Rise of the Runelords: Chosen of Sandpoint (Inactive)

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Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

With the second Goblin, you'd likely run into Lia snapping it's neck, and only find the third one broken on the floor as well. Lia is pretty convinced that the Goblins will neither get a chance to redeem themselves by the authorities, nor have the will or personality to act on such a chance. As such, she would use the time of their unconsciousness to do them a mercy that is also beneficial to all she knows, and kill them fast, possibly weeping for the foul creatures for not having had a chance in their lives to escape their ultimate fate.


Shadow's Status

Lia still needs to roll Perception. If she goes before Ro and Karina, e have 3 dead Goblins... otherwise we may have a moral dilemma between players :-)


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Oh, I thought I learned it automatically after hitting them, and had a headstart...it's flavorful the color spray lit up the whole fog but I figured I still had a better reaction time, there...apologies...i guess that was goblin #1, then...
Perception: 1d20 + 2 ⇒ (10) + 2 = 12
Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
It would also be hypocritical to only do this if I'm alone with unconscious goblins. The presence of others would not stop me from proceeding. Ro could see me sobbingly put my hands around the goblins oversized head, but she'd have to actively stop me. They may wake again at any moment, so there's no time to discuss.


Shadow's Status

As Matrim's spell lifts, Windsight rushes in and steps on the neck of one of the Gobline, the crack signifies that that small creature won't be terrorizing any villagers again, ever.

Karina is right behind him as he completes the deed.

Two more Goblins lie stunned from Lia's spell.

Karina then Lia may act/speak.
As we have members who wish to take prisoners and members who do not, I want you all to roleplay that tension, it may well be an issue that arises again in a similar circumstance!

Ro finds someone cowering behind one of the water barrels though she is not sure who it is...


Male LN human (shoanti) UC zen archer monk 2 | HP: 17/13 | AC 17 (T 17, F 14) | CMB: +4, CMD: 21 | F:+5 R:+5 W:+4 | INI: +2 (+4 surp) | PER: +9 | MV 30' | Perf. Stk: 2*2d20 | HeroPts: 1 | Gear: Arrows/15, trail rations/2 |+Lng Shoanti, Varisian | Atk: UnA +4:1d6+2, MCLBw +6/+6:1d8+2/x3
Skills:
Acrobatics +7, Climb +6, Escape Artist +6, Fly +6, Heal +5, KS: Nat +2, Perception +9, Ride +2, Sense Motive +9, Stealth +7, Survival +4, Swim +6, Cft: Bows +4/6, KS: Geo +2, KS: Relig +5

Windsight's first goblin would have been the one on 'his turn' at the end of the round - him, Lia, and Marcelano, which action I didn't get a chance to execute before you declared combat over and everyone started moving in 'he who posts first' time. :P :) The second would have been the one on the 'PER initiative'. I don't know if this alters how you want things to fall out; I'm ... okay, at least, with having there be an issue.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

No worries, it's slightly altered for roleplay reasons anyway. Couping a goblin is a full-round, so on "your turn" you could only have double moved to the fog anyway. Same as I may have needed a move action to get there, despite having a significant headstart(even if you guys saw the color spray, you would likely not rush in blind, risking to be cornered by 3 goblins after running into the fog). GM decides it's more fun if we deliberate and act out on the tension, so let's roll with it. I thought I was the first to actually get a goblin, but it seems my innocence is to be protected. *shrug*


Male LN human (shoanti) UC zen archer monk 2 | HP: 17/13 | AC 17 (T 17, F 14) | CMB: +4, CMD: 21 | F:+5 R:+5 W:+4 | INI: +2 (+4 surp) | PER: +9 | MV 30' | Perf. Stk: 2*2d20 | HeroPts: 1 | Gear: Arrows/15, trail rations/2 |+Lng Shoanti, Varisian | Atk: UnA +4:1d6+2, MCLBw +6/+6:1d8+2/x3
Skills:
Acrobatics +7, Climb +6, Escape Artist +6, Fly +6, Heal +5, KS: Nat +2, Perception +9, Ride +2, Sense Motive +9, Stealth +7, Survival +4, Swim +6, Cft: Bows +4/6, KS: Geo +2, KS: Relig +5

Ah, true. (Though yeah, he would have, in order to prevent it happening to Lia. He ain't all discipline.)[/b] So one down, two more to go. Die, goblin, die!!


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Hey, she learns. She rushed in once. Now she was all sneaky...so you would not need to worry!(Yeah, I know she was missing in action and you'd still worry...but to her it was obviously something completely different she did this time around)


Shadow's Status
Lia Tani wrote:
I thought I was the first to actually get a goblin, but it seems my innocence is to be protected. *shrug*

Let's not tarnish your purity yet at least not without some RP :-)


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

As long as the someone behind the barrel isn't a goblin, she says to them Are you alright back there?

A moment later the mist dissipates. Rojava turns to look and sees three goblins on the ground and Lia nearby. Started, she exclaims Lia! What are you doing all the way up here?

She then turns back to the barrel. Looks like it's all clear now. You can come on out.


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Did a goblin survive so we could question it? If they each move to take one out, Matrim will try to stave one of their hands.


Female LG half-orc paladin 1 | HP: 6/11 | AC: 19 (T: 11, F: 18) | CMB: +3, CMD: 14 | F: +3, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 20ft | Bastion of Good: 1/1 | Orc Ferocity: 0/1 | Blinding Flash 5/5 | Hero Points 1 | Active conditions: None.
Matrim of Shadows wrote:
Did a goblin survive so we could question it? If they each move to take one out, Matrim will try to stave one of their hands.

IIRC we already have one captive from the last fight.

As Karina approaches the fog, it vanishes. Seeing Windsight finish one and Lia about to do the same to another, she calls out. "They should live to be tried. This behavior is out of the ordinary for goblins. Someone, or something, put them up to it and I want to know who and why. We need prisoners to put to the question."

Given the timing, I don't think Karina could make it there to physically stop Lia in time. In heavy armor she's just too slow."


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

There is one goblin prisoner from the previous combat who should be bound up securely enough that he won't get away. Plus he's guarded.


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Matrim sees the one get finished off by Windsight, he also sees that Lia is about to do the same to the finale one. He moves up to her and says. "Stay your hand. Do you want to be a monster worse then them?"


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Lia, having sat down behind the Goblin and struggling to get a good grip on it's head, looks up at Matrim and Karima, with tears welling up in her eyes.
"No, I don't want to be a monster. Thats why...this..."
Coup de grâce: 2d3 - 2 ⇒ (3, 3) - 2 = 4 damage...Rolled max....DC 14 Fortitude Save...Lia simply does not have the strenght to break the necks supporting these oversized heads unless she is lucky in guessing where to apply the little strenght she has
Sobbing, she continues:"They all die, no matter what. For their crimes, or their failure. They are forsaken. They came in unity, and now die alone. I want to show them kindness and let them pass over at the apex of their sad little lives, not have them wait for death in the shattered fragments that remain of their existance after now."
Regardless of her success, Lia would hold on to the Goblin, handling it like an oversized doll, dragging it up on her lap, while trying to screw the dolls head off with tears streaming down her cheeks.
Interestingly(or not), a Coup de grâce IS a mercy-killing by it's original meaning(or translation: Blow of Mercy)...so using it in this context is not even wrong ^_^


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Rojava looks back in Lia's direction and sees her sitting on the ground with a goblin. She seems to be crying over it as Matrim stands beside her. Karina is walking their way.

