
Gerard Nisroc |

The grease or the voice? Didn't you hear him? It's not my fight, best if I just left... We'll rule the Council together. Seems reasonable enough.
Pardon me, Daniel... . Gerard turns to shoulder his way past the Paladin.

Euphemia di Nereis |

Euphemia narrows her eyes into irate slits. For what was hopefully the last time today, she animated her hair completely and bit into her finger to draw blood.
"We have already bled for this, Gerard."
Casting False life. 1d10 + 10 ⇒ (8) + 10 = 18

Orsino 'Orsin' Bessatte |

Finding Gerard's behavior suspicious, Orsin scrutinizes the rogue to discover if he conceals any ulterior motives.
Sense Motive: 1d20 + 19 + 2 ⇒ (13) + 19 + 2 = 34
If that uses his standard action, he then uses his move action to inspire courage.

baldwin the merciful |

baldwin the merciful |

Daniel Arrisen |

RD 1: Shadows
The shadows move forward, two attack Daniel.
[dice=incorporeal TA]1d20+4;[dice=str dam]1d6
[dice=incorporeal TA]1d20+4;[dice=str dam]1d6
I believe Andrea has buffed you but the shadows don't know that
Ha! Typical. I get a sweet buff to negate their attacks and they roll 1's anyway. Ha!

Daniel Arrisen |

Slow Will saves:
[dice=ilnerik]1d20+7
negates his haste[dice=shadow 3]1d20+4
slowed
[dice=shadow 2]1d20+4
slowed[dice=shadow rats 1]1d20+6
slowed
[dice=shadow rats 2]1d20+6
slowed
Wohoo! Daniel is a full bab char and is pwn'ing with his mighty casting (char level-3) abilities!....Will wait my turn before full attacking the sh!+ out of somebody!!

Daniel Arrisen |

BRING IT!
Fort Save: 1d20 + 15 ⇒ (13) + 15 = 28
Yay! Divine Grace FTW!
Daniel feels a rush of evil as his vision blackens for just an instant before being washed aside by the power of the inheritor, he could feel her presence more strongly than ever. A warmth in his heart, she would NEVER abandon him.
Come, Illnerik. You face a goddesses wrath this day. You will defy your end no longer!

baldwin the merciful |

I forgot to add Jarvis into the mix.
When Gerard moves back into the treasure chamber Jarvis grabs at him to prevent him form doing anything foolish.
'Andrea can y'dispel him...he's under that Thing's influence...I've seen it before when I was captured.
CMB to hold Gerard: 1d20 + 8 ⇒ (7) + 8 = 15
He doesn't get a hold on Gerard but he is able to get stand between the rope and rogue.
RD 2: update
Initiative Order:
Ilnerik - cst blindness at Daniel but it failed
Andrea -
Shadow Rat swarm -
Gerard -
Euphemia -
Shadows
Orsin
Daniel
Jarvis

Daniel Arrisen |

Did anybody pick up on my shout about the woman drowning. Daniel has everything SLOWED (except Illnerik) and could try to save the woman, but that means no attacking and slashy slash is what he does best.

Andrea1 |

HP 81/81
Current Saves: F12R5W115
AC: 24/T12/FF24
In hands: Wooden shield+2,Long sword +2
Current BaB: +10/+5
Spells in Effect: Protection from Evil 10' on Orsin(+2 AC/Saves vs. Evil,Protects against mental effects 40 minutes),
Resist Energy-Lightning on Euphemia/Frank(30 points 40 minutes)
Bless on everyone (+1 Hit/Saves vs. Fear) 11 Minutes
Aid on Orsin Bonus 13 Bonus HP for 11 minutes
Remove Fear on Gerard,Orsin and Jarvis (+4 saves vs fear) 10 minutes
Invisibility Purge 55' Radius sphere 11 Minutes(Negates Invisibility)
Deathward 11 Minutes on Daniel(Negates energy drain, etc)
Protection from Energy-Fire on herself (120 protection for 110 minutes)
Keen Edge on Orsin/Daniel (Increase crit range 1 step) 30 minutes
Channels 1/6
Bit of Luck 5/8
Andrea finishes summoning and her summons appears.
Listening to Jarvis, Andrea considers. If he is being controlled, keep him near Orsin, I cast a magical spell on him that protects against against evil control.
Magic Circle Against Evil provides another chance at +2 to suppress magical compulsions
Link to description
Andrea casts Dispel Magic at Gerard to free him from the effects of the magic.
Caster check: 1d20 + 11 ⇒ (7) + 11 = 18

baldwin the merciful |

Euphemia di Nereis |

"Whoever ensorcelled my man needs a firm talking to."
Assuming I am not prevented... Oh, and Andrea, Gerard is Deathwarded, too. :)
Euphemia moves directly behind Daniel as Frank leaps off her back and moves closer to Andrea.
She takes out the Morrowfall.
Casting Searing Light past him at the closest shadow: 1d20 + 7 + 1 + 2 - 2 ⇒ (8) + 7 + 1 + 2 - 2 = 16 10d6 ⇒ (1, 3, 5, 5, 4, 6, 1, 6, 3, 3) = 37

