
Yin, Daughter of Nug |

Hey, Adam is not just a machine. he's lawful good, and he is intelligent.
He loves you and wants to call you mommy.
How cruel of you to just send him off because someone woke from a coma.
If he wants to make tiny little biological killer giant-things we pilot to annihilate threats to the worlds we visit, then I'll find a way for him to make that dream come true!
And yep, Godzilla would have been fun. Alas, no luck.
Also, if I remember right, the scorpion with lasers from it's tails would have underwhelmed us too, because if I remember correctly those lasers did fire damage...against a red dragon...yay.
The supercharged Kudzu-Plant did have tons of tentacles, though, more if we had let it feed on some civilians.

Yin, Daughter of Nug |

@Sashin, she's 500 feet away. I see no chance to get there for a full attack. Even with a charge we don't reach her.

Sashin |

She darted back to another two hundred feet away
She's only two hundred feet away, correct?
If she's 500 back, Magic Missile doesn't work, its only 100+10/level.So, 200 is doable.
Thinking Hero Point for Greater Vital Strike cannon, and then full attack with cannon?

Yin, Daughter of Nug |

not quite, sashin...she was 300 feet away during mineires turn, and as i understood, she didn't come closer, but went further away.
Also, at Magic missile, it wasn't your standard old level 1 wizard magic missile.
The damage dealt by each missile increases to 2d4+1. The missiles bypass the shield spell and similar effects that block the non-mythic version of this spell.
Augmented (4th): If you expend two uses of mythic power, the spell creates double the normal number of missiles (affecting up to 10 creatures), its range increases to line of sight, and it bypasses the targets' spell resistance and spell immunity.
on a negative side, that probably means Rednal forgot 10d4+5 damage since missile number gets doubled.
or she simply used "Reach" for it...plenty explanations, really.Also, Greater Vital Strike Cannon sounds good. But why not simply do that twice(once standard, once hero point) and move away from her? The iteratives are likely to miss I think...

Sashin |

I knew it was not the standard spell, as it bypassed Shield, but I doubt she spent the two mythic points, which explains why she didn't roll the doubled damage.
Which means she has to be within 200', approximately.
If I'm wrong, and Rednal fixes it so that she's 500 feet away, I'm thinking about just taking our new friend, and leaving.
We can't kill her with what we're working with right now.
Would it be possible to try the mega-powered, Gossamer roulette, Rednal, and try to get something that is more effective than our pile of metal?
Cause Adam really isn't working for us.

Yin, Daughter of Nug |

Wouldn't hold my breath about those 200, as reasoned above.(reach spell being the most simple explanations. I have plenty of "close" spells and Reach Spell would actually have been the Feat I planned on taking-would also have been fun on telekinetic charge, especially now with Adam...but alas, I failed to take it and now have a empty slot.)
"She darted back to another two hundred feet away" to me pretty much implies shes 200 feet further away than she was before...not that she came 100 feet closer and is a total of 200 away.
@Adam, we spent a ton of time creating him, I would hang in a bit longer and see. We can still run off if bad comes to worse, in that case we failed to save this city from the dragon and it can be implied we come back later.
I do know that at least one of the people I evacuated will stay longer in my dream plane, and give birth there. I have forseen it. Could be because the city is not save.

Sashin |

Alright, Let's do this, then.
Anyone have any to-hit buffs?
I'm gonna Greater Vital Strike a cannon ball into this stupid newt.
Question, he has Deadly Aim.
Seeing as how a 3 "needed a bit more accuracy", should I use it in the hopes of adding some much-needed damage?

Yin, Daughter of Nug |

@Deadly Aim...that would be QUITE a gambit.
he has 40HD, or, for constructs, a BAB of 40(and no, with a dex bonus of +3, and sufficient strenght to wield such a cannon, I have no idea why his ranged attack starts iteratives at 35)
That means -11 attack for +22 damage.
if a 3 needed "a bit more" accuracy, you just turned that into a 14 needing a bit more. And we have one more range increment in the mix, too, for another -2, which results in a "16 needs a bit more accuracy" on Deadly Aim.
Personally, I'd stick with regular Greater Vital Strike.

GM Rednal |
*Glances in*
At the end of my last post, Horranath was 200 feet away. Mineire mentioned moving in the previous version of their post - the attacks changed, but I figured you'd prefer to not have MORE distance penalties and whatnot.
Also, Horranath needed to be close enough to cast that spell. XD One thing she DOESN'T have is the Reach metamagic.

Mineire the Gossamer Merchant |

Yin, can you do telekinetic charge on Adam?

Mineire the Gossamer Merchant |

I could do Offensive Precognition for a +4 to hit.
... With Rednal's blessing, since it is a personal power.

Yin, Daughter of Nug |

@Mineire, I could, but since I am stuck on him, and can't go relativistic, and did not write "Reach" into my Feat list(note the empty place at L11), the effective range would be about 55 feet.
Since we 80-foot-step, and have 80 foot reach, that would be sufficient if she's only 200 feet away.
Alas, I already called out casting Shield Other, which should more or less guarantee at least one more turn of action.
@True Strike...do remember that's just one attack roll...and takes one of the 3 buffs one can do.
If you have nothing better, it's better than nothing.
But otherwise something a little more "lasting" (e.g. greater magic weapon on the gun arm) could be more useful.
(Don't get me wrong, being able to deadly aim for a sure hit of 40d6+22 will definitely be nice! More expressing personal preference for things that stay and pile up.)