What the... Ro walks over to them to find out what's going on.


Shadow's Status

Lia ends the life of the stunned Goblin and it breathes its last to the dismay of some and the support of others.

----------------

The man cowering behind the barrel stands up, "I am Aldern Foxglove. You and your friends have saved my life!" He looks down to the ground where his dog's limp body lay in the grass. "My poor boy". He picks up the dog's lifeless body, "I a staying at the Rusty Dragon Inn, please come by when you have a moment so that I may repay you properly".

He heads back into town.

In the distance you hear the fading sounds of Goblins running screaming and the sounds of pursuit from the towns guardians.

I will let you all RP heading back to Kira and your Goblin prisoner.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Ro's gives Lia a wide-eyed look when she finds out what's up, but she doesn't say anything. This is all a little too weird, and what's the point now anyway?

Instead she digs into her backpack and pulls out a bottle of applejack. She uncorks it and takes a swig. Then she offers the bottle around to anyone who wants some.

"Looks like it's over. What a very strange day. I wish Francesca had stayed for the festival. She would have been handy, and she's just not going to believe me when I tell her about this."

Getting the bottle back for one more good swig she says "Alright, I have to go see a girl about a goblin. Keep the bottle."


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

And, actually, there were two still alive that were stunned; I coup'd #1, Lia was doing the same to #2.

Windsight moves around Lia and the goblin she's killed, to put his heel on the windpipe of the third and (should nobody stop him) finish it as well. Looking at Karina for a long moment, he then shifts his gaze to Matrim. "The survival of your enemy is the death of your kin."


Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Skills:
Stats:1|3|0|3|2|3 Acro+9 K(Arc|Hist|Rlg)+10 K(Loc)+9 K(Geo|Nat)+8 Ling+8 P(Sing+12|Dance+11|String+8|Perc (H.A.|Int)+8) Spellcraft+9 UMD+9

Gwyd follows Rojava over to where Lia is sitting on the ground and takes the offered bottle and drinks down a small swig.

Thanks Ro. It seemed like the unpleasantness was starting again. Shaking his head and handing the bottle back to Ro before turning to the rest of the group.

I don't like needless killing. But I think, in this case, Lia may have the painful right of it. I can't imagine the people here would let them live too long after taking them into custody.

Kira! She's still there with the other goblin! Gwyd thinks suddenly when Ro heads away. I'm going with Ro, no sense in us splitting up right now. Hopefully we can find something out about where these evil little things came from.


Female LG half-orc paladin 1 | HP: 6/11 | AC: 19 (T: 11, F: 18) | CMB: +3, CMD: 14 | F: +3, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 20ft | Bastion of Good: 1/1 | Orc Ferocity: 0/1 | Blinding Flash 5/5 | Hero Points 1 | Active conditions: None.

Karina sighs as she steps up to the others. She gently sets a hand on Lia's shoulder. "Lia dear, I think you may have a clearer vision of the truth of this matter. We already have one captive. Perhaps we don't need more. It is better that we do this with remorse and respect than that others do it with vengeance."

She leaves Lia and approaches another of the fallen goblins. "May you find peace in the afterlife. We forgive you for your actions today, if you can forgive us for ours." And she slashes her scimitar at its throat.

Coup-de-grâce: 2d6 + 4 + 2 ⇒ (3, 6) + 4 + 2 = 15 DC 25, or 23 Fort Save. 2 points of fire damage from Flame of the Dawnflower. Not sure if it should apply to a Coup-de-grâce.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Rojava walks away from the others at a brisk pace. After the goblin murders she would like to put some distance between herself and them for a little while. As she walks she starts humming and then adds in some words as they come to her.

"Tell me what, tell me what, tell me what you want.
I don't know why, don't know why, don't know why you raid.
Tell me what, tell me what, tell me what you say.
I don't know why, don't know why, too late, it's too late."


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

When she hears someone coming up rapidly behind her, Ro tenses up. She didn't really want any company right then. But when she looks back and sees it's Gwyd catching up to her, she relaxes and slows down for him. Gwyd is always good to have around.

"Hey Gwyd, you coming with?" After walking in silence for a minute Rojava says without looking at him "What happened back there isn't sitting well with me. I know goblins are vicious and they had their reasons, but I think they're taking things too far."

"Windsight's saying is easy to remember and straight forward I'll give it that. But it's vicious and there are no limits. If killing an enemy is the only solution, but killing an enemy makes you another enemy, when does it end? How big a massacre is too big to make sure no enemies survive? Is any mercy too much mercy to protect your family? And who counts as family anyway? Kin? The town? Humans?"

"In a way though Lia worries me even more. She's really certain she was doing them a favor. But her sureness is sitting on top of a big pile of probablies and maybes. Is it not possible to change a goblin? Maybe. Would Hemlock have them killed if he had them? Maybe. Would the people in town want them dead? Probably. I guess Lia does see things the rest of us don't, but she can't be certain. We all know that prophecies haven't worked in over a hundred years. That's basic history. Lia ought to know that, but I think sometimes she's inside her own head too much to see the simple things. Yeah, the goblins were probably dead anyway, but now they have no choices to change or not, Hemlock doesn't choose what to do, the people in town can't have an opinion. It's very tidy to clean all those hard, messy problems up for everyone, but it's chilling.

"I think if the goblins had been asked 'Would you rather have a quick, clean death right now, or know you will almost certainly die very soon?' they would choose later. And I don't see how doing something to someone who doesn't want it is any kind of favor at all. When I hear 'Trust me, I know what's best for you.' it makes the hair on the back of my neck stand up."

I'm not saying they were wrong. But I think we've come very close to territory we don't want to wander into.

Rojava sighs. "Anyway, thanks for listening Gwyd. I suppose I should have said something back there, but I've had all the fighting of any type I can stomach today. It's on me that I didn't.

Ro reaches over for Gwyd's hand and holds it while they walk.


Shadow's Status

Marcelano dusts himself off and clears his throat.

"Let's head back to Kira and our prisoner".

-------------------

As you all gather in front of the Cathedral Kira is still there with the Goblin around her are the townsfolk who were injured but treated by you all assisting Kira in making sure that Goblin is not going anywhere. They hold make shift weapons and the relief on their faces is clear when your group returns.

They as one thank you for saving their lives and head back home to check on their own families or rest from shaken nerves. One of them you know, Risa Magravi, "Not sure where Father Zantus got off to but if I see him I 'll send him back this way and the Sheriff too!"

The Goblin is conscious and humming a tune as you all approach him menacingly.

"You let Mibop go now, fight over!"


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

1-minute ninja by GM...asked him to move post down so this makes more sense...if not, assume it happens before above post
Still sitting cradling the dead Goblin, Lia also thinks of Kira...but when Ro quickly mentions her and rushes off, she feels that she should not accompany her.
Sense Motive: 1d20 + 10 ⇒ (11) + 10 = 21
Letting go of the Goblin, she slides slightly back, to stand up again, looking at the others still there in turn:"I am sorry, Karina and Windy. I resolved myself to help all of them but I depended on you to help me. And I am sorry, Matrim, if you don't understand. It is one of these things again, right? Where I saw a clear path for the future involving them but nobody else did? It was all clear like a dream, really-"
Lia, still standing, picks up the Goblin at it's head, then drags it over to the side of the street, moving them out of the way.(She'd proceed with Gobbo 2 and 3 the same way unless helped)


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

I'm assuming Ro and Gwyd arrive a little bit before the others.

