
Sashin |

Rednal, kinda waiting on my Knowledge checks before I decide who's getting the
dragon-beatstick.
Not pushing, just letting you know.
Also, on mythic dragons, whenever we do meet this thing, there's gonna be some awesome dragon v. dragon aerial fighting going on.
With support on my side, of course!

Mineire the Gossamer Merchant |

yeah, tremorsense and blindsense and all that are not terribly common, even among the monstrous types. Usually they'll get darkvision 120 and call it a day. Tremorsense and blindsense are usually reserved for spidery/earth types and underdark types, respectively.
I have a power, which i have to activate (psionic power, akin to casting a spell), in order to workaround.

Yin, Daughter of Nug |

aye mineire, I just know dragons usually have blindsight, and many of us have fancy templates that may have provided any of those, despite not being spidery or earthy types ourselves. Heck, I have "See in Darkness" from a normal PC class.
I know darkvision is the more prominent option but I figured in such a high-powered game people would take care not to be shut down by being blinded by such "commonly available" means...because many enemies may be able to cast it, too, not such a high-level spell, and one that does not need to care about saves or spell resistance to shut one down.
And I was not totally wrong, since you do have a workaround, but one you have to activate and waste a power on. I guess it was simply a lack of coordination.
I expected that I'd manage to get the mooks, at least, out of the combat, while not really hindering our side.
First part of that plan seems to have worked assuming what attacked Oneidros came from Mr.Altar...the second part, not so much.

GM Rednal |
(Oh, and bonus points to anyone who formats their character following the official format - what you see in bestiaries and the like. That helps me know where everything is, because having powers and protections doesn't help me much if I have no idea where I'm actually supposed to be looking in order to find them. XD;)

Mineire the Gossamer Merchant |

Mineire will endeavor to be around 40ft from an enemy, preferably not in a cluster of allies.
are we on round 1 or 2?

gyrfalcon |

Hey gang, I'm sad to do this but...I've gotten a recent promotion at work (which I'm very happy about, but) which means I have way less free time than before. I don't see that changing anytime soon so I've made the difficult decision to bow out of almost all of my games.
Rednal, thanks for stepping in to GM this game after the original recruiter went AWOL.
I can certainly finish out this encounter if you'd like, to get things to at least a semi-reasonable breaking point. Or feel free to kill Oneidros in some spectacular manner.
Either way, best of luck yall!

GM Rednal |
Avoiding AoO's - Yup.
Unnerving Gaze - Nope. Fear effects generally don't work on undead.
Frightful Presence - Nope. See #2. Also, so lucky the text specifies "opponents" instead of "all creatures". XD
Grapple - Maybe. I haven't rolled his defense yet. Probably not a good long-term strategy versus Blink, though - it's kinda hard to keep hold of someone who keeps darting to the Ethereal Plane.

Sashin |

Aoo's- cool.
Gaze- Undead by themselves aren't immune to fear effects (I just checked the undead type, they don't), so I wasn't sure. Unfortunately, it appears these do.
Frightful Presence- see #2 xD
Grapple- It's against his CMD, so that's his defense. Also, True Seeing lets me see into the Ethereal Plane. So Blink doesn't help him. And if a 52 on the check doesn't grapple him, we have bigger problems.

Yin, Daughter of Nug |

Technically, being a creature quite familiar with nightmares, I have a Frightful Presence and a Fear Aura too ^_^
So, the first time in the morning you see me, some of you are running scared. And when I start singing, you're running scared too...same as Yin, which is kind of a problem because she can't very well run away from herself...
J/K, I think those were scrapped, simply can't comprehend a tiny creature fluttering around collecting blueberries to be terrifying to an extent that normal humans run off fearing for their lifes.
@gyrfalcon/Oneidros, sorry to hear, but congratulations, too! Best of luck to you!

GM Rednal |
Unless their description notes otherwise, all fear effects are mind-affecting. Same goes for any sort of emotion-based effect.
As for True Seeing, remember that seeing your foe doesn't necessarily mean being able to hit them - you can often see an incorporeal ghost, but if your weapon is mundane, that's still not going to help much.

