- Melee -
Claws: +2 (1d4 - 1) 20 x2
Sickle: +2 (1d6 - 1) 20 x2
- Ranged -
Appraise +14 (7 rank, 3 int, 1 headband int, 3 class skill)
Bluff (with familiar) +19, +21 to those (that could be) attracted to her (7 rank, 3 cha, 3 class skill, 1 trait, 2 witching gown, 3 viper familiar) (2 Green Widow)
Bluff (without familiar) +16, +18 to those (that could be) attracted to her (7 rank, 3 cha, 3 class skill, 1 trait, 2 witching gown) (2 Green Widow)
Craft (Alchemy) +13 (2 rank, 3 int, 1 headband int, 3 class skill, 4 Cauldron Hex) (+2 if assisted by familiar, +2 more if it makes an aid another check) (+5 if using my Cauldron of Brewing)
Craft (Cooking) +8 (1 rank, 3 int, 1 headband int, 3 class skill) (+2 if assisted by familiar, +2 more if it makes an aid another check)
Diplomacy +12 (7 rank, 3 cha, 2 witching gown)
Disguise +4 (1 Rank, 3 cha)
Fly +7 (2 rank, 2 dex, 3 class skill)
Heal +2 (0 rank, 2 wis)
Intimidate +10 (2 rank, 3 cha, 3 class skill, 2 witching gown)
Knowledge (Arcana) +11 (4 rank, 3 int, 1 headband int, 3 class skill)
Knowledge (History) +9 (2 rank, 3 int, 1 headband int, 3 class skill)
Knowledge (Nature) +10 (3 rank, 3 int, 1 headband int, 3 class skill)
Knowledge (Nobility) +5 (1 rank, 3 int, 1 headband int)
Knowledge (Planes) +8 (1 rank, 3 int, 1 headband int, 3 class skill)
Knowledge (Religion) +5 (1 rank, 3 int, 1 headband int)
Linguistics +10 (6 rank, 3 int, 1 headband int) [Giant, Infernal, Celestial, Sylvan, Abyssal, Draconic]
Perception +9 (7 headband rank, 2 wis)
Perform (Dance) +5 (2 rank, 3 cha)
Perform (Sing) +4 (1 rank, 3 cha)
Profession (Herbalist) +6 (1 rank, 2 wis, 3 class skill)
Sense Motive +2 (0 rank, 2 wis)
Spellcraft +14 (7 rank, 3 int, 1 headband int, 3 class skill)
Stealth +2 (0 rank, 2 dex)
Swim +3 (0 rank, -1 str, +4 Flight Hex)
Use Magic Device +11 (5 rank, 3 cha, 3 class skill)
Familiar (viper, Valet template)
Hex DC: 17 (10 base, 3 [level / 2], 3 int, 1 headband int)
Hex: Slumber (feat)
Hex: Evil Eye
1) Extra Hex (Slumber)
Cauldron Hex) Brew Potion
3) Enchant Wondrous Item
5) Scribe Scroll
Consumables and Limited Abilities:
Wand of Infernal Healing: 46/50
Potion of Mage Armor: 1/1
Potion of Cure Light Wounds: 1/1
Pearl of Power I: 1/1
Cold Iron Bolts: 10/10
-- 0 --
-- 1 --
Cure Light Wounds
Enlarge Person *
Ill Omen *
Ill Omen *
-- 2 --
-- 3 --
-- 4 --
Black Tentacles *
Headband of Vast Intelligence +2 (included in all stats)
Mage Armor [6 Hours]
Nahia is a lithe, elven appearing young woman, with pale skin, straight black hair that falls down to her hips, and two different colored eyes, one an emerald green and the other a deep blue. A harsh youth has left her shorter than normal changelings, at 5’6” (167 cm) and with weaker muscles than most, but she carries herself with an almost unearthly air of grace and poise.
