
Seth86 |

This is Vex. No gear yet, since im not sure how much wealth i start with at lvl3 according to GM
Hope she looks okay. Despite the fact her Con is horribly low, this will change a lvl5... just need to survive till then ;)
Vex Silvertounge
Female changeling bard (lotus geisha) 3 (Pathfinder Player Companion: Dragon Empires Primer, Pathfinder RPG Advanced Race Guide 184)
N Medium humanoid (changeling)
Init +2; Senses darkvision 60 ft.; Perception +12
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Defense
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AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
hp 15 (3d8-3)
Fort -2, Ref +5, Will +7
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Offense
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Speed 30 ft.
Melee 2 claws +1 (1d4-1)
Special Attacks bardic performance 13 rounds/day (countersong, distraction, fascinate [DC 16], inspire competence +2, inspire courage +1)
Bard (Lotus Geisha) Spells Known (CL 3rd; concentration +8)
. . 1st (5/day)—charm person (DC 18), cure light wounds, feather fall, undetectable alignment (DC 16)
. . 0 (at will)—daze (DC 16), detect magic, lullaby (DC 16), message, read magic, unwitting ally[APG] (DC 16)
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Statistics
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Str 8, Dex 14, Con 5, Int 9, Wis 18, Cha 20
Base Atk +2; CMB +1; CMD 13
Feats Alertness, Spell Focus (enchantment), The Bitten, The Dying, Toughness
Traits domineering, let us perfect your favorite spell, sedition
Skills Bluff +10, Diplomacy +9, Escape Artist +6, Knowledge (arcana) +3, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +3, Knowledge (local) +3, Knowledge (nature) +3, Knowledge (nobility) +3, Knowledge (planes) +3, Knowledge (religion) +3, Linguistics +3, Perception +12, Perform (act) +10, Perform (dance) +9, Sense Motive +10, Spellcraft +3, Stealth +6, Use Magic Device +9; Racial Modifiers +2 Perception
Languages Aklo, Common, Infernal
SQ enrapturing performance, object of desire, versatile performance (act)
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Special Abilities
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Bardic Performance (standard action, 13 rounds/day) Your performances can create magical effects.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Domineering (Charm Person) DC of selected spell increases by 1.
Enrapturing Performance (standard action) (Su) Performance affects only 1 target, but +2 DC or +1 to morale bonus.
Let us perfect your favorite spell (Charm Monster) Choose one spell, increase it's caster level by +1
Object of Desire +1 Caster Level for Charm Person and Charm Monster.
Sedition +1 trait bonus to Bluff checks and Bluff is always a class skill for you and +1 trait bonus to Leadership score.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.
The Bitten You have been bitten by a vampire and infected with the curse of undeath.
The Dying You are dying. You can feel it in very core of your being.
Versatile Performance (Acting) +10 (Ex) You may substitute the final value of your Perform: Act skill for Bluff or Disguise checks
EDIT :
Here is the Human Version
Vex Silvertounge
Female human bard (lotus geisha) 3 (Pathfinder Player Companion: Dragon Empires Primer)
N Medium humanoid (human)
Init +2; Senses darkvision 60 ft.; Perception +12
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 18 (3d8)
Fort -1, Ref +5, Will +6
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Offense
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Speed 30 ft.
Special Attacks bardic performance 13 rounds/day (countersong, distraction, fascinate [DC 16], inspire competence +2, inspire courage +1)
Spell-Like Abilities (CL 3rd; concentration +8)
. . 3/day—daze (DC 16)
Bard (Lotus Geisha) Spells Known (CL 3rd; concentration +8)
. . 1st (5/day)—charm person (DC 18), cure light wounds, feather fall, undetectable alignment (DC 16)
. . 0 (at will)—daze (DC 16), detect magic, lullaby (DC 16), message, read magic, unwitting ally[APG] (DC 16)
--------------------
Statistics
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Str 8, Dex 14, Con 7, Int 9, Wis 16, Cha 20
Base Atk +2; CMB +1; CMD 13
Feats Alertness, Spell Focus (enchantment), The Bitten, The Dying, Toughness, Varisian Tattoo[ISWG]
Traits domineering, let us perfect your favorite spell, sedition
Skills Bluff +10, Diplomacy +10, Escape Artist +6, Knowledge (arcana) +3, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +3, Knowledge (local) +3, Knowledge (nature) +3, Knowledge (nobility) +3, Knowledge (planes) +3, Knowledge (religion) +3, Linguistics +3, Perception +12, Perform (act) +10, Perform (dance) +10, Sense Motive +9, Spellcraft +3, Stealth +6, Use Magic Device +9; Racial Modifiers +2 Perception
Languages Common, Infernal
SQ enrapturing performance, versatile performance (act)
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Special Abilities
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Bardic Performance (standard action, 13 rounds/day) Your performances can create magical effects.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Domineering (Charm Person) DC of selected spell increases by 1.
Enrapturing Performance (standard action) (Su) Performance affects only 1 target, but +2 DC or +1 to morale bonus.
Let us perfect your favorite spell (Charm Monster) Choose one spell, increase it's caster level by +1
Sedition +1 trait bonus to Bluff checks and Bluff is always a class skill for you and +1 trait bonus to Leadership score.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.
The Bitten You have been bitten by a vampire and infected with the curse of undeath.
The Dying You are dying. You can feel it in very core of your being.
Varisian Tattoo (Enchantment) Spells from chosen school gain +1 caster level.
Versatile Performance (Acting) +10 (Ex) You may substitute the final value of your Perform: Act skill for Bluff or Disguise checks