"Thanks Kira, I'll deal with him now" says Rojava as she takes her dagger back and slides it into her boot.

"Hi Risa! I haven't seen you in a while. How have you been? Thanks, it would really help to have the sheriff or at least a guard come."

Ro sits down with the goblin. Mibop you said? Hello Mibop. That's a catchy tune you were humming. Did you make it up yourself? I'm afraid it's not going to work that way. I'm not letting you go. Do you see all these very unhappy people here? The only the that's keeping you alive right no is that you're tied up. Besides you're too much of a menace to let go anyway

What we're going to do is stay right here until someone comes to help me take you to the jail. I'd just go ahead and take you myself, but if I untied your legs to walk you there you'd just try to run away. If I tried to carry you I'm sure you'd bite me. So we'll wait.

Besides, there's something I just have to ask you. Why would you do something really stupid like try to raid a whole town? Did you really think this was going to work out for you? I should tell you that you're the only one left. All the others are dead. I'm the person who captured you actually. I'm very fierce, but I can also be merciful. So, why did you do it?"

Here's a roll if needed. Diplomacy: 1d20 + 7 ⇒ (1) + 7 = 8 Haha, derp!


Male LN human (shoanti) UC zen archer monk 2 | HP: 17/13 | AC 17 (T 17, F 14) | CMB: +4, CMD: 21 | F:+5 R:+5 W:+4 | INI: +2 (+4 surp) | PER: +9 | MV 30' | Perf. Stk: 2*2d20 | HeroPts: 1 | Gear: Arrows/15, trail rations/2 |+Lng Shoanti, Varisian | Atk: UnA +4:1d6+2, MCLBw +6/+6:1d8+2/x3
Skills:
Acrobatics +7, Climb +6, Escape Artist +6, Fly +6, Heal +5, KS: Nat +2, Perception +9, Ride +2, Sense Motive +9, Stealth +7, Survival +4, Swim +6, Cft: Bows +4/6, KS: Geo +2, KS: Relig +5

Since the goblins are already pretty much out of the way, well ... Windsight (NOT 'Windy', really!! How many times have I told you ... ) will help Lia move the goblins over against the house, but away from the rain-barrel. In his case, he rolls it - kind of a half-kick, really - with his feet, two arrows still in his hands. On his way back, he checks the nasty-looking goblin dog and its rider for signs of life, giving them the coup as well (though this time with an arrow almost point-blank to the head). Walking back, his eyes remain restless, searching for other rampaging goblins - or targets, which at this moment is the same thing.

Once back by the goblin captive, he mounts the stage corner where he'd been standing when he'd heard the commotion with the dog, his eyes moving, resting, then moving again, on a search for problems in need of solutions. One ear remains cocked for renewed screams, while the other listens to the 'interrogation' of the captive.


Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Skills:
Stats:1|3|0|3|2|3 Acro+9 K(Arc|Hist|Rlg)+10 K(Loc)+9 K(Geo|Nat)+8 Ling+8 P(Sing+12|Dance+11|String+8|Perc (H.A.|Int)+8) Spellcraft+9 UMD+9

Gwyd watches on as Ro tries talking to the bound goblin. Nervously, he quickly speaks an incantation and looks over the goblin and the surrounding area, searching for any magical auras that seem out of the ordinary.

Casting Detect Magic. My assumption is that Gwyd would have been taught how to do this in this area, so he'd be familiar with areas that already have any magical auras. If he notices any, he'll focus on that to get as much information as possible before telling the others what he finds.


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Matrim will stand over the dead goblin bodies, and shake his head. Muttering to himself, senseless death. He is ready to move and defend the city again, but doesn't want to.


Male LN human (shoanti) UC zen archer monk 2 | HP: 17/13 | AC 17 (T 17, F 14) | CMB: +4, CMD: 21 | F:+5 R:+5 W:+4 | INI: +2 (+4 surp) | PER: +9 | MV 30' | Perf. Stk: 2*2d20 | HeroPts: 1 | Gear: Arrows/15, trail rations/2 |+Lng Shoanti, Varisian | Atk: UnA +4:1d6+2, MCLBw +6/+6:1d8+2/x3
Skills:
Acrobatics +7, Climb +6, Escape Artist +6, Fly +6, Heal +5, KS: Nat +2, Perception +9, Ride +2, Sense Motive +9, Stealth +7, Survival +4, Swim +6, Cft: Bows +4/6, KS: Geo +2, KS: Relig +5

"Yes," Windsight agrees with Matrim. "They should have known death awaited them here."


Female LG half-orc paladin 1 | HP: 6/11 | AC: 19 (T: 11, F: 18) | CMB: +3, CMD: 14 | F: +3, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 20ft | Bastion of Good: 1/1 | Orc Ferocity: 0/1 | Blinding Flash 5/5 | Hero Points 1 | Active conditions: None.

Karina assists Lia and Windsight in moving the goblin bodies out of the way. She puts an arm around Lia and guides her away from the carnage. "It's ok, it had to be done. Now Gorvi and his boys will see to them. Let's go see how Kira's doing, and see if we can find Father Zantus."


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Lia smiles at Karina:"Thank you...and yes...lets go and make sure Kira is fine!"
She can handle a bound goblin, easily. Kira can fight for herself. She can do lots of things. Certainly she's fine. Also, it is her turn to fetch sweets...last time it was her turn she brought wine, too, which is probably why she got in trouble with Zantus - she stole it from his personal reserve didn't she? it was good wine but I still had a headache next morning. Not used to it. Kira didn't even get tipsy did she?...
With her thoughts trailing off towards happier topics when she realises that the inmediate danger is gone and all that needed to be done was, Lia allows Karina to guide her back to the others, daydreaming.


Shadow's Status

Mibop's Interrogation

Mibop seems confused by Ro's line of questioning. "You longshanks telled me to come here burn down village kill people!"

Gwydd, no magic detected on the Goblin.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Frowning, Rojava returns Mibop's confusion with her own.

Why would anyone here tell you to come burn down the town and kill people? Who told you to do this?


Shadow's Status

Mibop's Interrogation

Longshanks says so! Goblins telled to burn Goblins burn, Goblins loves fires.

Longshanks say it a dis... distr... something, I no remember the word".


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

"So if a Goblin tells us to go kill Goblins, we should do that? Burn your whole tribe because you love fire? Does it work that way?", Lia ponders, utterly distracted from whats the real question here.


"Which longshanks told you to do so?", Flutter is a bit more focused...


Shadow's Status

Mibop's Interrogation

"You want Mibop go kill Goblins and burn longshanks?" he asks Lia.

He considers the offer for a moment, then grins, "You untie me I go burn Goblins! Great fun!!!"

Flutter's question throws him off balance, "Longshanks, all longshanks same. Long legs, longer than Goblin legs!"


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Ro shakes her head, trying to make some sense of what the goblin is saying.

"Okay, all longshanks are the same, but not all in the same place. Was the longshanks who told you to come burn and kill at this place or at a different place?"


Shadow's Status

Mibop's Interrogation

"Another place! Why would Longshanks burn own house? I go now and burn some Goblins? Good fun!"


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Oh, okay. Where IS the Longshanks who told you to burn and kill here from?

If you don't want your own house to burn, where will you go to burn goblins?


Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Skills:
Acro:+4|App:+6|Bluff:+0|Clim:+1|Diplo:+5|Disg:+0|E.A:-1|H.A:+0|Heal:+7|Inti :+0|K.Reli:+12|K.Eng:+5|K.Pla/His:+7|K.Nob/Arc:+3|Ling:+6|Ride:-1|SM:+12|Sp ell:+5|Stea:-1|Sur:+8|UMD:+0|

Dotting


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

"Must have been a remarkable longshanks if he made it into this goblin tribes midst, incited them into action against the village, and got away unscathed. Maybe we should not look at who could have been with the goblins then, and rather thing about who should have been here today? If it was a distraction, they likely where busy doing something else...so - were any people from Sandpoint who could be powerful or influential enough to set this in motion missing at the festival?", Lia turns to the others, away from Mibop.

Flutter KN Local: 1d20 - 1 ⇒ (12) - 1 = 11


Shadow's Status

Mibop's Interrogation

Rojava Brishen wrote:

Oh, okay. Where IS the Longshanks who told you to burn and kill here from?

If you don't want your own house to burn, where will you go to burn goblins?

"Mibop not know name of Longshanks. Longshanks was at graveyard for attack, maybe dig up graves to fill with bodies?"

He shakes his head, "No, Mibop home secret, can't tell Longshanks".


Shadow's Status
Lia Tani wrote:
"Must have been a remarkable longshanks if he made it into this goblin tribes midst, incited them into action against the village, and got away unscathed. Maybe we should not look at who could have been with the goblins then, and rather thing about who should have been here today? If it was a distraction, they likely where busy doing something else...so - were any people from Sandpoint who could be powerful or influential enough to set this in motion missing at the festival?", Lia turns to the others, away from Mibop.[dice=Flutter KN Local]1d20-1

Neither Lia nor Flutter are able to think of who could have plotted with the Goblins, at least no one local at any rate.

A you turn away, you see an unfamiliar face, a dwarven male, approaching the group from the south.


Shadow's Status

Drasven Hammers

CHAOS! No sooner do you arrive in the town surprised that a festival is taking place when suddenly Goblins pour into the town from seemingly nowhere.

Certainly you have crossed axes with their dangerous kind before but not in so many numbers!

Your focal point, is in arriving at the Cathedral, painstakingly you make your way there, assisting many citizens on the way. Then as soon as it started it ends. The defenders of the town seem to have turned the tide rather quickly as the remnants of the little beasts are chased away.

You head towards the Cathedral as it was your initial destination, as you arrive you see a group of battered combatants, all young folk, surrounding and interrogating a Goblin prisoner.


Male LN human (shoanti) UC zen archer monk 2 | HP: 17/13 | AC 17 (T 17, F 14) | CMB: +4, CMD: 21 | F:+5 R:+5 W:+4 | INI: +2 (+4 surp) | PER: +9 | MV 30' | Perf. Stk: 2*2d20 | HeroPts: 1 | Gear: Arrows/15, trail rations/2 |+Lng Shoanti, Varisian | Atk: UnA +4:1d6+2, MCLBw +6/+6:1d8+2/x3
Skills:
Acrobatics +7, Climb +6, Escape Artist +6, Fly +6, Heal +5, KS: Nat +2, Perception +9, Ride +2, Sense Motive +9, Stealth +7, Survival +4, Swim +6, Cft: Bows +4/6, KS: Geo +2, KS: Relig +5

Seeing the armed dwarf approaching from his stage-corner lookout post, Windsight gives a sharp little whistle to gain the other's attention. He gestures with his head towards the longaxe-equipped dwarf, then eyes the goblin, considering just killing the thing; the idiot isn't going to be of much more use, if any, and one exterminates vermin ... but the others, not to mention the law-abiding (and law-enforcing) Shoanti of the town, might not see it the same way.

With smooth strides, though, he crosses the stage towards the goblin and says as he goes past, "Matrim, Gwyddym - with me. Weapons ready." You know, in case the three of them run into someone doing something they really, really shouldn't be. He heads towards the contemplation path that curves close around the south end of the Cathedral, heading for the graveyard on its east side.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Gwyddym is a pacifist...You'd really prefer having him with weapons drawn trying to be intimidating over Karina with weapons drawn ready to attack in case of Trouble? ;)

Lia, while her idea may be good, fails in learning anything from it stumbling over her minds way of assigning people importance and power...
"Hm, Ameiko was here, selling Food...Talene picked us up and was nearby...Kira was here, too...Father Creed was in the crowd...we shopped at the sweet stands earlier so that Vendor is not it, either...", she continues thinking hard about People that have some inmediate Connection or relation to her, obviously failing to pinpoint a specific culprit.


Flutter, hovering near Lia, watching her think, suddenly seems nervous: "Has anybody seen Father Zantus? Can we rule out something happening to him? I doubt it was an attack on him since they could not have predicted his reaction, but regardless, he's been gone since the attack started!"


Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Skills:
Stats:1|3|0|3|2|3 Acro+9 K(Arc|Hist|Rlg)+10 K(Loc)+9 K(Geo|Nat)+8 Ling+8 P(Sing+12|Dance+11|String+8|Perc (H.A.|Int)+8) Spellcraft+9 UMD+9

Weapons drawn? What weapons? Gwyd thinks to himself as he falls in behind Windsight.

Ro, I'm with Windsight. Good work getting some information out of the goblin. He says, a smile spreading over his face.

Windsight, I've got no weapons to speak of and don't really feel comfortable with them. I will go to try finding out what we can without needless killing, however.

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fluid fey-touched Dreamlord

Hi Matrim.

Funnily enough, a Rogue with an Archetype that trades away Trapfinding(and Trap Sense)...so we're kind of worse off than with an Archeologist Bard as far as Traps are concerned ;)

But I guess we may still have enough casting power(slightly less now) to dispel all the magical traps we run into, if we manage to guess them as such. ^_^


Shadow's Status
MordredofFairy wrote:

Hi Matrim.

Funnily enough, a Rogue with an Archetype that trades away Trapfinding(and Trap Sense)...so we're kind of worse off than with an Archeologist Bard as far as Traps are concerned ;)

But I guess we may still have enough casting power(slightly less now) to dispel all the magical traps we run into, if we manage to guess them as such. ^_^

LOL, I did not delve into the profile yet so I did not see that. Well, options are still available as the group progresses. The PC's in my Table Top game hire mercenary Clerics as the Player who created the Cleric got too busy in RL to continue playing.


fluid fey-touched Dreamlord

Hej, maybe he wants to ditch the archetype - also an option. The hide-weapons bonus is minor, the defense bonus very situational, and the sneak die increase is just +1 damage average per die, or also not that much.

And with a mostly ranged group, it may be hard to set up sneak attacks without using limited gimmicks(like Snap Shot) anyway...so something like Scout Archetype could get him a lot more Sneak Attack damage die's courtesy of GETTING to sneak attack.

no matter though...*shrug* as you said, we'll manage somehow, we're enough people. I just think it would not be very fluffy to summon creatures and send them to their deaths in order to send traps into cooldown because we run out of dispels ^_^


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Yeah, that would go against Windsight's sense of what's proper as well; summoned creatures have to be summoned FROM somewhere, after all.

