Aubrey's Wrath of the Righteous (Inactive)

Game Master Aubrey the Malformed


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Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

"I'm fine, Mulluq doesn't look to have taken more than superficial injury. Jod looks to be in some pain though. Perhaps give him one first?"

Kira will move to help Mulluq, too.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Sol stares cluelessly at the book, ring, and vials. He does watch with great interest as Hannik determines the vials' contents, but he has very little to offer.

Mulluq's suggestion provides a welcome relief to the young man's feeling of uselessness. He reaches for one of the ghouls.

Hannik wrote:
"I couldn't tell you what these say, but I know what they do. Healing potions." In a little lower tone she looks over her companions after fighting the ghouls and asks, "How bad off are you guys? Anevia and Arvashnial have got to be in a lot of pain. These aren't going to fix them up, but they might take the edge off. "
Kira Valerious wrote:

"I'm fine, Mulluq doesn't look to have taken more than superficial injury. Jod looks to be in some pain though. Perhaps give him one first?"

Kira will move to help Mulluq, too.

Sol pauses a second. "It sounds cruel, but I'd say keep them against greater need, though I wish we could restore the mage's sight. Anevia and Arvashnial are both mobile enough for now. Who knows what else we'll confront down here."

But if Hannik gives to potions to anyone, Sol won't stop her.

Grimacing at the smell, he helps drag one of the ghouls out of the temple. Then he returns to array the skeleton's bones on the bench. "If that pit wasn't so foul, I'd suggest that we inter him there. It seems he kept vigil here until he died."


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Out at the holy water font, so I'm not really in the conversation. Jod won't turn down the healing, but he won't insist on getting some either. Cousin Rhok is the healer and he generally follows his suggestions on the subject.


This is maybe not a bad place to rest if you want. You haven't been going all that long but you've had a few fights plus the trauma of the opening events - it's been a busy day, to say the least.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

All in favor of a rest, say "Aye!"

Aye!


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])
Kira Valerious wrote:

"I'm fine, Mulluq doesn't look to have taken more than superficial injury. Jod looks to be in some pain though. Perhaps give him one first?"

Kira will move to help Mulluq, too.

Maybe you mean Rhok? Mulluq was untouched.

Edit: Aye. It may be the most secure place we have down here to call it a night.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

"Aye"

"Well, now that we seem to have cleared the place of intruders, this seems like a good, defensible place to hold up for a while."

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Ayep!

"Sounds good. We could all use a break."

Mulluq'Tar Sheptat wrote:
Kira Valerious wrote:

"I'm fine, Mulluq doesn't look to have taken more than superficial injury. Jod looks to be in some pain though. Perhaps give him one first?"

Kira will move to help Mulluq, too.

Maybe you mean Rhok? Mulluq was untouched.

Edit: Aye. It may be the most secure place we have down here to call it a night.

I think she meant help Mullaq clean out the shrine.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure
Sol Calondor wrote:
I think she meant help Mullaq clean out the shrine.

Yep. I could have used a few more words and been a bit more specific in retrospect!


Male Human (Kellid) Oracle of the Apocalypse 3

"Resting here seems like a good idea."


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Jod finishes transferring the holy water into his waterskin. "Does anyone else want to carry the holy water? Say, cousin, do you think these scratches deserve magical healing?"


Male Human (Kellid) Oracle of the Apocalypse 3

Rhok peers closelyat Jod's gashes. "They do; not only are you hurt, but the marks of such unclean claws should never be left to themselves."

Jod recovers 1d8+1=6 hp. That's my last CLW for the day, I'm afraid.


The little temple forms a nice little defensive redoubt for the night.

For those who are helping out Mulluq - it'll need to be worshipers of a Lawful Good deity - you can try a bit of praying for a few hours once you have tidied the place up. You then need to make a DC 20 Knowledge (Religion) check to try and reconsecrate the shrine - obviously, just those taking part, with the highest roll as the main check and the others assisting.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"Thank you, cousin. I suppose you are right - that feels much better."

Once the healing is dealt with, if there remains a body he can help remove, he will do so. But he's not eligible to aid with the reconsecration ritual.


