Advanced Class Guide Potential Errors


Product Discussion

751 to 800 of 1,126 << first < prev | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | next > last >>

Joe M. wrote:

Just putting <this> here so everyone's on the same page.

Erik Mona wrote:

The errata is coming BEFORE Gen Con, as I said it would.

Thanks for your patience, everyone. I know this one has been a long time coming.

Yep. That leave 10 days...

Shadow Lodge

Hopefully less.

I imagine that a lot of people would love to be able to read it on the way, have access to it digitally prior to, and also have a decent change to update characters as needed.


4 people marked this as a favorite.

I really hope they release it tomorrow, giving a full week to look at it and ask questions on here about it before Gen Con

Shadow Lodge

It wouldn't be bad for everyone else not sitting on a cushion, too.


They are actually going to hit the "post it" button from their phones the moment they get on the train/plane for Gencon so they can have a fair bit of headstart to outrun the storms of additional question that it's going to raise.


Any further word on this, perhaps a tentative date? I'm printing up all of my Additional Resources for PFS and am just waiting on the ACG errata...


I know, it's been any day now for a few days and I'm checking all the time to see if it's out yet.


graystone wrote:
Joe M. wrote:

Just putting <this> here so everyone's on the same page.

Erik Mona wrote:

The errata is coming BEFORE Gen Con, as I said it would.

Thanks for your patience, everyone. I know this one has been a long time coming.

Yep. That leave 10 days...

Less than a week left...

Silver Crusade

graystone wrote:
graystone wrote:
Joe M. wrote:

Just putting <this> here so everyone's on the same page.

Erik Mona wrote:

The errata is coming BEFORE Gen Con, as I said it would.

Thanks for your patience, everyone. I know this one has been a long time coming.

Yep. That leave 10 days...
Less than a week left...

I'm hoping for tomorrow. It would make a pretty great "FAQ Friday" and would leave almost a full week for folks to rebuild characters as necessary in advance of the convention and for the design team to clarify on any issues that crop up. :-)


I really do hope it's a few days before the Occult is released. I'd like to have a few days with the ACG fixes and get that all sorted out on the boards before Occult is released and we need to get that sorted out on the boards. Doing them at the same time is a lot to deal with all at once.


Dekalinder wrote:
They are actually going to hit the "post it" button from their phones the moment they get on the train/plane for Gencon so they can have a fair bit of headstart to outrun the storms of additional question that it's going to raise.

Probably this, or a flake out and not meeting the actual date. Skimming to the last second like this is pretty darn close to flaking as it is.


1 person marked this as a favorite.

I too am growing strangely impatient, but we should try to keep it civil. I do hate the idea that the doc is just sitting around waiting to be published though. If it's done, then it's done and we should have it now. If it's not done, then I just hope it is done soon.


BTW, have they said they will be doing Errata with Variant Channeling?
I guess that is tied to a different product's print cycle (Ult Magic),
but that whole subsystem has had so many problems since it's inception,
I can't see how one can really hope to use it in a RAW environment...


Honestly, I'm perfectly content houseruling fixes in my home games, but since a definitive timeline was specifically given, I'm curious if it will be out on time.

A person's word should be solid, especially if speaking on behalf of an entire company, and if it isn't released by the exact time specified, it will cause me to lose a lot of respect for Paizo, to whom I have a great deal of admiration for as a company (which is something I can say for few institutions). Honestly, cutting it this close is cheesy to me, but if it's thorough enough, at least they will have kept their word and released quality.

I do severely doubt it, though. It seems far too coincidental that Occult is being pushed out before Gen Con similarly to ACG last year. I know they're probably paying extra attention to it to make sure there's not a repeat debacle, but there's only so much staff, and new books make more money than errata, so my bet's all the attention is on that.


It's coming out this week, my guess is later today :-)

Silver Crusade Contributor

thegreenteagamer wrote:
It seems far too coincidental that Occult is being pushed out before Gen Con similarly to ACG last year. I know they're probably paying extra attention to it to make sure there's not a repeat debacle, but there's only so much staff, and new books make more money than errata, so my bet's all the attention is on that.

