very disturbing so far so why should she be surprised at that? When they heard the low moan of the nurse Momijii's first thought was to go check on her and, as Heinrich began to go forward the monk agreed, he shouldn't risk himself like this, "Here, let me." She moved close to him and spoke quietly into his ear, "If something is wrong I'm better able to defend myself from the attack without a weapon than you are."


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa shrugs off the help As if. he replies, his proud nature showing I'm quite capable.

Roleplaying tip: Act more like you are in a horror movie, less like an action hero.


Halfling Unch rogue (bandit) Hp 24/24 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +9, Stealth +15, Init +5, speed 20 feet.

Defense: I'm a paladin with an unhinged mind.
I don't have tendency to be scared 100% of the time. :)
Plus there's always level headed characters...whether they die or not.

"You're right, people shouldn't suffer needlessly."


Palace of Birdsong| War for the crown maps

Heinrich manages to pour a little water from his canteen for the elderly nurse. Much of it dribbles down her chin but some passes her patched lips and she perks up a little. In an uncertain and aged voice, she says, "Praise the gods, but you are a kind one! Let me take a closer look at you, my eyes are not what they where and I would know who I should thank."

Perception DC 5:
The stench of rotting meat pervades the area. It's really quite foul.

Perception DC 20:
The thing that's really wired isn't a thing you sense, rather it's the absence of certain odors... You can't smell any sweat or human waste but she's apparently been there for some time.


Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3

Perception: 1d20 + 6 ⇒ (11) + 6 = 17

Crystal coughs when the stench of rotting meat hits her nose.


Palace of Birdsong| War for the crown maps

I meant to write 'parched lips', thank you auto correct.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

perception: 1d20 + 7 ⇒ (12) + 7 = 19

Crystal is right, something is wrong here. But what ?!?!

However the stench of rotted meat is almost overpowering. "Deal with her quickly, the guards can tend to her long term...we need to leave here. This place is wrong."

Filbert will move back towards the hallway, to alert the guardsmen that a victim lies here.

sorry guys have a project taking up my extra time right now for my daughter VB team. Will still get post in daily though


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Perception: 1d20 + 5 + 1d6 ⇒ (14) + 5 + (2) = 21

Agrippa moves closer to the woman and says Wait. What's this, curious. No smells of putrefaction or defecation. Interesting. Agrippa steps away and watches the woman carefully Taking 20 Perception...if we have time


Palace of Birdsong| War for the crown maps

She looks at you with a puzzled expression and asks in a tremulous voice, "Is there something wrong?"

Sense Motive DC 18:
She's good at masking it, but why did FIlbert's suggestion elicit a flash of fear? And was that a tick of irritation at Heinrich's statement?


Halfling Unch rogue (bandit) Hp 24/24 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +9, Stealth +15, Init +5, speed 20 feet.

SM?: 1d20 ⇒ 6

"What's wrong, Heinrich?", as the cautious man steps closer to the woman.
Looking at the woman, then back at the others, Lizzie's puzzled.

"You mean to say..she's been there, yet no sign of...erm, excrements?"

An expression of 'EW' shows on her face. For a reason she doesn't know, she steps back as well, it just seemed the logical thing to do.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Sense Motive: 1d20 + 7 ⇒ (2) + 7 = 9

Agrippa answers the questions put forward

Yes. There are many things currently wrong. However, the most pressing is the lack of olfactory evidence that you are in a most dire state.

to Lizzie, Agrippa retorts

Correct, my slight of build yet not slight of mind, friend. There is no excrement. However, we might be, as the saying goes, "hip deep in excrement" very soon.

Agrippa cautions everyone away from the woman.

Tell us good Madame. What is your name?


Palace of Birdsong| War for the crown maps

The old lady seems frightened by a group of obviously armed folk discussing such things and stammers, "Nn n n n Nurse Oathday. And and and. And you are whom?"

Sense Motive DC 18:
Something about the way she gave her name seemed false as if she was testing it out. Not the Oathday party, you feel sure that's the truth, rather Nurse Oathday seemed to be a stretch...


Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3

Sense Motive: 1d20 + 7 ⇒ (1) + 7 = 8 *sigh*


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Sense Motive(1): 1d20 ⇒ 2
Sense Motive(2): 1d20 ⇒ 12

Filbert pays the woman little attention as he look back and forth between Agrippa's and Lizzie's conversation They want to discuss whether the old lady messed herself?? Shaking his head Filbert turns back towards the hallway continuing his previous action.

"Hey behind the barricade, there is a nurse up here. She's injured, once we move on you need to tend to her." at least if you have a decent bone in your body.


After a few moments the guards fetch their captain. You tell him what you found, only to get a sarcastic reply, "Really? You expect us to fall for that!? Pull the other one mate! There's no way some nurse managed to survive in these tunnels for nearly a week... I mean look around you, there's been more than one battle here as they tried to get in, and they sure have been hungry judging by the awful sounds that come at times."