And while Windsight isn't a typical sword- or hammer- or axe-swinging front-line butt-kicker, he still does some pretty respectable damage in hand-to-hand, and by 3rd level he isn't provoking AoOs when using a bow. (Point Blank Master is your friend - well, my friend at least. ;) ) Unfortunately I lose evasion, but you pays your money and you takes your chances. And while I agree that going against smart opponents can hurt us, I think also that it might not hurt us as badly as it might, especially if Marcelano keeps a blade or something by his side.

Sad to see Rojava go. Ah, well.

Some clarification questions, just for the chart below: with Matrim (poor, poor Matrim - but at least Windsight isn't the completely socially inept one any more), how long has he been at the Sandpoint temple? At least 6 months; longer? A lot longer? He was 19 when he got directed this way. Also, need essentially the same clarification for Thorn; how old is he (15, it says, right?) and how long has he been here (at least 5 years, it seemed, and as many as 8)?

Hm.

Not sure how Windsight is going to relate to Matrim; he seems to be ... kind of an idiot-savant, a young man with Asperger's syndrome, though he has the exact opposite of typical Asperger's clumsiness, that's for sure!! I just don't know. Is there any way, Amsheagar, that we can maybe get a peek at his development/activities since coming to Sandpoint?

Character . . . . . . . . | . . Player . . | . Race . | M/F | Age | Sandpoint | Algn | . Deity . .| Class
Marcelano Alazario . | HenshinFan |. Human .| . M . .| . 20 . | . 4 years . |. LN . | . Abadar .| Fighter
Lia Tani . . . . . . . . . . | Mordred'o'F |. Human .|. . F . | . 16 . | . 4 years . |. CG . | . Desna . | Arcanist (Blood Arcanist, Dreamspun Bloodline)
Matrim of Shadows . | Amsheagar |. Human .| . M . .|. 19+ | 6+ months |. CG .| . Desna . | Rogue (Knife Master)
Hudok 'Windsight' . . | . . TWO . . . |. Human .| . M . .| . 23 . |. . 1 year . | . LN . | . Erastil . .| Monk (Qinggong Zen Archer)
Thorn 'Rat' . . . . . . . . | . . 12.5% . .|. Human .| . M . .| . 15 . | 5-8 years | . TN . | . Gozreh .| Druid
Karina of the Flame .| Demon Lurk | Half-Orc |. . F . .| . 15 . | . 7 years . |. LG . | Sarenrae | Paladin (Divine Defender, Warrior of the Holy Light, Sacred Shield)
Gwyddym Soarsong | Bimpnottin . |. Human .| . M . .| . 18 . | 18 years . |. NG . | . Shelyn . | Bard


M Human (Chelaxian) Fighter 1 | AC 16 (t 13) (ff 13) | F+4, R+4, W+3 | CMD 16 | Init +3, Per +3 | HP 11/11 | Hero Points 1

Well I don't really need to keep a blade next to me because of Empty Quiver Style which let's me crack some skulls with the butt of my crossbow letting me melee attack as though it were a heavy mace (plus other benefits though I don't threaten adjacent squares). Once I pick up Empty Quiver Flexibility at 7th anything that adds to my attack or damage rolls for my crossbow does so for this melee attack and I start to threaten the area around me (sadly it requires picking up stabbing shot to qualify for it, though at least the style removes the elf prerequisite for it).

Come to think of it, I should probably put up how I've planned my advancement on the character sheet.


Male LN human (shoanti) UC zen archer monk 2 | HP: 17/13 | AC 17 (T 17, F 14) | CMB: +4, CMD: 21 | F:+5 R:+5 W:+4 | INI: +2 (+4 surp) | PER: +9 | MV 30' | Perf. Stk: 2*2d20 | HeroPts: 1 | Gear: Arrows/15, trail rations/2 |+Lng Shoanti, Varisian | Atk: UnA +4:1d6+2, MCLBw +6/+6:1d8+2/x3
Skills:
Acrobatics +7, Climb +6, Escape Artist +6, Fly +6, Heal +5, KS: Nat +2, Perception +9, Ride +2, Sense Motive +9, Stealth +7, Survival +4, Swim +6, Cft: Bows +4/6, KS: Geo +2, KS: Relig +5

Yeah, I found that modifying Mordred's methodology (ha!) worked pretty well for me.


Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Skills:
Stats:1|3|0|3|2|3 Acro+9 K(Arc|Hist|Rlg)+10 K(Loc)+9 K(Geo|Nat)+8 Ling+8 P(Sing+12|Dance+11|String+8|Perc (H.A.|Int)+8) Spellcraft+9 UMD+9

I hadn't fleshed out much in terms of gear, given that he's lived at the Cathedral essentially his entire life and never really had a need for his own things (the Cathedral provided anything he would have wanted/needed). Gwyd is a bit of a homebody, in many respects. He loves being around people, no doubt, but never really had a touch of the wanderlust.

My general thought is that he feels he shouldn't use his magic to hurt people, unless absolutely necessary. However, as he faces the reality of a non-cloistered life, this will change.

He's a scholar at heart, and isn't a fan of scuffling. he's had some training in armed combat, but it wasn't something he ever gave his all in. More likely than not, he wouldn't engage in direct combat if it can be avoided. He would prefer to fall back and help others if at all possible. If the need were great enough, he could use a crossbow or short sword. In terms of armor, I don't expect he would actually own any to start off with.

In terms of archetypes, I considered going Archivist with him. He would lose the general Inspire Courage, but would be able to have a restricted version of it for creatures he identifies through a knowledge check.

In short: Gwyddym isn't world-wise and hasn't really had any experience with fighting things, so he'll be learning all of that as he adventures along. His main goal in doing anything is to better his hometown and to learn more about the world.


Shadow's Status
Gwyddym Soarsong wrote:

I hadn't fleshed out much in terms of gear, given that he's lived at the Cathedral essentially his entire life and never really had a need for his own things (the Cathedral provided anything he would have wanted/needed). Gwyd is a bit of a homebody, in many respects. He loves being around people, no doubt, but never really had a touch of the wanderlust.

My general thought is that he feels he shouldn't use his magic to hurt people, unless absolutely necessary. However, as he faces the reality of a non-cloistered life, this will change.

He's a scholar at heart, and isn't a fan of scuffling. he's had some training in armed combat, but it wasn't something he ever gave his all in. More likely than not, he wouldn't engage in direct combat if it can be avoided. He would prefer to fall back and help others if at all possible. If the need were great enough, he could use a crossbow or short sword. In terms of armor, I don't expect he would actually own any to start off with.

In terms of archetypes, I considered going Archivist with him. He would lose the general Inspire Courage, but would be able to have a restricted version of it for creatures he identifies through a knowledge check.

In short: Gwyddym isn't world-wise and hasn't really had any experience with fighting things, so he'll be learning all of that as he adventures along. His main goal in doing anything is to better his hometown and to learn more about the world.

In the Epic Campaign I ran I had a Cleric player take a Vow of Peace where he never seriously any enemy combatant. Now this is much easier to do at 28th versus 1st level but still possible.

If that is the roleplaying experience you are looking for with this character, let me know and perhaps I can open some of the Feats in the Book of Exalted Deeds for Gwyddym.


fluid fey-touched Dreamlord

Been looking through people some more, found one more thing about Matrim...His attack bonus with Starknifes seems off at +1(dunno where the +1 comes from, expected +0), but that suggests he is using a Standard Rogue.

Part of the creation rules was

Quote:
- summoners and rogues must use the unchained versions.

