Call Forth Darkness (Inactive)

Game Master Aku Warashi

You hear in his dying breath whisper “The shining sun has seen the wickedness you hide in hearts. And thus it will be the son who brings your doom.” then he dies.

Loot; Dramatis Personae; Battle Map

Evil Lair. Modifications


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Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

Well, I mean, here is how I see it.

She joined up, has no idea what is going on, and is trying to figure it out by way of you guys and what your doing/looking for.

And the further down the rabbit hole she goes, the more worried she gets. Exactly what the hell are we doing here.


Female Aasimar Antipaladin [HP 40/48 (Fire Resist 4, Cold, Acid, Shock resist 5) | AC 20 | T: 13 | FF: 18| CMD: 18 | Fort:+11 | Ref:+10 | Will:+8 | Init:+1 | Per: -1 | Sense Motive: +6 | Bluff: +12 | Diplomacy:+11] Alter Self 1/1, Smite 2/2, Touch of Corruption 7/7

I know! As far as the story goes, I love it. Kit's slow building concern is a lot of fun to watch.

When she's had enough, just have her bring it up. Filling her in will be a fun scene too.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

@Unchained - Ok, no witchy stuff.

- - - - -

Agreed. I'm loking forward to the 'what the hell is going on' scene myself. : )

Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

I'll enact the changes to my rogue soon.


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

I will have limited posting ability until monday night.


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

For anyone that wants the visual on how she looks:

Think Merlin and Maverick from Top Gun.

"I'm bringing him in closer Merlin..."

"You're gonna do what?"


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

Do me a favor Rose, and check your PMs.

Question to you that I need to know before I can post my reply. :P


Female Aasimar Antipaladin [HP 40/48 (Fire Resist 4, Cold, Acid, Shock resist 5) | AC 20 | T: 13 | FF: 18| CMD: 18 | Fort:+11 | Ref:+10 | Will:+8 | Init:+1 | Per: -1 | Sense Motive: +6 | Bluff: +12 | Diplomacy:+11] Alter Self 1/1, Smite 2/2, Touch of Corruption 7/7

Done.


1 person marked this as a favorite.
aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

Nahia flexes and grunts.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Hound keeps watch while the others search.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

So, it's pretty much done with the place.

Tell me what you are up to now? A complete search?

There are still some secrets and mysteries to figure out.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

We win! That is the only option! 10 levels for everyone!


Human Hero Killer1 / Holy Assassin1 / Deceiver2

Oh, yeah, talking about level...

You can update your character to level 7!

Gz!!

@Seren

I don't think Blondbandit is returning. Even so, some dire circumstances will keep Seren unable to contribute, but still 'nearby' in case he returns.

@Hound

Going into unchained?
Actually, even if you aren't moving there, I'm changing how something about Rage works.

Instead of getting more Hit Points due to Con increases, you get the same amount in temporary Hp.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

staying plain jane. No bells and whistles. ME AM BARBARIAN!


Female Aasimar Antipaladin [HP 40/48 (Fire Resist 4, Cold, Acid, Shock resist 5) | AC 20 | T: 13 | FF: 18| CMD: 18 | Fort:+11 | Ref:+10 | Will:+8 | Init:+1 | Per: -1 | Sense Motive: +6 | Bluff: +12 | Diplomacy:+11] Alter Self 1/1, Smite 2/2, Touch of Corruption 7/7

Well, now that we've explored the place, I figure we'll settle in and start renovations. During the process we're bound to find anything we missed the first time through.

It might be montage time.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Hound learns the double-dragon earth shattering headbutt!

Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

new level, yay


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

HP: 1d12 ⇒ 10 +3 CON +1 FCB=14
New Feat:Toughness +3 HP +4 HP from level 4-7=7
Bab +1
New Ability: Damage reduction +1
Skills +1 to
Acrobatics
Survival
Stealth
Perception
Climb
Ride
Swim

+2 Rage rounds


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

Wow a new level AND a lair. I'm sorry to hear about Seren though...

Hmm, maybe I could take her on as a cohort (I plan on taking leadership, and am not really interested in the organization rules) till/if she gets back? Unless you had something already planned for that.

Also, I really appreciate the Lair spreadsheet Aku, that's really nice and going to be really helpful.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@All

Don't forget to post your level up changes.
For those that don't remember, HP is rolled, no halfs, no Re-rolls.