If you do look around, what he says appears to be true. There are various suspicious staines, deep scratches and more then a few broken crossbow bolts.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

"A WEEK!?!?!" Filbert exclaims. "We just woke up an hour? ago...

As he looks around, the evidence is surely over whelming that this isn't that just happened. Turning around

"I think you might want to back away Heinrich." Filbert says as he steps back beside Luxina, little bits and pieces of rubble beginning to swirl around the jeweler.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

"A week huh? I wonder how we survived all this time while in the care of that mad changeling."

Things don't add up... My mind's racing to a conclusion of some sorts, but I can't grasp it. I have a feeling I know more... Bah... All this is making me crazy.... Luckily we're at the right place for that eh Lux?... Shut up...


Palace of Birdsong| War for the crown maps

Filberts warning rings out and the nurse stares at you all dumbly. For a heart beat nothing happens, then a look of feral glee crosses her face. With horrid fascination Heinrich watches as 'Nurse' Oathday's skin ripples and coarsens, revealing a monster with a long thin, horrid pink tongue and a gleaming blood-encrusted dagger. With a strange grating voice, the thing shrieks, "Doctor Oathday will see you now! I shall cure you of your inferior flesh!"

Yikes that's a fairly horrible thing to see!

Sanity Check DC 15:
Madness Damage: 1d4 ⇒ 4
Crystal Delphi: 1d20 + 4 ⇒ (16) + 4 = 20 ---> PASS
Filbert Springbit: 1d20 + 1 ⇒ (9) + 1 = 10 ---> FAIL
Heinrich Cornelius Agrippa: 1d20 + 3 ⇒ (18) + 3 = 21 ---> PASS
Lizzie “Beads” Tamar: 1d20 + 2 ⇒ (20) + 2 = 22 ---> PASS
Luxina Tenebris: 1d20 + 0 ⇒ (17) + 0 = 17 ---> PASS
Momijii: 1d20 + 0 ⇒ (10) + 0 = 10 ---> FAIL

@Filbert & Momijii That sanity damage bypasses your Sanity edge so you pick up a lesser madness. You (well the group) were suspicious, you saw it coming, but that only made it worse! Captain York was right, there's monsters everywhere. Until you get a good nights sleep and can properly reflect upon things (and maybe after - up to you), you're going to find it hard to believe strangers are not actually blood sucking monsters. This includes Captain York and Co, takes one to know one right? For now I'd like you to RP this, rather than it having any specific game mechanic.

Round 1 wrote:

Doctor Oathday's 'surgery' is open!

Initiative rolls:
Crystal Delphi: 1d20 + 3 ⇒ (8) + 3 = 11
Filbert Springbit: 1d20 + 6 ⇒ (18) + 6 = 24
Heinrich Cornelius Agrippa: 1d20 + 2 ⇒ (4) + 2 = 6
Lizzie “Beads” Tamar: 1d20 + 0 ⇒ (16) + 0 = 16
Luxina Tenebris: 1d20 + 3 ⇒ (14) + 3 = 17
Momijii: 1d20 + 2 ⇒ (10) + 2 = 12
Doctor Oathday: 1d20 + 2 ⇒ (4) + 2 = 6

COMBAT ORDER
Filbert Springbit <----- WE ARE HERE
Luxina Tenebris
Lizzie "beads" Tamar'
Momijii
Crystal Delphi
Heinrich Cornelius Agrippa
Doctor Oathsday

Good guys are up.


Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3

Round 1: Actions
Standard Action: Shoot the nurse-beast!

Crystal responds to the nurse transforming into a hideous monster the only way a rational person can. Namely, by opening fire.

Shot (PBS, Precise): 1d20 + 4 ⇒ (20) + 4 = 24
Crit Confirm?: 1d20 + 4 ⇒ (18) + 4 = 22
Crit Damage!: 3d8 + 3 ⇒ (3, 1, 6) + 3 = 13


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa grabs some tinctures from his belt pouch and swallows them. Tastes..mucilaginous. Agrippa says and then Keep her busy, I'll make sure she sticks around

Swallowed Adhesive Spittle formulae, will be spitting next round


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

As Heinrich steps away from the creature to take his potions, Filbert unleashes the haunts surrounding him, at the creature. I knew it, I knew it I knwew it! "YOU"RE NO NURSE, MUCH LESS A DR!"

TB: 1d20 + 4 ⇒ (2) + 4 = 6
Dmg?: 1d6 + 4 ⇒ (4) + 4 = 8

Afterwards he backs away from the 'DR'....


