Aubrey's Wrath of the Righteous (Inactive)

Game Master Aubrey the Malformed


3,151 to 3,200 of 4,288 << first < prev | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | next > last >>

Try some Perception checks.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Perception: 1d20 + 9 ⇒ (16) + 9 = 25
Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Perception: 1d20 + 9 ⇒ (1) + 9 = 10


Er, I kind of meant one each, but whatever...

The demons have been fairly thorough in their destruction, but Kira finds a spell scrawled on a scrap of parchment and a potion vial which rolled into a corner.

There, some treasure. Spellcraft checks, please.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

There were a few rooms, I figured you'd use as many as you needed ;)

Spellcraft Scroll: 1d20 + 7 ⇒ (6) + 7 = 13
Spellcraft Potion: 1d20 + 7 ⇒ (10) + 7 = 17


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Jod keeps watch while searching ensues.


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

After a quick pass Hannik calls out, "Okay, everyone ready?"

What about provisions for Defender's Heart like food specifically? Only if the demons hadn't got around to the cellar or store room I guess.
Back up Spellcraft for the Scroll: 1d20 + 7 ⇒ (11) + 7 = 18
Perception for food stuff: 1d20 + 1 ⇒ (20) + 1 = 21


Kira recognises a potion of protection (Shield of Faith, CL1) but it takes Hannik to identify the scroll of healing (Cure Medium Wounds, CL 3). However, any provisions they find have been spoilt by the demons' depredations.

With their new charge in tow, they start to head back to Defender's Heart. The wind is biting and carrying flecks of snow as they weave through the ruined streets.

Perception check, DC 10:

Spoiler:
You hear a woman's scream carried on the wind.


100xp each for effecting the rescue.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

perception: 1d20 + 9 ⇒ (16) + 9 = 25

"Did you hear that scream? Where did it come from?"

Can I tell where it came from?


With that check result, you can tell it came from a nearby alley.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

"That way! Keep the child safe."

Kira will move towards the alley, loading her crossbow, and leaving room for the big hitters to run past her and get there first.


Hp: 21 of 21; Effects active:

"Stay back here young one," says Kaygan, not intending to go running down dark alleys himself with no spells left before he knows the situation.


Male Human (Kellid) Oracle of the Apocalypse 3

"Jod and I will take a look. Mulluq, back us up." Rhok walks determinedly towards the alley twirling his spear.

Sorry about Rhok's silence - I've been swamped. Did anyone need healing before we exited the temple?

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

A quiet Sol stays close by Hannik and Ansell on the journey. At Kira's word he fits an arrow to his bowstring.

"I will stay with Hannik and Ansell."

Or even just Ansell.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Jod fits an arrow to his bow and strides toward the alley alongside his cousin.


Jod, Rhok and Mulluq move up to the alley. About halfway down they can see a young woman surrounded by three knights. The warriors' armour is blood-spattered and they seem exhausted, but one of them still wears a shredded tabard with a symbol of an orange sun.

Knowledge (Local) or Knowledge (Nobility & Royalty), DC 12, +5 if you are a Kenabres local:

Spoiler:
That is the insignia of the Flaming Lance, one of the crusader orders in Kenabres.

One of the knights has removed his helmet. His is unshaven and his hair is matted and dirty. His eyes are red-rimmed and haunted. He holds the girl by her hair with one hand, and holds a sword with the other ready to run her through. "Your sacrifice aids the cause of good," he rasps in a tired voice as he prepares to thrust the sword into her body.

Knowledge (Local) or Knowledge (Religion) or Knowledge (Arcana), DC 15, +5 if you are a Kenabres local:

Spoiler:
There is a legend that sheathing a blade in the body of a virgin can give it demon-slaying powers.


Male Human (Kellid) Oracle of the Apocalypse 3

Know (religion): 1d20 + 7 ⇒ (13) + 7 = 20


Male Human (Kellid) Oracle of the Apocalypse 3

"Put the sword down, knight. Your ritual will fail anyway, as she's no virgin - I f!~!ed her in the alley behind the temple of Shelyn two weeks ago."

