Pathfinder Society Roleplaying Guild Guide

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Within the pages of the Pathfinder Society Roleplaying Guild Guide you will find everything you need to bring your own character to life. Whether you are new to the Pathfinder Roleplaying Game, or a pen & paper roleplaying game veteran, the answers to your questions about the Roleplaying Guild are right here!

Last Updated: August 9, 2018

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***½( ) (based on 14 ratings)

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*****


*****


Seems fine.

****( )

I wanted to address some comments from prior reviews, but then I realized that most are for the older versions (1 through 5) of the document. So, yeah, I guess maybe the older versions were not printer friendly, but I just printed the new season 6 document on a black & white laser printer and it seems fine, and readable. The PDF displays on my tablet OK, too, though my tablet is new and fast. I guess older ones might struggle with it.

Regarding the removal of tieflings as a playable race, I believe that's just fallout from season 5. That is, we just played through a huge story arc about a demon invasion, and I believe that all outsiders and otherworldly/extraplanar types are now on "the outs" with Pathfinder Society. That will change for story reasons I'm sure in another season or two, but for now at least it makes thematic sense.

As for the quality of the modules for season 6, that probably needs to go into the reviews of each individual module, but I have to admit that I really like it so far. The fights in 6-01 were much harder than I expected, and a PC died. I thought that was cool for it to be so dangerous, though I understand some will hate that. In 6-02 I loved the social interactions with previously-unknown Technic League. And the big boss fight was very scary and had a secondary fight that really surprised us. I again found it fun, though I understand a table full of players who have zero adamantine weapons will find it too hard and probably all die. Also, regarding 6-02, we had a hugely fun time with our skills, but see the next paragraph for why it was fun for us and not for others.

The only thing I don't like about season 6 is the introduction of a new feat, without which you cannot use your skills to interact with technology. It's basically a "feat tax" to be good at all the season 6 modules. Nobody in PFS near me is following that rule, even though it's mandatory and even though anyone not following it is in danger of being ousted. Doesn't seem to matter; everyone from top to bottom hates it, so it's completely gone. If any official employee from Paizo were to ask, we'd nod and say it's there. At the table? We don't even *ask* if a player has the feat. Does that upset management? Oh well, they introduced something bad, and the community rejected it while they weren't looking.

So overall season 6 has been great and the season 6 guide seems fine. But we killed the bad stuff, and we like brutally hard fights, so your mileage may vary.


**( )( )( )

The fact that it's not only not printer friendly, but looks like it's going to waste even more ink than the previous one is not good.

Personally, while I do like some aspects of the theme, I'm not digging the art at all, especially in regards to how disappointing Season 6 play has been so far.

Like the other Season 6 products so far, the layering and graphics look like they are messed up somehow, which makes the loading time on my tablet wonky and take too long for some reason. Granted, it's free, but still, I just don't think the quality is there.

So far, the only real improvement I do like is the added line that states a group can decide to play up or down if they fall exactly in the middle of two sub-tiers. But other than that, not really impressed.


Are you kidding me??????

*( )( )( )( )

You're allowing master summoner, wayang and Nagaji and you got rid of Aasimar and tiefling?!?! Come on!


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Liberty's Edge

Looks good!


I just downloaded v9.1 and it looks good. My only suggestion would be to Embrace Change Bars.


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

So exactly what changed from version 9.0? Was there anything beyond the retraining updates?

Dark Archive

I would also like to know what changed. Do I need to reprint everything or just a few pages?

Scarab Sages

Here's something that I think changed a while ago, but I'm not sure when. From the 2014 PFS Guild Guide (version 5.0, pg 23):

Quote:

For ease of play, a masterwork item can always be

upgraded to a +1 item without paying for the masterwork
cost again. Instead, you pay the difference between the
cost of the +1 item and that of the masterwork item. This
rule also applies to upgrading from a +1 item to a +2 item
and so on—you never have to repay the original cost or
sell your current item for half to upgrade to the next step.
Note that this only applies to items of the same kind—
you can’t, for example, turn your masterwork rapier into
a +1 greatsword. A mundane item can not be upgraded to
masterwork, nor can nonmagical aspects of equipment
be upgraded (such as the strength rating on a composite
bow).