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Sense Motive 1: 1d20 ⇒ 15
Sense Motive 2: 1d20 ⇒ 12

Momijii's relief was palpable when the woman didn't attack but instead began to talk to them. She felt a great deal of sympathy for her, trapped like that in this hell hole. When the guard told them just how long they'd been trapped in this place the she just couldn't believe it. She agreed with Luxina, here was no way they'd survived this long if they'd truly been here a week. Still, maybe there was something they weren't aware of at work, she certainly hoped so. She'd been so preoccupied with these thoughts that, when the nurse changed so horribly all of her worries were validated, the nurse was a monster, those guards could be too and, oh gods, so could her companions! Her eyes were wild as she decided that removing the one monster she was sure of would help settle her mind for now, she'd deal with the rest if she had to...please don't make me have to.

Tentative action pending Luxina and Lizie's as I have to work in the morning.
Assured now of her suspicions Momiji adopted her normal stance and, adopting the nature of a rampaging dragon, she charged through the terrain and her "allies" to try and take out the one monster that she knew was there.

Swift action to adopted dragon style, it lets me charge through rough terrain and allies.
[dice=charge at the "nurse"]1d20+6; 1d6+4[/dice]

I put an "M" on the map where I intend to end up. If I can't get there due to other movement then I'll do something different after I find out the status of things.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Any knowledge checks about this thing?

"Away with you, you filthy mongrel!"

Luxina walks up to the 'doctor' and attempts to whack 'her' over the head with her club.

Attack, Club: 1d20 + 1 ⇒ (18) + 1 = 191d6 + 1 ⇒ (2) + 1 = 3


Halfling Unch rogue (bandit) Hp 24/24 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +9, Stealth +15, Init +5, speed 20 feet.

GM, in my spoiler are modifiers for will saves vs conditions.
I have +4 vs confusion & insanity, and +8 vs fear effects.

Lizzie's eyes grow in surprise.
"Not..not a normal nurse!! O_O
I will protect my friends, have at you!"

If the square Lizzie wants to go to is difficult terrain, LIzzie will have to stop one SW of it, and goes total defense.

If not: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 2 ⇒ (3) + 2 = 5


Palace of Birdsong| War for the crown maps

Kn: Nature DC 14:
'Doctor' Oathday is a doppelganger. Beat the DC by 5 to know more.

Filbert's haunts propel rubble at Dr Oathday, but their aim was off. He retreats to the far wall.

Luxina steps up the monster and lashes out with her club, taking it by surprise. The club connects with a meaty slap!

Lizzie draws her morningstar and sprints towards Dr Oathday, but skids to a halt just short due to all the rubble. Her weapon flicks out and hits the spot where the monster's head was moments before. Very close.

With a rush of wind, Momijii weaves sinuously between you and in a flying kick jumps over Lizzie and catches the 'Doctor' full on the chest!

Moments later the monster's throat sprouts the fetching of an arrow, accompanied by the twang-thwack of Crystal's bow!

Heinrich downs an alchemical preparation!

Doctor Oathsday shanks Momijii in the left arm, leaving a nasty cut, and then brushes past attempting to retreat!
Knife: 1d20 + 8 ⇒ (9) + 8 = 17Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Momijii gets an aoo.

COMBAT ORDER: Round 2 wrote:

Filbert Springbit <----- WE ARE HERE

Luxina Tenebris
Lizzie "beads" Tamar'
Momijii
Crystal Delphi
Heinrich Cornelius Agrippa
Doctor Oathsday

Filbert Springbit, Luxina Tenebris, Lizzie "beads" Tamar', Momijii, Crystal Delphi and Heinrich Cornelius Agrippa are up.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Momijii converted the cry of pain as the horror before her left a nasty stab wound in her into a focusing shout as she turned the failed attempt to dodge the cut into momentum for a swing of her fist as her monstrous foe tried to flee.

aoo: 1d20 + 4 ⇒ (8) + 4 = 121d6 + 3 ⇒ (5) + 3 = 8


Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3

Round 2: Actions
Standard Action: Shoot the nurse-beast again!

Crystal takes another shot.

Shot (PBS, Precise): 1d20 + 4 ⇒ (12) + 4 = 16
Damage?: 1d8 + 1 ⇒ (3) + 1 = 4


Halfling Unch rogue (bandit) Hp 24/24 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +9, Stealth +15, Init +5, speed 20 feet.

Lizzie steps back up to the freaky nurse.

"You hurt her!"
Mace!!: 1d20 + 4 ⇒ (8) + 4 = 12Bump: 1d6 + 2 ⇒ (5) + 2 = 7


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina moves after the 'nurse' and tries to whack her again with her club, this time at her back.

"Nightmares should stay in dreams, not wander around freely in reality."

Attack Club: 1d20 + 1 ⇒ (6) + 1 = 71d6 + 1 ⇒ (1) + 1 = 2


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Moving to a clear shot before the other block them again Filbert slides to the left, forward 1, left 3 , sending his haunts forth once more.

