Burnt offerings, being part 1 of Reptilian's RotRL campaign (IC thread)

Game Master Philippe Kavanagh


2,601 to 2,650 of 3,099 << first < prev | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | next > last >>

Unknown Reptilian

Like many before her, Ameiko stares at the goblin, a bit confused by what he told her. She's more reassured by what Izbahn tells her and she smiles in turn. "Thanks for the vote of confidence. The hardest part will be to find and hire some new skilled laborers. We didn't only lose Father." After a pause, she adds: "You speak of catacombs and altars? What did you find down there? I thought it was just a few smuggler tunnels. On second thought, perhaps it's better if I don't know, even with the curiosity I kept from my adventuring years. In any case, I'll make sealing up the basement my first priority."

Time for some more xp. You all get 300 xp for the defeated foes plus an extra 100 for exploring the complex under Sandpoint and another 100 for roleplaying with Jubrayl and others. So, with 500 more xp, you should all be at 3030, i.e. just 270 xp shy from 3rd level (yes I'm evil).


Female Human Cleric lv3

At least this character didn't get enough experiance to level while I waste away in the boredom that is "enjoying" my Spring Break. Why don't they tell you the break is only fun if you have something to do?!


Izbahn nods at Amekio, "Well, from what we can figure out, those catacombs predate the tunnels by quite a long time. We did clear it out, but there are still several areas I would stay away from, at least not without other adventurers backing you up!"

He turns to leave, "Well, we should check in with the Mayor, and let her know what we found. Plus I need to research further, we found some items down there which may hold further answers."


Male Human Shoanti Inquisitor 3

Sense motive: 1d20 + 6 ⇒ (18) + 6 = 24


Unknown Reptilian

The group leaves Ameiko and the Glassworks behind and once again head up on Main street to the town hall. Once inside, they brief Mayor Deverin with their latest findings in the underground complex. She seems pleased with their progress. "It's good that we won't be troubled by more strange visitors from down there, thanks to your search and efforts. Sandpoint should be harder to attack once we seal the beach cave and these smuggler tunnels. However, I fear another goblin raid is still a possibility. Without additional soldiers from Magnimar, we can't feel safe just yet. More information on their intentions would be useful but Shalelu still hasn't reported back. I hate to ask more of you but I think it might be time for you to investigate the goblins. Do you have any leads as to where they might be coming from?"


Izbahn thinks, Shalelu has not returned yet...this is not good news. Aloud, he replies "Mayor, all the signs point to these goblins based out of Thistletop. I believe that should be our next destination. I was hoping Shalelu would have returned by now, but her mission must be taking longer than she anticipated. I wanted to check with her before heading to Thistletop, but we may have to leave sooner now."


Male Goblin Rogue 3

Darst's eyes dart about as he fidgets with his bagpipes.
Knowledge (local): 1d20 + 3 ⇒ (1) + 3 = 4
"Hang on....who are you people?!"


Male Human Shoanti Inquisitor 3
Darst wrote:
"Hang on....who are you people?!"

Venmirl smiles at Darst as he approaches him. Although his demeanor is pleasant, he squeezes Darst's neck tightly and pulls him along as they walk out the door. "We'll be outside..."


Izbahn glances at Venmirl and Darst as they leave the offices. Was it something I said?

"So, Mayor, we can head out in the morning and investigate this Thistletop place if you'd like."


Unknown Reptilian

"Thistletop? Isn't this some rock in Nettlewood? Interesting, a pair of Galdurian merchants arrived in town two days ago saying they were jumped by a band of goblins just south of Nettlewood. Apparently, they were taking a prized horse to sell in Magnimar. They managed to escape with their life but had to leave their merchandise—horse included, behind. They might give some reward for the horse's safe return. You should find them at the White Deer."


Izbahn glances at Naomi, "Yeah we can certainly check this out. They should have additional information about the goblins, hopefully."

He rises and helps Naomi to her feet, "Shall we go, dear?"


Male Goblin Rogue 3
Venmirl of Skoan-Quah wrote:
Darst wrote:
"Hang on....who are you people?!"

Venmirl smiles at Darst as he approaches him. Although his demeanor is pleasant, he squeezes Darst's neck tightly and pulls him along as they walk out the door. "We'll be outside..."

"Ow!" Darst yelps as he's yanked outside. "What's I do?"


Male Human Shoanti Inquisitor 3
Darst wrote:
"Ow!" Darst yelps as he's yanked outside. "What's I do?"

"That's Mayor Deverin, shorty. And we are supposed to have you under control!"


Male Goblin Rogue 3
Venmirl of Skoan-Quah wrote:
Darst wrote:
"Ow!" Darst yelps as he's yanked outside. "What's I do?"
"That's Mayor Deverin, shorty. And we are supposed to have you under control!"

"I know's who she is..." the goblin grumbles.


Male Human Shoanti Inquisitor 3
Darst wrote:
"I know's who she is..." the goblin grumbles.

I took you OOC comment as something you said out loud...sorry!


