Mirima Beryamae |
It will be Mirima, fresh off First Steps with some gold and PP to spend. I'll update tonight/tomorrow and have an updated Mirima ready to go by tomorrow.
If we want to have a shot at 3-4, my ranger Aran just made level 3 today and is available for a game. Classic switch-hitter type, although strangely he's been more ranged than melee in the past few sessions. Almost want to consider moving him from NG to LG and see about a dip class for level 3. Alas, he may be too trigger happy to be a LG type. Same thing. Will update tonight/tomorrow and he would be ready for game if we want to go higher tier.
Oh, yeah, very happy day for Mirima. She was hanging with two wizards. One even had flaming sphere in the spellbook. Picked up...I think it was 8 or 9 spells total. Could've been more, but the other wizard was new and only had three spells in his book. Didn't push him to add spells for Mirima's benefit :). She got more than enough out of the mission.
Tuca luna marceau |
In that case I will be playing with this character:
Tuka Luna Marcelau
Female elf ranger 1
CG Medium humanoid (elf)
Init +5; Senses low-light vision; Perception +8
--------------------
Defense
--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +3 Dex, +1 dodge)
hp 12 (1d10+2)
Fort +4, Ref +5, Will +1; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee shortsword +2 (1d6+1/19-20)
Ranged composite longbow +4 (1d8/×3)
Special Attacks favored enemy (goblinoids +2)
--------------------
Statistics
--------------------
Str 12, Dex 16, Con 14, Int 12, Wis 13, Cha 10
Base Atk +1; CMB +2; CMD 16
Feats Dodge
Traits observant, warrior of old
Skills Acrobatics +4, Climb +5, Handle Animal +4, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +5, Swim +5; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Goblin
SQ elven magic, track +1, wild empathy +1
Combat Gear potion of cure light wounds (2), wand of cure light wounds, alchemist's fire, smelling salts; Other Gear leaf armor, arrows (20), composite longbow, shortsword, bedroll, belt pouch, flint and steel, masterwork backpack, trail rations (3), waterskin, weapon cord, 345 gp, 3 sp
--------------------
Special Abilities
--------------------
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. Favored Enemy (Goblinoids) foes.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Track +1 Add the listed bonus to survival checks made to track.
Weapon cord Attached weapon can be recovered as a swift action.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
Mirima Beryamae |
Stop the presses! Mirima may have just picked up her third XP with We Be Goblins (the last fight just ended, I think. Waiting for confirmation from GM). Do we have 6 people? Perhaps we can play 3-4 after all? Especially if Sylphiette is willing to nurse a bunch of level 2's (and a level 1 Davon).
If we want to be safe, I can bring my level 3 ranger instead. Either way, I'm suddenly feeling adventurous and wondering if tier 3-4 is within reach.
DM Beckett |
Hisao (2)
Yoshi (1)
Sylphiette (1)
Mirima (2 or 3)
Davor (1)
Ok, this looks like it. 2 + 1 + 1 + 1 = 5 + 2 or 3 = 7 or 8
7 or 8 / 5 = 1.4 or 1.6, both of which mean low Tier, unless you want to play up.
I'm going to go ahead and get started, though.
1st, please visit the Discussion Forum. Once you have completed that, please head over to the Gameplay thread (working on it now). Something to keep in mind, the Game Day ends on Feb 01. I'm going to push to try to make it, but I'm going to need your help here. Please, be as proactive as possible. Both inn posting and also in just general actions. If you are not sure of something, please, state actions for both and I'll, within reason, use the one that makes sense.
Mirima Beryamae |
Where are you Parumartish? Aisha told Mirima you'd be joining us, and Mirima's been waiting like it's Christmas morning (well, whatever the Golarion equivalent is) since she found out you're a wizard too!
Don't forget your two spells for Level 2. It's sad one of them has to be a Divination spell, but Mirima will be glad to overlook that. Spells are fun. Even Divination ones.
is this open for a new character ?
I don't know Rajmahendra. You'll have to talk to our GM about that. I believe 6 of the 7 players are returning to action from our last mission together with the Silken Caravan, and I'm not sure if he's looking for a new seventh.
DM Beckett |
Ok, it looks like we have 6 players.
cuatroespada - Parumartish (Wiz 2)
overfiend_87 - Davor Mason (Inq 1)
Azih - Hisao (Nin 2)
VinGoodman - Mirima Beryamae (Wiz 2)
TFidelFHell - Tuca luna marceau (Rgr 1)
Aerondor! - Yoshi Masaso (Brw 1)
I'm ok with a 7th joining, which will max us out. Rajmahendra, please post your character asap, as well as the info in the Discussion Thread.
Can I also get everyone to "dot" in the Game Play thread as well.
Again, I want to try to make the game day deadline, so please be as proactive as you can, within reason so we can move along. I am not going to rush it to the point where it's lacking story or rp, but I do want to push it. :)
Also, for everyone that has not done so yet, please post some "quick combat stats beneath your avatar.
2.) Hit the "Edit My Profile" tab on the right.
3.) Scroll down to the "Race" and also the "Class/Level" fields.
4.) In the "Race" section, just insert: HP: __/__ - AC: __, FF: __, T: __, CMD: __ - F: +_, R: +_, W: +_ - __ft Move / Init +_, Perc +_ (darkvision/scent, etc. . .)
<depending on how long it takes, you might need to save, and start again. If it takes too long, it will just not save.>
5.) In the "Class/Level" section, enter: Alignment/ Gender/Race/Class/Level and then your common attack and damage
. . .
For Example: LG Male Archon-Blooded Aasimar Warpriest 6, Bastard Sword: +7, 1d10+6, 19x2 (S)
Please note that these will not show up until you have posted in the Game thread, and I'm not a stickler on the exact format, but, in my experience, this is the info that really speeds things up, so please try to include it. Also, if you have a pet, it helps to also include at least the basics for them as well.
DM Beckett |
So, we are pretty solidly in the low tier, unless you want to play up. I don't see any reason you couldn't handle it, and it is a Season 0, especially if the casters stay back for one particular fight, so I'm going to put it up to a vote, and then begin.
If anyone is absolutely against playing up, then that will go. I'm not okay forcing someone to play up. So please answer with one of the following asap:
1.) I don't care
2.) UP!!! (3-4)
3.) Down (1-2)
4.) I'm NOT playing up!