Big OM |

I believe that you found some gold on the Frosthammer to raises your item level. 6000 in total, divided by 3 that is 2000. You will have the option of buying a few magic items, Aldencross has 3d4 minor and 1d6 medium items to offer.
Seth you can by equipment worth 2200gp and you will in addition receive a circlet.
Aura faint illusion; CL 1st
Slot head; Price 1,800 gp; Weight –
DESCRIPTION
This circlet of wrought iron alters itself to comfortably fit any
wearer. It allows the wearer to alter their appearance as with
a disguise self spell. As part of the disguise, the circlet can be
changed to appear as any sort of hat, headgear, or hairstyle the
wearer desires.
CONSTRUCTION
Requirements Craft Wondrous Item, disguise self; Cost 900 gp

Vex Silvertongue |

helloooo!

Vex Silvertongue |

Just curious. How is Drogan's HP 24?
4Con = -3
Sorry if i over step. Im just curious. Since my HP is 15 and i have same modifier on con

Drogan, Dark Prince Incarnate |

FCB +1, Finding a friend(Finding your Kin} Trait is +1hp and +1sp a level and toughness so not modifier, and we rolled for HP and I got lucky, we roll HP and its half you hit die + the other half so for d8 you roll 1d4+4 so minimum is half +1 and I rolled a 4 twice so max HP so far. BIG OM ok'd the finding a friend as it is a campaign trait from I think legacy of fire or something. There you go :)

Vex Silvertongue |

Oki. Thanks :)
HP: 1d4 + 4 ⇒ (3) + 4 = 7
HP: 1d4 + 4 ⇒ (3) + 4 = 7

Vex Silvertongue |

All good for now :)
-Posted with Wayfinder

Vex Silvertongue |

2 weeks... and now 4pm... but i have internet back... just in time for the long weekend to try and catch up to everything i missed.
Thanks for not leaving me in the dust :P

Vex Silvertongue |

She is an entertainer. Maybe look for someone or something i can apply my skills to
-Posted with Wayfinder

Drogan, Dark Prince Incarnate |

The plan is to find those that work at the keep that live along or a wife and husband couple that both work there. People we could assume the identity of that no one would miss right away. Then yep walk right through the gate and see what we can find inside. Where men patrol. How many patrol at a time. Find the forge so we know which tower has the tunnel. This will give us the information needed to strike out from the tunnel and and a place to hide bodies.

Vex Silvertongue |

just want to make sure, we are level 3 yes?

Vex Silvertongue |

No problem, just had to make sure. lvl3 seems very squishy :P

Drogan, Dark Prince Incarnate |

I have put fourth a bunch of options and the GM seems to be road blocking us and not moving the game forward. This part has Victory Point conditions and alot of different things we can try to do, but we have got none of this info from the GM and lead to think the only thing we can do is sneak in and start killing people wich is an option but a pretty poor one. I'm trying not to use meta knowledge in my suggestions, but I'm at a loss based on what infomation we have got in game.

Vex Silvertongue |

The road im planning to use i have not seen used... ever. So hopefully that goes well... as for the other options, maybe go after the ones on patrol or maybe the young girl who is wed to one of the captains?
-Posted with Wayfinder

Big OM |

Drogan I am sorry you feel that way. I read the adventure as the players were not supposed to know about the victory point conditions.
As for the options to advance this I have not elaborated on all yet. You are on your second day in the town and have done some research but not enough in my opinion to merit having all of the options presented yet. Day 1 was the tunnel, on your second day you heard about the theatre troupe. There are a few more some of which require a little more research to have them revealed. Of course some of the rumours could have been given on the first night in the inn, but I felt the story would be better served by not giving you everything at once.
In regards to your last project, you simply had some bad rolls. And those does manifest in you finding plenty people working in the watch tower just not someone matching your search criteria.
The hint about the rangers on patrol could have been clearer I will give you that.
What would you like to have changed?

Drogan, Dark Prince Incarnate |

Nothing, sorry rereading it does seem harsher then I intended. I'm just trying to ballacne what I know from playing before and what Drogan knows and not meta game. It is just this game is already really slow and trying to hold off development is fine for a table top where you have that option. Doing it here just makes the game craw. We have been playing over 2 years now and we are on act 3 of book 1. It's not your issue it's mine with the pace. I will wait and let things unfold I was just trying to press the pase. Sorry :)

Big OM |

Actually Vex pointed out that we are a little behind in another important area. You should be level 4 not 3, so lets start by correcting that now.
Please level up to level 4, do you have anything you need help with in regards to attaining this level?
Also Erodin recovered the map from the dwarves.
You are right in regards to the pace, it has been rather slow, I think mostly to the periods of absence I have had.

Vex Silvertongue |

I have hero lab. Will just use that =^^=
Btw, if u know Wheel of Time... this character plans to have a few thralls that she will get eventually
-Posted with Wayfinder

Drogan, Dark Prince Incarnate |

Yeah I play from work so as long as I stay in IT I will always check daily and post. I am in 9 games on here and this one is the oldest but also the slowest. I don't mind as it seems the others don't post as much. We will trudge forward :). Thanks for staying commited to running for two years. I will level up soon. So should we just stop tracking xp and you just have us level when the story has us. I know it lays out in AP's the level and what not. I think it's much easier that way and you don't have to worry about us trying to kill everything for xp if we just level when its time. :)