Balodek's Ironfang Invasion

Game Master Balodek

Ironfang Invasion GM'd by Balodek

Treasure Sheet

Refugee Camp Spreadsheet

Nesmian Plains

Chernasardo

Caves

Ruins

Current Battle


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Shadow Lodge

I've put a travel post in but feel free to retro your shopping & crafting. You're gearing up for books 5 and 6, we can't do a proper Now It's Serious montage unless you have the gear for it.


Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

Updating Krowe now. I’m buying a couple scrolls and a few very expensive diamonds.

Shadow Lodge

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Welcome to Level 15 folks!


AC 36 Flat 20 Touch 20 | CMD 43 | HP 183/183 | F+18 R +18 W +17 | Init +3 | Perc +29 | Sense Motive +24

NEXT LEVEL: 15:
Brawler (Shield Champion) (15)
+ HP (1d6 + 4 ⇒ (4) + 4 = 8 class +3 con +1 favored class) (total 159+12=171)
+1 BAB (CMB/CMD) (15/10/5)
+1 Will save (5)
+5 skills (4 class +1 human) (Perception, Fly, Sense Motive, Survival x2)
+1 feat Greater Trip
+1 class feat Greater Two-Weapon Fighting with flurry only
Champion Defense (Ex): At 15th level, once per day when she would be reduced to 0 or fewer hit points by damage in combat from a weapon, unarmed, or natural attack, the shield champion can attempt to absorb all the damage with her shield. To use this ability, the shield champion must attempt a Fortitude saving throw, with the DC equal to the damage dealt. If it succeeds, she takes only half damage from the blow; otherwise, she takes full damage. She must be aware of the attack and able to react to it in order to use this ability - if she is denied her Dexterity bonus to AC, she can’t use this ability.
- - -

Dark Archive

Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

Will get a post up tomorrow as well as leveled. On the road at the moment.


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

I should be up tomorrow as well.

Dark Archive

Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

Level 15:

HP: 1d5 + 3 ⇒ (2) + 3 = 5
Spells: (5th) Breath of Life; (8th) Frightful Aspect; Domain; Mass Invisibility
Skills: Spellcraft; Heal (2)
Feat: Spell Perfection (Bestow Curse)


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Last Level: Feb 26, 2022

Ace of Bazsil 15:

1d5 + 3 ⇒ (1) + 3 = 4 + 3 con + 1 FC = +8 hp

Rage power: Auspicious Mark "The skald has been marked by the spirits, as indicated by an impressive tattoo, scar, or birthmark she possesses. Once per rage, as a swift action that costs 2 rounds of rage, the barbarian can call upon the spirits’ favor. Using auspicious mark grants her a +1d6 bonus on one d20 roll she has just made. She can call on the auspicious mark after seeing the result of the d20 roll."

+moar spells
+feat Inexplicable Luck

Skills (+5 for level)
--------------
+1 Perform Oratory
+1 Perception
+1 Intimidate
+1 Know (Planes)
+1 Know (Religion)


Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

Partially updated. Having a very busy week, but will try to post soon.


Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

Level 15:

Big jump in hp from belt of perfection
Feat - extra arcane exploit (quicken metamagic)
Greater arcane exploit - greater metamagic
New spellz plus learned a couple from the scrolls too.

Dark Archive

Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

Looking for some suggestions. I have a scroll of Air Bubble and a potion of Touch of the Sea, neither which I believe I can use underwater. Would a scroll be destroyed if pulled out underwater, I want to say it would but want to make sure first.

Shadow Lodge

Pathfinder doesn't specify what scrolls are written on, only that they are crafted from expensive components. It's tough to rule that a potion would work underwater but it seems perfectly reasonable to me that someone scribing a scroll of Air Bubble would make it waterproof by using leather and the appropriate seal on their magic ink. I'll rule that the potion would have to be in a special flask to work underwater but the scroll is usable.

Dark Archive

Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

I am headed out on vacation for the weekend and will return Tuesday. I should have WI-FI in the cabin but will be pretty sparse. I should still be able to post each day but if need to speed up then by all means BOT me.