@Lair

We enter now the pre-ritual phase, were you guys are the 'DM' as per say.

You got a evil dungeon, it's time to rebuild and populate it, after all, you'll be here for almost one year, and you know, what's a evil dungeon that does not attract adventurers?

I've added a new tab, a list of possible things to do. Remember that it's just a suggestion, you guys are free to do as you please.


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

Will do my best to level up to 7 tonight, which is where I originally had her. Leadership will be in play for Kitara, at this point her organization will be a separate entity.

Also, probably at this point would be a good time to get her reintroduced to Daddy?


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Cardinal thing.

It depends on the party members.
They have ways of contacting the cardinal.

Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

+1 level sorceror
HP: 1d6 ⇒ 6

+1BAB
skills
+1 know religion
+1 perception
+1 disable device
+1 stealth
+1 spell craft
+1 acrobatics

feat
improved trip

abilities
bloodline power fire resistance 10

spells
bloodline spell enlarge person
touch of combustion


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

HP for level: 1d8 ⇒ 3

+4 HP
+1 to all current skill ranks
4th level spells and domain spells
New Feat: Leadership (Base Leadership Score: 12)


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@All

Try finishing level up by tomorrow.

@Horn

We enter now a kinda hard phase, were you guys control everything. I'm here to help as I can, but ultimately, the decision fall on you guys. So don't be shy and start discussing about the horn/ritual future.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Get the place cleaned and secured.


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

I know that my organization is coming into play, so I will go ahead and do an opening post for them. Then we will get them set on cleaning out and organizing the place.


Female Aasimar Antipaladin [HP 40/48 (Fire Resist 4, Cold, Acid, Shock resist 5) | AC 20 | T: 13 | FF: 18| CMD: 18 | Fort:+11 | Ref:+10 | Will:+8 | Init:+1 | Per: -1 | Sense Motive: +6 | Bluff: +12 | Diplomacy:+11] Alter Self 1/1, Smite 2/2, Touch of Corruption 7/7

2nd level of Rogue

1d8 ⇒ 7

+1 BaB
11 skill ranks
+1 Reflex

Cornugon Smash
Hurtful

At this level the two sides of my build finally come together and synergize. Power Attack triggers Cornugon Smash which allows a free intimidate check when I deal damage. If I succeed I can apply the Shaken, Frightened or Commanded conditions and get an additional attack from Hurtful, which also triggers Cornugon Smash to further apply conditions.

Next build goal, get ahold of a Conductive weapon!


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

Alrighty, intro post for my organization up.

Group name will be the Servants of the Secret Flame. Need to brush up on the organization rules so that I know how to set up their stats.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@kitara

There you have it. Organizations


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

Ok, I'm putting my stuff together now.

@Aku (maybe others) - any thoughts on taking me Seren as a cohort? We can level her down to 5 for it, or I can wait until level 8.


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

I'm down with it Nahia. Kitara wouldn't take her on, just because she traffics in undead, and even though ebil, they are still unnatural. And Unnatural things should burn. :P

Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

And trees. Trees get to burn too.


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16
Mysty wrote:
And trees. Trees get to burn too.

You know Mysty, trees really are your friends. You only burn them after you tie your enemies up in them.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

Aww, but I like watching them squirm while the ants get to them...

*pouts*

- - - - -

HP: 1d6 + 1 ⇒ (6) + 1 = 7 + 36 = 43

Feat: Leadership (Base Leadership 10)

Skills (9 ranks plus autorank in appraise)
Appraise +1
Bluff +1
Diplomacy +1
Fly +1
Knowledge (Arcana) +1
Knowledge (History) +1
Knowledge (Nature) +1
Linguistics +1 [learning Draconic. Will pick up Halfling next level if Mysty is up for swapping... or maybe Druish from Kitara? :P]
Spellcraft +1
Use Magic Device +1

Spell Slots:
1: +1
4: +1

Spells Learned (4th):
- Black Tentacles
- Enervation

Andros:
+1 AC
+1 Int
Deliver Aid (can move both before and after using Aid Another)


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16
Nahia said wrote:
... or maybe Druish from Kitara? :P

Oh my..., and I suppose that all depends on if Nahia is willing to pay the price of admission.

