Full Name |
Davor Mason |
Race |
M Half-Orc Inquisitor of Gorum 1 | HP: 13/13 | AC: 16, T: 11, FF: 15 | Fort: +5, Ref: +2, Will: +6 | Melee: +3, Ranged: +1 | BAB: +0, CMB: +3, CMD: 14 | Init: +1, Perception: +7(+9 sight based) (Darkvision 60ft) |
Classes/Levels |
CN/ Male/Half-Orc/Inquisitor/1st attack: greatsword +3 (2d6+4/19-20) |
Size |
Medium |
Age |
18 |
Deity |
Gorum |
Occupation |
Taxidermist |
About Davor Mason A.K.A. The Tracker
Davor Mason
Male half-orc inquisitor of Gorum 1 (Pathfinder RPG Advanced Player's Guide 38)
CN Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 17, touch 11, flat-footed 16 (+6 armor, +1 dexterity)
hp 13 (1d8+5)
Fort +5, Ref +2, Will +6
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +3 (1d4+3/19-20) or
. . greatsword +3 (2d6+4/19-20) or
. . heavy flail +3 (1d10+4/19-20) or
. . punching dagger +3 (1d4+3/×3)
Ranged javelin +1 (1d6+3)
Special Attacks judgment 1/day
Inquisitor Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—shield of faith, wrath{super}APG{/super}
. . 0 (at will)—acid splash, create water, detect magic, disrupt undead
. . Domain Anger inquisition
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Statistics
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Str 16, Dex 12, Con 14, Int 10, Wis 16, Cha 8
Base Atk +0; CMB +3; CMD 14
Feats Toughness
Traits deadeye, killer
Skills Intimidate +2, Knowledge (arcana) +4, Knowledge (dungeoneering) +4, Knowledge (nature) +4, Knowledge (religion) +4, Perception +7 (+9 on sight based checks), Profession (Taxidermy) +7, Sense Motive +4, Spellcraft +4; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ hateful retort, monster lore +3, orc blood, stern gaze +1
Combat Gear oil (5); Other Gear Masterwork Chainmail, dagger, greatsword, heavy flail, javelin (5), punching dagger, backpack, belt pouch, candle (2), chalk, crowbar, hammer, hooded lantern, piton (4), hemp rope (50 ft.), sack, sack, spell component pouch, tindertwig (4), torch (2), whetstone, 9 sp, 8 cp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Hateful Retort (1/day) (Ex) Immediate, when hit make a melee attack vs the one who hit you.
Inquisitor Domain (Anger Inquisition) Deities: Gorum, Rovagug.
Granted Powers: Holy (or unholy) rage, granted by your patron deity, ensures that when you fight, the battle ends with a bloody victory.
Divine Rage: At 6th level, you gain the ability to rage l
Judgment (1/day) (Su) Variable bonuses increase as the combat continues.
Killer Add weapon's critical modifier to its critical bonus damage.
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
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Davor Mason
Born in the harsh and unforgiving Hold of Belkzen, Davor was the son of a Orc Chieftan and a captured Aasimar woman, an ex-paladin. She was captured alive as Chief Grick-Nug wanted to breed with many difference species and see what the results would be, in hopes of breeding a better and more vile and powerful Orc. He was disappointed at first as the child appeared weak and frail compared to an Orc, however unlike normal Orcs his hair was blond and he appeared to have a greater intelligence than Orc children.
He also had hope as his son would rebel every time he’s beat the boy’s mother in front of him, however he never lasted for too long which spurned a vengeful and angry child. Davor had loved his mother and she taught him how to be able to draw powers from the Gods, but he had no idea which one to follow. His mother followed Iomedae, however, she did not pressure him as he had to find his own path.
Davor’s hate for his own kind grew worse after his father killed his mother after he was savagely brutal during one beating and dumped her body in the wastes for the scavengers to feast on. Davor managed to keep her dogtags from her squad and her squad’s tags as a memory and for what he was planning when the time came. For showing care for his mother, his father had beaten him again, but this time removed his eye.
Most of the camp followed Lamashtu, but the ageing seer and half the camp were followers of Gorum. His bloodlust would’ve been beneficial to Lamashtu, however he wished to follow the God of war and put all his energy into growing strong and powerful, focusing his rage to his lord’s call and learn what he needed to focus his divine gift.
One night, the shaman got into a fierce argument with the chieftain and ended up dying, causing a rift in the camp as there was all out chaos. It ended with his battle with his father, who grinned as he saw his son about to remove his head from his shoulders with his own sword. He fled, wanting to return to the world his mother came from and find a purpose in the civilised world.
As he arrived at Lastwall, he was detained as a potential spy and put under spells to read the truth from him. He had handed in the dog tags and his weapons to the mighty paladins, but that was far from earning their trust. It was a few more weeks before his claims were supported from a recon group that claimed to have seen what happened and noticed the ruined mess the camp had become.
After he was set free, he was approched by the pathfinder society who wished to know more about him and his daring jurney. They mentioned that if he were to join the society, they would be able to send him on many dangerous missions that will require someone with his strength to accompany other pathfinder agents. Davor thanks the society for helping him navigate in this new civilised world, but a part of him will always remain savage and full of rage.
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