Having pored over a friend's subscriber PDF with him, I can personally assure you that the quality this time is greatly improved. ^_^


Joe M. and Chess Pwn: I'm with you. I'd like as much time as possible to work with the new material before they escape to the con. As far as occult, some people already have so we're already seeing questions on that.

Silver Crusade

captain yesterday wrote:
It's coming out this week, my guess is later today :-)

I wouldn't count on that. We just got <the Kineticist preview>. That's a big enough deal for one day, I'd guess, probably wouldn't want to split attention with the errata.

I'm sticking to my "mega FAQ Friday" hope. :-)

Contributor

2 people marked this as a favorite.
thegreenteagamer wrote:
I do severely doubt it, though. It seems far too coincidental that Occult is being pushed out before Gen Con similarly to ACG last year. I know they're probably paying extra attention to it to make sure there's not a repeat debacle, but there's only so much staff, and new books make more money than errata, so my bet's all the attention is on that.

You realize that Paizo ALWAYS has a new release for GenCon, right? Nothing's ever been "pushed out," the Q3 book is literally scheduled every year to be released during GenCon, going back all the way to the Playtest Document for the Core Rulebook, which premiered at GenCon.

Shadow Lodge

I'd also imagine they would want to give a bit of time so that the APG is not in such direct conflict with say Occult Mysteries. Even if a lot of people had already bought the APG, (and I know some people have said the would not until it was fixed), the APG has a much broader scope, and might make purchasing a whole new large hardcover book (or PDF) a lot less "needed", at least for a while.

Personally, I'm not that interested in Occult Mysteries, and not even sure I'll pick it up. But, if I kind of compare it to other books, say Ult Magic/Combat, Inner Sea World Guide/Gods, or whatever, and I was also waiting on the ACG fixes to come out, considering I'd already bought the ACG, I'd probably put those other books on hold a bit while I take some time to look into the new ACG.

At the same time, I'm not going to the GenCon, but, I can fully understand, especially for the DM's, and also for anyone that's waiting on not only the ACG, but also the PFS Additional Resources update and probably even more importantly the Hero Labs update to follow to need as much time as possible to get all their things in order.

Waiting any longer than absolutely required, (and it's kind of hard to think of good reasons here), really doesn't do anyone any good, and could make it very difficult on a lot of people.

For PFS especially, I know that a lot of people are kind of concerned at the potential amount of character rebuilding they may need to do, and so the more time we have the better.

Kalindlara wrote:
Having pored over a friend's subscriber PDF with him, I can personally assure you that the quality this time is greatly improved. ^_^

Why would subscribers matter here? I'm pretty sure they have not already gotten the fixed product. If so, well, that seems really,. . . odd.


Alexander Augunas wrote:
thegreenteagamer wrote:
I do severely doubt it, though. It seems far too coincidental that Occult is being pushed out before Gen Con similarly to ACG last year. I know they're probably paying extra attention to it to make sure there's not a repeat debacle, but there's only so much staff, and new books make more money than errata, so my bet's all the attention is on that.
You realize that Paizo ALWAYS has a new release for GenCon, right? Nothing's ever been "pushed out," the Q3 book is literally scheduled every year to be released during GenCon, going back all the way to the Playtest Document for the Core Rulebook, which premiered at GenCon.

My wife worked for a publishing company as a designer for three years, and works for another now for almost four. I know how releases work. A standing deadline doesn't make itself happen. As you get closer and closer to that deadline, everyone scrambles to make that sacred date. Overtime happens, sure, but mostly people backburner almost everything that isn't the main project and give those items that absolute minimum attention necessary to squeeze out the big project by it's due date. A standing order doesn't increase quality, if anything it lowers quality of every other project.


Alexander Augunas wrote:
You realize that Paizo ALWAYS has a new release for GenCon, right? Nothing's ever been "pushed out," the Q3 book is literally scheduled every year to be released during GenCon, going back all the way to the Playtest Document for the Core Rulebook, which premiered at GenCon.