I just had to try this. Bluff: 1d20 + 9 ⇒ (20) + 9 = 29


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

Knowledge Religion 1d20 + 4 ⇒ (7) + 4 = 11

Mulluq scowls, his prodigious fangs bared with his anger, before turning suddenly to gape-mouthed shock at Rhok. "Rhok! What call is there for such lewd language about this poor woman's encounters?" He turns to the men, "Stay your blade. There is never good to come from taking the life of another in sacrifice!"


Rhok Redmoon wrote:

"Put the sword down, knight. Your ritual will fail anyway, as she's no virgin - I f*!~ed her in the alley behind the temple of Shelyn two weeks ago."

I just had to try this. [dice=Bluff]1d20+9

Ever the gentleman...


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Know Local: 1d20 + 4 + 5 ⇒ (4) + 4 + 5 = 13
Know Relig: 1d20 + 6 + 5 ⇒ (9) + 6 + 5 = 20

Watching from the end of the alley, Kira too shouts. "Hold, there has been enough bloodshed. Killing innocents will never bring strength to your blade. Give up on your old wive's tale."


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

Hannik motions for Ghroth to stay with her. With one arm around Ansell holding him close she huddles with Kaygan and Sol and Kira. From what she can overhear she shakes her head and mutters to Kaygan, "What in the hells? If this is how we are fighting demons now, what is the point?"


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Jod draws back on his bow, ready to loose the arrow if the knight does not comply.

"Are you so sure that you would die for it? And you two. If you would stand aside and watch this, she's worth more than the lot of you together. Let. Her. Go."


The knight stares at the group with eyes devoid of reason. Then, when Mulluq speaks, he snarls and pushes the girl away. "You defile the symbol of the Inheritor by wearing it, demonspawn!" As the girl cowers against the alley wall the knights move to attack.

Map incoming. Please roll initiative.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Init: 1d20 + 5 ⇒ (1) + 5 = 6


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Initiative: 1d20 + 2 ⇒ (19) + 2 = 21

In a low voice to his cousin beside him, Jod says, "Well, they've let her go. Do we really want to fight them?"

Louder, he says, "A lot you know. He's done more good in her name in the last hour than most have done in a year. If you doubt me, return with us to the paladins and let them tell you. You know they won't lie."


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

Unsurprisingly, Mulluq agrees with the man's claim, "You are correct, I am not worthy of her righteous glory."

Initiative 1d20 + 1 ⇒ (14) + 1 = 15


Jod doesn't really get time for his speech as they are basically charging.


Hp: 21 of 21; Effects active:
Hannik wrote:
Hannik motions for Ghroth to stay with her. With one arm around Ansell holding him close she huddles with Kaygan and Sol and Kira. From what she can overhear she shakes her head and mutters to Kaygan, "What in the hells? If this is how we are fighting demons now, what is the point?"

“Even in the face of such horror, there’ll always be foolish men,” answers Kaygan sadly. “And … it looks like we’re fighting now,” he sighs.

Initiative: 1d20 + 3 ⇒ (6) + 3 = 9


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]
Aubrey the Demented/Malformed wrote:
Jod doesn't really get time for his speech as they are basically charging.

Ah, well. And I could have used that creative time elsewhere. Now they must die. I assume we are essentially in a surprise round - move or single attack?

Firing at the one in the lead: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d8 ⇒ 7

Arrow sent, he drops his longbow and quickdraws his falchion.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Init: 1d20 + 2 ⇒ (20) + 2 = 22


No surprise, these are ordinary rounds. Map still incoming.


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

Init Hannik: 1d20 + 2 ⇒ (9) + 2 = 11
Init Ghroth: 1d20 + 1 ⇒ (2) + 1 = 3


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]
Aubrey the Demented/Malformed wrote:
No surprise, these are ordinary rounds. Map still incoming.

Ah, then let's go with Rapid Shot. -2 to that original unimpressive shot, please.

Jod lets fly with the first arrow and quickly nocks a second and sends it after the first. He swiftly draws his falchion to meet the oncoming attack.

