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Guide to Pathfinder Society Organized Play (PFRPG) PDF

Guide to Pathfinder Society Organized Play (PFRPG) PDF
****( ) (based on 6 reviews)

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Welcome to the Guide to Pathfinder Society Organized Play v4.0! Within these pages you will find everything you need to bring your very own Pathfinder character to life. Whether you are new to the Pathfinder Roleplaying Game, or a pen & paper roleplaying game veteran, the answers to your questions about Pathfinder Society Organized Play are right here!

Current version: 4.1, released on January 30, 2012.

Changes from version 4.0 to 4.1 are now available as a PDF download.
Download the changelog. - (90KB zip/PDF)

Product Availability
Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


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Average product rating: ****( ) (based on 6 reviews)


*****

Exactly as Promised


This document does exactly what is it supposed to, introduce you to the organized play world. It references all the other aspects for Pathfinder, and is clear, concise and easy to read. If you read it and still have questions, then it has done it's job, to get you to dive completely into the whole PAthfinder universe.



*****

Why this system in better in their own words.


A friend pointed out this paragraph to me and I think in a nutshell this is what makes Pathfinder such an excellent RPG system.

"Reward Creative Solutions: (pg26-27)

Sometimes during the course of a scenario, your players might surprise you with a creative solution to an encounter (or the entire scenario) that you didn’t see coming and that isn’t expressly covered in the scenario. If, for example, your players manage to roleplay their way through a combat and successfully accomplish the goal of that encounter without killing the antagonist, do not punish the PCs for their creativity. If that scene specifically calls for the PCs to receive gold piece rewards based on the gear collected from the combatants, instead allow the PCs to find a chest of gold (or something similar) that gives them the same rewards. Additionally, if they roleplayed past a bad guy who carries a specific potion or scroll they might be able to later purchase off their chronicle sheet, don’t cross that item off the sheet— instead, allow them to find it elsewhere as a reward for creatively solving the encounter without resorting to combat. Pathfinder Society Organized Play never wants to give the impression that the only way to solve a problem is to kill it—rewarding the creative use of skills and roleplay not only makes Society games that much more fun for the players, but it gives you, the GM, a level of flexibility in ensuring your players receive the rewards they are due."



*( )( )( )( )

What's with the background!!!


I know to some it may look cute, but it is going to burn A Ton of ink. This is completly unnecessary IMO for the doc. as the changes are mostly to accomodate the new classes.
This should have come out as a supplement not a rewrite.



*****

Complete for a beginner yet useful for old hands


When I have a convention where we play Pathfinder, I keep a printed copy of this and by the end of the event is is the most dogeared mess on my table. That is a pretty good testament, people read it into oblivion in a few days.

I like that it introduces new players to everything about the campaign, short of the entire Pathfinder RPG rule set.

It is hard to write a document that is comprehensible for new players, and still keep is useful for players who played before. I still love the traits. New rules in 2.2 help.

Thanks for the hard work.



****( )

Guide to Pathfinder Society Organized Play (PFRPG) PDF


I downloaded this to see what the Pathfinder Society was all about and it more than lived up to my expectations. This coupled with the find a game near you feature of the PF Society page are all you need to take your PF CRB and get started. There are two games located not far from where I live and I am excited about participating.



***( )( )

It's not bad but


Wel, i love several of the ideas in this book, however it looses two stars for me because it doesn't do what it says it will... provide you with everything you need to bring your very own pathfinder character to life.

Where's the intro on what pathfinder is?
Where's the explanation of how exactly it connects to 3.5E?
There are a host of questions i have still after reading this... so it fails to deliver what it promises for me.

It's a good read and there are some very interesting things in there, but it is not thé guide to pathfinder society organized play it should be ... and that's a shame.

[Note: This review was for the previous edition of this product.]


Messageboards

Out of things to play?, by The Shifty Mongoose

My general feelings about PFS so far, by The Shifty Mongoose

Potential Overhaul of Con Boons, by DarkLightHitomi

Larger Tables, by TetsujinOni

Posts for Better PFS Play, by Vint Penal

Got any good PFS game stories?, by Jason S

Finally!, by Chris Bonnet

Consecrated Weapon, by Malag

PFS #24: Decline of Glory, by Eric Clingenpeel

applying pregen chronicles, by CRobledo

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Paizo Publishing's 10th Anniversary Retrospective—Year 4 (2005)—Laying the Foundation,

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Pathfinder Society in the Netherlands (or Join the Crew of the Flying Dutchman),

Pathfinder Battles Preview: Big Bads (Volume 2),

Open Game License

Store Blog

The Demon Prince of the Undead Dreams—and Awakens!,

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Explore, Investigate, Survive—Just Another Glorious Day in the Society!,

These Bones Don't Rattle Easy!,

Roll Your Dice Like It's 1974!,

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News

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RPG Superstar Top 4 Pathfinder Module Proposals Now Open for Public Vote,



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