Sashin |

Man, I thought they were only immune to mind-affecting if they were mindless.
Crap. My bad.
As for the ethereal part, if he's using the Blink spell, there's a 20% miss chance.
But that's it.
And could you explain your rules for miss chances?
What the result actually means?
Some do it from 1-20, some from 80-100, I don't know.
And if being able to hit incorporeal creatures normally helps, I can do that.
So. Just let me know!

GM Rednal |
You're probably thinking Blur - Blink is 50% unless the attack can hit ethereal (invisible and incorporeal) creatures. So... you'll probably want to be able to do that here, yeah. XD Hitting incorporeal + seeing invisibility is definitely handy for overcoming this particular defense he has.
As for miss chance, I count low rolls as a success (see my post where I noted that 1's meant a hit and 2's meant a miss). Chances and numbers for success can vary all over the place (like with Mirror Images, for example), so I find that having the low rolls be successful is easier to remember.

Sashin |

If the attacker can see invisible creatures, the miss chance is also only 20%. (For an attacker who can both see and strike ethereal creatures, there is no miss chance.) Likewise, your own attacks have a 20% miss chance, since you sometimes go ethereal just as you are about to strike.
An ethereal creature is invisible, incorporeal, and capable of moving in any direction, even up or down. As an incorporeal creature, you can move through solid objects, including living creatures.
Seeing as how I can both see him (True Seeing) and hit him (Umbral Dragon Ghost Bane), there isn't any miss chance for me, right?
And does he suffer the 20% miss chance against us?
And as for miss chance, with a 20%, does that mean 80-100 is a miss?

GM Rednal |
Nyahahaha~ Looks like you can indeed hit him without any miss chance. I've no idea whether or not you were expecting that to be very useful, but being an Umbral Dragon is definitely working out for you.
As for his own miss chance, I didn't say that Blink was his only defense.
(If he didn't have SOME protections Barrett would've annihilated him already - and I'm not a fan of one-round boss fights. XD)

Sashin |

Oh, no.
I don't have anything against you wanting to make this last.
I don't like 1 round boss fights either. I just think that Sashin really would answer the threat by threatening to eat him.
We umbral dragons do love our undead!
I didn't even think Ghost Bane would be useful, at all, honestly.
Kinda awesome that I'm even using it.
So. Did I grapple him? Cause some bad stuff is about to happen to him.

GM Rednal |
This is true. Tenro knows of what he speaks. v.v b Of course, the next boss is going to be so much worse anyway, but that's not because I like challenging people - it's just very nasty to start with, and taking all of your unusual abilities into account, I still want it to be a legitimate threat. XD
Also, I suspect that you did grapple him, Sashin. Haven't resolved things yet, of course, but my gut feeling says you probably just got into super-close range of a unique enemy with unknown powers, so... whee!

Sashin |

No enemy can challenge me, for I am a dragon!
Besides, he challenged me first.
Let us see him cast spells or use those fancy abilities while my claw wraps around his chest.
We shall see how long his undead bones hold up before his limp body drops to the ground, and I promptly eat him along with at least one of his bloodless guards.
I'm guessing Sashin hasn't tasted either of these undead, so this is a chance to expand her tastes.

Oneidros |

Thanks for understanding, and yes I'm perfectly happy to play him until we reach a good transition point.
And Sashin and Yin, thanks for the good wishes. It's definitely a happy reason you have to cut back my gaming.

GM Rednal |
I don't suppose I could convince you to finish the module? It's not actually going to be -that- long until it's over (I'm not planning to draw things out too much, and I'd say you're already more than half done). If not... Plan B it is! The rest of life is important, too, after all. ^^ And I don't want you to feel held back at all.