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

Knowledge Religion 1d20 + 4 ⇒ (7) + 4 = 11

Mulluq is too uncertain about his own faith and ability to act in Her name, to really become the voice representing the reconsecration of the temple. He eagerly awaits for someone to take the lead, so he may assist them in any way.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Can I do knowledge religion untrained for this? know re: 1d20 + 1 ⇒ (5) + 1 = 6

Kira will pray with Mulluq.


It's not really an issue, I suspect, but the Aid DC was 10 so you could.


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

Ghroth drags the other ghoul out of the temple and tosses it atop the others.

Inside the temple Hannik sits down and stretches out while Mulluq frets over setting things right and polishing smudges and so on. At some point she digs in her bag and pulls out a smaller bag of roasted chestnuts and offers him one then continues to watch his efforts with mild curiosity.

Ghroth drops on his haunches and keep watch out front.


Everyone flops down to rest. Despite the strain of recent events, no one sleeps well, dreams haunted by nightmares. With no sun by which to judge the time, it passes in an oddly disorienting way.

Notwithstanding, you get the equivalent of a night's rest. You heal a point of damage as well from the rest.

Onward!


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"So, what's for breakfast? I have some trail rations, but not enough for all of us - and they aren't particularly tasty. And my waterskin has holy water in it now. Trade some rations for something to drink?"


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

"I have neither to hand. I wasn't expecting an extended absence."

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

"I,on the other hand, have five days worth of hard tack and cheese," Sol announces. He continues a bit sheepishly,"I was going to leave town for a while."

He shakes his half full waterskin. "If we don't find water soon, it may be a bigger problem than food."

Perfectly willing to share the food.


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

While Mulluq works, "What exactly are you doing there? I thought you worked for Iomedae? Are you trying to turn this little temple over to her? Won't that leave Torag a little pissed? Or are you trying to spiff up a rival gods temple? Wouldn't that made Iomedae jealous or something?"

On waking-
"I've got a little water, but not much more than snacks as far as food goes. We're going to have to get a move on. Nine of us and maybe trail food for two..."

Just to be clear, only Rhok could have made another Kn Religion lead check and Mulluq's base was too low for Aid Another's to succeed. I would have tried to help you out there, but there wasn't any point.

And while we are still at that point, Rhok can prepare create water to eliminate that problem. Just a reminder because Vatts is overworked this week.


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

Nevermind on the create water. Hadn't realized oracles only get the "spells known" list.


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

The night prior

Hannik questions do not bother in their inquisitiveness, but they do make him internally question what he is doing, or really intends. His constant feelings of low self-worth only makes it so that he loses faith in his right to even try and provide spiritual cleansing to the temple. All he can offer in explanation to his actions is a meek, "I was just trying to promote goodness back to a holy site. Iomedae and Torag are not rivals, I think, so any godd returned is better than it remaining tainted by evil. Sadly, I am nothing in the eyes of either that the prayers of a being as naturally balck-hearted as I could never hope to bring good back to this place."

--------------

The next morning

Mulluq begins his day with prayer, before polishing his armor as best he can, and sharpening his blade. "I have a week's worth of food myself, but only a single skin of water. If I must go without so that the rest of you need not go hungry or thirsty, I will do so."

I have 7 day's rations, and 1 waterskin.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Kira will pray on waking and prepare the same spells as yesterday. After that she readies her crossbow, and prepares to take the rear guard again.

"Keep your food for now. We don't know how long we will be down here. Shall we get moving?"


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"Sure, let's get going."


The passage out of the cavern contaning the shrine heads south. The companions head along it, moving slowly to accommodate Anevia's slow limp. After perhaps an hour or so, it widens into another larger cave. Stone figures are carved into the walls. Each depicts a different crusader, clad in armour and holding weapons, but on their faces are expressions of sadness.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"Solemn group. Who came all the way down here to carve statues?"

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

"Some sort of funerary ritual, maybe."

Sol drifts out of line to examine the statues (bas reliefs?) more closely.

Perception: 1d20 + 4 ⇒ (17) + 4 = 21, bardic knowledge(history): 1d20 + 2 ⇒ (1) + 2 = 3,


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"Funerary...? Like a tomb?" He looks around. The last tomb we were in, the occupants forgot they were sleeping the long sleep.

