Denario Vasquez |
The only barrister i've seen as type is the 3rd party content Unholy Barrister, reserved respectively for evil cleric characters. She said she'd unlikely be divine, but things can change, fluffwise who knows.....
Mavor Asku |
Oh yea right, though Bards are arcane casters and know CLW spells as well.
If Baer is like another person I know of in CotCT, he is a wizard having studied the law.
Baer Mytr |
Though it could be just flavour reasons to mislead us and keep us guessing.
"A healer" and party balance are nice concepts but hardly necessary. My character can fight, but, more importantly will be RP'd well as she is a personality that I've wanted to play for a while.
Else we will need to buy a bag of holding and tons of potions.
Ayep. Or we make like the Rahadoum.
Mavor Asku |
"A healer" and party balance are nice concepts but hardly necessary. My character can fight, but, more importantly will be RP'd well as she is a personality that I've wanted to play for a while.
I fully agree with that, perhaps if we can fight/kill fast enough we won't even need a healer.
Baer Mytr |
Posts 2, 3, & 4 pretty much sum up how I feel about it.
This post here pretty much sums up why I never encourage anyone to play anything other than what they want to play.
Either way, I'm sure we're going to rock this.
Hung Hei Kwoon |
Kwoon is a healer of mind and spirit. If you don't like it, he'll head kick you and watch you fall down. He calls it "head tripping".
I will do my part by sending the GM countless PMs with complaints and crying.
Denario Vasquez |
Okay, so i'll rephrase it, as with the quote i was joking. Pardon if it came off differently.
It's convenient to have, not mandatory.
As matter of fact, Falcon's hollow i'm in, we never had a pure healer, we had our bard and, as long as it lasted, an alchemist. We've been chewing on pots and wands the whole adventure.
As for the part of what you want to play; +1 :)
Indeed, i have use magic device as class, it needs 3 more points to get to 5 though.
Baer Mytr |
Oh, yeah...take everything I say with as much salt/chagrin/goofiness as possible.
Also, the roll to activate a wand via UMD is 20. We'll need 10 ranks to get there on a take 10 I'm sure with this charismatic group we'll have no problem getting there. ;)
StephNyan |
Whoops, from mind I thought it was 15. Luckily no charges are spent if you fail.
"...but if you ever roll a natural 1 while attempting to activate an item and you fail, then you can’t try to activate that item again for 24 hours."
You as in... just anyone who'd try to use that item, 'cause it's rendered useless for 24 hours?
Or you as in... the person who rolled the 1?
If there's no clear ruling I'd likely go for option 1, but I'd have to look that up.
Baer Mytr |
Baer, your bio says you attended the magic academy some time. Chances are we might've bumped into one another on occasion, Denario lives and works there as an inspector of wares & aquisition.
It's possible. While I don't know how big/#students the Acadamae is, I think it is much more likely that you would have heard of Baer rather than Baer knowing you. Baer left amid a scandal: accused of murder, framed by Lamm. And, as a half orc, she might be better known than a 'regular' human.
I think that you've heard of her could play nicely into these opening scenes. However, I don't think she knows you...she wasn't in the Acad long enough and isn't really good at making friends. As the current scene shows.
Allyph Yssal |
StephNyan here. I've been in doubt about doing this, but I've decided I'm adding this character to the group. Allyph's the character I played when I was in Curse of the Crimson Throne, nearly a year ago. We never even reached Gaedren Lamm before our GM disappeared.
The reason I let her join is I don't like unfinished stories, and want to bring a sense of closure to Allyph's backstory with Lamm. So she'll at least be around till Gaedren Lamm's defeated. In case 4 players proves too few for the story I may have her help you for a longer period. Not sure yet, as I may just give her another task that fits the story somehow.
Allyph won't take any initiative, because this is your game to play. Think of her as an NPC who's helping you.
Baer Mytr |
Allyph won't take any initiative, because this is your game to play. Think of her as an NPC who's helping you.
Oh, she's not divine? Good...she'll fit right in.
Healing is for chumps.
Hung Hei Kwoon |
Should I place myself on the map? Something like This map?
StephNyan |
That seems odd given that I left well before anyone, but whatever.
I agree, but there's a reason I decided to do this.
For example, the barking could've started when you arrived. This would've triggered reactions from people within the fishery. But while you hadn't yet posted anything, Baer walked up to the fishery and triggered the barking and several reactions instead.
I'd have to rewind time for the other players to make your earlier arrival fit. I felt like this would become a rather messy situation.
Baer Mytr |
Hung Hei Kwoon wrote:That seems odd given that I left well before anyone, but whatever.I agree, but there's a reason I decided to do this.
Meh. Maybe you got lost...or Baer, via her knowledge local roll, knew a better route. Anyhoot, let's rock this.
Cast Daze, DC13 will.
Btw, wouldn't it be awesome if Baer'd be able to pull the guy out by the hair/neck?
That's why Baer asked what the man had in hand.
Not sure Baer is the right one to try grapple maneuvers. :)
Baer Mytr |
The shark's up, but I'll await Kwoon's AoO.
