Aubrey's Wrath of the Righteous (Inactive)

Game Master Aubrey the Malformed


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Jod:

Spoiler:
You think you can hear voices from somewhere.

Not Sol:

Spoiler:
Kira looks at the portcullis. The lifting mechanism is on the far side and unreachable from here.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

InconSOLable:
Jod gestures to his ears to indicate he hears something, but after listening more intently, he shakes his head. He whispers, "Voices, but can't tell where or what they said."

How much room is there if we tried to line up some folks to lift the gate? Two characters? Three?

When Kira indicates the lift mechanism, he considers it for a long moment. What can we see of the mechanism? Does it look like a lever (if so, which direction is it pointed?) or a winch? Something else?

I'm thinking our summoner might have some tricks here, if only to dismiss her eidolon and summon him back on the other side. I'm not familiar with the mechanics of the class - is that an option? Perhaps a simple summoning of some other type? Mostly thinking out loud while I have time to post.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Not Sol:
I thought that would be the case... Jod's ideas are all good depending on the layout.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Aubrey:

"So, which way do we go?"


Not Sol:

Spoiler:
Three of you could probably have a go at lifting the portcullis if you wanted. If Ghroth is dismissed Hannik can't summon him back until tomorrow.


Sol:

Spoiler:
"This way." Kamilo indicates down the corridor.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Not Sol:
Ahhh, that's why that rule exists..... "I cannot see a way to move the lever. Perhaps some of us could lift it a little while someone else wedges something underneath so we can slide under?"

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Control conSOLe:

"After you then." Sol replies courteously, as he takes one last look around.


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

SOuLless Demon:
Mulluq nods, and offers no other words, moving forward and getting as much grip as he can toward lifting the gate.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Need a SOLution:
Jod tries to loosen up his arms and shoulders a bit and moves over to the gate. Ghroth snorts at the human's show, but he moves into position at Hannik's gesture.

Strength check for Jod: 1d20 + 5 ⇒ (8) + 5 = 13 Mythic point: 1d6 ⇒ 5

Strength check for Ghroth: 1d20 + 3 ⇒ (10) + 3 = 13


Not Sol:

Spoiler:
The cultists are clearly a fairly lax lot when it comes to security, as the portcullis isn't locked in place. Mulluq, Jod and Ghroth are able to lift it up without much trouble so the other can come through.

Jod:

Spoiler:
The voices you heard seem to be coming closer.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Don't tell a SOL:
Jod pauses, listening intently. He whispers, "Quickly, ready yourselves - I think the voices are coming this way! Everybody through! Mulluq, I think we can set this down while you get ready."


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Not Sol:
Kira nods to Jod and moves into a relativly forward position, sword drawn and shield readied.
Perception: 1d20 + 9 ⇒ (11) + 9 = 20


Sol:

Spoiler:
Sol and his cohorts creep down the hall. To one side is a doorway, and beyond what looks like a guardroom with a portcullis leading off. Suddenly someone launches themesleves from the room. There's a moment of panic and then Sol suddenly realises who it is - Jod, who he last saw riding beside him as they fled the Flayed Men riders.

End of spoilers.

Not Sol:

Spoiler:
The adventurers take up positions on either side of the door. Another group seems to be coming along the corridor outside, and attempting to be reasonably stealthy about it. As they get close, Jod gives the nod and then charges out.

In the hallway he finds not Flayed Men berserkers but a small group of men and women in tattered and bloodstained uniforms of the Crusade, swords and shields in hand but looking weary and bruised. Amid them is Sol, sword in hand.

End of spoilers.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

"Sol! Well met. We have found no enemies on the way in, so hopefully we can get out without meeting any. Are you pursued?" Even as she speaks Kira takes int he ragged group and begins making mental preparations for how they will get them to safety.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

After a moment of confusion, Jod’s face lights up with a huge smile and he rushes forward to give the missing Sol a big hug, lifting him in the process. ”I was so worried! I thought you were right behind me and that madman was beside me, but when I risked a look the other way, you were gone. I was hoping you had disappeared with magic, but I didn’t know and we couldn’t look for you. How did you get here? The army is engaging the demon worshippers outside while we sneak in. Are there more of them or did you kill them all? Who are your friends?”

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Stunned and blank-faced, then smiling while Jod rushes forward, Sol grimaces with pain in Jod's embrace.

"Easy, Jod! Everything hurts."

After the kellid puts him down, Sol makes introductions.

"This is all that's left of the garrison. Kamilo here is senior officer. " He turns quickly to the garrison. "These are my friends. Jod and Kira. The others are Mulluq, Hannik and Ghroth. Don't worry about their looks. Ghroth is summoned by Hannik; Mulluq looks like a demon but he's a true paladin of Iomedae no matter how many times he says he's not worthy. They are all Knights of Mendev."

Returning his attention to the party, Sol continues, "We're marching to take the bunker on the end from the inside. I'm glad you're with us."

During the brief period before the march renews, Sol quietly asks Jod and Kira, "Either of you have a healing potion? I'm barely on my feet, and everything stills hurts"


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

”Of course, I have my wand. Quickly.”

How many YP are you down...


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Still grinning like a fool, Jod apologizes, chuckling, and sets him back down. He barely restrains himself from slapping the man on the back before turning to the other survivors.

Much more business-like, but still grinning from finding his friend, he says, "Some of you may know Sulliver, there. He helped us find the sally port so we could get in. Now, what can you tell us about the other bunker and who we are fighting? Are there any archers among you? Any healers?" Nodding to Kira and Mulluq, "I have no skill in healing, but they are healers if you need help."

As an afterthought, he adds, "Are there demons down here, or are we facing mostly humans? Specifically, so they require light to see by?"


