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About MystyMysty female halfling
Stats:
Mysty, female halfling Rogue4/ sorcerer (efreeti)2 Str 10 +0 Dex 21 +5 Con 10 +0 Int 13 +1 Wis 8 -1 Cha 16 +3 Offense:
BAB +4 CMB +4, +6 w trip Rapier+1 +12 1d4+6 18-20/*2 Dagger+2 +12 1d3+2 19-20/*2 Rapier/dagger +10/+10 1d4+6, 1d3+2 Lt crossbow +11 1d8 19-20/*2 fire ray +10 (ranged touch) 1d6+1 (sneak attack 2d6, expertise -2 attack/+2 AC) Defense:
Initiative +5 HP 31 AC 22 (armor +5, dex +5, +1 size, +1 dodge) touch 17 flat footed 22 CMD 20, 22 vs trip fort +3 ref +11 will +4 Move 20' feats:
Dodge Weapon finese (b) Weapon focus rapier two weapon fighting combat expertise two weapon feint eschew materials Improved trip traits:
Arson crime trait: +2 damage on critical with a fire attack volitile condiut: 1/day as a free action, boost damage on fire spell by +1d4 languages:
Common (taldane) Halfling ignan skills:
+2 know religion 1+1 +5 know planes 1+1+3 +17 acrobatics 7+5+3+2 +6 climb 1+3+2 +11 perception 7-1+3+2 (+1 vs traps) +15 disable device 7+5+3 (+1 vs traps) +11 bluff 5+3+3 +10 use magic device 4+3+3 +19 stealth 7+5+3+4 +10 sleight of hand 2+5+3 +8 diplomacy 2+3+3 +5 appraise 1+1+3 +3 sense motive 1-1+3 +5 know local 1+1+3 +5 know arcana 1+1+3 +8 spellcraft 4+1+3 +5 swim 1+1+3 +1 survival 2-1 +6 craft alchemy 2+1+3 +6 craft traps 2+1+3 +11 escape artist 3+5+3 +9 disguise 3+3+3 Special qualities:
Abilities fire resistance 10 Rogue talent: Weapon training Rogue talent: Combat Trick rapier finese: add dex to damage with rapier instead of str 2d6 sneak attack debilitating blow trap-finding evasion Danger sense +1 Uncanny dodge elemental ray (fire) 1d6+1 6 times per day Halfling fearlessness +2 vs fear Halfling luck +1 all saves Halfling sight +2 perception spells:
spells known Level 0 detect magic spark light read magic disrupt undead level 1 (6/day)
Equipment:
wand of fireballs 4 Mithril chain shirt + 1 MW thieves tools +1 rapier +2 dagger MW dagger, cold iron MW lt crossbow MW backpack water proof, hooded lantern 2*pints of lamp oil Belt pouch 1 Component pouch Hide from animals potion Protection from arrows potion 5 days rations 2.5 waterskin 1 whetstone 0.02 flint and steel 1 5 sun rod 10 bedroll 1sp blanket 5sp Dagger (3) 6 antitoxin x 4 travelers outfit*2 1(one free outfit) Violet Venom poison x 2 Wolfsbane poison x 2 Small centipede poison x 3 Blue Whinnis x 3 Belladonna x 2 explorers outfit Courtiers outfit Alchemist fire x 2 cure light wounds x 5 1758 gp 2sp 2cp Background:
Mysty had been on the streets her entire adult life.The lot of halflings was a lessor one in Talingarde. They were seen as a happy, child people, with no voice in the rule of the nation. Most halflings are happy with that. Sometimes though, a halfling will rebel. Case in point is Mysty Heartglow. Mysty ran away from her conformist family and took up the life of a criminal. During her life on the streets she had learned a thing or to, how to sneak. pick locks and steal.. One other thing she learnt was to listen to her instincts, but unfortunately sometimes the potential reward overrode that.. She was given a job to steal a golden cup from the cathedral, with an offer of good reward AND cash up front. Her instincts said be careful, but her heart said gimme. Especially if she could acquire other loot on the way. The plan was good, and a good fire would cause a distraction while she slipped in, swiped the cup and whatever else she could, and then spend, spend, spend. . But the plan didn't allow for another Thieves gang group to have the same idea. Disorganisation, she hated it. It still might have been salvaged if it wasn't for those meddling kids. Seeing the other group the kids screamed to high heaven, and then there were guards, priests, glowing light ball things, the other thieves and a friking PALADIN. Even then, she might have just walked out, after all she was an innocent bystander. Then the cathedral caught on fire! Oops the distraction, heh,heh well she had to have some fun. Racing through falling embers and smoke, Mysty decided to go for the cup, as the thieves gang fought priests and guards, with that Paladin chopping his way through them. Then as per the plan, she used the fire and conflict to cover her escape. Then a few stabbed guards, and a busy body priest sliced and she was off. But she was spotted, those idiot kids again, and suddenly she was being chased by what seemed like every guard and religious person in Talingarde. I mean really. She is just a thief. It's not like she did anything really wrong. Now she had knights and inquisitors and bounty hunters and probably flaming angels of Mitra chasing her. The only way to cover her retreat was to throw the damn cup as a distraction. Time to get out of here. She got back to her room in time to grab her gear, .She left through the hatch in the floor to the sewers just as the door was smashed in. She heard the WHOOMPH of the alchemist fire trap she had set. Try track her now, Mitran scum. But that damn Paladin was waiting for her in the sewer, with a group of priests and Inquisitors. One spell later and she was paralyzed.
Motivation:
Mysty wants wealth, and revenge against all her in her mind wronged her. And she wants to burn them as part of that revenge. She was accused of being a servant of Asmodeus in her heart, so she decided (on given the opportunity) to do so. He is not merciful, but he does seem fair. She loves planning and organization, and gets upset when chaotic elements wreak her plans. Oh, and fire. She likes fire. Call it her bloodline. |