| Molok Granite Fist |
Molok is surprised by the oddly dressed hobgoblin. He swings his maul around and strikes at the armored hobgoblin.
Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 2d6 + 6 ⇒ (5, 6) + 6 = 17
| GM Infinity |
The stone maul crunches into the hobgoblin's plate, but he seems to have a solid stance. "You fools! You want to disturb Guh, the b%#~$ lord of hunger? Tch...truly you would rest in death easier beneath my blade..." he holds it up and points to it informatively.
80/97 hp, 18 AC
Sohar Ko-Chav
|
Sohar-snake erupts in a series of hisses that is rather unpleasant for anyone who speaks Snake. He tightens his grip which, when Molok implodes the wyvern's skull, causes him to squeeze out much of what was inside the wyvern. Finally, he releases the corpse and rushes toward one of the newly revealed hobgoblins.
-------------------------------------------------------------------
Con: 1d20 + 1 ⇒ (4) + 1 = 5
Move: 30'
Action: Attack - Hobgoblin
Constrict: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 2d8 + 4 ⇒ (3, 7) + 4 = 14
Constrict: The target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
WildShape(1/2) - Giant Constrictor Snake(p.324)
HP: 5/60
AC: 12
2nd: 2/3
| Urth Stormraven |
Round 2
Urth ignores the combat, which is well in hand, and turns to the seasoned halfling, "So, Rod. Where are the rukking giants in here? And are there any other potential humanoid meals, like yourself, being rukking held around here?"
He wonders if Rod got captured by the hobs, enough to notice the style of Urth's shiny new plate armor.
| Jysson |
Jysson ducks out behind one of the curtains to try and follow the escaping hobgoblin.
Perception: 1d20 + 8 ⇒ (9) + 8 = 17
But, unfortunately, he's gone. So instead, he looks around to see who else is out here besides the dead body of a wyvern.
| GM Infinity |
In a druidic rage, Sohar-snake ensnares and annihilates the hobgoblin fisherman, getting only 7 fishhooks stuck in his scales. for 0 dmg
Urth, Rod is jumping and jiving, watching Molok closely and mirroring his swings with his fists excitedly, but answers "Yeah, everywhere. The main hall is the next room over...that's where Guh and her wagon are! Lot's of prisoners down below in the warrens, they brought in even more last night."
Jysson, with the fisherman dead and the armored hobgoblin engaged with Molok, there aren't any more targets out here. However, the burning tower might attract more soon.
| GM Infinity |
Dym, only one target and the north curtain has been removed. If it was a size issue remember you can ctrl+alt+'+'
Save: 1d20 ⇒ 4
Glancing at his dead wyvern and fisherman friend, the last hobgoblin surprisingly bellow out with a "HO HO HO", his lips making almost a perfect "O". He quickly crashes to the dock planks, prone and still laughing.
| Urth Stormraven |
Seeing Molok ready to crush the last, laughing hob, Urth asks Rod, "So, we can rukking get to Guh through the dock?"
He wants to keep the group together. Having learned that gobs, big and small, are excellent at ambushes, he hesitates following the survivor of his fireball.
If Rod confirms that they can confront Guh via the dock, Urth herds the group toward the dock.
On the dock, Urth lets his fey raven fly. He asks it to stay away from the wyverns and communicate if anyone enters or leaves the longhouse.
| GM Infinity |
Rod shakes his head "No, not the docks. Through there..." he points at the huge archway on the southeast wall of the kitchen. Jysson would confirm this with his earlier scouting, as does your familiar. There was another entrance that was sealed with a boulder when the sheep herding started. Your bird does notice a few hasty balistraria (arrowslits) on the north and south side. "Are you really going in there?!"
There is something of a s%#&storm brewing outside, lots of movement slowly converging on the burning tower. The river is still free, however.
| Urth Stormraven |
Ask the fey raven to land on the roof (within 100 feet of Urth), so he can look through this eyes to see the s&#+storm for himself.
"Guys, the rukking giants are this way."
Jax Kraven
|
Jax isn't pick I'll watch our backs.
| Molok Granite Fist |
I assume we just killed the hobgoblin laughing on the ground??
Hearing the location of the creature known as Guh, Molok moves towards the exit. HIs grim visage is truly a sight to behold, and you are all glad that it is not you that he is coming after.
| GM Infinity |
You enter a massive feasting hall filled to the brim with monsters who point and laugh as you enter. Most loud among them is Guh, a mammoth (no, larger than a mammoth) creature barely recognized as a giant due to her massive rolls of fat bulging at odd angles, and a ridiculous well-for-a-hat. She sits atop a wagon 'throne' filled with her own feces and leftovers, squirming with maggots.
Around the room, tired looking hill giants (6) rest on tables as ogres (4) serve them what looks like pig intestines and small roasted humans. A raised platform around the room carries the excited footsteps of goblins (6), while far in the northeast corner a band of Iceshield orcs (6) sit at a rounded table.