Also, don't know if you saw that I sneaked in a question/statement to you at the end of my last post Nahia?

--------------------------------------------------------------------------

Organization - Servants of the Secret Flame

Oft referred to by their members as the Flames, the Servants are the personal arm of Kitara Moonshadow. Headed by her lieutenants, the chief of which possessing the title of Drake, Kitara has spent a great many years cultivating loyalty and focus for her men and women. Up until now, much of the work of the Flames has been for naught, but with new focus and new allies, the time has finally come to press their skills into service, to make a real change in Talinguarde.

Stats:

Ruthless - +1
Secrecy - 0
Survivability - 0
Connections - +2
Espionage - +1
Loyalty - 0


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

@Kitara I did, and I just responded. Life has just been hectic...

Looking forward to your family reunion though! If you die can I steal the secrets of magic from the blood of your corpse?


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

@Nahia Oh I get the hectic nonsense. I just finished a 2 week dog sitting for my mother. She has this adorable 9 pound going on 90 pound yorkie-chin mix dog. He has a very assertive attitude that he owns everything including your lap or stomach, as it is his to lie on and be in a position to lick your face. Don't ask me how, as he could not have possibly known, but yesterday, after spending two weeks in my face constantly, he wouldn't so much as say a word to me, look at me. Some how, he knew mom was coming back yesterday. Boss was on vacation two weeks ago, mom just got back yesterday, boss is going on vacation again end of next week, and the following week the other guy in the office is gone.

As to the question of extracting secrets of her blood, I suppose you have a twin sister and a Master to consider if you want to try doing that.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

@Kitara, Yeah, I'm getting my roof replaced at the moment and dealing with all of that, plus the two senior engineers above me on my project both took vacation and/or left so now I am juggling the workload of three people, two of which were above my pay grade. : /

Also, yeah, I figured I'd have to think about them, which is why I didn't even ask about what was allowed with your skin or eyes. : (

Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

beginning to regret not taking leadership. Oh well maybe at 9th. We could form the unholy trinity (yeah I know, been done, but sounds cool.) The two sisters could be the left and right hands of the Devil. The diabolic Duo? The hands of Darkness? (Ok, Ok I'll stop)

I wonder if we can recruit from that orphanage place. We need sneaky sorts, spies and trap makers and the like.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Mysty
Feel free to change to leadership if you want. It's not that you used the feat in game anyway.

@Nahia
Sure, if you want to take Seren as Cohort, it's fine for me.

@Kitara
Give me some hints to work on your cohort, had any specifics in mind?


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +7, CMD 18, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: Varies (same as Rose in this shape), Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

@Aku

PM sent. I'm not sure what I said clarified or even narrowed anything down. But just some thoughts off the cuff about how I see things. If you have any specific questions feel free to ask.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Munches popcorn


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +6, CMD 17, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: 34C, Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

*grabs some of Hound's popcorn*

What are you watching?


1 person marked this as a favorite.
M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Some late night Starz adult movie. *boomshackawowow*


Female Aasimar Druid 7 (Urban Druid), HP 43/43, AC 21, T 11/FF 20, CMB +6, CMD 17, Init +1, Fort +6, Ref +3, Will +9 (+2 vs Divination and Enchantment), Bust: 34C, Resist acid 5, cold 5, electricity 5, fire 10
Skills:
Bluff +18 (+5 if believeable/unlikely), Diplomacy +22, Disguise +7, Handle Animal +17, Intimidate +7, Knowledge (local) +13, Knowledge (nobility) +13, Perception +16, Sense Motive +14, Survival +16

Oooh ooh, Make room!

*slides in next to Hound to watch*


Female Aasimar Antipaladin [HP 40/48 (Fire Resist 4, Cold, Acid, Shock resist 5) | AC 20 | T: 13 | FF: 18| CMD: 18 | Fort:+11 | Ref:+10 | Will:+8 | Init:+1 | Per: -1 | Sense Motive: +6 | Bluff: +12 | Diplomacy:+11] Alter Self 1/1, Smite 2/2, Touch of Corruption 7/7

*munchmunch*

Are they gonna do it already? This is such cheesy girlporn.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

I just hope they don't spit on each other. Ugh, that is such a turn off when it happens.

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