Good call to wait. In theory, the bullish could fail if Kwoon can do 7 damage vs. the charging AC of the halforc. A crit death would also be keen...not because of anything, but coolness.
StephNyan |
Kwoon's AoO is a direct reaction to the bull rush. Meaning Allyph's attack actually resolves after Kwoon's AoO, as it assumes the bull rush was successful: the half-orc's outside, and Kwoon's in the water. I decided to make Allyph's attack in advance, because I expected the bull rush would succeed. Even on a crit from Kwoon.
Though, to avoid confusion about the order of actions, I now realize I should've kept Allyph's attack on hold. Just in case the combined attacks from Kwoon and Allyph take the half-orc down, and a confusing situation like I just described would occur.
Mavor Asku |
He might even try to trip or reposition him through his archetype's abilities, actually cancelling out the bull rush entirely. either by positioning the half-orc to fall into the water or land face first on the walkway.
Hung Hei Kwoon |
Okay, as I'm Bull Rushed, I would like to use my REDIRECTION class ability as an immediate action to a creature threatening me. My action will be to trip the half orc prior to being bull rushed. Since I have improved trip, the trip will not trigger an AoO. If successful, not only is the attacker tripped prior to his attack, but he also needs to save (DC 13) or be sickened for one round. We need to resolve this before any AoO, because if it is successful he cannot bull rush me while in a prone position.
Immediate Trip Action Prior to Bull Rush: 1d20 + 6 ⇒ (17) + 6 = 23
Assuming that's successful, my head kicks to the gnome continue.
Edit: Aww fudge, I'm posting in discussion....I thought this was gameplay.
Denario Vasquez |
^
^ What he said sounds fun. I'm playing a 4 winds myself.
Just to be sure, i'm standing on ground atm, but that to the right is a roof, or wood to stand on? Otherwise i could get myself into a better angle next turn.
Hung Hei Kwoon |
Hey Steph: is there a way to include the visible armor worn by the enemies in when you introduce them? It's something my character would care to know when deciding what to do. Thanks!
Baer Mytr |
That would probably be because the dmg is based on weapons instead of magic dmg, as far as i know.
My search fu is weak, but found this at least which plays into my understanding of things.
Edit: And this.
StephNyan |
The feat states it requires a ranged weapon, but it applies to ranged touch spells as well. They're basically your weapon.
About the copied kids: convenience. Saved me looking up... many... pictures. Just believe me when I say there are a LOT of them when they're all present, which is when you attack at night.
StephNyan |
Loot
Loot in my games doesn't have to be carried. It goes onto the loot list unless you want to claim it. If you claim it, you carry it. Items can't be claimed during combat, and once claimed an item can't be turned back to loot.
As soon as the moment presents itself all unclaimed loot will be sold. I'll ask you if you still want to claim something before this happens. Everyone will get an equal share of the loot. So if you claim items, expect less gold. Of course you can always sell your claimed loot, meaning you can still end up with the same amount of loot money as someone who didn't claim anything.
I'll place the loot list in the Campaign Info thread.
StephNyan |
Thanks for the offer, but I'm keeping this list very basic. I created a few categories to create some oversight, and the original value of each item's now listed.
Items with a question mark will have to be appraised. Claimed items will still show on the list till all loot's sold, but the list will show who owns the item.
StephNyan |
This game trailer reminded me of her, Denario. Though there's a small twist halfway the trailer.
Baer Mytr |
Say Baer,
My PFS human ranger, she's orc-raised and collects trophy skulls from the final encounters, as was the custom of her tribe. Are you after the old creep's skull?
Oh no. She is mostly city born...she just has anger issues. She respects the old ways and has done some research on them...and what she remembers from her Mommy (the orc part).
Hung Hei Kwoon |
Okay, I have a few questions because the map(s) are a tad confusing. Map 1 (where we are) has a small row boat tied to the dock, but apparently the dock is 10(?) or so feet above the water? Can we climb down and use that row boat, since it is tied to the boardwalk above? I could then row the boat to shore, and get people on it. If that's not possible for some reason, can I jump into the water from where we are (sharks? what sharks?) and then climb onto the lower planks, grab that boat that I haven't seen yet (Map 2) on the lower level and do the same thing? If they are using ropes to lower people down, then that tells Kwoon any other way is probably too dangerous.
StephNyan |
I wonder how the boat you can see on the Ground Floor map ended up there. The boardwalks of A3 are indeed 10 feet above the water, and there's no description of a ladder. They must've used ropes to get out? It doesn't seem like a very clever spot to place your boat.
Anyway, you can lower yourself into the small boat outside without much trouble.
Hung Hei Kwoon |
Yep, why it's confusing. Looking again at the maps, the upper level boat has to be tied to the top level, since the lower level boardwalk doesn't go to that location. Well, if you're tying a boat to a spot that doesn't really exist on the lower level, there has to be a way to get to and from on that boat. As a result, I'm going to use a colored block to represent the boat on the map that I'm using.