Nahia wears a silk, form fitting choli. Red and white threads entwine with the primarily black weave of the garment, forming intricate patterns of flowers and thorned vines on a black background. Her ankle length lehenga is similarly adorned, patterned with flowers and vines, with the hem thickly embroidered, and decorated with beads of colored glass. On occasion, from beneath her skirt peeks her matte black, soft leather knee high boots, the silver buckles running up the length of her leg keeping them reliably snug. She wears black silk arm warmers, tied just above mid bicep with a red ribbon, that fall down her arm to drape like wide sleeves just past her wrists. Her long black hair sways behind her and a circlet of bright silver, perhaps mithril, hangs upon her head, also taking the form of thorned vines. Several multifaceted rubies hang from its thorns, as if they were drawing blood. Thrown over her shoulder is a crimson silk haversack, embroidered with black brocade patterns of plants.
Nahia appears as a rather young half-elven girl of maybe 15, with olive skin, light green eyes, and long black hair woven into a single tight braid. She wears the clothes of the servants of nobles and the wealthy, the cloth and cut indicating wealth with its swatches of black, blue, and gold, though their form tends to show off her generous feminine curves more than most. Clipped into her hair, above her right ear, is a silver barrette that has been shaped as ivy vines running through her hair.
Nahia appears to most to to be very warm, friendly, and outgoing. However, this is mostly an act to have people lower their guard. She cares little for wealth itself, and honestly little for titles. Instead, she is motivated by hedonism and power. She is angered by those that do not understand the hard work that goes into their luxuries, though she has no problems indulging in them herself, and even enjoys watching the toil necessary for her have her comforts. She one day dreams to have herself all the decadence wealth or power can buy, as well as a cadre of servants, willing, unwilling or preferably both, so that she can spend the rest of her days in lavish paradise.
The Ferine Sodality
Description: A coalition of individuals whose professions and skills tend to place them close to the edge between cultured society and barbarism. On the surface, the organization appears to exist for the purposes of companionship, education, and community support. In reality, its members are mostly witches, warlocks, nature oracles, and shamans (and their companions) that act as a network of spies, informants, and thugs, mostly with the purpose of toppling the current cultural and political structure, hoping to replace it with one of their own design.
Methods of recruitment often include finding societal outcasts/loners (often because of 'unclean' professions), and offers them solidarity and professional or familial relationships. Pressed recruitment is unusual, and a member may be watched for some time before initiation. While this may mean small growth of the organization, it does tend to lead to strong loyalty ties.
While Nahia likes to give the impression of the upper members of the group being peers, in reality she expects loyalty to herself over all. However, she is content to mostly allow the members to do as they will as long as it doesn't endanger the Sodality or disregard an order. Trusted followers may bring in new members if they qualify, but Nahia will hold said member responsible for the actions of their initiate. Nahia expects to get to opportunity to talk with each initiate before they can be brought in as a true member of the sodalite.
Despite the majority of the society being women, it is not female exclusive. In fact, men make up most of the ranks of the grunts and heavy lifters.
Member professions (or disguises): Herbalists, alchemists, fortune-tellers, oracles, rain-dancers, midwives, butchers, beast-masters, healers, shamans, witches, warlocks.
Actions per week: 1
Nahia had been raised as the adopted daughter of a farmer, Derick Baines, and his wife, Phyllis at a small farm in Talingarde. Now, she wasn’t their only child as they had a son, Caleb, and a daughter, Bridget, of their own, but she was not of their own, a fact of which she had been commonly reminded. You see, one night Phyllis was busy finishing up some sewing before bed when a cry was heard outside the door. There, on their porch, a seemingly elven baby, with one green eye and one of bright blue, had been left in a simple woven basket filled with leaves and a bit of dirty leather. There was no note and no trace of who had left her.
Now, Derick and Phyllis had a discussion about all of this and Derick didn’t need another mouth to feed, especially one that would need feeding as long as an elf, and especially a girl. It was decided that the next day that they would take the child before the local Baron, Alastair Lyndon a man of elven descent whose mother had married into a distant branch of the Darius family, and let him decide what to do with the child. There, Alastair said the last thing that Derick wanted to hear: “Well, if it was left on your doorstep then it must be a sign from Mitra that you are to raise it. By my order, the child is now yours. May Mitra bless you and yours.”
