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Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)

****½ (based on 18 ratings)
Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)
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Bow Down in Fear!

Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid—if they deserve it!

Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 6 includes:

  • More than 200 different monsters.
  • New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos.
  • Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords.
  • New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds.
  • New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • AND MUCH, MUCH MORE!

ISBN-13: 978-1-60125-931-8

Note: This product is part of the Pathfinder Roleplaying Game Subscription.

Product Availability

Hardcover: Ships from our warehouse in 1 to 14 business days.

PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Non-Mint: Ships from our warehouse in 1 to 14 business days. This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO1137


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Product Reviews (18)
1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

****½ (based on 18 ratings)

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A solid addition

****( )

So Bestiary 5 was a bit disappointing to me, but this one is something that did something with Pathfinder I haven't seen in a while: gave me ideas that I wanted to use. A lot of the monsters presented are honestly interesting. As usual, there are some reprints from other products, but I always favor having consolidated lists of things. I won't use everything, but there is enough here that I'll be using a good chunk.

Also, the weremantis reminded me how much I love Portal, so I have to give it to them there.


Upward Trend

*****

A wide variety of creatures with overall high quality artwork. I like the inclusion of the numerous high CR creatures.

Bestiary 5 and 6 have been my favorite Bestiary books by far.


Unusable

*( )( )( )( )

So me and two other guys from my gaming group ordered this book from amazon. WOW, all of us have missing and or scrambled pages.

I have over 17 missing pages (most of the archdevils content)and more or less 20 pages out of order. I don't know if they are sending all the "special" books down here, but I can assure you I will never buy a physical book from Paizo anymore.


Improving an upward trend

*****

I've enjoyed the last two bestiaries quite a bit, after a small slump in Bestiary 3, and wasn't sure Paizo could keep it up. Not only did they, this is my favorite one. I admire that they took the chance on publishing so many high-CR monsters and love the execution. They are consistently excellent and very competent opponents for your PCs.

I also liked the reprints, which make some obscure/niche monsters more generally available and improved. A comparison between old and Bestiary 6 versions will show the reprints received plenty of individual attention to improve them and make them more polished before inclusion in this this book.

And while this book excels at the high-CR monsters, it also has a nice mix of variety, with several low-CR threats being cool and/or scary. Buy it!


A nice monster book with a bunch of meh, and a bunch of goodies.

***( )( )

Having been the GM for a group of 6, sometimes 7 players, throwing interesting challenges with new themes and not making my players feel extremely bored with an encounter they've done 20+ times makes me always glad to see a new monster book. This one bugged me a bit because some monsters don't make much sense to me personally, like the were-insects. I get the idea, but my players and I were all unable to suspend our disbelief when we scanned the book and say that one, but, there are things like Krampus, the 4 horsemen of the Apocalypse, multiple archdevils and greater demons. PlanaPlanar dragons, archangel and other high level monsters also grace the pages, but what I liked the most, aside from New dragons, was new templates that can be used basically on anything, and the cool new troupe concept. Think swarms, but of goblins. Instead of having to create the stats for 8 ghouls to throw at your players when Sandpoint is ransacked after they start investigating the Skinsaw Man, you can throw a ghoul troupe at them. Certainly, some monster types don't work as well logically as a troupe as others, but options like this are always welcomed.


1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>

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