, which is mostly a straight upgrade, and would give free Weapon Finesse at first level for a proper Attack Bonus of +4...(plus, at third level, Dex to damage on melee attacks)

Archetypes are stated to be compatible between Rogue and Unchained Rogue, so Unchained Knife Master is possible, but the build should be upgraded into Unchained version-

@Rat's age: As said, while the intent seems to play a delinquient youth, the table at the Description part of SRD states the starting ages pretty well:
You can choose or randomly generate your character's age. If you choose it, it must be at least the minimum age for the character's race and class.

Race.......Adulthood....Intuitive1....Self-Taught2.....Trained3
Human...... 15 years.......+1d4...........+1d6..........+2d6
Half-orc....14 years.......+1d4...........+1d6..........+2d6

1 This category includes barbarians, oracles, rogues, and sorcerers.
2 This category includes bards, cavaliers, fighters, gunslingers, paladins, rangers, summoners, and witches.
3 This category includes alchemists, clerics, druids, inquisitors, magi, monks, and wizards.

So Karina as Half-Orc is fine at 15, but a Human Druid should be at least 17 *shrug* probably something that can be handwaived but by the rules he should be at the height of teenage rebellion ready to strike out on his own, rather than a rebellious kid growing into being an adult :)

Though I must say, I very much would love to start a campaign playing as "young" human, with the approbiate penalties and different reactions from NPC's ^_^ - so if anybody plans on running an AP with starting age restrictions lowered to "Youth" as per Young Characters, I'd be totally up for that...


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Well, youth characters also have special class rules - i.e. NPC classes only.


Shadow's Status
The Wyrm Ouroboros wrote:
Well, youth characters also have special class rules - i.e. NPC classes only.

I would just hand waive that rules for the purposes of the campaign. I am not a rules stickler in general especially where the rules do not effect combat significantly. I have a bit more of a play what you want attitude as a DM. :-)


Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Skills:
Stats:1|3|0|3|2|3 Acro+9 K(Arc|Hist|Rlg)+10 K(Loc)+9 K(Geo|Nat)+8 Ling+8 P(Sing+12|Dance+11|String+8|Perc (H.A.|Int)+8) Spellcraft+9 UMD+9
DMD wrote:
Gwyddym Soarsong wrote:
...My general thought is that he feels he shouldn't use his magic to hurt people, unless absolutely necessary. However, as he faces the reality of a non-cloistered life, this will change....

In the Epic Campaign I ran I had a Cleric player take a Vow of Peace where he never seriously any enemy combatant. Now this is much easier to do at 28th versus 1st level but still possible.

If that is the roleplaying experience you are looking for with this character, let me know and perhaps I can open some of the Feats in the Book of Exalted Deeds for Gwyddym.

I would definitely be interested in taking a look. Initially my thought was to have him start that way and become more aggressive as he (and the party) faces challenges where his magic could be used to harm. However, it would be interesting to play a pure supporter that doesn't choose to directly injure anyone. He wouldn't be above using magic to inconvenience or incapacitate, just non-lethal damage if at all possible.

In that case, I'd likely swap out Chord of Shards for Confusion (Lesser) prior to kicking the whole thing off.


fluid fey-touched Dreamlord
The Wyrm Ouroboros wrote:
Well, youth characters also have special class rules - i.e. NPC classes only.

Well aware of that. Can be part of the fun to start with that, and a whole different kind of party interaction - plus, it feels doubly rewarding if you go with the NPC class for a few levels, then have a downtime, skipping the plot ahead 2 or 3 years, and see the "grown-up" version of your character, with proper PC classes.

Not for everybody, I'm certain, but it can be very interesting.

If the whole campaign is set within a smaller time frame, then the NPC classes only-requirement could easily be handwaived, as our GM suggested. ^_^


Female LG half-orc paladin 1 | HP: 6/11 | AC: 19 (T: 11, F: 18) | CMB: +3, CMD: 14 | F: +3, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 20ft | Bastion of Good: 1/1 | Orc Ferocity: 0/1 | Blinding Flash 5/5 | Hero Points 1 | Active conditions: None.

Whoa, forums stopped notifying me of new posts. Nearly 20 new posts since it told me that there had been an update. :(

Sorry to see Rojava go, welcome Mat. I'll see about getting that gameplay post finalized and posted ASAP.

Still haven't heard from Thorn 'Rat'. Hopefully he'll slink in here soon. ;)

I'd specifically looked at the minimum age for Karina I wanted her to be young and untested, impressionable but still a warrior of Sarenrae.

I intend Karina's advancement to be fairly organic. Since she's going straight paladin, focusing on shields, defensive fighting, and the protection of others, it didn't seem to be something to focus on yet.


Female LG half-orc paladin 1 | HP: 6/11 | AC: 19 (T: 11, F: 18) | CMB: +3, CMD: 14 | F: +3, R: +1, W: +4 | Init: +1 | Perc: +2, SM: +6 | Speed 20ft | Bastion of Good: 1/1 | Orc Ferocity: 0/1 | Blinding Flash 5/5 | Hero Points 1 | Active conditions: None.

So, can anyone tell me more about the people of Sandpoint. I've garnered some info online, but the Player's Guide has nothing about them.


Shadow's Status
Karina of the Flame wrote:
So, can anyone tell me more about the people of Sandpoint. I've garnered some info online, but the Player's Guide has nothing about them.

Feeling sick today but tomorrow and Wednesday i have baby and wife free nights so I was planning on building outvthe campaign tab with such info.


HP:10/10 | AC 15 | T 13 | FF 12 | CMD 14 | Fort +3 | Ref +2 | Will +6 | Perception +8 | Initiative +2

Hey! I'm here!

Honestly, I thought my chances of getting into the game where beyond miniscule, so I kind of gave up keeping up with the other thread. I'm very honored to be chosen for this, though.

I'm going to be reading over this thread tonight, and hopefully make my first post in the IC.


HP:10/10 | AC 15 | T 13 | FF 12 | CMD 14 | Fort +3 | Ref +2 | Will +6 | Perception +8 | Initiative +2

Actually, I think I'm going to have to bow out. I really wasn't counting on getting into this one, and consequently I got involved in more games than I can handle.

Sorry.


Shadow's Status
Thorn 'Rat' wrote:

Actually, I think I'm going to have to bow out. I really wasn't counting on getting into this one, and consequently I got involved in more games than I can handle.

Sorry.

Not a problem, thanks for letting me know. Happy gaming!


fluid fey-touched Dreamlord

Think Matrim will hand us the other Gozreh Druid after receiving our Desnan Bard? ^_^
I think Rojava left the Tardis over there...because we're all out of Gozreh recruits...


Shadow's Status

I think we may get our second Bard back...

I am going to just move forward without a Gozreh entrant and Matrim will be our 7th player.

Terrific opening posts so far!


fluid fey-touched Dreamlord

I'll be back home tomorrow at this time, and put up an opening post then.
If you want to progress things, I can just stand somewhere staring at something before then, spaced out...

Second bard back would be great. Rojava was so light-hearted and cheerful. I think without her, the group is lacking someone like that, consisting of people with more serious backstories or darker outlooks(or vice versa)...(and me of course :D )


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

lol, don't pay attention for one day and all tables are jumbled again. I am sending your bard back... to join us.

I am 90% sure Matrim is set as i saw him. I built him with the weapon design over traps with the domain in mind. He will be able to teleport at 8th level and get behind foes easily.