Perception: 1d20 + 5 ⇒ (9) + 5 = 14


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

"There sure are a lot of catacombs down here. Hopefully we are following a way up and out and not deeper into a graveyard."

Perception: 1d20 + 4 ⇒ (13) + 4 = 17


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

"Huh. So we aren't even in the Sarkorian refugees' undercity..."

Kn Local: 1d20 + 6 ⇒ (12) + 6 = 18


"Crusader statues, you say?" says Aravashnial. "I've heard rumours - nothing more, mind you - that some of the crusaders from the First Crusade who came here and settled became tainted with chaotic energies from the Abyss. Although their hearts were not tainted, their bodies were, but it only manifested when they began to have monstrous children. It's said they descended into the undercity to raise their children in peace, and that their descendants still live down here. Perhaps this is their memorial..."


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"First crusade? How long ago was that?"


Male Human (Kellid) Oracle of the Apocalypse 3

Know (history) 12+4=16. So...

"About eighty years, Jod. Long enough to raise several generations of mutants." Rhok did not sleep well in the ghoul-infested chapel, and he is not in a good mood. "Hopefully their hearts remain pure."


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

"That was the next question, yes..."

He keeps a hand on his sword as he peers into the gloom. "So the path leads here. Where does it go next?" He studies the ground ahead of them once again, looking for signs of recent passage.

Survival: 1d20 + 5 ⇒ (14) + 5 = 19


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

"So... Tunnels full of mutoids. Things just keep looking up. On the other hand if the cursed crusaders settled down here to raise children, they must have found a source of water and food to make that sustainable. If that is more than a rumor I guess."


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

"Mutated or not, settling down to raise your family in peace doesn't scream EVIL at me. They may be peaceful; but we should be vigilent. Mulluq, you can feel when there is evil in a creature can you not?"

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

"It's not like we have a lot of choice. We need to keep moving. I guess the question is whether we should try to sneak through or not. I vote that we move openly and quickly."


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])
Aubrey the Demented/Malformed wrote:
"Crusader statues, you say?" says Aravashnial. "I've heard rumours - nothing more, mind you - that some of the crusaders from the First Crusade who came here and settled became tainted with chaotic energies from the Abyss. Although their hearts were not tainted, their bodies were, but it only manifested when they began to have monstrous children. It's said they descended into the undercity to raise their children in peace, and that their descendants still live down here. Perhaps this is their memorial..."

When Mulluq hears this, he looks on at the statues with a mix of pity, shame, and a little bit of anger. He knows all too well about the corruptive nature of the Worldwound and demonkind on offspring. As the group throws around the word mutant casually, he grows frustrated, and even snaps before catching himself, "Yes! I can!" His eyes go wide, and he dips his head in supplication, "I apologize for the outburst, it was ill-natured and unwarranted. I do have the ability to sense the darkness, which I possess deep inside, in others. It is not foolproof, some have ways of hiding their darkness from me."


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

Hannik gets in close to examine the figures for any inscriptions or hidden panels or anything, but really she's kidding herself. The lighting is bad and she doesn't really expect to find anything so her search is more about passing the time while the others chat about evil.

"C'mon. Let's get out of here."

Perception: 1d20 + 0 ⇒ (2) + 0 = 2

Just for clarity, Ghroth popped back home when Hannik fell asleep and he is not summoned at the moment


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Is there more than one choice through the memorial? If not, "Yeah, let's go."


Male Human (Kellid) Oracle of the Apocalypse 3

"Yeah, we might as well get the herd going. And stealth is probably not the way to go. We'll likely be spotted anyway, and will look suspicious while doing it."


Perception checks, please.


Male Human (Kellid) Oracle of the Apocalypse 3

Perception 11+0=11.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Perception: 1d20 + 4 ⇒ (12) + 4 = 16


HP 34/34 | Init +2 | AC 16 T 12 FF 14 | CMD 15 | F +3 R +3 W +4 | Per +1 | MP: 7/7

Perception: 1d20 + 0 ⇒ (5) + 0 = 5


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Perception: 1d20 + 5 ⇒ (5) + 5 = 10

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