A Gossamer World (Inactive)

Game Master Rednal

Dalaston
Temple of Abadar
Tactical Map


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Female Changeling Intrigue Oracle 3 (covetous curse)

Didn't really look, honestly.
Is the 53 damage bonus a typo?

Cause that makes her strength, without calculating spells/items, a maximum of 116.
That's nuts.

Edit: forgot dragon bites get 1-1/2 Strength. My bad. +36 is more reasonable, although higher than our literal Colossal friend.

How did she avoid Aoo's, by the way?


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

Let me spend 2 Mythic Points to cast a "Minor Wish" able to duplicate 3rd-level wizard or 2nd-level non-wizard spells, and then use that to cast "Shield Other" on Adam.

Alternatively, allow me to have a Scroll of it, or have someone else have one. Or to sell the 7 kids I saved as slaves to Asmodeus in a infernal bargain for one.

I could at least extend Adam's staying power SOMEWHAT by basically adding my own HP pool to his own.


@Sashin: The phrase you're looking for is "mythic power attack". Avoiding the AoO's from movement is another ability - though you might be able to provoke them in other ways if you're creative. It has limits on use.

@Yin: I think we could do Shield Other if you really want to.


Female Changeling Intrigue Oracle 3 (covetous curse)

Do we think she still has True Seeing?

Greater Invisibility-ing Adam is an option.

Hey, Rednal, did you ever decide whether Target: Personal spells work on him?

Because then I have a few more options.


Female Changeling Intrigue Oracle 3 (covetous curse)

Just how much can we do, offensively-wise, to her?

Are spells aimed at her too much?

(Although her saves are probably through the roof, so.)


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

aye...next round, though. basically its 200 temporary HP and +5 to his fast healing, or 2/5th increase in his HP and 1/6th of his regeneration.

First, as said, Freedom of Movement. I did call it out before knowing Horranath would try something :) Her attempt to do so just confirmed my opinion that it's a necessary buff.


stats:
HP: 192/200 | AC: 36 (31) / T: 26 / FF: 36 / DR/SR: see stats | Fort: +14*, Ref: +17*, Will: +21* | M. Touch: +22*, R. Touch: +15* | CMB: +16*, CMD: 38* | Init: +4*, Perception: +42**(take 10)
Witchwyrd 6 / Savant +0 / Cryptic 7 // Psion 5 / Force +1 / Metamorph 7 /// Mythic Genius 1

what about using Hero Points? say, using one to "act out of turn" one turn, then using one for "extra action" the next, to get close and full attack...?


Target: Personal abilities are case-by-case. (Some would, frankly, be far too broken to allow. XD; But if there's specific ones you want to use, PM me about them.)

@Mineire: I'm not sure that would be a good idea. If you change when your turn occurs, I believe you'd be giving Horranath more actions than she already gets... and she might not be in full attack range by the time you're done. Of course, if you really want to do it... XD


Female Changeling Intrigue Oracle 3 (covetous curse)

Is anything really broken when we're dealing with a (admittedly altered) Kaiju?

I was mostly thinking of just my spells, but then realized it doesn't matter. I don't have much that can be useful, what with her possibly having True Seeing.
(Which she does. I just know it.)


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

Personal stuff, broken? Naaaaahhh... ^_^

also, Sashin, we don't get to aim anything at Horranath. We're basically utterly drained because SOMEONE had to compensate for SOMETHING and create the most gigantic humanoid phallus they could.

I know it was not Yin. And you're a Dragon.
*Glances at the Bunny, Mineire, and Barrett*


Female Changeling Intrigue Oracle 3 (covetous curse)

It definitely wasn't me.

I can barely lay claim to this ton of LG construct crap xD

Like, for real? Lawful Good? Come on.


stats:
HP: 192/200 | AC: 36 (31) / T: 26 / FF: 36 / DR/SR: see stats | Fort: +14*, Ref: +17*, Will: +21* | M. Touch: +22*, R. Touch: +15* | CMB: +16*, CMD: 38* | Init: +4*, Perception: +42**(take 10)
Witchwyrd 6 / Savant +0 / Cryptic 7 // Psion 5 / Force +1 / Metamorph 7 /// Mythic Genius 1

well, i guess just "extra action" on the kaiju's own turn would work too.

would let it move then full attack? or no?


Female Changeling Intrigue Oracle 3 (covetous curse)

That's what the extra action would be for.

But, who has Hero Points? Do we?


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

I'm afraid if we get Hero Points, so does the Dragon. It also got Mythic Ranks and I assume more than us. And it recently possibly ate a Sylph.