That in turn means that the release date is hard locked and impossible to change, even if the product needs more polish. Compare to the Pathfinder strategy guide, which was delayed multiple times because they were having a hard time getting the format and flow just right. If the strategy guide had been the GenCon release instead of the ACG there's a good chance it would have been released imperfect as well.


DM Beckett wrote:


Kalindlara wrote:
Having pored over a friend's subscriber PDF with him, I can personally assure you that the quality this time is greatly improved. ^_^
Why would subscribers matter here? I'm pretty sure they have not already gotten the fixed product. If so, well, that seems really,. . . odd.

Someone brought up occult and questions from it and they where pointing out that subscribers have already gotten occult. So it wasn't about ACG per se.

Grand Lodge

Um, guys? The errata document is posted on the product page already. As of the 22nd, it says.


TriOmegaZero wrote:
Um, guys? The errata document is posted on the product page already. As of the 22nd, it says.

LOL Nice of them to mention it! ;)

And I checked that page this morning in the AM and it wasn't there, so the 22nd date is pretty suspect unless they posted it somewhere out of the country. :P

Ok, I'm off to read up...

Silver Crusade Contributor

I like the errata so far... but others might not.

(Insert class here) is ruined forever, etc.

Magi are not swashbucklers.

Wow. A ton of popular feats got radically changed.

I like the new Divine Protection and Steadfast Personality, although the former could stand to be more than 1/day. 3/day or level-scaling, maybe.

Expect to see a lot less sawtooth sabres...

Healing hex witches should start looking for a refund on some wands. (Yes, I am going to livetweet the errata via post edits.)

Ooh! The elixir now allows nonbinary options!


Is it Rogue? :-D


2 people marked this as a favorite.

a ton of nerfs, to everybody!
let the cries begin!


Can someone link it, please? I can't find it.

Silver Crusade Contributor

mbauers wrote:
Can someone link it, please? I can't find it.

It's on the Product Page... give me a minute.

Under Errata, near the bottom of your screen.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Page 140—In the Pummeling Style entry, change the
Benefit entry to read “Combine your unarmed strikes
together”.

Huh... That's a really bad feat! Does nothing.

I'm sad about the Merciless Butchery nerf. Just seems unneeded and kills one of my builds. Sad face. :( Queue only casters can have nice things.

EDIT: Not surprised about the Flamboyant Arcana nerf. Just still sad.

Liberty's Edge

So how did Divine Protection change?


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Samy wrote:
So how did Divine Protection change?

Applies to one save instead of all of them. Also, you do not need a domain or mystery, just Knowledge Religion 5.

Contributor

Xethik wrote:

Page 140—In the Pummeling Style entry, change the

Benefit entry to read “Combine your unarmed strikes
together”.

Huh... That's a really bad feat! Does nothing.

That's how its functioned for almost a year now. Only applies to unarmed strikes.

Contributor

Xethik wrote:
Samy wrote:
So how did Divine Protection change?
Applies to one save instead of all of them. Also, you do not need a domain or mystery, just Knowledge Religion 5.

And you need an immediate action to use it.

And if you're a religiously inclined swashbuckler, you can use the feat after rolling your save, but before the result is revealed.


Kalindlara wrote:
mbauers wrote:
Can someone link it, please? I can't find it.

It's on the Product Page... give me a minute.

Under Errata, near the bottom of your screen.

Thanks, got it!

So, anyone know if a Skald can use the Extra Rage Power feat to apply those rage powers to his allies when he uses rage song? I think that was FAQed, but it wasn't addressed in the errata. Is there FAQ on this somewhere? Sorry, never had to look this stuff up before


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Alexander Augunas wrote:
Xethik wrote:

Page 140—In the Pummeling Style entry, change the

Benefit entry to read “Combine your unarmed strikes
together”.

Huh... That's a really bad feat! Does nothing.

That's how its functioned for almost a year now. Only applies to unarmed strikes.

Well, it says change the Benefit entry to read. Not the first sentence of the Benefit entry or anything like that.

Unless I'm missing something, the feat post errata says:
"Prerequisite(s): Improved Unarmed Strike; base attack bonus +6, brawler's flurry class feature, or flurry of blows class feature.

Benefit:
Combined your unarmed strikes."