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Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

Great posts from everyone lately, especially the last couple from Bor and Balodek.

Shadow Lodge

1 person marked this as a favorite.

Thank you and I agree, tough to keep the energy up during PbP and we're doing it. Really looking forward to kicking this into Book 6 and hopefully we've accomplished our initial goal of making you feel like underdogs fighting back against an unstoppable army.


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

I’ll get a post up tonight. End of year is busy time for fundraisers and now I have to do high level maths.

Apologies for the delay.

Dark Archive

Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7
Balodek wrote:
Bor Olrum wrote:
With dazed looks like Bor's actions do not change.
Yeah but one round of Daze and my poor hobgoblin is still -7 vs. 90 rounds of paralyze means y'all are still in this :D.

100%, I just meant for the actions I just posted. Didn't want me holding anyone up. :P

Shadow Lodge

Oh yeah I got ya, but I was pretty excited to think I had a fighting chance ngl.


Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

Hey, Krowe was running for cover. Just dumb luck he made that crazy reflex save vs the acid.


Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

You weren’t kidding about this fight!

Shadow Lodge

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Two tough enemies plus that poor dumb hobgoblin makes for one hell of a climactic battle. Could still swing either way but Faolan is a beast, this hasted monk flurry with a shield business really puts in work.


AC 36 Flat 20 Touch 20 | CMD 43 | HP 183/183 | F+18 R +18 W +17 | Init +3 | Perc +29 | Sense Motive +24

Yes, Faolan is brutal. He's at his peak at the moment, but he'll fade, slightly, as we go up in levels. Or at least not advance as quickly as he has the last few levels. Also, a lot of his success comes from all the buffs he gets. As always thanks for that - it makes a huge difference to his six attacks when there's a +4 or even more rolling on each attack.

And Faolan's a bit of a punching bag, so the frequent stoneskins, healings, and all the rest are huge!

NEXT LEVEL: 16:
Brawler (Shield Champion) (16)
+12 HP (1d6 + 4 ⇒ (4) + 4 = 8 class +3 con +1 favored class) (total 12+171=183)
+1 Strength (bump!)
+1 BAB (CMB/CMD) (16/11/6/1)
+1 Fort and Reflex saves (10/10)
‘Unarmed’ damage boost to 2d8 from 2d6 (includes shield)
+5 skills (4 class +1 human) (Perception, Fly, Sense Motive, Survival x2)
+1 Martial Flexibility per day (11)
+1 Knockout Punch DC (23)
+1 Knockout Punch per day (3)

Awesome Blow (Ex): At 16th level, the brawler can as a standard action perform an awesome blow combat maneuver against a corporeal creature of her size or smaller. If the combat maneuver check succeeds, the opponent takes damage as if the brawler hit it with the close weapon she is wielding or an unarmed strike, it is knocked flying 10 feet in a direction of the brawler’s choice, and it falls prone. The brawler can only push the opponent in a straight line, and the opponent can’t move closer to the brawler than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent is knocked prone in the space adjacent to the obstacle. (Unlike the Awesome Blow monster feat, the brawler can be of any size to use this ability.)
- - -

Dark Archive

Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

Level 16:

HP: 1d5 + 3 ⇒ (5) + 3 = 8
Spells: (7) Greater Bestow Curse, (8) Stormbolts
Skills: Intimidation (3)


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

Last Level: June 22, 2022

Bazsilment Dweller 16:

1d5 + 3 ⇒ (2) + 3 = 5 + 3 con + 1 FC = 9 hp
+1 dexterity

+moar spells

Skills (+5 for level)
--------------
+1 Perform Oratory
+1 Perception
+1 Intimidate
+1 Know (Planes)
+1 Know (Religion)


Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15
Bazsil Grimalkin wrote:

.16258.0 gp to spend

-.8000.0 gp holy bow
-.3000.0 gp lesser extend rod
-....5.0 gp cold iron arrows
----------
..5253.0 gp to spend

..5253.0 gp to spend

.80671.0 latest disbursement
----------
.85924.0 to spend

List to come.