Male Goblin Rogue 3
Venmirl of Skoan-Quah wrote:
Darst wrote:
"I know's who she is..." the goblin grumbles.
I took you OOC comment as something you said out loud...sorry!

It happens. I did wonder. However, IC this can be explained as a, "that's the mayor, can't have a goblin in front of her". Otherwise, just assume Darst started juggling or something. :P


Darst wrote:
Venmirl of Skoan-Quah wrote:
Darst wrote:
"I know's who she is..." the goblin grumbles.
I took you OOC comment as something you said out loud...sorry!
It happens. I did wonder. However, IC this can be explained as a, "that's the mayor, can't have a goblin in front of her". Otherwise, just assume Darst started juggling or something. :P

Izbahn puts on Father hat, says to wife Naomi, 'Jeez, I can't take these two anywhere! All right, no ice cream for either of you!' (he he)


Female Human Cleric lv3

"As long as we can still use the whip cream!'(tee hee)

"I don't see why not. Finally putting an end to these goblins will be a good thing."


Unknown Reptilian

What are you all doing/checking next?


I assume it is still late morning/early afternoon. If so, Izbahn would like to identify the magical items found, the wand and scroll I believe. That should take the rest of the afternoon. Then, we can track down those merchants at the White Deer, and see what they have to say.


Unknown Reptilian
Izbahn Douvurk wrote:
I assume it is still late morning/early afternoon. If so, Izbahn would like to identify the magical items found, the wand and scroll I believe. That should take the rest of the afternoon. Then, we can track down those merchants at the White Deer, and see what they have to say.

Izbahn looks over what they found under Sandpoint. A pair of magical scrolls, a magic iron wand and a non-magical black book.

The first scroll you found uses similar archaic runes and languages as the burning gaze scroll Venmirl IDed so you'll need read magic to decipher it. As for the iron wand, make a spellcraft check to identify it using detect magic.


Reptilian GM wrote:

Izbahn looks over what they found under Sandpoint. A pair of magical scrolls, a magic iron wand and a non-magical black book.

The first scroll you found uses similar archaic runes and languages as the burning gaze scroll Venmirl IDed so you'll need read magic to decipher it. As for the iron wand, make a spellcraft check to identify it using detect magic.

Izbahn does not have Read Magic memorized so he will show it to Venmirl. As for the wand here is his Spellcraft roll 1d20 + 11 ⇒ (9) + 11 = 20


Unknown Reptilian

Izbahn successfully identifies the iron wand as being a wand of shocking grasp (CL 1st and 28 charges left).


Unknown Reptilian

I'm going to assume Venmirl does cast the Read magic and it reveals that the scroll contains the Flare Burst spell (edit: CL 3rd).

At the White Deer, the adventurers make a few inquiries and are pointed toward a pair of portly but richly dressed merchants. Now in their presence, the 4 adventurers remember seeing them at the town hall two days ago. They look much less bedraggled now that they apparently had time to clean up and buy new clothes. One of them notices the approach of Izbahn, Venmirl and Naomi and asks, with a slightly haughty tone: "Yes? What is it you want?"


Female Human Cleric lv3

"It would seem with have interests that compliment each other nicely. You see, we know about your stolen horse. We know the goblins have it. Since we're going after the goblin anyway, we thought we could help you out by bringing it back with us."

"After all, we need all the friends we can get in town, since a bit of rat-catching went wrong."


Naomi Fairchild wrote:
"After all, we need all the friends we can get in town, since a bit of rat-catching went wrong."

Izbahn for once says nothing, although he flinches noticeably at the last part of Naomi's comment.


Female Human Cleric lv3

Oh come on! It was just a joke, I think it's funny how you can be fooled by a pair of pretty.. eyes. Yes, eyes. ;)


Unknown Reptilian

"Wonderful! So you've heard of our sad tale?" The merchant responds with a friendlier tone. "We paid good money for that stallion. Shadowmist, the rancher in Galduria called him. We were taking him to Magnimar to sell to Lord-Mayor Grobaras."
"A proud animal,..."
the other merchant interjects. "... he defended himself as fiercely as our two guards but I saw that him fall as we were fleeing. We carefully returned to the scene a few hours later to see if we could recover anything. We found little beside the remains of our guards and some broken merchandise. There wasn't any horse corpse around nor any signs of our cart."
"It's our best guess that the goblins used the latter to move the horse to their lair." The first merchant explains. "Don't ask me why they would do such a thing ... In any case, we've petitioned the mayor for reparation but we can pay you instead if you can find Shadowmist and bring him back to us. We know there's little chance he's still alive but since you seem to be hunting goblins anyway..."
Suddenly and perhaps ironically, the second merchant notices Darst who, as usual, was standing inconspicuously behind the rest of the party. He yells out, almost in panic. "Here?!? Who? Watch out! A go...go...goblin behind you!"


Male Goblin Rogue 3

Darst stands still, startled. Slowly, he edges away....


Izbahn glances at Darst, and waves him to stay put. ”Don’t worry about Darst here, he is under our protective custody. As for your situation…if you could either tell us, or better yet guide us to the place where the ambush took place?”