Derick was not pleased about this, but he was not about to go against the Baron or Mitra, so he took the child home, mumbling under his breath the entire time. And so the child would be raised, as they were commanded, but only grudgingly. As they returned home Phyllis gave the child the name Alina. Surprisingly, she aged much quicker than they had expected, growing at about the same rate as a human child.
Derick wasn’t necessarily a bad man, or a cruel one, but he had a rough life growing up and he was dismayed to still be having one. He needed more help on the farm, but the land was not good land, and with the tithes and taxes he could not afford to hire more hands. So Alina was put to work in the fields as soon as she was able, doing any job Derick could think of for her. She worked hard, she wasn’t allowed to rest, injury was no excuse, and there was little to eat.
Phyllis was not necessarily a bad woman either, but Derick was not the man she had hoped he would be, and this was not the life that she had wanted. She was good with children, but she suspected that Alina was actually Derick’s child from another woman, and while she was generally a good mother to Alina, she tended to make her work harder than Bridget. Though when she noticed that, between herself and her husband, that the child was doing too much, she would soften and comfort Alina.
Caleb took after his father, having learned his harshness. And since Alina was much lower in the pecking order, she was commonly a way for him to relieve his frustration. However, Bridget saw what was happening and felt sorry for Alina. She did her best to comfort her and protect her from her brothers teasing and pranks, and from the scorn of Derick, when she was able.
When Alina was 10, she was particularly upset, having been stung by a scorpion while clearing a field, and Derick had yelled at her, telling her to be more careful, and that she was a fool if she thought that would get her out of work for the day. Phyllis tried to comfort her that night, telling her, “Your father is just a man who has been bent and broken by his work. He has worked hard all his life and he is jaded by how little he has at times. He believes he deserves better, than here, maybe than us, and maybe he does. But that is how life is, you are dealt your hand and you have to make the best of it. If you’re lucky, you are born into comfort and leisure. We, your father, myself, and even you, were not so lucky, and we will work hard, for little, our entire lives, because that is our lot in life. I’ve come to accept that, and maybe Mitra will reward me in the afterlife. Your father hasn’t and it colors his view with a bitterness that may even follow him into his grave. I know it is rough at times, but rest easy knowing that, in the end, the scales will balance.”
While the thought was supposed to comfort her, it horrified her, that this is what life would be like, and that she would have to live like this day after day. The idea of it made her begin to truly resent Derick for treating them like this, and Caleb for making it worse. She was determined that she would not end up like Phyllis, calmly accepting it all. She was going to live on the top of things, not grinding her bones into dust in the mud.
After that night she started getting her little bits of revenge on Caleb. She found ways to get him in trouble, to make his work harder, to take longer, and when he would receive a beating, or get hurt it made her happy. Especially if it meant that she got less of it herself.
And then Phyllis passed away. Alina was 12 when this happened, and it affected Derick very badly, worsening his already short temper. Alina decided to run away. She tried, begged, pleaded with Bridget to come with her, but Bridget wouldn’t leave her family. Alina packed the few belongings she had and left that night, unsure who was more foolish, herself or Bridget. She thought about going to town, but she was worried if someone found her they might return her to the farm, so she instead went into the woods, hoping to find her way to… somewhere else.
But she had never had to survive on her own and had never been taught how to get along in the wild and she quickly became lost. After a week of munching on berries and roots, things were not going well, and her strength was fading. That night, as she tried to sleep, she suddenly felt a second wind and heard a strange sound, almost a song. She followed it for hours, turning here and there, before stumbling upon a dead man, freshly killed she thought. The singing stopped and for a moment she was scared, but then she noticed his pack. She steeled up her nerves and dove into it, finding food and water. She ate all she could find, filled her belly and then, suddenly, exhaustion took her and she slept.
