
Arloric Dziergas-Highbough |

No, no, no multi class at all. I am looking for the flavor as well as some of the mechanics without being a cleric.
Oh. Well, there IS a way to get some divine spells as a wizard, with the Divine Knowledge mythic ability for Archmages...and since YOU'RE going for Archmage with the Riftwarden Orphan trait, you can nab it once you hit 6th tier!

Aberus Ocellio |

No, no, no multi class at all. I am looking for the flavor as well as some of the mechanics without being a cleric.
Honestly, a great way to do this is through the Evangelist prestige class, which is in Inner Sea Gods. You would need to ask Asmodina if she'd allow the supplement. It would really fit in well with this campaign.
I think it's a beautiful prestige class. It is more for people who want the RP options than extra game crunch. The divine boons are typically small bonuses, and you get some minor abilities at the higher levels. For a wizard, the big effect is the added skill points (6+Int mod instead of 2+Int mod). Nothing game-unbalancing. And it only costs you 1 feat (Deific Obedience) and a progression delay of 1 caster level. Nowhere near as crippling as something like Mystic Theurge. Oh, you get better melee combat, too...but no wizard in their right mind should ever be anywhere near melee unless they are specifically aiming to be a gish.
I am playing almost exactly the sort of character you describe in my tabletop group: a wizard that just happens to be very religious (Shelyn). I have just made the formal request for including the prestige class to our GM. He already approved Deific Obedience as a one-off (Which is great fun, btw...her craft skill is in origami, which means I can actually do the obedience action for Shelyn at the game table. I fold little animals and flowers during the game and hand them to the GM in the "morning" as part of her obedience action).
For those who are curious, my wizard's journals and background stories from that campaign are online. Just a shameless plug there. ;)

Telerin Quenya |

She is chaotic good but I am thinking of going into the Riftwarden PRC since it gives me stuff with dispelling and evil outsiders. If I were to go Evagelist the closest goddess that she would like would be either Sheyln or Sarenrae.

Telerin Quenya |

FYI I will be teaching two summer school sessions starting tomorrow and for the next 3 weeks. I will try to keep up as much as possible but wont have much time to post during the day.

Asmodina |

No, no, no multi class at all. I am looking for the flavor as well as some of the mechanics without being a cleric.
Aren't there faux clerics that are really arcane magic posing as clerics?

Asmodina |

FYI I will be teaching two summer school sessions starting tomorrow and for the next 3 weeks. I will try to keep up as much as possible but wont have much time to post during the day.
I post during the night, so it's alright with me. What classes are you teaching?

Asmodina |

Ithilwen
"This whip has a series of razor-sharp blades and fangs inset along its tip. It deals lethal damage, even to creatures with armor bonuses. If you are proficient with whips, you can use a scorpion whip as a whip."
I guess so. Reading this has me confused because I have no idea what else a whip is good for other than being a whip.

Aberus Ocellio |

She is chaotic good but I am thinking of going into the Riftwarden PRC since it gives me stuff with dispelling and evil outsiders. If I were to go Evagelist the closest goddess that she would like would be either Sheyln or Sarenrae.
I hear you. Evangelist is more of a generalist class (which is why it appealed to me) and even using Inner Sea Faiths to expand the playing field, there's not something that meets your specific need. I am not familiar with Riftwarden, and don't know enough of the other source material to offer suggestions.

Aberus Ocellio |

World History in the morning and NM History in the afternoons
I assume this is high school?
My wife teaches 7th grade humanities, which in Oregon means language arts and social studies put together. Then last year they added writing because I guess she didn't have enough to do. :P
The archives of neythys are a great source of info.
I will check it out. Thank you!