I occasionally have nightmares of a giant eight-armed robot with chainsaw hands murderizing Horranath - if only because I hope for this battle to last long enough for everyone to get at least one chance to pilot Adam. XD

For her active spells and such, you can make skill checks.

@Mineire: An extra move action would let you get into melee range and full-attack - assuming you were at the appropriate distances, of course.


stats:
HP: 192/200 | AC: 36 (31) / T: 26 / FF: 36 / DR/SR: see stats | Fort: +14*, Ref: +17*, Will: +21* | M. Touch: +22*, R. Touch: +15* | CMB: +16*, CMD: 38* | Init: +4*, Perception: +42**(take 10)
Witchwyrd 6 / Savant +0 / Cryptic 7 // Psion 5 / Force +1 / Metamorph 7 /// Mythic Genius 1
Sashin wrote:

That's what the extra action would be for.

But, who has Hero Points? Do we?

i was under the impression that we did get them. marked em on my sheet and all. never used em because i tend to hoard such things.


Trying to catch up. 36 new posts!

I can cast Shared Sacrifice on Adam, that'll save him from a good chunk of damage and I'm immune to negative energy.


stats:
HP: 192/200 | AC: 36 (31) / T: 26 / FF: 36 / DR/SR: see stats | Fort: +14*, Ref: +17*, Will: +21* | M. Touch: +22*, R. Touch: +15* | CMB: +16*, CMD: 38* | Init: +4*, Perception: +42**(take 10)
Witchwyrd 6 / Savant +0 / Cryptic 7 // Psion 5 / Force +1 / Metamorph 7 /// Mythic Genius 1

can't get a post going until tomorrow. i am open to suggestions from the group as to what we should do.


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff
Barrett Armstrong wrote:

Trying to catch up. 36 new posts!

I can cast Shared Sacrifice on Adam, that'll save him from a good chunk of damage and I'm immune to negative energy.

I think Shared Sacrifice is actually the opposite of Shield other...the way I read it, it redirects damage YOU take to the target, not the other way round.

But the idea is good.
If we both can get a variant of Shield Other up on him, he'll only take one-quarter of damage.

@Mineire
@GM
Considering this is somewhat...different from one's usual game/situation, and time in Mineire's Plane moves differently, would he have had time to use "Psychic Reformation" on several of us before we started construction, in order to better prepare for what we are aiming to do?

Specifically, Mineire's own powers, my Oracle Spells and Sashins Sorcerer Spells(dunno if it would work with Barretts prepared Cleric Spells)...in that case we would have had a in-game method of swapping out some stuff in preparation for this battle. Dunno if we had the time, though.


You did not have the time.


Female Changeling Intrigue Oracle 3 (covetous curse)

Did we ever determine where her True Seeing comes from?

If she doesn't have it, then Greater Invisibility.

Would using Detect Magic on her to identify spells be one of my three spells, Rednal?

Also, can we Dispel Magic on her, Rednal?
Not sure if that counts.

If not, I'm thinking either Shield or Greater False Life?

Edit: Hey, Yin. Try Make Whole, Greater?

It heals 1d6+1 per caster level, max 10d6+10. That should be plenty. And it's on your list. Lists, exactly.


Quote:
You can only use powers that buff Adam - you cannot cast at Horranath instead, since your powers were too drained by creating this construct.

Also, I don't think you're close enough for Detect Magic. XD;


Female Changeling Intrigue Oracle 3 (covetous curse)

Ahh. Thought it only counted offensive spells.

Hmm, whoops, I accidentally caught her in my 60 foot cone. What am I to do?

Looking at options right now, would prefer we all act before you post for Horr again, Rednal.


Let me put it this way - it's always better to post sooner instead of later. ^^ Unless you don't plan to apply a bonus this turn, of course.

The next advancement will probably be tomorrow afternoon unless you all post sooner. I advise posting before then if you'd like to do something this round.


Female Changeling Intrigue Oracle 3 (covetous curse)

Yeah, that gives me plenty of time to do things.

Why didn't I take Dual Path, again? Another Archmage would be fantastic.


I think you were too busy planning to eat people. XD


Female Changeling Intrigue Oracle 3 (covetous curse)

Yeah, basically.

My Mythic Feat was eaten up by attaching full caster levels to a dragon chassis.

Which, admittedly, has been pretty fantastic.


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

@Sashin, nope, Casting Time 10 minutes...make whole is out. If we have the time to cast it, we can let Adam Fast Heal instead.

My Mythic Feat was eaten by bloodline :) I was dual path Archmage/Hierophant originally.

Oh well. Also, again, as I understood it, we can't cast on Horranath, so we don't Greater Dispel Magic half of her fancy buffery away.
Hence why my third "action" will be sitting on Adams fist with an Antimagic-Field.