Second arrow of rapid shot: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8
Damage: 1d8 ⇒ 7

This is, of course, assuming that someone that beat my initiative doesn't do something that would cause me to re-think that action.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Sol had a high initiative, but poor position. I imagine he can't even see the knights and if he could ya'll are in the way of a bowshot. I could try to grease them if I can get close.


Male Human (Kellid) Oracle of the Apocalypse 3
Mulluq'Tar Sheptat wrote:

Knowledge Religion 1d20+4

Mulluq scowls, his prodigious fangs bared with his anger, before turning suddenly to gape-mouthed shock at Rhok. "Rhok! What call is there for such lewd language about this poor woman's encounters?" He turns to the men, "Stay your blade. There is never good to come from taking the life of another in sacrifice!"

"Aw, come on. These idiots think they can enchant their sword by impaling virgins. So I lied a bit, and probably saved her life. Reputation's overrated anyway."

Initiative: 1d20 + 6 ⇒ (6) + 6 = 12

I have to admit that I'm a little disappointed that that epic bluff check didn't amount to more. At least they threw the girl aside.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"Oh, that old wives' tale. That... never mind."


Map.

Please place yourselves as you see fit. K1, K2 and K3 are the knights (K3 is the one doing the talking) and G is the girl.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

M10 please.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Hmm, they are closer to the mouth of the alley than I envisioned. I will arrange myself around Rhok and Mulluq when they place themselves. I believe the three of us would all be at the front - preferably myself and Mulluq immediately before Rhok.


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

Rhok said Jod and he would check it out and asked for back up from Mulluq, so imagine the two of them would be just a little closer than me.

If we are coming from the west, put me in L9, if we came from the east, N9.


Hp: 21 of 21; Effects active:

Good point, did we arrive from east or west?

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Doesn't really matter, Let's say west cause that would give us the worse line of sight. That would dovetail with PR's and my impression that the knights were further down the alley.

Sol J9.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

So how about Rhok in L7 and Jod in M7.


Hp: 21 of 21; Effects active:

F9 for Kaygan, assuming we arrived from the west.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

"Doesn't seem like a trap." Sol steps forward and looks down the alley.

move a couple squares right. Is there a cross street. Can we get behind them?


Sorry for my neglect - a few things to deal with.

Knight initiative 1d20 + 2 ⇒ (13) + 2 = 15

Initiative
Sol 22
Jod 21
Mulluq 15+
Knights 15-
Rhok 12
Hannik 11
Kaygan 9
Kira 6
Ghroth 3

OK, Sol moves - he didn't specify so I've popped him in L10. His move action suffices for his movement, so he still has a standard action on his turn.

Jod sends arrows into the alley but mostly for show as they whizz over the knights' heads.

Sol's standard action, if he choses to take it, then Mulluq.

Map updated.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Sol reaches in to his belt pouch for a bit of rancid butter. A chant and a throwing motion toward the knights creates a slippery puddle at their feet.

Cast grease in L2-M3. DC 13 reflex save. Hopefully that cuts off the two in back. I'm out of spells for the day.

grease:
A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. Failure means it can't move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Acrobatics skill for details). Creatures that do not move on their turn do not need to make this check and are not considered flat-footed.

The spell can also be used to create a greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature requires its bearer to make a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and combat maneuver checks made to escape a grapple, and to their CMD to avoid being grappled.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

As Sol casts his spell Kira shouts "Draw them out, and surround them, they have the advantage within the alley."


K1 1d20 + 2 ⇒ (7) + 2 = 9
K2 1d20 + 2 ⇒ (19) + 2 = 21

One knight slips and falls but the other keeps his feet.

Initiative
Sol 22
Jod 21
Mulluq 15+
Knights 15- (K1 prone)
Rhok 12
Hannik 11
Kaygan 9
Kira 6
Ghroth 3

Mulluq.

Map updated.

1 to 50 of 4,288 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Aubrey's Wrath of the Righteous Campaign All Messageboards

Want to post a reply? Sign in.