Sashin |

I don't know what spell he just used, but in order for him to do that, he needed to make a concentration check with a DC of 10+my CMB+the level of the spell.
That means, without even factoring the spell into the equation, that he needed to make a DC 44 concentration check or lose the spell.
Looking at his check...he didn't.
And it doesn't even matter what spell he cast, because it didn't go off.
I'm sorry, but you don't cast spells when you're grappled by a dragon.
Sorry to keep bringing the rules into things, but if I die, I want to die with the proper rules followed xD

Sashin |

Well, he used the action and spell this turn, let's see what we can do in a turn to make that not his best option.
I'm assuming the +1d6 was him using mythic power, and that uses his swift for this turn, so no more swift actions.
He's got a move left, and whatever frees he can pull.
I've got a full attack against him, along with anyone else that wants to join in, and I'll probably use a mythic point to use my Champion ability to get another bite attack.
This guy is pretty screwed.

gyrfalcon |

I don't suppose I could convince you to finish the module? It's not actually going to be -that- long until it's over (I'm not planning to draw things out too much, and I'd say you're already more than half done). If not... Plan B it is! The rest of life is important, too, after all. ^^ And I don't want you to feel held back at all.
I'm happy to give it a try--I hate throwing a wrench into the works, and this is certainly a good group and an interesting scenario.
If I need to cry uncle (or am slowing things down) we can revisit.

GM Rednal |
*Throws a wrench at Sashin into the works*
There. Changed things to give you a different challenge instead. XD
@gyrfalcon: Well, what happens is what happens, I suppose. ^^ We can always bot you if need be, but if nothing else, I'd like to make sure you can walk away from this table feeling happy about completing the mission with a character you put so much effort into making.

Oneidros |

I appreciate that!
How far away from Oneidros is he now?
And would you consider putting simple marks on the map for us and our foes? It makes tactical battle posts (whether a move is needed to reach someone, etc) so much easier.
EDIT:
LOL!! I was glancing over my sheet, thinking about what (su) abilities I can't use anymore....and it occured to me that
Telekinetic Mastery (Su)
A battle imp has a constant telekinesis effect that allows him to use his Intelligence modifier in place of Strength. They can also hurl and catch rocks like giants.
...so if I head in there my STR is dropping from 30 to 12. ^^
The flavor text for the race says "This tiny fey creature is surrounded by a body composed of stones and branches that form a mobile body the size of an orc."
RAW, I think I'd still be Medium though flavor-wise it might make more sense for me to have my sticks and rocks fall away and be a tiny martial fey in there. If I do...do tiny creatures automatically get to use DEX to hit? I seem to remember that...
Oh, and my flight comes from an SLA too: "Constant--fly, telekinesis"
All things considered maybe I'm best off staying outside the field and throwing rocks. I'll wait for your answers to move forward though.

Barrett Armstrong |

I did count in the penalty from firing into melee.
My current bonus is:
+13 BAB
+9 DEX
+2 Enchantment
+1 Competence
+1 Weapon Focus
-4 Range Increment
-2 Rapid Shot
-4 TWF
-4 Shooting into Melee
for a total of +10
So I was off by 1 (I wrote +11 on my latest attacks). Chalk it up to my forgetting that I have Mythic Rapid Shot and forgot to include the bonus.
Where did the speaker end up after his 30 ft teleportation? Closer or farther away from myself.

Yin, Daughter of Nug |

Hum. A wide range Antimagic Field, hu?
Guess that leaves me dreaming about Spellbane(Antimagic Field, Greater Dispel, Dispel)
Basically everything I can do is coupled with magic, so now I'm shut down, especially if it's a huge antimagic field covering the entire place- :) I'll let you guys do your thing first, then consider where I'm fluttering around.
At least my flight is all-natural and my Darkvision Ex. ^_^

GM Rednal |
You guys were all surrounding him, so ~30 feet away now. As for marks on the map, I suppose I could try... *Rubs chin* I generally try to avoid that simply because it's a whole lot of extra work for something you guys'll spend about five seconds looking at, but this is a fairly mad battle. Check the top of the page.
Also, for staying out of the field and throwing rocks (etc.), I recommend going out the southern doors since it fills the room, but not the building.

Sashin |

Sashin is Large, by the way.
And silly, silly undead.
Everyone knows dragons always win in anti-magic fields!
Is he in the swarm as well? I know he's immune to the drain, but 5d6 every turn is nothing to laugh at.
Also, would he know that that channeled energy healed me?
Because it did.

GM Rednal |
He warped 30 feet away, well outside of the swarm's range. As for Channeled Energy, Selective Channeling.