DM Rah's "The Confirmation" - Ollysta's Six
(Inactive)
Game Master
Kobash
==COMBAT MAP==
Aasimars, amass!
Hey everyone, here is the discussion thread for the all-aasimar Confirmation group. You don't necessarily need to be a part of the Silver Crusade faction, though I think it would be fun if you were. Also, because there are two groups going through the Confirmation, I would like to see two very different approaches to this scenario, so I thought it might be interesting for this group to be classic goody-two-shoes hero types, while the tieflings would be roguish anti-heroes.
Keep in mind that whatever concept you come up with for this game, you can always rebuild before 2nd level, so I encourage everyone to experiment.
Check in and discuss away.
Checking in. We had a family emergency come up and I won't be home until Mon. eve. I'll try to finish up my character while we're gone, but I may not have it complete until Mon.
Don't worry Tektite, the intro for this will take a couple days. I don't expect we'll really get going until Tuesday.
Brewing up a post, stay tuned.
Garry Bibb wrote: Whie waiting Gary sings everyone a song Hahahaa! That icon does look like him.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
A head's up for everyone:
We need to complete this by August 14th, so I plan to set a pretty good pace for posting. If you are going to be out of communication for a day, leave instructions for actions.
Tektite's going to join up, but probably won't be able to post until tomorrow. I'm pretty sure he has run and played this before, so he can catch up while we're getting through the introduction to the scenario.
I will be actively posting in both Confirmation groups for 2-3 hours starting about 8 hours from now. Since most of you have already played this, I think we can get through them both in about 10-12 days with active posting and a little contingency planning.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Evangelist 1
We're gonna die.
Evil will always triumph because Good is dumb. - Darth Helmet
-Posted with Wayfinder
Question: who has not played this before? I think Pathmaker might be the only one, and I plan to move things along on his schedule rather then waiting around, but I don't want to rush too much.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Ive played in it a couple times before now, DM.
AC11/T11/F10/CMD15|HP30[30]F:+5 R:+2 W:+6(+2 vs neg, energy, necro, death )|Init.+1|Percept.+3 (Resist Neg Energy 5) Aasimar Wizard/Cleric 4
Reesa wrote: Wow! Nice, Phyton! During his three years of study, a young Phyton used to watch the more senior Pathfinders on the sparring grounds....including one named Savage....
PFS# and Day Jobs please!
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
12445-8
As pretty as Reesa is, she's never acquired a trade.
Evangelist 1
AC11/T11/F10/CMD15|HP30[30]F:+5 R:+2 W:+6(+2 vs neg, energy, necro, death )|Init.+1|Percept.+3 (Resist Neg Energy 5) Aasimar Wizard/Cleric 4
65114-18
No Day Job
Thanks Rah!
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Thanks for running, Rah! As always, you're the man...
Session reported and Chronicles sent. Let me know if there are any issues.
I will shut down this thread once everyone has confirmed.
Thanks everyone!
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
AC11/T11/F10/CMD15|HP30[30]F:+5 R:+2 W:+6(+2 vs neg, energy, necro, death )|Init.+1|Percept.+3 (Resist Neg Energy 5) Aasimar Wizard/Cleric 4
m assimar Bard/1 AC 14, touch 12, flat-footed 12, hp 9 Fort +1, Ref +4, Will +3; +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol, Perception +7, Sense Motive +4, Stealth +3
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