Unknown Reptilian

"Gods! No! I'm not going anywhere with a goblin. You go right ahead and go hunt goblins with your 'captive'. He'll turn on you for sure, but that's your problem. You should find the ambush site easily enough if you just follow the lost coast road east of town for about 4 miles. Now, if you would be so kind, remove that little filthy creature from my sight."


Reptilian, What time of day is it?

Izbahn says, "Ok thanks for your help, we will check it out."


Unknown Reptilian
Izbahn Douvurk wrote:
Reptilian, What time of day is it?

I'd say about 1 or 2 hours after midday. Assuming you mean in-game :P.


Izbahn walks outside with his companions, "Well, I think we should head down there now, the longer we wait, the colder the trail will get." He glances at Venmirl, "What is your advice here?"


Unknown Reptilian

Bump, all in agreement?


Male Goblin Rogue 3

Darst has nothing to say on the matter. How much he heard of it is uncertain, too.


Male Human Shoanti Inquisitor 3
Izbahn Douvurk wrote:
He glances at Venmirl, "What is your advice here?"

"You're correct Izbahn. We have a much better chance of tracking the beasts the fresher their tracks are. I suggest we leave as soon as we can. I need to grab a few things from my living quarters. Shall we meet at the town gate in half an hour?"


"Works for me, Venmirl."

Izbahn returns to the Inn and grabs his traveling gear, including a heavy cloak, and heads to the town gate.


Unknown Reptilian

Alright, so the plan is to go along the lost coast road, like the merchant said? Anyone else wants to gather/buy things before they leave town? Note that 4 miles is all that far from town ...


Male Human Shoanti Inquisitor 3

Venmirl goes to his rented room to fetch his bedroll, trail rations, and other items that may be useful for an extended stay outside of town. He stops by the front of the house on his way out and tells his landlords where he is going before walking to the meeting place at the gate.


Unknown Reptilian

Eager to get to Nettlewood and the ambush site before sundown, the group of adventurers soon gathers up at the eastern gate and set out. The sun shines in the sky and the Lost Coast road is in decent condition, with the exception of a few muddy potholes, so they are able to move at a decent pace. The road follows the coast for about half an hour before it turns inland and starts to weave between wooded hills. The group walks pass very few habitations for, this close to the coast, the land is hilly and rocky, ill-suited for agriculture. Better lands lies further inland, on the other side of Devil's Platter and most farming is done there. Thus, the adventurers don't meet anyone on their way. A bit less then one hour after leaving the coast, they arrive at what appears to be the south-western end of the wood. The Nettlewood is a dense forest, with lots of undergrowth. The wood does indeed get its name from this abundant undergrowth: it's full of nettle, thistle and other thorny plants. The main road continues eastward along the southern edge of the wood but there's also a small trail that goes north, toward some rocky summits. A wooden sign with fading paint is planted next to the trail. It reads: "Pauper's Graves, 1/2 mile" with an arrow pointing north. Below that, someone also carved "KEEP OUT", probably with a knife.

Knowledge(local) DC 15:
Pauper's Graves is a small but old cemetery, mostly abandoned these days.

Knowledge(local) DC 20:
It is said that those buried there were mostly criminals, heretics and outcasts.


Knowledge, Local 1d20 + 8 ⇒ (8) + 8 = 16

"Ok Venmirl, looks like this is it. Can you fins any signs of that horse?"


Male Human Shoanti Inquisitor 3

Without speaking, Venmirl starts to carefully examine the ground, moving in round circles venturing further and further out.

Survival (track): 1d20 + 7 ⇒ (17) + 7 = 24


Unknown Reptilian

Venmirl finds several horse tracks on the road both none of them deviate from it nor is there any signs of an ambush happening here. It doesn't look like this is the place the merchants were attacked.


Male Human Shoanti Inquisitor 3

After a few moments, Venmirl looks up at the rest of the group. "Other than a few horse tracks there are no signs of an ambush here. I suggest we move on."


Izbahn pauses and strokes his chin, ”Hmmm, why would those merchants lie to us? As long as we are here, it might be worth it to check out this Pauper’s Cemetery for any signs of the goblins.”


Male Human Shoanti Inquisitor 3

"Hmmm...it has been two days though. Finding tracks may be difficult. As long as we're here, we should check it out."


Unknown Reptilian
Izbahn Douvurk wrote:
Izbahn pauses and strokes his chin, ”Hmmm, why would those merchants lie to us? As long as we are here, it might be worth it to check out this Pauper’s Cemetery for any signs of the goblins.”

I'm not sure why you think they did but in any case, are you all going on the trail toward Pauper's or continuing along the Lost Coast road?


Just player paranoia, he he.

We will continue towards Pauper's.


Male Goblin Rogue 3

Darst frowns. "So...you not happy there no ambush?"

2,601 to 2,650 of 3,099 << first < prev | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Burnt offerings, being part 1 of Reptilian's RotRL campaign (IC thread) All Messageboards

Want to post a reply? Sign in.