And from the new guide just released (pg 20)

Quote:

For ease of play, items of the same kind can be upgraded

from a masterwork item to a magic item by paying the
difference in cost of the two items. However, you can’t
turn items of one type into another (e.g., you can’t turn
a masterwork rapier into a +1 greatsword). Mundane
items cannot be upgraded to masterwork items, nor can
nonmagical aspects of equipment be upgraded, such as
the strength rating on a composite bow.

Notice the language about upgrading a +1 magic item to a +2 item by paying the difference has disappeared. Is that no longer an option, or has that language moved elsewhere?

Grand Lodge

2 people marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Card Game Subscriber; Pathfinder Comics Subscriber

Changelog for 9.1

Linda Zayas-Palmer wrote:

Here's a changelog for guide 9.1 (minus a few boring bits like updating years and page numbers).

Page 11: We added some clarification on Pregens and APL.
Page 21: This page has updated rules for which class is assumed to have crafted potions, wands, and scrolls, to determine spell level and caster level. Nothing changes if you'd already had an item crafted by a wizard, druid, or cleric, but these rules determine, say, what to do if a spell is only on the bard and bloodrager lists.
Page 27: A short blurb on the Concordance has been added to the faction section of character creation.
Pages 28-29: These pages have been updated to re-introduce the rule about PCs being able to use boons and prestige awards from some of the retired factions. We've also added a faction-write up for the Concordance, including faction traits.
Pages 30-33: We revised the Grand Lodge faction's motto and flavor text, and updated the introductory text for several other factions to remove lingering season 8 references.
Pages 38-39: This new appendix expands the retraining rules from Ultimate Campaign to include the classes that have been published since that book's release, as well as to introduce Pathfinder Society rules for retraining archetypes, prestige classes, and alternate classes.
Page 41: We updated RVC information, including adding Jesse Davis as RVC of the Online region, and streamlined some of the text.

Grand Lodge

Pathfinder Battles Case Subscriber; Pathfinder Card Game Subscriber; Pathfinder Comics Subscriber
JohannVonUlm wrote:
Here's something that I think changed a while ago, but I'm not sure when.

It was last in the Season 7 guide.


Pathfinder Adventure Path Subscriber

Dear Campaign Staff:
Quick questions/suggestions for the next version of the guide:

1) Page 19, Evergreen Adventures. This paragraph describes only the Tier 1 and Tier 1-2 evergreens, which used to be the only evergreens available. Season 8 and Season 9 have Tier 3-7 evergreen adventures. Should the guide address them, such as by saying there is no limit to the number of times players and GMs can get credit for Tier 3-7 evergreen adventures for characters between 3rd and 7th levels (or according to the normal rules in Chapter 2 for playing a pregenerated character in the adventure and applying credit to a 1st-level character)?

2) Page 26, human ethnicities and languages. Should the list include "Vudrani (Vudrani)" at the end, after Varisian?

3) Page 37, Purchasing Guidelines. "Every item listed on any of your Chronicle sheets are always available for purchase." Grammar quibble: should this say "is" (agreeing with the singular "Every item"), instead of "are"? (Alternatively, say "All items" instead of "Every item"?)

Thanks!

Scarab Sages

Pathfinder Campaign Setting, Companion, Maps Subscriber; Starfinder Charter Superscriber

When will we be seeing the next version?

Grand Lodge

1 person marked this as a favorite.
maldar wrote:
When will we be seeing the next version?

It's usually around Gen Con weekend, whether before or after. If we're lucky it'll be Thursday.

Paizo Employee Web Product Manager

6 people marked this as a favorite.

Updated for Season of the Ten! Changes in this version as provided by the Organized Team are below.