Ithilwen of the Myriad Stars |

Telerin Quenya wrote:No, no, no multi class at all. I am looking for the flavor as well as some of the mechanics without being a cleric.Aren't there faux clerics that are really arcane magic posing as clerics?
Yes, the Razmirian priests... Though it's a sorceror archetype, and I don't know how much it would fit thematically (why pretending to be a cleric of a false god when you're playing in a campaign where you can actually become a true one?).
If you were a sorceror the Celestial Bloodline would be very fitting; there are also a couple of Aasimar Feats which actually can give you a progressively more Celestial-like appearance. Unfortunately, in Golarion elves were conceived more as "pulp" Venusians than LotR High Elves :(
Ithilwen
"This whip has a series of razor-sharp blades and fangs inset along its tip. It deals lethal damage, even to creatures with armor bonuses. If you are proficient with whips, you can use a scorpion whip as a whip."I guess so. Reading this has me confused because I have no idea what else a whip is good for other than being a whip.
I'm basically treating it as a whip that deals 1d4 damage and works against armoured foes (unlike the original whip). Found an erratum which seems to shed some light on the matter
Change the last sentence in the Ultimate Combat scorpion whip's description to say "If you are proficient with both scorpion whips and whips, you can use a scorpion whip in either the normal way, as a typical light performance weapon, or as a whip. When you use a scorpion whip as a whip, it is otherwise equivalent to a whip, but it deals lethal damage and can harm creatures regardless of their armor bonus." This change will be reflected in future errata.
What this means is that the scorpion whip is normally a light performance weapon with no other special weapon features, but that someone with both proficiencies can also use it as a whip, in which case it acts precisely like a whip in all ways (one-handed weapon, attack out to 15 feet, provoke an attack of opportunity, can use the Whip Mastery feats, etc) except that it deals lethal damage and can harm creatures regardless of their armor bonus.
As for your plan, Aberus would absolutely do this. He didn't really come to Kenabres to take a direct role in the fight, he came to support those who did. That's perfectly in line with what Ithilwen would be asking.
On the subject of Ithilwen's redemption sponsors, Alexa would be more than happy to be one. :)
Neat! I was thinking about her coming clean about her past sooner or later (sooner rather than later). Though still very committed to the idea of redemption, she would find some of her drow tendencies difficult to repress, especially when lost in the heat of battle or when it comes to dealing with people she perceives as weak or incompetent (this Horgus guy seems to be an excellent example). So she would need someone to steer her in the right direction from time to time (if Uriel doesn't smite her first :) ).

Arloric Dziergas-Highbough |

She is chaotic good but I am thinking of going into the Riftwarden PRC since it gives me stuff with dispelling and evil outsiders. If I were to go Evagelist the closest goddess that she would like would be either Sheyln or Sarenrae.
Riftwarden IS one of the best prestige classes for this AP, given how that's the main link wizards have to the campaign's story. Being a massive story-buff that I am I'm obligated to cheerlead for this idea. GO FOR IT!!! XD

Uriel Aurelius |

I'd been thinking about the Holy Vindicator prestige class, but I forgot that it requires Channel Energy, which Oath of Vengeance trades away. Thinking maybe dip into Cleric (probably Crusader archetype) to get Channel back.

Aberus Ocellio |

Riftwarden IS one of the best prestige classes for this AP, given how that's the main link wizards have to the campaign's story. Being a massive story-buff that I am I'm obligated to cheerlead for this idea. GO FOR IT!!! XD
I just checked this out over at the Archives of Nethys (nice site, but white on black text...ah! my eyes!) and have to concur. It is like it was made for this AP.
I've never been a fan of counterspelling because of the action mechanics and the highly circumstantial nature of it, but I like how this one addresses those issues for summoning and teleportation spells.

Arloric Dziergas-Highbough |

I'd been thinking about the Holy Vindicator prestige class, but I forgot that it requires Channel Energy, which Oath of Vengeance trades away. Thinking maybe dip into Cleric (probably Crusader archetype) to get Channel back.
OR you could do Life Oracle and be an Oradin! They're always cool! :)

Uriel Aurelius |

Uriel Aurelius wrote:I'd been thinking about the Holy Vindicator prestige class, but I forgot that it requires Channel Energy, which Oath of Vengeance trades away. Thinking maybe dip into Cleric (probably Crusader archetype) to get Channel back.OR you could do Life Oracle and be an Oradin! They're always cool! :)
Charisma synergy and spells/day is nice there, but I really don't need a high casting stat if I'm just dipping, my 12 WIS is plenty, and Clerics don't have to have a curse. Also I get proficiency with my bastard sword (right now I can use it two-handed as a martial, but cleric will grant the EWP without having to burn a feat, since it's Ragathiel's favored weapon).