Shadow's Status
Matrim of Shadows wrote:

lol, don't pay attention for one day and all tables are jumbled again. I am sending your bard back... to join us.

I am 90% sure Matrim is set as i saw him. I built him with the weapon design over traps with the domain in mind. He will be able to teleport at 8th level and get behind foes easily.

LOL I know. We should be set now though.


fluid fey-touched Dreamlord
Matrim of Shadows wrote:

lol, don't pay attention for one day and all tables are jumbled again. I am sending your bard back... to join us.

I am 90% sure Matrim is set as i saw him. I built him with the weapon design over traps with the domain in mind. He will be able to teleport at 8th level and get behind foes easily.

But might I inquire: is there any specific reason you insist on sticking with regular Rogue over going unchained rogue? that was actually what made me wonder most about Matrim :) While this GM would probably not insist on following the build rules of Nate, it strikes me as odd- I think even if you are looking for a specific rogue talent or something else that is missing from Unchained Rogue, you could probably work something out with GM-

(sorry, I'm not that obnoxious during the game, but I'm currently trying to understand the other builds picked, so if questions pop up I ask...It'll get better once we get going, i promise)

plus unasked advice because I had a similar build concept a while ago: teleporting alone won't help you get sneak attacks, unless you go down the dimensional chain...just saying...I tried the same thing with a Cleric/Monk gestalt, had the Travel Domain early entry for Dimensional Savant chain and based the actual use on the abundant step from monk...worked great, but dimensional chain for self-flanking drains the dimensional hop-pool quickly and by default, Travel DDoor is only once per day)


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18
MordredofFairy wrote:


But might I inquire: is there any specific reason you insist on sticking with regular Rogue over going unchained rogue? that was actually what made me wonder most about Matrim :) While this GM would probably not insist on following the build rules of Nate, it strikes me as odd- I think even if you are looking for a specific rogue talent or something else that is missing from Unchained Rogue, you could probably work something out with GM-

Well.... Honestly... i've never checked out the unchained stuff. Though, after looking at it. I will switch to an Unchained Rogue, if possible.


Shadow's Status
Matrim of Shadows wrote:
MordredofFairy wrote:


But might I inquire: is there any specific reason you insist on sticking with regular Rogue over going unchained rogue? that was actually what made me wonder most about Matrim :) While this GM would probably not insist on following the build rules of Nate, it strikes me as odd- I think even if you are looking for a specific rogue talent or something else that is missing from Unchained Rogue, you could probably work something out with GM-
Well.... Honestly... i've never checked out the unchained stuff. Though, after looking at it. I will switch to an Unchained Rogue, if possible.

If you want to, go for it.

As long as you send me a reference all things are legal. If choices appear to be breaking the campaign we will discuss how to resolve such issues.

I want players to play the characters they want to play not what the DM wants them to play.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Rojava stumbles out of her wrecked TARDIS, hair mussed and rubbing the back of her head. Where did that lump come from? Everything there was just the same as here, except everyone was Vanara. With the exception of the Titans cruising around in flying temples. What a weird place!

Hi everybody! I'm back!


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

And hugs all around!


Male LN human (shoanti) UC zen archer monk 2 | HP: 17/13 | AC 17 (T 17, F 14) | CMB: +4, CMD: 21 | F:+5 R:+5 W:+4 | INI: +2 (+4 surp) | PER: +9 | MV 30' | Perf. Stk: 2*2d20 | HeroPts: 1 | Gear: Arrows/15, trail rations/2 |+Lng Shoanti, Varisian | Atk: UnA +4:1d6+2, MCLBw +6/+6:1d8+2/x3
Skills:
Acrobatics +7, Climb +6, Escape Artist +6, Fly +6, Heal +5, KS: Nat +2, Perception +9, Ride +2, Sense Motive +9, Stealth +7, Survival +4, Swim +6, Cft: Bows +4/6, KS: Geo +2, KS: Relig +5

*laughs* Welcome back, Rojava!! Yaay!!

Hey, is there something Gozreh-ish that would fit with Matrim? Same character, different god, perhaps ...? Or with Rojava, perhaps ... ? I dunno. Hmmm. BTW, O DMD, maybe you'd be able to create a Recruitment thread for character discussions? Let people know it's an already-filled campaign, let us babble character details there, while more gameworld stuff goes here ... ?

Also, it's morning, right? 8? 9? Or is it noon?


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

.
.
.
.
.
... and here's the revised list.

Character . . . . . . . . | . . Player . . | . Race . | M/F | Age | Sandpoint | Algn | . Deity . .| Class
Marcelano Alazario . | HenshinFan |. Human .| . M . .| . 20 . | . 4 years . |. LN . | . Abadar .| Fighter
Lia Tani . . . . . . . . . . | Mordred'o'F |. Human .|. . F . | . 16 . | . 4 years . |. CG . | . Desna . | Arcanist (Blood Arcanist, Dreamspun Bloodline)
Matrim of Shadows . | Amsheagar |. Human .| . M . .|. 19+ | 6+ months |. CG .| . Desna . | Rogue (Knife Master)
Rojava Brishen . . . . .| . rdknight . |. Human .|. . F . .| . 18 . | . 6 years . |. CG . | . Desna . | Bard
Windsight . . . . . . . . | . . TWO . . . |. Human .| . M . .| . 23 . |. . 1 year . | . LN . | . Erastil . .| Monk (Qinggong Zen Archer)
Karina of the Flame .| Demon Lurk | Half-Orc |. . F . .| . 15 . | . 7 years . |. LG . | Sarenrae | Paladin (Divine Defender, Warrior of the Holy Light, Sacred Shield)
Gwyddym Soarsong | Bimpnottin . |. Human .| . M . .| . 18 . | 18 years . |. NG . | . Shelyn . | Bard


Shadow's Status
Windsight wrote:

*laughs* Welcome back, Rojava!! Yaay!!

Hey, is there something Gozreh-ish that would fit with Matrim? Same character, different god, perhaps ...? Or with Rojava, perhaps ... ? I dunno. Hmmm. BTW, O DMD, maybe you'd be able to create a Recruitment thread for character discussions? Let people know it's an already-filled campaign, let us babble character details there, while more gameworld stuff goes here ... ?

Also, it's morning, right? 8? 9? Or is it noon?

I think this thread is fine for all manner of babble. Recruitment threads for closed campaigns I am not a big fan of.

If someone wants to adopt Gozreh that is fine but no one needs to. DM Nate'sidea behind the divine domains is unknown to me so it will be less of a factor at this table. You all get to retain the abilities and i/c reason I have developed will reveal itself over time.

Time is about noon I/C.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

So, with new information on what Gwyddym is doing and so forth, I'm thinking that taking Arcane Duelist as an archetype for Rojava wouldn't be a bad idea.

Since Gwyddym will be a non-combatant, a little more combat orientation for Rojava isn't overkill. She'll be a bit better in combat and it will happen a bit faster.

Also we're soaking in skill monkey types between Rojava, Gwyydym, Matrim, and Lia. Many of the trades made for arcane duelist are on the lore side, so it's not big loss of party ability in that area. Rojava's already written as not having much patience for the book learnin' anyway.

We're also going to have lots of bardic performance rounds to use per day. Rather than huge amounts for the same performance abilities, We would have a few more abilities between the two bards to lend more versatility. For example, Gwyydym wouldn't have to worry and using rounds for Inspire Competence that might be needed for Inspire Courage later, and if a fight looks like it will be nasty, Rojava would later have Mass Bladethirst.