"You late...come, you look tasty..."
Ok, map updated with all the enemies. Let me know if any questions/clarifications. Also remember to ctrl+alt+"+" if you can.
Sohar: 1d20 + 3 ⇒ (17) + 3 = 20
Pindleton: 1d20 + 4 ⇒ (1) + 4 = 5
Jysson: 1d20 + 5 ⇒ (17) + 5 = 22
Urth: 1d20 + 1 ⇒ (11) + 1 = 12
Jax: 1d20 + 7 ⇒ (14) + 7 = 21
Molok: 1d20 + 1 ⇒ (8) + 1 = 9
Dymmathy: 1d20 + 3 ⇒ (4) + 3 = 7
Enemies: 1d20 ⇒ 16
| GM Infinity |
Round 1:
Jysson, Sohar, Jax <---UP
Enemies
Urth, Molok, Dymmathy, Pindleton
Also a note, tried to show it on these 10 ft square maps best I could, but the giants and Guh are huge, 15x15 ft. They are roughly 16 ft tall. Being 2 size categories larger than you, you can move through their space but its still difficult terrain.
Ledge is 20 ft high and 10 ft wide, roof peaks at 65 ft.
Jax Kraven
|
jax will move up and fireball the corner. measure it using template, will get everyone at the round table, except for purple, will also get the blue and green ogre dmg: 8d6 ⇒ (3, 6, 2, 2, 3, 4, 1, 1) = 22 dex of 14 for half
edit Just read the part stating they are 10 foot square maps, okay he will just include the one ogre and still get as many orcs as he can in that radius
Sohar Ko-Chav
|
Sohar-snake slithers forward into the room shifting back into his normal form. Raising his arms in front of his chest and swirls his hands around one another, chanting in Druidic, "From the clouds I form, the power of the storm." A cloud forms in the hall, crackling with lightning and a bolt strikes at the filth monster, Guh.
-------------------------------------------------------------------
Move: 20'
Action: Cast Call Lightning - Guh
Damage: 3d10 ⇒ (5, 8, 4) = 17 (Dex: 14 = half)
2nd: 2/3
3rd: 2/3
| GM Infinity |
Sohar, I don't think the ceiling height here is enough for that spell, but whatever.
Guh Dex: 1d20 - 5 ⇒ (6) - 5 = 1 That's right, 1 dexterity.
As the flames bow across her vision she marvels with "You the *splzzort gguh*" she stammers as the miniscule muscles beneath her fat spaz out of control momentarily as the current seeks ground.
Guh 143/160 hp
Jax, you can get ogre blue and 3 orcs
OgreB: 1d20 - 1 ⇒ (2) - 1 = 1
OrcBlue: 1d20 + 1 ⇒ (14) + 1 = 15
OrcGreen: 1d20 + 1 ⇒ (14) + 1 = 15
OrcBlack: 1d20 + 1 ⇒ (2) + 1 = 3
Jax lobs his plasma sphere through the corridor of foes to the very rear, striking 3 orc and ending their lives before they can even drop their forks. The ogre is a bit more resilient, and drops his silver platter of food, which is now too hot to handle.
OgreBlue 31/58 hp
Sohar Ko-Chav
|
Sohar, I don't think the ceiling height here is enough for that spell, but whatever.
Sorry, I read 10 feet tall and glossed over 100 feet above. Definitely my bad, I can do something else if you prefer.
| Jysson |
Jysson transfers hex to the injured ogre and fires two arrows into it.
Attack 1: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d8 + 4 + 1d6 ⇒ (5) + 4 + (4) = 13
Attack 2: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 2d8 + 4 + 1d6 ⇒ (8, 5) + 4 + (6) = 23
Arrows 14/20
| GM Infinity |
The nefarious diners converge upon you as the goblins fire arrows at Sohar from above.
GobWhite: 1d20 + 4 ⇒ (11) + 4 = 15
GobRed: 1d20 + 4 ⇒ (14) + 4 = 18
Dmg to Sohar: 1d6 + 2 ⇒ (6) + 2 = 8
GobOrange: 1d20 + 4 ⇒ (17) + 4 = 21
Dmg to Sohar: 1d6 + 2 ⇒ (3) + 2 = 5
One of the hill giants gets awkwardly close to Jax before belly flopping him with slam...
Squash: 1d20 + 8 ⇒ (16) + 8 = 24
Dmg to Jax: 6d6 + 5 ⇒ (3, 4, 6, 5, 3, 1) + 5 = 27
...crushing him underneath. Both GiantBlue and Jax are prone and grappled
Some of the other giants pick up large pieces of furniture, as if they are about to hurtle them.