Dark Archive

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Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

Purchases:

  • Add Goblin-Bane to +1 Returning Shortspear (10,000)
  • Make +1 Goblin-Bane Returning Shortspear to +3 (32,000)
  • Add Holy to +3 Goblin-Bane Returning Shortspear (48,000)
  • Make +1 Goblin-Bane Vicious Cestus to +3 (32,000)
  • +1 Creeping Shadow Full-Plate to +4 Creeping Shadow Full-Plate (15,000)
  • +1 Hobgoblin-Defiant Heavy Steel Shield to +3 Hobgoblin Defiant Heavy Steel Shield (15,000)

    That will leave 6000 for any wands / scrolls folks will think are useful.

  • Shadow Lodge

    That is a very targeted list of upgrades lol.

    Dark Archive

    Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

    Hehe we have been fighting a lot of hobgoblins and surrounded by them. I hope it only makes sense. If too much let me know.

    Shadow Lodge

    You're fighting an army led by hobgoblins, it's perfectly logical.


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    Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15
    Bazsil Grimalkin wrote:
    .85924.0 to spend

    .85924.0 to spend

    +.2500.0 sell lesser archery bracers
    -25000.0 buy bracers of archer greater
    -...20.0 more cold iron arrows
    -.6000.0 headband to +4
    -10000.0 Glove of Storing (his long sword)
    -27500.0 Manual of Quickness and Action (dex +1)
    -.3000.0 into pool for healing/scrolls
    ------------
    .16904.0 leftover

    I almost bought an Apparatus of the Crab. Just couldn't really justify it. Would love to roll out in that against a hobgob army.

    We have Bazsil's 3k and Bors 6k for a total of 9000gp to buy healing/emergency supplies. I'll try to get to that tomorrow if no one else gets to it first.

    Dark Archive

    Male Human 15 | HP 158/158 | AC 26;TCH 11; FF 25 | F +12; R +6; W+16 | CMB +13; CMD 24 | Init +1; Perc +21; SM +7

    Haha! That would have been great.


    AC 36 Flat 20 Touch 20 | CMD 43 | HP 183/183 | F+18 R +18 W +17 | Init +3 | Perc +29 | Sense Motive +24

    Faolan is happy to throw 3kgp at that too Bazsil. All I can think of are raise dead/restoration scrolls just in case we need a quick pick-me-up.

    But whatever you want to spend the cash on is fine with him. He trusts the smart folk!


    Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

    Purchases

    Lesser metamagic rod of quicken 35,000
    Deep red ioun stone (+2 dex) 8000
    30 +1 seeking thundering shocking burst arrows 15,000 (crafted)

    Scrolls
    Overland flight 1,125 *adding to spellbook
    Freedom of movement x3 2100 *adding to spellbook
    Greater dispel magic 1,650 *adding to spellbook
    Magnificent mansion 2,275 *adding to spellbook

    Potions
    Cure serious wounds x4 3000
    Delay poison x3 900

    Total: 69,050

    Feel free to use my leftover gold!


    Human | AC 17(22) FF 14(18) T 17(21)| HP 169/169 | F +11 R +11 W +14 | Initiative +7 | Perc. +22 | Sense Motive +1

    Leveled up to 16!

    More HP (boosted by new constitution belt!)
    More Skills
    8th level spells!


    Half Elf Horn Dude 15 AC 25/23/17 / HP150 / F +14 R +10 W +11 / Init. +10/ Perc. +20 Sense Motive +27/Diplo +27 Nature+17 Local+14 Arcana13/Geog12/Dung+12/Planes15/Religion15

    Just a heads up that I'll be traveling to Argentina/Patagonia from 2/24 to 3/8 or so and my access/time on the internet may be restricted. Feel free to GMPC me or PlayerPC me as needed.

    Any PlayerPC posts should mention a) Bazsil's deep rumbling voice, b) generous applications of his +28 + 2(heroism) rolls for Diplomacy/Sense Motive, or c) working on the damn epic Edda that he has yet to put to paper.

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