I think Rojava's background and personality as written would easily support the change. She seems the type who could swash a bit more buckle than the standard bard.

Any opinions from anyone on the idea?


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

I can see her as an Arcane Duelist, Daredevil, or Street Performer. The latter doesn't do much for our combat capabilities, but hey. ;) From a purely combat point of view, I think Arcane Duelist would be your best bet - and get her up and bouncing (as it were) right away. If you do that, you might trade Point-Blank Shot in for weapon finesse, and go with a rapier.


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Okay. I am switching to an Unchained Rogue. If the all powerful GM allows, i'll keep the knife mastery and forgo the trap finding and danger sense (which was in place of trap sense).

Looking over the other god... I will also change to the Gozreh god, with the domain of water, subdomain of flowing... which was a hard choice between that and the animal domain for a companion to help with flanking.


Shadow's Status
Matrim of Shadows wrote:

Okay. I am switching to an Unchained Rogue. If the all powerful GM allows, i'll keep the knife mastery and forgo the trap finding and danger sense (which was in place of trap sense).

Looking over the other god... I will also change to the Gozreh god, with the domain of water, subdomain of flowing... which was a hard choice between that and the animal domain for a companion to help with flanking.

Approved.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

@ DMD: I went ahead and switched to the Arcane Duelist Archetype. The changes are pretty minor to my sheet.

For feats I pick up arcane strike, and traded out point-blank shot for weapon finesse.

I moved a skill point from K Nature to Intimidate.

I trade the countersong performance for rallying cry.

I traded back my short bow, arrows, and longsword for a rapier and sling. Adjusted money as appropriate.

@ Wyrm: Since you mentioned them I took another look at Daredevil and Street Performer again. It had been a while. The Daredevil's replacement for Inspire Courage is really nice if there's another bard. A different set of group buffs, and not moral bonuses so stackable where overlapping. Otherwise the archetype is pretty terrible. 3/4 BAB classes are never going to do combat maneuvers well, and the other stuff is pretty weak.

Street Performer has some potential but I think it's more appropriate for an urban campaign. Might be great for Hell's Rebels.

I did get rid of the old weapons for a rapier. I'll probably buy back the short bow when I can afford it. Good to have even if it doesn't see much use.


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

@Rojava - I tend to get drawn to archetypes by names, since that's what they're for. I'm not too familiar with bards, so the overlap and all isn't something I'm up to snuff on, but both of the other archetypes, namewise, sounded like something that Rojava might be. :D


Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Skills:
Stats:1|3|0|3|2|3 Acro+9 K(Arc|Hist|Rlg)+10 K(Loc)+9 K(Geo|Nat)+8 Ling+8 P(Sing+12|Dance+11|String+8|Perc (H.A.|Int)+8) Spellcraft+9 UMD+9

@Rojava - first off, welcome back! I was looking forward to the interplay between Rojava and Gwyd. I think that they are definitely friendly, rather than acrimonious. Gwyd DOES view music as art and beauty in its own right. However, he's happy whenever people make music, even if their purposes are askance of his own views. The presence of music is always better than its absence in his mind. I think he'd be too flighty to tie himself down to any one person.

@DMD - I swapped out Chord of Shards for Confusion (Lesser) as a first level spell to better suit the "Do no direct harm" theme he's taking up. Would you prefer I spend some of the gold to put together a traveler's kit for him, or wait until the events of the story play out and acquire as he goes?


Shadow's Status

Sounds good Rojava.

Yes Gwyddym hold on to that gold for now.

When I feel better later tonight I will seek to Pathfinderize BoED feats.


fluid fey-touched Dreamlord

Considering Evangelist was ok'd, I will do some minor swappings myself...(e.g. replace "Trustworthy" trait with "Fate's Favored", fitting with Luck Domain, and changing things in planned progression(need Deific Obedience...and that will go with ranks in Perform(Dance)...))...should allow an interesting moment of character development when I pick up evangelist@level 7(going to stick with Arcanist to Level 6 for 3rd level spell availability), which will turn diplomacy and perception into class skills(and gives me enough skill points to pump them up to max ranks within 2 levels), shifting a greater part of her focus on what DOES happen around her(but still in her own way, of course...also synergizes nicely with class-skilling and skill-focusing stealth at levels 7+8 - not that casters usually NEED that, but...it fits.).

No serious changes are planned, though, and most of them would happen in future levels anyway, so I'd go ahead and make those minor adaptations-


Shadow's Status

Isn't it fun to make characters when things aren't banned? :-)


fluid fey-touched Dreamlord

It's the best way to make characters, as long as people don't try to abuse the fact ^_^ (or are willing to rebuild if something is found problematic)


Shadow's Status

I will be away from January 1 to January 6.

As I am feeling a bit better I will be filling out the Campaign Tab between tonight and tomorrow night.

Just a few things to note as we move forward:

Conversations I/C should be in BOLD.

Inner thoughts I/C should be in [i}Italics[/i].

Do not spoil attack rolls so I can more easily see them.

I will spoil attack rolls and where appropriate to the DM only I will mark them

DMD ONLY:
Don't look here! :-)

Block initiative allows PC's to go in any order of the block so you do not have to wait for your companions to do so.

I do NOT run my 3.5 game RAW for rules on AoO. I will be doing so RAW here on the boards though to maintain rules consistency. If you feel I handled something in correctly feel free to call me out on it gently after all I am the DM :-) and I will ret-con as necessary. This is OUR game not my game!


Shadow's Status

Excellent all 7 of you have checked in IC!

I will begin Gameplay in earnest this evening.


fluid fey-touched Dreamlord
DMD wrote:
I will be away from January 1 to January 6.

One thing to note: While I do not know this specific AP, something that happened in another game was that we ended in a combat situation when the GM was away for a few days.

I don't assume that will be the case if we're still happily spread across the festival, but it'd be nice if we could spend those days when you are gone to get in some character interaction in gameplay, get a feel for one another, so to say...basically what I'm saying is that it would be sweet if we end up in a situation where we can openly interact while you're gone, not requiring input from the GM.


Shadow's Status
MordredofFairy wrote:
DMD wrote:
I will be away from January 1 to January 6.

One thing to note: While I do not know this specific AP, something that happened in another game was that we ended in a combat situation when the GM was away for a few days.

I don't assume that will be the case if we're still happily spread across the festival, but it'd be nice if we could spend those days when you are gone to get in some character interaction in gameplay, get a feel for one another, so to say...basically what I'm saying is that it would be sweet if we end up in a situation where we can openly interact while you're gone, not requiring input from the GM.

That was exactly what I intended :-)


Shadow's Status

Heading to bed soon need another long night of rest to sleep this cold off. I will try to get the Campaign Tab completed tomorrow night. I will also be incorporating NPC's from your various backgrounds into the NPC list.

Matrim:
Your Background still has a strong Desna vibe. May want to swap out the favored weapons with something more Gozreh flavored and swap out Desna for Gozreh where appropriate.

BTW Mat is my favorite WoT character :-)


Shadow's Status

I will try to build out the Campaign Tab tomorrow night. Feeling pretty beat tonight.


Just a quick note that I probably won't be able to post on January 4th. Have an appointment that day which will keep me away from the computer for pretty much the whole day.

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