Aberus Ocellio |

You can switch it to black text on white with that little slider button in the upper right hand corner that says "Toggle Theme." :)
MUCH BETTER.

Arloric Dziergas-Highbough |

Arloric Dziergas-Highbough wrote:Charisma synergy and spells/day is nice there, but I really don't need a high casting stat if I'm just dipping, my 12 WIS is plenty, and Clerics don't have to have a curse. Also I get proficiency with my bastard sword (right now I can use it two-handed as a martial, but cleric will grant the EWP without having to burn a feat, since it's Ragathiel's favored weapon).Uriel Aurelius wrote:I'd been thinking about the Holy Vindicator prestige class, but I forgot that it requires Channel Energy, which Oath of Vengeance trades away. Thinking maybe dip into Cleric (probably Crusader archetype) to get Channel back.OR you could do Life Oracle and be an Oradin! They're always cool! :)
Good point...
Also, just to those out there, I changed Arloric's "picture" to fit his actual brownish-red hair color a bit more.

Telerin Quenya |

Ragatheil is one of my favorite beings here. I am wondering if she could take the mythic trait that makes you divine, that might be it. Because I dont really see Galadriel as worshipping a god.

Telerin Quenya |

I do want to work on my arcane bond with my ring, Maybe a ring of elemental command [water] or even shooting stars would be appropriate?

Telerin Quenya |

The R iftwarden kinda does what Galadriel does as does the Banihsing abjuration specialist, especially getting rid of Sauron,

Aberus Ocellio |

Aberus Ocellio wrote:As for your plan, Aberus would absolutely do this. He didn't really come to Kenabres to take a direct role in the fight, he came to support those who did. That's perfectly in line with what Ithilwen would be asking.Alexa Dorne wrote:On the subject of Ithilwen's redemption sponsors, Alexa would be more than happy to be one. :)Neat! I was thinking about her coming clean about her past sooner or later (sooner rather than later). Though still very committed to the idea of redemption, she would find some of her drow tendencies difficult to repress, especially when lost in the heat of battle or when it comes to dealing with people she perceives as weak or incompetent (this Horgus guy seems to be an excellent example). So she would need someone to steer her in the right direction from time to time (if Uriel doesn't smite her first :) ).
This would absolutely be in line with her past, so I look forward to seeing it play out. It would be weird if she didn't have an outburst of some sort every now and then.
And, yes, all three of these NPCs are here to serve as pressure points. We have someone who is overbearing and/or rude, someone who can't walk, and someone who can't see. The latter two are going to be slowing us down, significantly, in a setting where time may not be on our side and Horgus is here to try our patience. Severely. How we deal with them as a party, and any inter-NPC conflict that may arise, seems to be the whole point of this story arc.

Ithilwen of the Myriad Stars |

Maybe she could be the goddess that takes the fight to Treerazer and saves the elves?
Treerazer is quotes as being CR25 I think. At the end of the AP, Telerin could very well be able to face him on her own and bring him down single-handedly – though probably after an epic fight!
This would absolutely be in line with her past, so I look forward to seeing it play out. It would be weird if she didn't have an outburst of some sort every now and then.
I'll try not to disappoint. And more importantly, keep myself well within the thin boundary separating role-playing from disruptiveness (wouldn't want to alienate an NPC, for instance).
@Asmodina: probably going for the pinkish one (i.e., the lowest on the map, which should be just within her whip's 15 ft. reach).

Asmodina |

The R iftwarden kinda does what Galadriel does as does the Banihsing abjuration specialist, especially getting rid of Sauron,
I think when Telerin gets her mythic powers she's going to be plenty like Galadriel.

Arloric Dziergas-Highbough |

In the interest of full disclosure, I reverted Arloric's MWP feat to Longsword and adjusted his equipment to better reflect his inspiration (the ancient Britons and later Picts), as seen in the image here. I figure it's early enough in the game that it makes little difference, and it reverts an impulsive decision to make him more like a Gallowglass, which he isn't.