TB: 1d20 + 4 ⇒ (1) + 4 = 5
Dmg: 1d6 + 4 ⇒ (3) + 4 = 7

Pulling the shot at the last minute as Lizzie and Luxina move toward the nurse.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa spits his formulae at the fleeing "Doctor"

Stick around. he quips

The good Doctor is entangled as per a Tanglefoot Bag for 2d4 ⇒ (1, 3) = 4 rounds. It's DC 14 to avoid being stuck to the ground, to break the adhesive or to cast a spell.


Palace of Birdsong| War for the crown maps

As the doctor flees Momiji lashes out with a kick, but the pain distracts her and she misses.

Filbert's haunts fling several pebbles with great force in the general direction of the fleeing doctor, but the recoil nearly bowls him over and they go wide.

Luxina tries to chase after the doctor, but the rubble underfoot proves tricky and she nearly falls over while swinging her club. I noticed an arrow, you'd have ended up with partial cover there, I moved you closer. This will put you in a better position if the doctor keeps on running that way :)

COMBAT ORDER: Round 2 wrote:

Filbert Springbit

Luxina Tenebris
Lizzie "beads" Tamar'
Momijii <----- WE ARE HERE
Crystal Delphi Action posted
Heinrich Cornelius Agrippa Action posted
Doctor Oathsday

Momijii is up.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Not planning to let one more monster go to hide and try and hurt her by surprise once more, Momijii stepped over and slammed both fists in rapid sequence at the fleeing thing, hoping that she could kill it quickly.

unarmed: 1d20 + 4 ⇒ (15) + 4 = 191d6 + 4 ⇒ (1) + 4 = 5
flurry: 1d20 + 4 ⇒ (13) + 4 = 171d6 + 3 ⇒ (2) + 3 = 5


Palace of Birdsong| War for the crown maps

Momijii's fists pummel Oathday, rocking her back with sickening force. Crystal draws again and sends a second arrow slamming into Oathday's arm. The force was so great it went straight through. Oathday lets out an inhuman howl.

Strength DC14: 1d20 + 4 ⇒ (9) + 4 = 13
To add insult to injury, Heinrich spits a gobbet of something horrible all over her and she finds herself stuck fast!

COMBAT ORDER: Round 3 wrote:

Filbert Springbit <----- WE ARE HERE

Luxina Tenebris
Lizzie "beads" Tamar'
Momijii
Crystal Delphi
Heinrich Cornelius Agrippa
Doctor Oathsday

Filbert Springbit, Luxina Tenebris, Lizzie "beads" Tamar', Momijii, Crystal Delphi and Heinrich Cornelius Agrippa are up.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

A small smile crosses Filbert's face as Agrippa spits at the fleeing creature, becoming a full fledged one as the creature is entangled in the fast setting goo. "Hah! never seen that before"

"come little ones, while they are stuck strike quickly"

TB-firing into melee: 1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2 sigh


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina whacks with her club at the now stuck 'Dr' Oathday.
Attack Club: 1d20 + 1 ⇒ (20) + 1 = 211d6 + 1 ⇒ (6) + 1 = 7
Crit Confirm?: 1d20 + 1 ⇒ (14) + 1 = 151d6 + 1 ⇒ (2) + 1 = 3


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa smirks and draws his crossbow

-Posted with Wayfinder


Halfling Unch rogue (bandit) Hp 24/24 AC 19, T 16, FF 14, F+4, Ref +9, Will +4 (+2 extra vs fear), Perc +9, Stealth +15, Init +5, speed 20 feet.

Lizzie looks in surprise, as Momiji comes jumping over her, to kick Doctor Freakshow in the chest.

"Whoa..how'd you...erm, never mind..i was busy attacking that evil doctor."

Mace!: 1d20 + 4 ⇒ (14) + 4 = 181d6 + 2 ⇒ (1) + 2 = 3


Palace of Birdsong| War for the crown maps

Filbert simply couldn't get a clean shot, too many bodies pummeling Oathday. Bleeding and screaming, Oathday gets turned to paste by the pummeling blows from Luxina and Lizzie. It's probably just as well the light is dim in here, for it makes a stomach churning scene. You lot most defiantly need a bath now, likely new clothes too.

COMBAT OVER

Loot:
Oathday's knife was of masterwork quality.

Congrats you killed your second doppelganger. An inspiration point for everyone. What next? :)


Female Human (Nidalese) Investigator (Empiricism) 1|AC: 18|HP: 17/17|Saves: +4 Fort, +8 Ref, +5 Will|Perc: +3

Crystal glares at the doppelganger corpse. "Well, that was a thing."

"We need to find someplace secure to rest for a bit, I think--Momijii's been badly wounded, and I'm spent of the most of Pharasma's favour."

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