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I don't know, I found Theon much more sympathetic in the book.
Book stuff spoiled, even though we're past it at this point:
Reek is introduced as a POV character, and when you realize who he is and what he's been through since the fall of Winterfell, you're all, "Day-um, Theon, all is forgiven!" Watching it episode by episode in the TV version got a bit desensitizing.
The calculation he does about not revealing Jeyne Poole's identity to Mance feels more redemptive too. When he rescued Sansa, it felt contrived, maybe because she's such a central character, maybe because his actions were so directly related to his past sins. Doing everything he could to get Jeyne away from Ramsey, when Ramsey's abuse is the only thing they have in common, felt less self-serving on his part.
This from the guy who didn't want talk about Star Wars?
Was anyone honestly surprised by the final scene of the episode?
I watched season 1 before reading the books, which I then read before season 2 began. Nothing past Ned's beheading has honestly surprised me. Let me say, I was very, very surprised by that one; up until the moment Joffrey asked for his head, I fully expected Ned to take the black, team up with Jon to rescue uncle Benjen, north of the Wall, and finally lead the Watch south to rescue Arya and Sansa from the Lannisters.
But in the space of 5 seconds I reevaluated my expectations for the series, and nothing has honestly surprised me since. Thrones is much more a "I wonder if they'll," rather than a "I couldn't believe they," proposition at this point.
Wait, I tell a lie. in book 5, when Roose shows up and tells Ramsey to just chill the f**k out, I was all, "Roose Bolton is the voice of reason? That's surprising!"
Christopher Priest's novels don't really have unreliable narrators, more like unreliable universes (although THE PRESTIGE is probably the most straightforward book he's ever written) :)
I'm not saying you're wrong, but given Alfred Borden's journal, you know? (No, I don't dare even spoiler it.)
Just acting like a beast? That sounds like Druid-talk to me!
I don't think you'd have to remove all those spells given that a minority of the population that has access to them to begin with, but then, I don't think NPCs know their own alignment.
I guess that would depend on how common spell casters with Detect Evil are in the games you run; in your example, only 2 of them can actually tell. Wouldn't the majority of the population say "Evil? A wizard used Infernal Healing to save me when I was savaged by an owlbear. An owlbear, I might add, which Holy Joe the Paladin and Granola Steve the Druid both agree totally isn't evil; nuts to Paladins and Druids!"
Drahliana Moonrunner wrote:
Savage and brutal? I don't know about that. I've seen people force choked to death, and I've seen people cut in half with a lightsaber, but I've never seen anyone actually die from force lightning. :P
I think you might be talking about Jack of Shadows by Zelazny (again!), but that was a novel collected and edited together from short stories, the earliest which predates D&D.
Or maybe you're talking about a different book altogether; no harm, no foul. :)
I get what your saying about Star Wars not being rigorous about it, but I think that's a difference between movies and RPGs. Every Star Wars RPG I've ever played has much more robust light side/dark side mechanics than D&D/PF alignment.
Forgive the stupid question, but how would the philosophizing make the Jedi just as villainous as the Sith?
Yoda does caution against strong emotion in Empire; it kind of gets immediately rolled over by fear leading to hate and hate leading to the dark side, but it's there. I would have loved it if the prequel trilogy had explored the Jedi code as repression is the key to enlightenment, but we got space hippies instead.
Why is my first post on the thread about Star Wars? Because I've been following it for all 9 pages and I still can't tell if we're discussing players not understanding the repercussions of their characters' actions, or whether or not an evil alignment is a valid character choice.
Jessica Price wrote:
I started playing RPGs right around the time the sexes at my school started self-segregating; up until I was 11 or 12, we all just did stuff, but right around the time I started playing D&D, boys started doing boy stuff, and girls started doing girl stuff. (Don't look at me like that, I listed the sexes in alphabetical order, not order of precedence.)
In this day and age, there's no question that children who are as old as I was when I first played D&D have access to the internet. I think it's useful if boys who come to the Paizo message boards read testimony from grown men, about how females (sorry, Jess) of any age should be welcome at the gaming table.
Don't get me wrong, I'm certainly not saying my opinion as a male gamer is more relevant than your experience as female gamer.
Fabius Maximus wrote:
Does it taste sort of hoppy or something? I'm not saying I'd turn down a sample, but it sounds like weird, weird flavor combination.
Lord Fyre wrote:
I guess I didn't get it because I thought she just looked like a woman in a star trek themed one-piece bathing suit, not a prostitute.
Norman Osborne wrote:
Apparently Roddenberry envisioned a future where clothing wasn't gender specific, but men in Nurse Chapel/Yeomen Rand/Uhura style space miniskirts were never seen again after the TNG pilot.
So just gonna ask then since its not an issue for certain characters to be race swapped, can anyone name a non-white character they think could be swapped without it affecting the characters identity?
John Boyega in The Force Awakens; Finn's race had no effect on the narrative whatsoever.
I feel like this is going to be another Aeon Flux live action movie. Aeon Flux never made a whole lot of sense to begin with, but it had its own style. Like, style style. They eventually made a live action movie with Charlize Theron in the title role, and she could not rescue the movie, because it just didn't match the style of the source material.
I think Johansson is going to act her ass off as much as she can, but that won't help whatever scriptwriter they hire even beginning to comprehend Masamune Shirow's cyberpunk transcendental awareness zen koan graphic novel, if you see what I mean.
I guess I'm just saying I have mixed feelings about a live action version.
Here's the thing: I've read the entire Dark Tower series, and assuming that a guy named Roland who's a gunslinger felt so natural that I'm honestly not sure that Stephen King ever states Roland's race, but given the way the world has moved on, with witches living in mountain cabins next to ancient-but-functioning oil pumps known as "the Citgo," Roland being played by Elba doesn't bug me.
But given every single picture we've seen of Major Kira up until now in both manga and anime, casting Johanson in the role contradicts Masamune Shirow's character; Elba playing Roland doesn't bother me, but if he'd been cast as Li Mu Bai in Crouching Tiger, Hidden Dragon it just wouldn't work for me.
Johansson would make a pretty good Duenan, though.
Not to quibble with (alright, fine, you caught me, this entire thread is nothing but quibbling over rules minutiae) but not at any distance. The wilderness exploration rules list a maximum distance of stealth and detection for each terrain. I'm not saying they're anymore realistic than the perception modifiers, but they do give you an upper limit.
Dungeon Crawl Classics is an OSR system where each player starts with multiple 0-level characters and which ever character survives the first adventure (the funnel) continues to advance from level one as with regular OSR advancement. It's fantasy RPG Viet Nam as a feature, not a bug; I've only played it a couple of times, but ended up more emotionally attached to a completely randomly generated PC than I am to most of the ones I design for a specific character concept.
Honestly, if you're a fan of adventure path style, plot driven campaigns, you'll probably hate it. :)