Gerard Nisroc |

Gerard thinks he can thread the needle... In his periphery, Daniel sees gleaming metal flash by either side of his head, plunge into the shadowy form before him and tearing wisps of shadow-stuff away.
Behind the Paladin, the rogue steps between Jarvis and Andrea.
atk1, mith dagger +1, wf, aff, range, cover: 1d20 + 14 + 1 + 1 + 1 + 3 - 2 - 8 ⇒ (13) + 14 + 1 + 1 + 1 + 3 - 2 - 8 = 23
dmg1, mith dagger +1, aff: 1d4 + 1 + 1 + 3 ⇒ (4) + 1 + 1 + 3 = 9 .
atk2, dist dagger +2, wf, aff,, cover: 1d20 + 9 + 2 + 1 + 1 + 3 - 8 ⇒ (17) + 9 + 2 + 1 + 1 + 3 - 8 = 25
dmg2, dist dagger +2, aff: 1d4 + 2 + 1 + 3 ⇒ (4) + 2 + 1 + 3 = 10 .

baldwin the merciful |

baldwin the merciful |

RD 2: update
Initiative Order:
Ilnerik - cst blindness at Daniel but it failed
Andrea - cast dispel magic, Latern Archon appears (Players haven't had access to 3P material)
Shadow Rat swarm - holding
Gerard - stepped to T,16 then tossed two dangers 4 and 5 HP of dam
Euphemia - stepped up to U,17 and blasted a shadow with searing light.
Shadows
Orsin
Daniel
Jarvis

baldwin the merciful |

Daniel Arrisen |

I dont know if this is RAW but it makes sense. Buffed with AID and Inspire Courage
With the realisation that the shadows could not hard him Daniel needed to get to Illerik AND closer to saving the woman.
Remaining where he was he was in no danger.
The smart thing would be to kill the shadows and NOT surround himself. The SMART thing would be to deal with the threats surrounding his allies and pick their foes apart one by one.
Never leave an enemy at your back...
Then he heard the woman scream again!
Andrea! We need you to channel against the undead.
With that he has no time to form more words... so he pictures his goddess in his mind. She was beautiful, powerful and she would NEVER leave him.
He steps THROUGH the incorporal shadow before him moving to X18 clearing a line for Em to use the morrowfall. Using his WEAPON MASTER domain power he CLEAVES both the shadows in W17, 18.
W17:
Inspired, Aid, Power Attack Cleave: 1d20 + 17 + 2 + 1 - 3 ⇒ (1) + 17 + 2 + 1 - 3 = 18
2 hand power attack: 1d8 + 6 + 1 + 2 + 9 ⇒ (6) + 6 + 1 + 2 + 9 = 24
W18:
Inspired, Aid, Power Attack Cleave: 1d20 + 17 + 2 + 1 - 3 ⇒ (8) + 17 + 2 + 1 - 3 = 25
2 hand power attack: 1d8 + 6 + 1 + 2 + 9 ⇒ (6) + 6 + 1 + 2 + 9 = 24
Well, if these are nromal shadows he would have killed both, but a 1 is an auto miss, but one survived a 37hp searing light so must be advanced.

baldwin the merciful |

Daniel - Aid is morale bonus and inspire courage is a morale bonus for saves and a competence bonus for Att/Dam.
Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).
Inspire Courage (Su): A 1st level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard’s performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.
Inspire Courage: You will get the +3 inspire competency bonus for att/dam. +3 morale bonus on saves for charm/fear.
Aid: You will get the +1 morale bonus on Att/Dam and temp HP.

Daniel Arrisen |

Dex: 1d20 + 1 ⇒ (20) + 1 = 21
Acro: 1d20 + 2 ⇒ (8) + 2 = 10
Dex: 1d20 + 1 ⇒ (12) + 1 = 13

baldwin the merciful |

Your sword did not fly out of your hand. You hit the shadow the second time for 12 HP of damage with your corporeal weapon. You did not slip and fall but you are standing in grease. Make an acro DC 10 check when you move next round (you can move 1/2 your speed).The grease covers a 15 by 10 area.

baldwin the merciful |

RD 2: update
Initiative Order:
Ilnerik - cst blindness at Daniel but it failed
Andrea - cast dispel magic, Latern Archon appears (Players haven't had access to 3P material)
Shadow Rat swarm - holding
Gerard - stepped to T,16 then tossed two dangers 4 and 5 HP of dam
Euphemia - stepped up to U,17 and blasted a shadow with searing light.
Shadows - one is destroyed the other two missed Daniel
Orsin
Daniel - moved to X,17 hit one shadow
Jarvis

baldwin the merciful |

baldwin the merciful |

RD 2: DMPC Orsin
Orsin continues his battle hymn, likewise Daniel and Jarvis can hear a strange evil melody echoing within the chamber.
Orsin sees the new threat behind him and goes into his PA,
longsword using Power Attack: 1d20 + 12 ⇒ (14) + 12 = 26;dam: 1d8 + 18 ⇒ (3) + 18 = 21
longsword using Power Attack: 1d20 + 7 ⇒ (8) + 7 = 15;dam: 1d8 + 18 ⇒ (6) + 18 = 24
Both attacks hit for 10 Hp, 12 Hp respectively but the swarm is still up.