Asmodina |

Maggot 1 Init: 1d20 - 1 ⇒ (20) - 1 = 19
Maggot 2 Init: 1d20 - 1 ⇒ (19) - 1 = 18
Maggot 3 Init: 1d20 - 1 ⇒ (17) - 1 = 16
Maggot 4 Init: 1d20 - 1 ⇒ (20) - 1 = 19
Maggot 5 Init: 1d20 - 1 ⇒ (3) - 1 = 2
Now, I have a question for you. If this were table-top, I would save time by having enemies share initiatives by their type. Since this is PBP time is not too much of a concern, so I can give each maggot their own initiative rolls. Do you have a preference?

Aberus Ocellio |

I've not done PBP before so I don't know what tends to work best. So, no preferences here. We can always change it, too, if the method we choose ends up being clunky for some reason.
I'd even be up for trying a couple of different methods in these early encounters, just to see what we like the best.

Aberus Ocellio |

Oh...almost forgot. I haven't heard back from the artist yet, so I am fine with using this image on the maps for now.

Uriel Aurelius |

For some reason it isn't letting me post in the gameplay thread. Every time I hit submit it just takes me to a preview page.
Initiative: 1d20 ⇒ 5

Asmodina |

For some reason it isn't letting me post in the gameplay thread. Every time I hit submit it just takes me to a preview page.
[dice=Initiative]1d20
I got you added on the ticker on roll20.

Ithilwen of the Myriad Stars |

Sorry I haven't posted initiative, I thought it wasn't necessary due to
Initiative Consequences of Readying: Your initiative result becomes the count on which you took the readied action. If you come to your next action and have not yet performed your readied action, you don't get to take the readied action (though you can ready the same action again). If you take your readied action in the next round, before your regular turn comes up, your initiative count rises to that new point in the order of battle, and you do not get your regular action that round.
so Ithilwen's initiative should be the same as Pink Maggot's ;)
As I said, I prefer block initiative (i.e. everyone with a higher initiative counter than a particular group of baddies, in no particular order depending on when they're able to post > baddies > everybody else – different creatures use their own count), and I understand it's pretty standard on there forums. I've also tried using the regular initiative rules (everyone post on their count), and while it worked very well, that was a pretty fast-paced game. The downside is that if for instance I happen to act immediately before someone living in the US, chances are he (and by extension, everybody else) will have to wait till the day after before posting.
Which in turn can quickly lead to a single combat lasting a whole week or more. (Another thing I've found to be pretty widespread is the GM rolling initiative for everyone – though it can be argued it takes agency away from the PCs, it's a small price to pay if it prevents a single roll taking a whole day. I can't stress enough how important pacing is in PbPs.)
EDIT: well, it can't hurt to drop a roll in case you decide it's needed nonetheless :)
Initiative: 1d20 + 3 ⇒ (11) + 3 = 14

Asmodina |

@Ithilwen I couldn't decide how I wanted to treat this, but you're right. Originally, I wanted to use your wording against you in some way, and decided it would be against the spirit of the game. Now we can begin!
And, could everyone change their names on roll20 so I can assign your tokens in order to let you move them?

Alexa Dorne |

Will do.
Also, GM, could you perhaps put a link to the Roll20 maps in the campaign description? It'll be more convenient for the other players to find instead of needing to dig through the posts to find the link.

Ithilwen of the Myriad Stars |

You can have the spider twitch vehemently, Ithilwen react to it and the maggots emerge from the cut she whipped into its abdomen if you wish :)
I mean, it's not like 3 points of damage are going to steer the combat either way.

Asmodina |

You can have the spider twitch vehemently, Ithilwen react to it and the maggots emerge from the cut she whipped into its abdomen if you wish :)
I mean, it's not like 3 points of damage are going to steer the combat either way.
It's almost half the maggots, HP, so it's nothing to sneeze at.

Asmodina |

Can you see the initiative list on roll20.net? If you can hover over your name and your icon will highlight with a yellow border around it. You can find your icon that way.
Baleon, your icon is yours to control now.

Aberus Ocellio |

Anybody mind giving the big guy some space? Please? :P
Moving down one square would let you engage pink maggot on the diagonal.
Edited to add: Also, you have a 10' reach right now. You should be able to hit purple, pink, or green from where you stand. Then only one you can't engage are white (the pure diagonal counts as 15') and yellow.