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

"Lady Valerious, do not deplete the charges on your wand unless I am unable to provide enough to most of the injured. Everyone, gather round, that I may beseech Iomedae for her blessing in seeing all of you returned to fighting form in her name."[/b] Mulluq strides toward the center of the group of injured and waits for the injured to draw in, then he calls out a prayer to Iomedae.

He'll start with 1 channel (taking to LoH uses), healing all in the area for 2d6 ⇒ (3, 4) = 7
If more is needed by the group as a whole (not 1's and 2's), he'll do another, for 2d6 ⇒ (6, 5) = 11
So, I spent either 2 or 4 uses. Just let me know.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

"All I've seen are ugly humans, Jod, but Kamilo might know better."

Sol thanks KIra and Mulluq for whatever they can provide.

Sol was at 2 hp.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

So 20 after Mulluq's go?

Kira nods to Mulluq, but seeing how little his help affects Sol, intervenes anyway.

Cure Light Wounds: 1d8 + 4 ⇒ (5) + 4 = 9
Cure Light Wounds: 1d8 + 4 ⇒ (1) + 4 = 5 That should put you at 31, which if we are about to walk into another battle, is probably a good thing ;)

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Sol rubs his arms and chest. The expands his arm and arches his back.

"Thank you, all. It's good to see you again. And maybe better to be seen. Mulluq, Jod, Kira, why don't you lead? These are hard foes, as Jod has likely told you. Kamilo can tell you the way."


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

”Aye, everyone ready? C’mon, Mulluq, let’s take the battle to them. Let me lead so I can scout again.”

Jod will be moving with his falchion in hand. If any of the knights expressed an affinity for the bow, they can carry Jod’s. He has another melee weapon if any of them are empty-handed.

Stealth: 1d20 + 5 ⇒ (14) + 5 = 19

Perception: 1d20 + 11 ⇒ (12) + 11 = 23 Not counting +2 favored enemy bonus in case there are demons ahead


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

Mulluq readily returns to as far in the front as the group allows, understanding that Jod may still intend on acting as scout.


One of the soliders nods. "Sergeant Kamilo Dann," she says, "We were heading to Bunker 3, to the south. We were hoping to take it and hold it. But if we have new fresh forces... Can we take all three?"

"Hello, Sarge," says Sulliver with a grin, "Glad to see you are alright."

Sergeant Dann grins back, "Sulliver! Always turning up where least needed!"

"My speciality." Sulliver's face grows serious. "Our army is under the command of Lady Irabeth Tirablade. We mean to take this fort."

The sergeant nods. "Then let's go. This way."


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Jod nods, ”Glad to meet you, Sergeant. Mulluq and I can get by without light. Not much help with a demon, but we might get the drop on a human guard. You know the lay of the land - if that’s useful, let us know. I’ll scout if that suits you...”

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Sol sighs, and drops into the middle of the pack.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Kira leaves the group of newcomers to hold up the rear, and moves forward with Mulluq.

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Should clarify. By middle of the pack, I mean trailing edge of the party.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Hannik will ready her crossbow and walk alongside Sol. Ghroth will stalk along the corridor just in front of the pair, positioned to protect his summoner.


The combined group make their way, led by Kamilo, along the passage. Some stone spiral steps lead upwards. As they reach the top they find another, much shorter corridor, one end with a metal door just ajar and the other end leading to a T-junction. From behind the door can be heard the thrum of bowstrings and a hubbub of movement and shouted commands in a gutteral, ear-scraping language (Abyssal, if anyone speaks it). These partly drown out the howls and yells of the battle going on outside the fortress.

Kamilo points to the door silently. But as she does so, one of the enemy soldiers comes rushing round the corner at the opposite end, arms filled with sheaves of arrows, presumably to resupply the defenders. She is wearing studded leathers and her face is heavily tattoed and scarred with ritual markings and piercings. She gives a great yell in warning, drops her arrows and pulls at the axe at her belt.

Roll initiative, map incoming.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Kira speaks Abyssal

Init: 1d20 + 5 ⇒ (15) + 5 = 20


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

Initiative for Jod: 1d20 + 2 ⇒ (13) + 2 = 15

Initiative for Hannik: 1d20 + 2 ⇒ (4) + 2 = 6

Initiative for Ghroth: 1d20 + 1 ⇒ (18) + 1 = 19

Dark Archive

Male Human Percept 6+, Sense Motive, +4, Init +2 HP 41/41 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 6 (+1 v traps) W 4

Init: 1d20 + 2 ⇒ (7) + 2 = 9

Sol strains to see what's going on above the shoulders and around the heads of the party. Catching a glimpse of the enemy arrow-bearer, he swallows hard. The memory of an ax clenches his stomach with fear, and he involuntarily raises his shield and tighten his grip on his sword.


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 4/Guardian 1 (AC: 21 [T: 11 /FF: 20]; HP: 52/66; F+9, R+5, W+7; Init: +1; Perc: +0 [Darkvision 60'])

Initiative 1d20 + 1 ⇒ (4) + 1 = 5

Not used to sneaking around, Mulluq is caught off guard a little at the sudden entrance of an enemy.


Ranger (Infiltrator, Skirmisher) 4/Champion 1 | 41/43 hp | AC 18, T12, F16 | Saves F8, R7, W4 | Perc +11 | MP 4/5 | Effects: [i][/i]

If it matters, Hannik also has Abyssal in her list of languages known.


Mythic Power: 5{5}Wand Female Human Inquisitor 4 HP: 31{31} AC: 18 Judgement 2{2}:, T: 12 FF: 16 XP Treasure

Character: Init
Kira: 20
Grolth: 19
Jod: 15
Sol: 9
Hannik: 6
Mulluq: 5

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