Urizen wrote:
Crawk!
Treppa wrote: I'm finding as a GM that mixed groups of monsters are the way to go so the average groupie has a chance to hit the 'minions' while the big hitters take on the 'bosses.' It also gives the casters a nice chance to do some area damage and take out or seriously weaken a lot of baddies. I need to revamp some of Paizo's stuff because they tend to have one Big Bad that's uber-tough but has limited actions per round. A party of six takes 'em out like a flock of piranhas. Flawk? |