Ilarris Zeleshi

Lorÿndahl's page

69 posts. Organized Play character for Valjoen_KC.


Race

Warpriest/2 | Init +3 | Per +4 | HP 17/17| AC 17, 14flat, 13touch | Fort +4 | Reflex +3 | Will +5 | Reach 5' | Move 30'

Classes/Levels

Status:

About Lorÿndahl

Lorÿndahl
Female Varisian
Warpriest of Calistria 2
CN Medium humanoid (human)
Init: +3; Senses Perception: +4

Crunch:
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Defense
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AC: 17, touch 13, flat-footed 14 (+3 armor, +3 Dex, +1 shield)
HP: 17 (2d8+4)
Fort: +4, Ref: +3, Will: +5

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Offense
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Speed: 30 ft.
Melee:
..Masterwork Scorpion whip (aa) +6 (1d6+4)
..Short sword +4 (1d6+1/19-20)
Space: 5 ft.; Reach: 5 ft. (15 ft. with scorpion whip (aa))
Special Attacks:
..Blessings 3/day
....Luck: Lucky presence
....Trickery: double
..Sacred weapon (1d6, +0, 0)
Warpriest: Spells Prepared (CL 1st; concentration +3)
..1st—divine favor (2)
..(at will)—create water, detect magic, guidance

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Statistics
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Str: 11, Dex: 17, Con: 12, Int: 13, Wis: 14, Cha: 12
Base Atk: +1; CMB: +2; CMD: 14
Feats:
..Slashing Grace (Human Bonus)
..Weapon Finesse (1st)
..Weapon Focus:Scorpion whip (aa) (Warpriest Bonus)
Traits:
..Dominator (Reflavored as Dominatrix)
..Fate's Favored
Languages:
..Celestial
..Common
..Kelish

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Special Abilities
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Blessings: (3/day) (Su) Pool of power used to activate Blessing abilities.
Dominator: +2 to demoralize using intimidate.
Double: As a move action, you can create an illusory double of yourself. Functions as Mirror Image; 1d4 images.
Fervor 1d6 healing or cast other spell on self as swift action; 3/day
Lucky Presence Touch an ally and get 2nd roll for ability check, attack, saving throw or skill check.
Sacred Weapon: (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Slashing Grace: (Scorpion whip [AA]) Treat chosen weapon as 1-handed piercing weapon and can had Dex instead of Str to dmg.

Skills:
Acrobatics: +1
Appraisal: +1
Bluff: +1
Climb: -2
Diplomacy: +6
Disguise: +1
Escape Artist: +1
Fly: +1
Heal: +2
Intimidate: +5 (+7 to demoralize foes)
Knowledge (Religion): +5
Perception: +4
Ride: +1
Sense Motive Stealth: +6
Stealth: +1
Survival: +2
Swim: -2

Gear:
Armor
Studded leather
Buckler

Weapons
Masterwork Scorpion whip (aa)
Short sword
Sling w/ Sling Bullets (10/10)

Magic Items
Wand of Cure Light Wounds 50/50
Wayfinder

Backpack
Bedroll
Flint and steel
Ink, black x2
Inkpen x2
Journal x2
Measuring Cord x2
Mess kit
Paper X10
Pot
Powder x2
Silk Rope, 50'
Soap
Trail rations (5)
Waterskin

Bandolier
Acid x2

Belt Pouch
Money: 1,052 gp, 5 sp

Boons:

Explore, Report, Cooperate: You have an excellent sense of what makes an exemplary Pathfinder. As a free or immediate action, you may consider whether a particular action you name—such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize the goals of the Pathfinder Society. The GM then informs you whether the action’s impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action’s impact on the PC’s fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet.

Friend of Janira Gavix: The field agent who oversaw your Confirmation is appreciative of your bravery and camaraderie in the face of danger. She helps you perform research, granting you a +1 bonus on Knowledge checks attempted while you are in the Grand Lodge.

PFS Info:

PFS# 58734-19

Scenarios
The Confirmation
In Service to Lore (GM Credit)
Master of the Fallen Fortress
Wounded Wisp (Lv2) - Current