For the next few days she followed the haunting melody that she wasn’t honestly sure she was hearing. She thought that maybe she had gone mad, or maybe she had died and this was her afterlife. But then there it was, the song, clear as day. She ran towards it, drawn to it, as she found a stone cottage in the middle of the dense forest. The singing was coming from inside and she ran and threw the door open, gasping in horror at the sickly, green, scaly woman in front of her, with claw-like nails, sharp teeth, and deeply black eyes. The creature turned to her, smiled and said simply, “So you have finally arrived daughter. I’ve been waiting quite some time…”
Alina learned much that day. Her real mother, Anahita, was a hag, and not just in title. She had been born out of an affair with a nobleman, and not just any nobleman, but Baron Alastair himself. Anahita had left her there, believing that Alastair would take her in and raise her himself, being the pious person he was, but that had not happened. But it was no matter, her daughter was here now and could be taught proper skills, to learn how to twist and sway mortals to her whims with her stunning beauty and a string of promises, and then, to drive them to proper ruin.
Over the next few years Alina was taught much by Anahita, who was surprisingly kind to her, though not to the men and women that her mother killed or drove mad. At first, Alina was horrified by what was happening, but not as horrified as she expected. She was very surprised at how easily the horrific became mundane. She and her mother didn’t always see eye to eye, but she did feel at home, and life was better than it had been. Anahita was obsessed with bringing down those in power, toppling nobility and dragging everyone down into the mud. Alina cared less for bringing down everyone and more for elevating herself. About this they tended to bicker, Alina believing that it was better to let people work to construct their own traps, while Anahita was far more direct in her approaches, not at all minding bloodying her own hands.
When Alina was 14, Anahita felt like her daughter was ready, she told her that she would need to leave and forge her own path, for now, and to return in two years. But first, there was to be a celebration, and a ritual. In this ritual she was given a new name, her real name. She was named Nahia, and Nahia liked this name very much.
Nahia spent the next 6 months courting and blackmailing men, mostly of higher status, seeking luxury and practicing her skills and skipping town when necessary. On occasion she would try looking for real work, trying odd jobs here and there but never really finding something she was comfortable with. She found her place when she was working up a merchant, who, in his drunkenness, let it slip that there was an illegal boxing ring nearby. Deciding that this would be a good place to find some juicy information, she managed to convince him to take her. And it was there that she learned that this was not only an illegal boxing ring, but the boxers were slaves. And that is when she knew what she wanted to do.
It took some convincing, but she managed to get a job with Barnabus, a slave merchant, luring men into ambushes. In time, Nahia was involved with the training and overseeing. She liked this, the attention, the luxury of laziness, the feeling of being important, of being better than them. And Barnabus liked her too, because she worked cheap and was generous with what coin she did have. And when it was almost time to come home to her mother, Nahia said her farewells to Barnabus, promising to return after her trip, telling him that she needed to return to her mother and her home.
Nahia returned home and told Anahita of her journey and travels and Anahita was quite pleased with her development. It was then that Anahita started to explain her plan to Nahia. Even after all these years Anahita still had it out for Baron Alastair, and she thought it only fitting that Nahia be involved. Nahia would work as a maid at the manor, get close to him, use his vices to lure him away, into the forest, where Anahita would be waiting. Nahia did not like the plan, it seemed like there was too much to go wrong, but she would try anyway.
The plan was working, and Nahia had promised to meet with Alastair, but when he went to her room, there was only a note. It told him to meet her at the most perfect spot in the woods, where she would be waiting in the ivy. And, of course, Alastair could not resist, and he went in secret to that spot. It was there that he found Nahia and she told him that she had something she needed to tell him. She told him about who she was, about how she was his blood, and that her mother wanted to see him again.
Now, Alastair had a number of dalliances in the past, so he was unsure about this, but his confusion did not last long when Anahita arrived, and he instantly recognized her, now, beautiful form and recalled the time he spent with her, and how she had quite suddenly disappeared. He asked what happened and where she had gone, why she had left. Anahita lead him on, drawing him closer and closer with feigned worry and sadness, until he was right upon her. She changed into her true form, showing him who she was and Alastair recoiled in horror.