Spoiler:
  • Overarching: Cleaned up language surrounding the word "Adventure." Replaced some instances of "scenario" with "adventure" when speaking about general rules, such as in the rules for applying Chronicle sheets. Quests are now officially defined as a type of adventure, and places where quests are an exception to normal adventure rules are specifically noted in the text. All added text to establish these exceptions is listed below.
  • Page 5: Clarified that rules reprinted in full on Chronicle sheet may be used in place of an accessible copy of their rulebook source.
  • Page 12: Specified that characters in The Concordance can use Osirion faction missions in Season 0–2 scenarios. Clarified the rules for Campaign Mode credit to allow credit to be applied to characters of the same level and to make it clear that Campaign Mode characters do not need to spend resources on their Chronicle sheets to remove negative conditions.
  • Page 15-16: Revised the rules for applying Chronicle sheets to better accommodate purchasing items between sessions.
  • Page 18: GM star replays can be used with any adventure that awards a single XP-granting Chronicle sheet, not just with scenarios.
  • Page 20: Clarified that characters who die and are raised during a quest need only complete one encounter to receive full XP for that quest, rather that three encounters (which would be impossible in a typical quest).
  • Page 23: Clarified the rules for plane shift and tuning forks.
  • Page 26: Added the Vudrani ethnicity to the list of ethnicities that grant a specific starting language (in this case, Vudrani). Added Samsaran to the list of races that gain Tien as a language if they are from Tian Xia.
  • Page 36: Added the following sentence to the description of Downtime, "The length of this downtime is not defined, allowing PCs time to rest, recuperate, and recharge items like staves.” Clarified that a quest series counts as one adventure for the purposes of Downtime.
  • Faction Appendix: Updated the season goals of all factions, as well as the leader of the Liberty’s Edge faction. Removed the Scarab Sages from the list of active factions, and added a paragraph describing its function as an inactive faction.
  • Page 40: Cleaned up the language regarding Pathfinder Tales boons to better reflect the multiple existing boon formats. Added faction pin benefits for The Concordance. Established that you cannot use the reroll benefit from wearing or using specific Paizo-related products on the same roll that you also use another reroll ability. Clarified that rolling a natural 1 does not mean you cannot use a reroll.
  • Glossary: Added Quests to the definition of adventure.
  • Page 46-50: Added the Story So Far as an appendix to the Guide. Updated the entry for Season 9 and added an entry for Season 10.

Grand Lodge

Not gonna lie. SUPER disappointed at the lack of changes for race choice in character creation. I was hoping for the final 1.0 PF season of PFS.


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

Anyone else having issues downloading the updated version?

Everytime I try to download it, I still keep getting 9.1.


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

The version I downloaded definitely had the new 10th season cover. I am pretty sure that 9.1 still had the 8th season cover.


Hobbun wrote:

Anyone else having issues downloading the updated version?

Everytime I try to download it, I still keep getting 9.1.

Is there a link on your downloads page marked "problems downloading - click here"? I believe that forces an update or something similar, as I couldn't download at all until clicking that. Then I was able to click the NORMAL link to watermark it, and then again in 60 seconds to actually download.

David knott 242 wrote:

The version I downloaded definitely had the new 10th season cover. I am pretty sure that 9.1 still had the 8th season cover.

My copies of 9.0 and 9.1 both have the same cover, and it's not the Season 8 one. Maybe there was a bugged version of 9.1 that was only up for a brief period?


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

Sorry, typo. I meant to say that 9.1 had the season 9 cover.


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber
shaventalz wrote:
Hobbun wrote:

Anyone else having issues downloading the updated version?

Everytime I try to download it, I still keep getting 9.1.

Is there a link on your downloads page marked "problems downloading - click here"? I believe that forces an update or something similar, as I couldn't download at all until clicking that. Then I was able to click the NORMAL link to watermark it, and then again in 60 seconds to actually download.

David knott 242 wrote:

The version I downloaded definitely had the new 10th season cover. I am pretty sure that 9.1 still had the 8th season cover.

My copies of 9.0 and 9.1 both have the same cover, and it's not the Season 8 one. Maybe there was a bugged version of 9.1 that was only up for a brief period?

Yes, I was having that issue, as well. Where it said "Problems downloading?" I would select "Click here" and it would re-personalize, but even after that I got 9.1 after re-downloading. I was doing this at work.

But just tried it again at home and now it has worked, so it's all good.

Thanks for everyone's help.

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