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Valeros

Feral's page

Goblin Squad Member. FullStarFullStarFullStarFullStar Pathfinder Society GM. 1,663 posts (44,634 including aliases). 5 reviews. 1 list. No wishlists. 19 Pathfinder Society characters. 27 aliases.


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Liberty's Edge

3 people marked this as a favorite.

I finished it this afternoon. My biggest regret is how much this might have ruined superhero fiction for me.

Liberty's Edge

1 person marked this as a favorite.

I like Fleet. It's just never felt like it's worth a feat slot. I wish PF had some form of lesser and greater feats so things like Fleet and Skill Focus wouldn't have to compete with Power Attack and combat styles.

Liberty's Edge

1 person marked this as a favorite.
Rynjin wrote:
Best case would be 10 rounds. You can hold your breath for DOUBLE Con, halved by taking Standards.

That's even terribler.

Liberty's Edge

1 person marked this as a favorite.

Flight of Dragons and 13th Warrior are both high on my list.


1 person marked this as a favorite.

This should be a list of everyone that's posted with a mostly complete character.

If I missed you or a got some critical detail wrong, let me know.


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

Heroism's never a bad call. It was always possible we'd run into something that would suck up a bunch of time.

Also I had solid foods today.


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

...what a twist.


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

I favorited that one, unfavorited, and then refavorited it.


1 person marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

Bah, I can't find Astraden's godfather's name.


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

For a moment I thought Tanith and Farrukh might have had a bonding moment.

And then Farrukh opened his mouth.


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

Punch people where? Not the face? Why would I do that?

Liberty's Edge

5 people marked this as a favorite.

Welcome aboard guys.

A healthy game moving at a solid pace isn't the impossible dream many folks seem to think it is. Like Oladon mentioned, it just takes a handful of coordinated players and folks committed to regular communication. The saying 'real life comes first' gets thrown around a lot but I don't think anyone has ever suggested that you should skip feeding your kids to play a game. What's important is that you honor the social commitment you have to the other people you're playing with and this includes things like keeping them informed of absences and lulls in your activity. For example, you'd call into work to let them know you're staying home sick. We all owe our fellow gamers the same consideration.

Liberty's Edge ****

1 person marked this as a favorite.

PFS is a marketing tool but it's not only a marketing tool. Unlike other organized campaigns (which shall go unnamed), the PFS powers-that-be are making an effort to curb the more egregious unbalancing options as they are printed. It's by no means a perfect system but it's better than the nothing.

Liberty's Edge ****

1 person marked this as a favorite.

As John mentioned, PFS players do not handle having their toys taken away after the fact. As a result it's far better to be overly strict that overly liberal with allowing content. The last thing anyone wants is another SLA update situation.

The big cat is already really strong. A bigger better version isn't necessary right away. If you're buying books with the belief that the content will be whole-cloth available in PFS you're going to be disappointed a lot.

If it's a flavor-thing for you, call your big cat a warcat. That's totally allowed within the reskinning rules. Imagine what the poor folks that want a large bear companion have been going through for years. =(

Liberty's Edge

3 people marked this as a favorite.

Restoration can't save you no more than a cure light wounds can save someone that's died from normal damage.

Once your spawn (the shadow that you become after you were killed) is destroyed you can be brought back via resurrection. Raise dead won't cut it in this case.

Liberty's Edge

2 people marked this as a favorite.

Meh, just do away with strength entirely as a stat. That's the direction Paizo's been going to for a while now and I'm tired of fighting to keep strength relevant.

Just call it 'athletics' and let it represent whatever the player wants it to.


1 person marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

While Astraden mends the party's wounds, Tanith retrieves a couple more scrolls and reads them aloud.

"These should shield us from squid-head's mind control b#$*&&$*. With the way the magic works you've got to stick next to your partner", he explains.

Tanith/Farrukh and Carina/Rodrigo. The first person in each pairing is the one with the spell on them.

"Astraden can you do the same for you and Eben?"


1 person marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

Carina you're forgetting good hope on all your rolls!

Will: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19

8 + 8 (from Carina's share of the damage) + 16 damage taken. Tanith put up Ironskin for an AC boost, not Stonekin.

Tanith reels from the spell's entropic power but fights it off. He winces as Carina struggles to resist her portion.

The big man hesitates when the dark elf swordswomen approach. Only to cry out when one of the blades is buried in the meat of his thigh. "Listen ladies, I don't want to hurt- Ow!"

Faced with no other option he knees one of the women followed by a pair of brutal backhands. As he strikes, Kord mends his champion's wounds.

Fervored CMW (with an AP): 2d8 + 7 ⇒ (8, 7) + 7 = 22

Flurry: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 1d8 + 7 + 4 + 2 ⇒ (1) + 7 + 4 + 2 = 14

Flurry: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d8 + 7 + 4 + 2 ⇒ (5) + 7 + 4 + 2 = 18

Iterative: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d8 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Confirming: 1d20 + 12 ⇒ (19) + 12 = 31
Extra Damage: 1d8 + 7 + 4 + 2 ⇒ (2) + 7 + 4 + 2 = 15

Liberty's Edge

2 people marked this as a favorite.