Sashin |

Does anyone have Greater Magic Weapon?
I didn't really plan for giant robot-dragon fight, so.
Edit: I think that's gonna be my third buff, next turn, the first two being Haste and Shield. That'll give the next person a guaranteed Deadly Aim, Greater Vital Strike. Which will be 40d6+24, thanks to favored enemy. That's pretty good for one spell from me.

Yin, Daughter of Nug |

I have Greater Magic Weapon, yes.
While many of the buffs and debuffs and de-debuffs(Break Enchantment/Restoration etc...) I have are not applicable, I would still have some things left to give Adam.
Greater Magic Weapon, Shield of Faith, Mage Armor, Prayer, Enveloping Darkness...(and thats just some legit ones I can affect him with without generosity by GM).
Honestly, I'm simply hindered by the 3-action limit. Maybe Oneidros could "gift" me his so I can keep buffing Adam :)
Can easily say since he knew he would be of no use due to lack of spells, he pumped that much more Umbra into Adam to make sure I have juice left for the battle ^_^
For the record, I did also not expect a giant robot/dragon fight.
I fully prepared for a Giant Kitten/Dragon Fight.
(As in, a House Cat with templates and advanced to CR 25...the way nature intended)

Yin, Daughter of Nug |

Also, just to mention it again: starting tomorrow(~12 hours], I will be with family for a few days.
Irregular internet access, and non-guaranteed time slots during which to use it. I may be able to post, but posts will be few and far between.
Be back in a couple days.

Sashin |

Ahh, gotcha.
Yeah, that extra 99 damage plus making her exhausted would be nice.
If you wouldn't mind, I'd like to see the roll on here.
I mean, we all know what Heavy Fortification is.
It's just exciting seeing the actual roll.
Wait, you said you'd make a confirmation roll?
I edited one in, along with the extra 30d6 damage; that okay?

Yin, Daughter of Nug |

Hency why I took Ray of Exhaustion. Funny thing, it makes you fatigued if you make the save.
Also, Reach Metamagic.
Alas, had no chance to use it on anybody in this module.
But nice (potential) crit. Me Gusta.

Yin, Daughter of Nug |

I think I may still be sleepy, but why is Adam at 227 HP?
It would seem thats 32 less than he had before, and would fit if his fast healing was "calculated" for next round.
but I think, in fact, he should have 258 HP, having taken 31 damage, and healing 30.
While I should be on 170 HP, having taken 31 and healing 5.
Or does it not apply in this case? I figured if stuff like charm or death effects are called out in the text, magical things are included in shield other as long as they deal damage and it's still an attack dealing HP damage.
Could have misunderstood that, but wanted to ask regardless-
also: Yay!

Yin, Daughter of Nug |

On another note, one of my Feats got Errata'd recently...Divine Protection.
I think the usual modus operandi in that case is to allow free repick? If so, I could fetch Reach Metamagic, and use my third action to Cast a Reach(Long) Telekinetic charge the Dragon, if Barrett wants me to, and GM allows the repick.
Or we can keep playing the ranged Game, in which case Greater Magic Weapon on the Gun Arm.... All up to you guys.
Don't forget I even have a free feat slot I am playing without because I failed to put it in there after recreating characters...

Yin, Daughter of Nug |

On another note, one of my Feats got Errata'd recently...Divine Protection.
I think the usual modus operandi in that case is to allow free repick? If so, I could fetch Reach Metamagic, and use my third action to Cast a Reach(Long) Telekinetic charge the Dragon, if Barrett wants me to, and GM allows the repick.
Or we can keep playing the ranged Game, in which case Greater Magic Weapon on the Gun Arm.... All up to you guys.Don't forget I even have a free feat slot I am playing without because I failed to put it in there after recreating characters...
@Barrett&GM...
I did not get an answer regarding its validity, nor about our wishes yet.
If you plan on going with Ranged and Greater Vital Shots, I would Greater Magic Weapon the Gun Arm, yes.
(If I am not around to post in time, please do assume I provided this buff, I will post it afterwards but it will take place before yout attack, Barrett).

GM Rednal |
I would not allow a free repick of feats here, because "you can grab whatever in the game is most advantageous at the moment" isn't really how Pathfinder is meant to be played.
*Says the GM who has you piloting a giant robot*
...Also, more importantly, I don't think that's an option available to everyone else. XD; It feels like it would be a bit unfair to them.

Yin, Daughter of Nug |

well, it also means my saves plummet to 10 less each...which admittedly has little effect at the current state, meaning I totally understand the call.
But usually if something like a feat that is a basis for a build gets nerfed, there is an option to re-pick involved. not my fault the errata regarding it just came up ;)
It could also be made a point for the open Feat slot, which of course would allow grabbing the most advantageous thing, but only once, after which it is locked in and can't be changed to something else. Of course, since we are in the final battle, thats also a moot point ;)
I just figured in combination it may be sufficient to sway you to allowing it, but no worries- then Greater Magic Weapon it will be. Sitting on the fist with Antimagic Field will do nothing if we stay at range.

Yin, Daughter of Nug |

Hehe, ya, as said, I'm all fine. I do hope you don't take it the wrong way. I tend to ask that kind of stuff, but I'll accept the call, if I do write more, its just to explain my thoughts, not to argue. I already made my post in Gameplay :)