
baldwin the merciful |

Daniel Arrisen |

Daniel was so intent on finding the girls, but Illnerik would kill him while he searched.
He feels the blow barely as the extra vitality from his AID spell is consumed in the attack.
He activates SMITE EVIL and retaliates with fury trying to end it quickly.
I have him. SAVE THE GIRLS!
Aid, Inspire, Smite Full Attack, Power Attack: 1d20 + 17 + 1 + 3 + 4 - 3 ⇒ (8) + 17 + 1 + 3 + 4 - 3 = 30
2 hand PA, Inspired: 1d8 + 1 + 6 + 9 + 3 + 22 ⇒ (3) + 1 + 6 + 9 + 3 + 22 = 44
Aid, Inspire, Smite Full Attack, Power Attack: 1d20 + 12 + 1 + 3 + 4 - 3 ⇒ (14) + 12 + 1 + 3 + 4 - 3 = 31
2 hand PA, Inspired: 1d8 + 1 + 6 + 9 + 3 + 11 ⇒ (5) + 1 + 6 + 9 + 3 + 11 = 35
Smite is Active so AC vs Illnerik is 30

Daniel Arrisen |

** spoiler omitted **

Andrea1 |

HP 81/81
Current Saves: F12R5W115
AC: 24/T12/FF24
In hands: Wooden shield+2,Long sword +2
Current BaB: +13/+8
Spells in Effect: Protection from Evil 10' on Orsin(+2 AC/Saves vs. Evil,Protects against mental effects 40 minutes),
Resist Energy-Lightning on Euphemia/Frank(30 points 40 minutes)
Bless on everyone (+1 Hit/Saves vs. Fear) 11 Minutes
Aid on Orsin Bonus 13 Bonus HP for 11 minutes
Remove Fear on Gerard,Orsin and Jarvis (+4 saves vs fear) 10 minutes
Invisibility Purge 55' Radius sphere 11 Minutes(Negates Invisibility)
Deathward 11 Minutes on Daniel(Negates energy drain, etc)
Protection from Energy-Fire on herself (120 protection for 110 minutes)
Keen Edge on Orsin/Daniel (Increase crit range 1 step) 30 minutes
Summon Monster 5 2/11
Bard Song +3/+3
Channels 1/6
Bit of Luck 6/8
Gerard, get in there and help Daniel.
Both Archons will fire on the Shadow Rat Swarm at S-18
Archon#1 Light Beam,Inspired,Touch #1: 1d20 + 6 ⇒ (11) + 6 = 171d6 + 3 ⇒ (2) + 3 = 5
Light Beam, Inspired,Touch #2: 1d20 + 6 ⇒ (3) + 6 = 91d6 + 3 ⇒ (1) + 3 = 4
Archon #2 Light Beam,Inspired, Touch #1: 1d20 + 6 ⇒ (6) + 6 = 121d6 + 3 ⇒ (6) + 3 = 9
Light Beam,Inspired,Touch #2: 1d20 + 6 ⇒ (11) + 6 = 171d6 + 3 ⇒ (3) + 3 = 6
Andrea slashes at the rat swarm as well
Longsword+2,Inspired,Bless, #1: 1d20 + 15 ⇒ (3) + 15 = 181d8 + 5 ⇒ (3) + 5 = 8
Longsword+2,Inspired,Bless #2: 1d20 + 10 ⇒ (19) + 10 = 291d8 + 5 ⇒ (5) + 5 = 10

baldwin the merciful |

RD: 3 Rat Swarm
The remaining swarm in treasure room moves over Andrea, Gerard and Euphemia and Frank. (YOu each get an AOO)
The swarm does the following damage to Andrea, Gerard, Euphemia and Frank:
bite: 2d6 ⇒ (4, 1) = 5
str: 1d4 ⇒ 1
plus disease each make a Fort DC 14 save to negate filth fever.
make a second fort save DC 15 or your nauseated for 1 RD
I'm not sure if anyone has ability damage resistance or immunity from the nausea.
------
In the chamber with Daniel one swarm covers you;
The swarm does the following damage to:
bite: 2d6 ⇒ (1, 2) = 3
str: 1d4 ⇒ 1
You immune to the disease, and I think you have protection forpm the str damage, if I recall.

Gerard Nisroc |

Gerard attempts to run the obstacle course before him...
Acrobatics, tumble, runner shirt, daredevil boots: 1d20 + 25 + 5 ⇒ (19) + 25 + 5 = 49
Let me know how far he can get... Even if all three actions (1 extra from shirt) are move actions. Wants to be adjacent if not flanking the vamp.

