
![]() |

Cheers, AG, I'll check him out.
OK, campaign traits, these are my thoughts and I would welcome your feedback.
Before the subject was raised, we had:
Touched By Divinity: Vatters, Nevynxxx, Aardvark - links to Hierophant
AG - links to Champion
Ithers - Riftwarden Orphan - links to Archmage
thom - not sure at this point
Aardvark already stated that he didn't actually want to go Hierophant anyway, but chose the trait as it fitted better with his backstory, and intended to go Guardian (associated trait - Exposed to Awfulness).
AG and Ithers are no problem. The traits fit well with the characters mechanically and with the putative mythic path. The problem comes with the Touched By Divinity guys.
It is assumed that everyone in the party with this trait worships the same deity. That currently isn't the case, two worship Iomedae whereas one worships Gozreh. The trait also leads to a revelation later in the AP and having different worshippers, all with basically nothing to do with one another, will make that not work very well. Also, the Hierophant path is by far the most useful to a full divine caster - namely Vatters' oracle, Rhok - so it makes sense to give it to him and link it to Gozreh.
That leaves us with Mulluq'Tar and Kira. Since Mulluq'Tar intends to go Guardian, it makes sense for him to go with the Exposed to Awfulness trait and gain the respective benefits, as that will mesh better with what his character is (and will be) about. We may need to amend the actual backstory associated with trait a little - for example, rather than being wounded by a demon, his demonic heritage coupled with this worship of Iomedae and desire - passion, even - to smite demons of all shapes and sizes has instead granted him the benefits of the trait.
With Kira, I'm not so sure Hierophant was necessarily ideal. While an inquisitor is obviosuly a divine caster (and probably would have had quite decent mileage from the mythic path) an inquisitor is a slightly unusual class with a mixture of social skills and support abilities. On that basis, I'd suggest the Marshal path and the Child of the Crusade trait. It seems a suitable fit mechanically, seems a pretty decent fit from the backstory perspective, and covers a path we don't otherwise have. I'll admit, the inquisitor is not a class I am intimately familiar with and would welcome the comments of those wiser players than me.

![]() |

Could people also consider if they come from Kenabres, the crusader city on the border between the Worldwound and Mendev where the action starts off. In most cases that will be obvious from the pre-existing backgrounds but where it isn't, please decide. It doesn't make a massive amount of difference, but it's useful to know. Also, if you aren't from Kenabres, you need to decide why you actually are there.
I've also added some background information into the Campaign Info page. It's all a rehash of what is in the Player's Guide but it's pertinent and I placed it there for easy reference.

![]() |

I chose Gozreh because the Touched By Divinity trait said something about "feeling at ease in the god's temple"; with Rhok's powers and his apocalyptic dreams, he seeks out the calm and purity of wind and open spaces. He's not really into the stormlord aspect of Gozreh. ;P The alternative I considered was Erastil, with Rhok finding "the order and purposefulness of the beehive" calming and inspiring. However, I didn't really care for the Animal domain spell-like ability.
I have the book, but I'm not very familiar with the mythic paths. Hierophant sounds good to me, though.

AinvarG |

If therealthom holds to the bardic rogue concept, the last path (Trickster) would be the ideal fit, I think.
Most classes can realistically be made to work with about any of the paths. The Marshall or the Trickster, being the last two, can both work. It all depends on how the class is played. We have an inquisitor at our table; it is an intriguing class.

Rhok Redmoon |

After looking over Iomedae's domains, I have no problem at all with switching my Touched By Divinity affinity to her. If so, I'll take the Sun domain spell-like ability.
I did it - Rhok is now touched by Iomedae. Endure elements is not as useful as Gozreh's Obscuring mist, but it does explain how he can bear wearing his giant fur cloak even during the hottest summer days... I've also adjusted some skills and changed one of my traits. I'm ready for adventurin'.
AinvarG - take a look at my background, and let me know if you want to add to or subtract from it.