But Alastair had not been alone. One of his hunters had come with him to watch over him, and he charged Anahita. He tackled her and it was soon that Alastair was upon her too, his horror turned to anger. Nahia was no physical combatant but she tried to pull them off of her mother, to no avail. The blows were quick, and Anahita was fierce, but in the end it was just Nahia and a very injured Alastair. Their eyes met and locked, exchanging confused words and glances faster than speech could manage, until her dagger found it’s way into his throat.
Nahia looked over the scene, muttering to herself that she hadn’t liked the plan, there were too many things that could go wrong, just as they had. She took her mother’s body and buried it by her cottage, wallowing in her grief at being alone again. In her sobbing, she didn’t notice as a small viper approached. And it did take her by surprise when it started to speak to her. “Now now little Nahia, it will all be alright.” the serpent whispered to her, “I know this is a hard time for you, but you are not alone.”
After a brief jump and a recover, Nahia stared at the serpent, not saying a word, as it replied, “Yes, I’ve been watching you for a quite a while. I heard your cries at night at the farm, and was proud to see you find the strength to strike out on your own. I watched as you found your own way and I am here for you.” After a bit Nadia managed to squeak out, “Who are you? What are you?” The serpent replied, “One who wants to help you get what you deserve, put you where you deserve to be, and you may call me Andros.”
After a time of mourning, Nahia and Andros left the cottage. Nahia returned to Barnabus, as she said she would. And when he asked how things went, she replied that they had not gone well, becoming a bit sullen and saying no more. For a while, Nahia worked quite happily, even buying her own slaves and Andros taught her many things and gave her many tools to help her in her plans and schemes. Barnabus, however, was becoming worried. Nahia was now taking riskier individuals, priests and holy men, the children of nobles, people that he would have trouble selling, much riskier game than he wanted to deal with. Nahia reassured him that it would be fine, that she knew what she was doing.
But Barnabus would not have it, but he was unsure of how to handle the situation. He decided to let her hang herself, to take the heat off of him. He set her up with a mark, one perfect for her. The foppish son of a noble household that had run from home, and was now penniless. He knew the temptation of the mark would be too much for her. And she did take that job, with glee even, little suspecting that it was a trap.
She did lure the man out, drugged him, and managed to take him to an apartment that had been rented for things like this. There she sat, with her “servants”, the young man unconscious and bound, waiting for Barnabus, sipping from a nice glass of wine. But it was not Banabus, but the watch that showed up. They captured her easily, the scuffle lasting only moments, and she was bound in irons. She looked for Andros, seeing him from the corner of her eye, hiding away, but following quietly as she was taken.
Later, when she was taken into custody, the captain of the watch realized that she perfectly matched the description of a maid wanted for the murder of a Baron, her eyes a dead giveaway. She was taken back to her home, to be tried by her (unknown to any of them) family. There she was was pronounced guilty of the crimes of Slavery and Murder.
School evocation; Level witch 2
Casting Time 1 standard action
Components V, S
Target one object of up to 2 cu. ft./level
Duration 1 min./level
Saving Throw Will negates (object); Spell Resistance yes (object)
This spell infuses an item with the foul powers of hell. The item gains an evil aura, equal in strength to its magic aura. Whenever a creature bearing this item presents it to an evil outsider, he gains a +4 bonus on all Charisma-based skill checks made in relation to the creature. If the item is a weapon, it counts as evil for the purposes of overcoming damage reduction and it deals an additional 1d6 points of damage to any good creature it strikes.
Any good creature possessing the item gains one negative level. This negative level remains as long as the item is in the creature’s possession and disappear when the item is put down or dropped. This negative level never results in actual level loss, but they cannot be overcome in anyway while the item is in the creature’s possession.
Character Sheet: Link
Equipment List: Link
Theme Song: Deb Talan - Rocks and Water