EDIT: Ah I'm dumb. I was looking at the table-entry change, not the feat change.

Silver Crusade Contributor

Samy wrote:
So how did Divine Protection change?

Change the Divine Protection feat’s Prerequisites section to “Prerequisites: Cha 13, Knowledge (religion) 5 ranks.” and change the Benefit section to “Benefit: Once per day as an immediate action before rolling a saving throw, you can add your Charisma modifier on that

saving throw. As usual, this does not stack if you already apply your Charisma modifier to that saving throw. If you possess the charmed life class feature, you can instead apply Divine Protection’s bonus after rolling the saving throw but before the result is revealed.”

Designer

Xethik wrote:
Alexander Augunas wrote:
Xethik wrote:

Page 140—In the Pummeling Style entry, change the

Benefit entry to read “Combine your unarmed strikes
together”.

Huh... That's a really bad feat! Does nothing.

That's how its functioned for almost a year now. Only applies to unarmed strikes.

Well, it says change the Benefit entry to read. Not the first sentence of the Benefit entry or anything like that.

Unless I'm missing something, the feat post errata says:
"Prerequisite(s): Improved Unarmed Strike; base attack bonus +6, brawler's flurry class feature, or flurry of blows class feature.

Benefit:
Combined your unarmed strikes."

You have missed something. This is the erratum for the feat chart (check the page number).

Silver Crusade Contributor

Alexander Augunas wrote:
Xethik wrote:
Samy wrote:
So how did Divine Protection change?
Applies to one save instead of all of them. Also, you do not need a domain or mystery, just Knowledge Religion 5.

And you need an immediate action to use it.

And if you're a religiously inclined swashbuckler, you can use the feat after rolling your save, but before the result is revealed.

And it's once per day.


Note that a lot of feats have changes on both the chart and on the feat themself, so make sure to read both.

Also did the Swashbuckler really need Parry to be nerfed? It already barely functioned as a class as is.

Also Daring Champion Cavaliers are still Swashbuckler plus. They removed Parry/Riposte (big woop) and left in Precise Strike+Challenge.

Though they did do good on fixing Pummeling Style and nerfed a lot of truly OP stuff. A bit overnerfed in some cases, but I don't mind.


Good to see divine protection nerfed.

Contributor

Insain Dragoon wrote:
Also did the Swashbuckler really need Parry to be nerfed? It already barely functioned as a class as is.

It wasn't nerfed. Pre-errata, swashbucklers couldn't qualify for Signature Deed, so calling out that opportune parry and riposte's cost can't be changed isn't a nerf.


I'm SO pleased that my cynicism was poorly founded.

The Exchange

1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Why does Daring Champion lose Opportune Parry and Riposte? Shouldn't it have lost Precise Strike?


TO help the lazy ones like me, what are the biggest change the errata made?

Contributor

graywulfe wrote:
Xethik wrote:

Page 140—In the Pummeling Style entry, change the

Benefit entry to read “Combine your unarmed strikes
together”.

Huh... That's a really bad feat! Does nothing.

Something tells me that in the many edits this went through something got deleted/reworded here. I would suggest that after they officially announce the errata, first make sure they have not fixed this already, and if not post a FAQ thread.

Xethik is quoting a change to the feat's listing on the feat table, not the actual errata to the feat itself.

The actual errata for Pummeling Charge reads as follows:

Change the Pummeling Style feat’s introduction to “Your unarmed strikes weave together in an effortless combo, focusing on the spots you’ve weakened with the last hit.” Change its Benefit section to “Benefit: Whenever you use a full-attack action or f lurry of blows to make multiple attacks against a single opponent with unarmed strikes, total the damage from all hits before applying damage reduction. This ability works only with unarmed strikes, no matter what other abilities you might possess."

So actually, its a flat nerf to any builds that were using Feral Combat Training in conjunction with the feat, but that's about it.


So pummeling strike is like clustered shot for unarmed strikes? cool, not sure about negating the feral combat training though.

1 to 50 of 1,126 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Paizo Products / Product Discussion / Advanced Class Guide Potential Errors All Messageboards

Want to post a reply? Sign in.