![]() |

Well, I think you misunderstood - I only really want one Touched By Divinity character. I certainly don't want three, and so changing your character's god wasn't really neessary. That said, an oracle of Iomedae also works well, even if it's not especially culturally appropriate for a kellid - perhaps you could work that into your backstory. And I still want the others to choose another campaign trait.

![]() |

Having looked last night, yeah, flipping to the Marshal path/backstory is fine. I'll make the changes to the profile at some point today.
May be a bit quiet 'till later, work provided a new hard drive so i need to clone that machine when i get in later, and doing weird hours today so wifey has a job list for me ;)

![]() |

On the backstories for Rhok and Jod, could you tie them together a bit? Both of you worship deities that might be a bit unusual for kellids - Iomedae is probably primarily Taldan and Andoran, and Sarenrae is primarily from Garund. There's nothing wring with either choice, and the fact that they are a bit unusual is probably good reason for the characters to break away from the hairy pachyderms and seek your fortunes at the Worldwound. But they need a bit of explanation. Also, is there a connection with Rhok hearing things and seeing dead people and Jod being kidnapped and horrible things happening to him?

Hannik |

I'd guess I'm about 85% done.
Still need to do equipment and fill out background. I used the ultimate campaign charts just for fun and need to flesh it out a little, but I like it. She's going to have a little bit of a problem with the kenabres inquisition unless I need to change that to avoid party conflict.
I think the eidolon is done except maybe the name and I changed the image. He's a little bit of a glass cannon, but I guess that will be okay for now. With Mage armor AC 19 isn't bad.

Mulluq'Tar Sheptat |

Don't think I directly said it, but I had already switched to the Guardian trait 'Exposed to Awfulness'.
It very easily could have happened before he was left on the streets, or could even remember.
Also, his backstory includes why he came to Kenabres (not being from the area).

![]() |

On the backstories for Rhok and Jod, could you tie them together a bit? Both of you worship deities that might be a bit unusual for kellids - Iomedae is probably primarily Taldan and Andoran, and Sarenrae is primarily from Garund. There's nothing wring with either choice, and the fact that they are a bit unusual is probably good reason for the characters to break away from the hairy pachyderms and seek your fortunes at the Worldwound. But they need a bit of explanation. Also, is there a connection with Rhok hearing things and seeing dead people and Jod being kidnapped and horrible things happening to him?
I changed by Touched By Divinity trait back to Gozreh.
As for the connection - Rhok is about 30, probably a bit older than Jod. He could have been part of the rescue party that saved little Jod from his kidnappers; after stupidly touching the dead cultists' altar/sacrificial knife/ceremonial mask, something seemed to awake in him, and he has had dreams of mass destruction ever since. Rhok likes to keep Jod around, as he thinks that the ranger might serve a similarly important role in helping him both understand his dreams better, and to gain more power and control over them.

Jod Eastwind |

Hmm, I've been working on tweaking Jod's backstory since reading Aubrey's post. I didn't quite go the same direction, but I think we are in the same ballpark. Check it out and let me know what you think.
The diety is not necessary for Jod's backstory, so I removed the reference completely.

![]() |

Hmm, I've been working on tweaking Jod's backstory since reading Aubrey's post. I didn't quite go the same direction, but I think we are in the same ballpark. Check it out and let me know what you think.
The diety is not necessary for Jod's backstory, so I removed the reference completely.
That's looks fine. Maybe mention Rhok in the context of the escape story and it's all good.

![]() |

A comment to Mulluq'Tar - given the penchant in Kenabres for burning people suspected of trafficking with demons, it is likely he will be met with massive prejudice. It is unlikely, for example, he will officially affiliated with any of the crusader orders.
Something else - how do the PCs know one another? Do they know one another (it isn't strictly necessary, as the opening of the AP will show - it's one of those "plunge into the action" starts)? Something to consider for roleplaying purposes.
Finally, I hope to have the opening post in the gameplay thread up soon.

![]() |

The campaign has now officially started here!