@Mineire/Gameplay

+65 is the base for slams.
Don't forget Haste+1 and Hunters Blessing +2, as well as the Hunter +2 on damage...

I am not sure how much difference +3 attack/+2 damage will make, but missing with an attack or hitting may well make a difference in the long run.


Female Changeling Intrigue Oracle 3 (covetous curse)

@Yin- Make Whole, Greater (pg. 10 of the Technology Guide) has a standard action casting time. It's at the bottom of the page with the url I linked up thread. And yeah, I just didn't have room for it.


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

My mistake, Sashin, sorry, only remembered normal Make Whole.

Regardless, it's at most 60+10, or 70.
If I get off a Shield Other as discussed earlier, thats 196 HP extra, and +5 fast healing, so would still prefer that option.


M Humanborn
Yin, Daughter of Nug wrote:


@Mineire/Gameplay

+65 is the base for slams.
Don't forget Haste+1 and Hunters Blessing +2, as well as the Hunter +2 on damage...

I am not sure how much difference +3 attack/+2 damage will make, but missing with an attack or hitting may well make a difference in the long run.

It shows i did do +65+1+2 as appropriate


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

Aye, apologies to you, too. I have not slept very well and was still a bit...tired when i posted earlier. Hence the mistake with Make Whole, Greater, and also just seeing Adam's "base" stats, not that you added the modifiers.

I should refrain from posting before I'm fully awake ^_~


Female Changeling Intrigue Oracle 3 (covetous curse)

Hey, Yin, maybe Rednal would let you choose your level 11 feat, and make it Intensify Spell?

That'd net you 14d6+14, which isn't bad.
It'll give him a round, and what with your Shield Other, I can spam Breath of Life and other healing.


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

I could also just pick up expanded arcana, pick up Heal for Oracle, and cast it on Adam for 120 points fixed.
(also, it would not be 14d6+14....I have no fancy racial HD unlike you guys, so I'm just Level 13. One of which got deducted on both sides of gestalt because of template for actual CL 12 both sides, or 12d6+12 instead of 10d6+10, or ~9 difference, which is not worth a feat.)

Interesting part is that Heal does not require a living target, so the positive energy from it affects Adam just the same as the negative energy from Horranaths breath.

Then I would not even need to spend a mythic point to cast it. Problem, though, is that we are limited to 3 support spells per character.

And as said, I had planned to go "Shield other" as second action, then go "Antimagic Field" on his Fist for the final straw.
If someone manages to get a crit on her while I'm antimagic-fielding her defenses, that may well win the battle for us.


I don't have Shield Other on my spell list so I can take care of Heal.


Female Changeling Intrigue Oracle 3 (covetous curse)

Ahh.
Forgot the 3 spell limit.

My bad, carry on.

I'm feeling super useless right now.
Not many of my spells are useful.

Is Shield worth it?


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

also, @Mineire/Tenro, just to prove further that I was totally not awake: What I missed to point out, but hereby do for further actions:

Hurl Foe (Ex):
When a kaiju damages a Huge or smaller foe with one of its natural attacks, it can try to hurl the foe as part of that attack by attempting a combat maneuver check. On a successful check, the foe is knocked back 10 feet in a direction of the kaiju's choice and falls prone. The distance the foe is hurled increases by 10 feet for every 5 points by which the kaiju's check exceeds the foe's CMD. If an obstacle stops the hurled creature before it travels the whole distance, the hurled foe and the obstacle struck each take 1d6 points of damage per 10 feet of distance remaining and the foe is knocked prone in the space adjacent to the obstacle.

If we melee/full attack, we should try and take advantage of that(as we know she is huge...which actually is ideal because we can still hurl her, but she SHOULD already provoke AoO from us(Massive)...she negates the latter part somehow but we should try and use the first against her.
While no feedback was given regarding efficiency or damage done, I would assume with a CMB ~100 we can beat her CMD by quite a bit.
Even if we just manage to beat her by 30 points with a CMD of ~70, that 60 feet downward and prone(which she ignores), or, if we slam her against an obstacle(like the ground), several d6 more, or, assuming the 70-CMD, about 20(6d6) points more damage per attack where we slam her into the ground, a building, or any other obstacle.

@Sashin, Shield would be nice, but it's personal, so needs GM ok-


*Glances in* The dragon moved 300 feet away. Even with Adam's range, I believe moving 130 feet leaves him rather short for punching. Are you sure that's what you want to be doing?


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

if the action is separate from the remaining rounds action(dunno how hero points are handled), then he could move 130 feet, then 80-foot-step for 210 total, and end up just 10 feet short with 80 feet reach.