Euphemia di Nereis |

SAVES:1d20 + 6 ⇒ (14) + 6 = 20 1d20 + 6 ⇒ (6) + 6 = 12NAUSEATED.
Frank: 1d20 + 5 ⇒ (18) + 5 = 23 1d20 + 5 ⇒ (3) + 5 = 8 Nauseated. Euphemia and Frank are forced to move away from the swarm for now, with the former retching out an apology.
Move to R-17

baldwin the merciful |

I think Andrea has Frank.
Gerard I'm still working on how far you can get.
Edit: Gerard I believe you you need to roll more dice since you are moving through two separate enemy hexes (shadow and vampire) and through one threatened area (shadow). Neither swarm gets an AOO since they are swarms.

baldwin the merciful |

[Dice=Fortitude 1]1d20+7
[Dice=Fortitude 2]1d20+7
[Dice=AoO, +2 dagger, inspired]1d20+13+2+3
[Dice=AoO, +2 dagger, inspired]1d4+2+3
Gerard hits for 3 HP of damage before he takes off running, stumbling, and tumbling, he hits the grease (I won't have you make another acro check but it does slow you to half movement), but even being slowed the rogue manages to get to the other side of the Ilnerik.

Daniel Arrisen |

This is the issue with posting out of turn. Daniel would then have done 79 damage and Gerard gets a SA AOO.

baldwin the merciful |

This is the issue with posting out of turn. Daniel would then have done 79 damage and Gerard gets a SA AOO.
How I've usually handled it is I slide the person's post in when it occurs, or else I have to back track and it slows the game down. Especially when we were posting more frequently. This situation is actually slightly different in that Daniel your action hasn't quite occurred yet since your at the end of the round.

Gerard Nisroc |

AoO, dist dagger +2, wf, aff, flank, boots, courage: 1d20 + 14 + 2 + 1 + 1 + 2 + 2 + 3 ⇒ (14) + 14 + 2 + 1 + 1 + 2 + 2 + 3 = 39
dmg, dist dagger +2, aff, sneak, courage: 1d4 + 2 + 1 + 6d8 + 3 ⇒ (2) + 2 + 1 + (4, 2, 5, 2, 7, 4) + 3 = 32

baldwin the merciful |

Andrea1 |

HP 76/81
Current Saves: F12R5W115
AC: 24/T12/FF24
In hands: Wooden shield+2,Long sword +2
Current BaB: +13/+8
Spells in Effect: Protection from Evil 10' on Orsin(+2 AC/Saves vs. Evil,Protects against mental effects 40 minutes),
Resist Energy-Lightning on Euphemia/Frank(30 points 40 minutes)
Bless on everyone (+1 Hit/Saves vs. Fear) 11 Minutes
Aid on Orsin Bonus 13 Bonus HP for 11 minutes
Remove Fear on Gerard,Orsin and Jarvis (+4 saves vs fear) 10 minutes
Invisibility Purge 55' Radius sphere 11 Minutes(Negates Invisibility)
Deathward 11 Minutes on Daniel(Negates energy drain, etc)
Protection from Energy-Fire on herself (120 protection for 110 minutes)
Keen Edge on Orsin/Daniel (Increase crit range 1 step) 30 minutes
Summon Monster 5 3/11
Bard Song +3/+3
Channels 1/6
Bit of Luck 6/8
Andrea spends her last Channel to damage the Shadow to the south at W-17
Channel DC 21: 7d6 ⇒ (1, 3, 1, 5, 3, 2, 2) = 17
Both Archons keep going Pew-Pew Pew on the rat swarm
Archon #1Inspired,Touch,#1: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 3 ⇒ (5) + 3 = 8
Light Beam #2,Inspired, Touch: 1d20 + 6 ⇒ (11) + 6 = 171d6 + 3 ⇒ (4) + 3 = 7
Archon #2Inspired,Touch #1: 1d20 + 6 ⇒ (2) + 6 = 81d6 + 3 ⇒ (5) + 3 = 8
Light Beam #2,Inspired,Touch: 1d20 + 6 ⇒ (19) + 6 = 251d6 + 3 ⇒ (3) + 3 = 6
Frank engages a rat in mortal combat on Andrea's head.
Crit check, Archon #1's first light beam: 1d20 + 6 ⇒ (4) + 6 = 101d6 + 3 ⇒ (1) + 3 = 4

Gerard Nisroc |

Perception: 1d20 + 15 ⇒ (20) + 15 = 35
AoO, dist dagger +2, wf, aff, flank, boots, courage: 1d20 + 14 + 2 + 1 + 1 + 2 + 2 + 3 ⇒ (11) + 14 + 2 + 1 + 1 + 2 + 2 + 3 = 36
dmg, dist dagger +2, aff, courage: 1d4 + 2 + 1 + 3 ⇒ (1) + 2 + 1 + 3 = 7

baldwin the merciful |

RD 4: Rat Swarms in the Chamber
One moves 5 ft on Gerard:
damage from bites: 2d6 ⇒ (4, 3) = 7;plus, str damage: 1d4 ⇒ 1
plus disease filth fever, DC 15 fort negates
Plus make a second fort save DC 15 or your nauseous for a round.
The other one remains on Daniel
You take:
damage from bites: 2d6 ⇒ (1, 4) = 5
You have ability protection and immunity to disease

baldwin the merciful |