Round 1:
Sohar, Jax, Jysson
Enemies
Urth, Molok, Dymmathy, Pindleton <---UP
| Dymmathy Flintworth |
Watching the Goblin go after Sohar, in the last second Dymm lets out a yelp. "oooP!! Oh no you don't! Cutting Words: 1d8 ⇒ 5
Brings second attack down to 13, so it misses. So the 8 damage attack does not happen.
After he watches Jax get sit on.. Dymm moves slightly to the side to get a view of the big "woman" sitting down. He pulls out a small sliver of glass and sings a small note till it starts to vibrate. It shatters. Just as it shatters a cloud of daggers that look like shards of glass appear right around the woman sitting down.
I cast Cloud of Daggers. Making them appear right around her face, so right in the middle. I am not sure if the damage happens now, or just when its her turn.
| Dymmathy Flintworth |
Cloud of Daggers Damage: 4d4 ⇒ (3, 2, 4, 2) = 11
"HA! Daggers in your face!"
Btw, its been tweeted by a dev that I can place the daggers on a corner and hit 4 squares worth. In this case its all up in her face, but when I use it later. Link
| Urth Stormraven |
Round 1
Urth moves up behind the wild elf and cries "Fuego!". A bead of crimson light streaks from his sword tip detonate between Guh and the two giants near her.
Fireball Dex save DC 15: 8d6 ⇒ (6, 6, 3, 4, 5, 2, 6, 6) = 38
Then, he backs out of the doorway to make room for his companions.
| Pindleton Montague IV |
Pindleton goes airborne about 15 feet up and fires an arrow at the giant that is trying to squash Jax.
Shortbow attack: 1d20 + 7 ⇒ (14) + 7 = 21
Damage w/ sneak attack: 1d6 + 3d6 + 4 ⇒ (5) + (1, 1, 2) + 4 = 13
”With how big they are, maybe we should back up into the other room so that they can’t all come at us at once. Make them wait in line to be killed.”
Sohar Ko-Chav
|
Sohar steps back into the doorway and thrusts his hand out, calling down another bolt on Guh.
-------------------------------------------------------------------
Thanks, Dym!
Concentration: 1d20 + 1 ⇒ (11) + 1 = 12
Move: 10'
Action: Call Lightning - Guh
Damage: 3d10 ⇒ (8, 9, 10) = 27 (Dex: 14 = half)
2nd: 2/3
3rd: 2/3
| Molok Granite Fist |
Trying to clear the path, Molok strikes at the giant (blue) before him.
Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 2d6 + 6 ⇒ (3, 4) + 6 = 13
Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13(re-roll 2 1d6 ⇒ 5) = 16
| GM Infinity |
Awesome, grats
Another fire erupts at the base of Guh's wagon, sending foul sending fumes forth to assail your nostrils...
Guh vs Urth: 1d20 - 5 ⇒ (12) - 5 = 7
GBlue vs Urth: 1d20 - 1 ⇒ (1) - 1 = 0
GGreen vs Urth: 1d20 - 1 ⇒ (19) - 1 = 18
Guh and the giants take the blast hard, patting themselves down dumbly afterward.
Guh vs Sohar: 1d20 - 5 ⇒ (14) - 5 = 9
Just as Guh swings her fat neck around to cast a glance at the untruders, another bolt of lightning streams between iron piercings in her ear and cheek.
The giant on top of Jax squirms in its own blood as it tries to remove the arrow in its upper shoulder while Molok beats it senseless.
Guh 67/160 hp
Giant Blue 13/105 hp, 13 AC Prone
Int checks everyone please
Round 2:
Sohar, Jax, Jysson <---UP
Enemies
Urth, Molok, Dymmathy, Pindleton
| Jysson |
Jysson uses a bonus action to switch Hunters Mark target to Guh, and fires two arrows.
Attack 1: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d8 + 4 + 1d6 ⇒ (7) + 4 + (2) = 13
Attack 2: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 2d8 + 4 + 1d6 ⇒ (5, 3) + 4 + (2) = 14
Arrows: 12/20
| Dymmathy Flintworth |
Int: 1d20 + 2 ⇒ (18) + 2 = 20
Does Jack of all Trades come into play here? "Starting at 2nd level, you can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus." Which would give me another +1, making it 21
| Pindleton Montague IV |
Int check: 1d20 + 2 ⇒ (4) + 2 = 6
Whoops, I also forgot that more than 5' away is disadvantage on attacking someone prone.
Retcon Shortbow Attack Disadv: 1d20 + 7 ⇒ (8) + 7 = 15
Jax Kraven
|
Can I still cast a spell while grappled? If so fireball, giant, blue, green, red Guh and red goblin
dmg: 8d6 ⇒ (6, 6, 1, 2, 3, 3, 2, 2) = 25 dex of 14 for half.
If not, str check to get ungrappled str: 1d20 + 2 ⇒ (19) + 2 = 21 Unless getting ungrappled is not an action and I can do both.
Jax Kraven
Sohar Ko-Chav
Daniel Stewart