Are you certain Horranath went a full 300 feet away? ^_^


*Points to gameplay thread*

Also, "You can move 5 feet in any round when you don't perform any other kind of movement."


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

hence why I said I have no idea how hero points work. Never used them. Could have been they are like, out-of-round actions or gimmicks since they seem to not influence it.

Hey, a Girl can try and reach for the stars. Sometimes there's an Abyss in the Void between the Planet you are on and the Star you look at and the Abyss stares back from it's Non-Euclidian home and then starts accelerating to plunge the planet you are on into darkness upon it's arrival in a few years. ^_^

Also, just out of curiosity, is there anything item-wise on Horranath that looks like it would be fun to Sunder? Fancy magical stuff, maybe?


Yes, she is visibly wearing magic items. Though Sashin might eat you for breaking her future toys.

Hero Points are explained here. I've occasionally had people try to sneak them into their profiles when submitting characters. XD They're a bonus system, though, not a default part of the game.


Female Changeling Intrigue Oracle 3 (covetous curse)

I think the extra action would be outside of the normal rules for movement, as it specifically says you can get an extra standard or move action.

Just my interpretation.

Another option, if we can't reach her, is to Greater Vital Strike her with the cannon.
+38 to hit, with 40d6+2 damage isn't something to laugh at.

Ever.

Edit: Can I use Fleet Charge through Adam? It shouldn't be too gamebreaking, and I'm not going to use that last point for anything else.


stats:
HP: 192/200 | AC: 36 (31) / T: 26 / FF: 36 / DR/SR: see stats | Fort: +14*, Ref: +17*, Will: +21* | M. Touch: +22*, R. Touch: +15* | CMB: +16*, CMD: 38* | Init: +4*, Perception: +42**(take 10)
Witchwyrd 6 / Savant +0 / Cryptic 7 // Psion 5 / Force +1 / Metamorph 7 /// Mythic Genius 1

so i suppose i could greater vital strike with the cannon, then use the hero point for an extra action, and ready that action to punch when Horranath closes?

is that good? If so, i'll roll it up in gameplay.


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

Problem is that she is most certainly also too smart to NOT have freedom of movement up. Otherwise we could try and grapple her, pin her, then headshot her with our cannon.

If you ready that action to punch her, do make sure to use Hurl Foe, Mineire...if you can "punch" her 60 feet away, that messes up her attack, because she can't close to us with her remaining movement...so she either can't get her attack in, or cannot get away if she spends the second movement to come at us.
Serves her right for trying to move out of our range ^_^


Battle Imp [11 CR] Brawler 2 | Harbinger 13, Champion 1 | HP: 315/315 | AC 40 / T 21 / FF 31 (+4 v AoO fr move, +2 if moved 10’) DR10/cold iron, immune: fire | F 21, R 23 (+2 if moved 10’ ), W 22 | CMB +21 CMD 31 | Init +10, Per: +30

checking in from vacation. it sounds like we've lost all class abilities other than the ability to buff Adam? I don't have buffs since i don't have a caster class. if we can ever get it within 85' i can attack. otherwise I think I'm a spectator.

I won't be around much while I'm on this phase of my vacation. please take me out of the piloting Adam rotation, but I'm happy to have Oneidros attack if the opportunity arises. if I get the chance, I suppose I should clarify, do I have any class abilities (e.g. stances, strikes and boosts) left?


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

We can't target Horranath as far as I understood. We get 3 chances each to buff Adam in some way, thats it.

No Dispelling Horranath, no attacking Horranath, no casting on Horranath but, Mineire and Sashin managed to convince GM to allow, on a case-by-case-basis, to use personal buffs on Adam. Dunno how that would be with your abilities.


Battle Imp [11 CR] Brawler 2 | Harbinger 13, Champion 1 | HP: 315/315 | AC 40 / T 21 / FF 31 (+4 v AoO fr move, +2 if moved 10’) DR10/cold iron, immune: fire | F 21, R 23 (+2 if moved 10’ ), W 22 | CMB +21 CMD 31 | Init +10, Per: +30

OK. I'm also fine with sitting this one out. I don't have the time on vacation to learn how to pilot him so I'll delegate that to whoever wants to take my turn ( or y'all can just skip my turn ).

Go team!


@Mineire: That does sound workable.


Ongoing effects:
Clinically insane. Mind twisted and bent, not broken(at least not literally), x/y Mythic Power
Sorcerer(Dreamspun)20 /Oracle(Dark Tapestry)20 / Archmage/Hierophant 10 | Deity of Shinyness and Stuff

Just a question, could we take a sample from Adam, retreat into our plane, and create EVA's from that?

And regardless of the answer to the above, does this thing have a berserk mode if pilot synchronicity fails?

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