![]() |
1 person marked this as a favorite. |

It's entirely possible that Kira's been assigned to keep an eye on Mulluq'Tar, as his keeper, until it has been conclusively demonstrated that he is a true-hearted paladin of Iomedae and not some demonic spawn come to destroy the place. We can assume that all divinations are in his favour but his appearance is still freaking the witch-burners - the chief of whom is, probably not incidentally, an inquisitor.

![]() |

Maybe Jod and Rhok sorta know Hannik from drinking at Kellid dives? The Iomedaeans know each other from training and fighting. That leaves Thom's character - and how to get the two PC groups together.
How about waitressing there? She's only 17 the dice tell me and as someone trying to find her way out of foster care needs a job.

![]() |

Vattnisse wrote:Maybe Jod and Rhok sorta know Hannik from drinking at Kellid dives? The Iomedaeans know each other from training and fighting. That leaves Thom's character - and how to get the two PC groups together.How about waitressing there? She's only 17 the dice tell me and as someone trying to find her way out of foster care needs a job.
No real reason she needs to know them. She's a kellid but she was adopted as a baby by locals, so she might not be very "culturally" kellid, or maybe betwixt and between. Someone who summons eidolons probably doesn't need to waitress anywhere, but she might be someone's apprentice. There isn't a magic college as such in Kenabres but there is a library of demon lore where the mages tend to hang out, called Librarium of the Broken Black Wing, or Blackwing for short. It could be that Rhok and/or Jod might be lurking round there looking for demon lore, and maybe she has seen them there, although it doesn't mean they have been talking much.

![]() |

I actually expected Mulluq to not be accepted, and was going to even suggest that Kira was watching him... unbeknownst to him.
The Church of Iomedae are fairly up front. You'd probably know. You will have been extensively questioned, had divinations cast upon you, and generally really been made to feel like some sort of dangerous demonic freak (maybe not an especially new experience for Mulluq, to be fair) and if you were turned out on the streets after all that, you would have a pretty explicit chaperone.

![]() |

thom, I'm assuming you are still interested, but you are holding up the action. You don't need to post a fully completed character but you need to have a concept and an avatar. It would be good if you could post in the gameplay thread pronto to introduce your character so we can move on.

Mulluq'Tar Sheptat |

It will take a long time and a lot of convincing to make Mulluq think he is equal, let alone better than any of the citizens of Kenabres.
He's kind of an emo Paladin, and I'm sure his constant self-deprecating comments will become a bother, but it's all part of his charm. ;)

Jod Eastwind |

I'm loving the consistency in Mulluq's attitude. I don't think I could pull that off. And I'm not sure what Jod's going to think of him. I'm sure the moment will inspire me.

![]() |

Here's Sol. Still very rough. SOmeone mentioned upstream about going Trickster, so I'd like to take the chance encounter campaign trait.
That sets Sol as a local boy. Lower class. Scared and frightened by his encounter in his youth, but curious. Looking to raise himself socially, so he's trying to glom onto some crusaders.

![]() |

He looks fine. I don't know if you'd necssarily know any of the other PCs at this stage, but you might know:
It would give you an in to the action.
And nice to have you on-board and posting again!

![]() |

Thanks, Pixie Rogue! And everyone.
Aubrey, hate to cross you up, but how would you feel about Sol as an archaeologist bard? The basic trade is lose bardic performance, gain trapfinding and asmattering of rogue talents. Because of te loss of bardic performance he won't buff the party as much, but it fits the rogue with lowgrade magic idea I was thinking about. Never played one before and it might be fun.
I'll work on him as a 1st level rogue, until I get approval for archaeologist. Still need to shop.
And thanks for the NPC tie-in Aubrey..

![]() |

Perfectly happy with that - probably better for the party too, since we probably need a back-up arcanist as we don't have a full arcane caster. Also:

![]() |

Archaeologist bard it is then. Still some work to be done.
Preliminary Spell list -- Does anyone have suggestions?
- Cantrips: Dancing Lights, Detect Magic, Message, Read Magic
- 1st Level: Comprehend Languages, Unseen Servant