The DM that wants his/her players to play as spectators in his/her epic masterpiece is exceedingly common. The sad part is that besides being overly rigid and controlling, they're often otherwise great storytellers. My recommendation: Find a DM who's flaws are the least unbearable and stick with them for life. Funny enough that's the same suggestion they give you when you're shopping for a house. =P

Liberty's Edge

5 people marked this as a favorite.

He's right.


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

The sight of his dead brother resting in the earth drives home his absence but the big Kordite refuses to let such negative thoughts dominate the service. Among the Brawler's faithful funerals were meant to be a joyous celebration and Tanith meant to show his living friends what honoring a friend's death should look like. He smiles slightly and squeezes Carina's hand before stepping forward.

"I wish I'd met Cuetzpalli when he first arrived in Diamond Lake. I was too involved in my own b$~@&$$& with Smenk and the mines but I think if I'd met him sooner I might have cleaned up my own life and come to know Kord sooner. He was brave, strong, and loyal to a fault all virtues the Brawler teaches us to inspire in others. In his own way I believe he was doing Kord's will long before I started."

Tanith nods and matches the gaze of the assembled.

"I know it hurts to be apart but we should all take joy in knowing that even now Cuetzpalli feasts in Ysgard, among warriors and heroes as great as he was. His death is a loss but he would not want us to linger on it. He's enjoying the rewards that best of him has earned - his strength, his bravery, his hope in the face of suffering - and it's those parts of Cuetzpalli that we should remember and hold in our hearts as we live on."


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

"Please don't be alarmed by the explosives I'm about to throw with you. You will feel better, I promise."

Liberty's Edge ****

1 person marked this as a favorite.
Erick Wilson wrote:
And in the process we lose any hope of seeing a widespread adoption within PFS of the simple formula that rknop has just articulated, which should have been SOP all along. To paraphrase: "Stop optimizing past the point of basic effectiveness and have a bit of fun with character concepts."

I would love it if this was possible but there's a pretty vocal chunk of the community that's only having fun if they're optimizing to the 11th degree and for years now we've been telling them that's okay - some even encourage it. These types of players aren't going anywhere. It's a bit ham-fisted but I think Core is the best solution for now, creating an environment that the worst optimizers aren't interested in so the rest of us can play the game in peace.

Liberty's Edge ****

3 people marked this as a favorite.

I don't think anyone's arguing that powerful/overpowered/broken options don't exist in Core.

I think the general idea is that the lack of additional broken options will deter the playerbase prone to abusing them from playing. A lot of the problem players I personally know aren't interested in Core and will be sticking to non-Core (do we have a name for non-Core?). For me, that's working as intended.

Liberty's Edge ****

1 person marked this as a favorite.

Oh boy. It's a big list for me.

In no specific order:

Magus
Gunslingers
Summoners
Beast Totem pounce
Swashbuckler
Anything related to Swashbuckler
Oath of Vengeance
Zen Archers
Clustered Shots
Snap Shot
Witches
Snowball
Pit spells
Warpriest
Invulnerable Rager
Bloodrager
Agile weapon enchantment

I'm looking forward to the prospect of not needing to stack initiative just so I can get a round of combat in before the *stuff from this list* ends the encounter.


1 person marked this as a favorite.
Male Half-Minotaur Bardbarian 7 l HP: 83/83 (0 nonlethal) l Init: +0 l AC: 17 (15 raging) [T: 10; FF: 17; CMD: 23*] l Fort: +13, Ref: +4, W: +8* l Per: +4
Resources:
Rage 9/10 | Inspire 10/10 | 1st Level Spells 4/5 | 2nd level Spells 2/2

Omen – Day 3:
Well Bjorkus isn’t a wedding planner but it’ll be a pretty standard feast by pirating standards – food, drink, music, and whores. I imagine we’ve appropriated plenty of high end drink from the estates of slavers that have been raided. Now’s the time to bust it out! Ideally it’ll be hosted at a big public place (the coliseum maybe?) so lots of people can attend.

Space will be cleared for contents of strength and skill. Marksmanship, wrestling, and the like. If there are some talented craftsman Bjorkus can get a hold of he’ll get some sort of trophies made. Maybe commemorative belts or sash.

The physical centerpiece of the celebration will be a huge memorial stone where people can etch the names of friends that died in the struggle for Akropash’s freedom. Bjorkus will start it out by scratching in the names of his fallen honor guard. He’ll encourage others to tell stories of their fallen friends.


3 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

I'll have you know it's a new day and that Tanith has all five of his blessings back.

Liberty's Edge ****

2 people marked this as a favorite.

True but Core still drastically limits the list of soft bans I need to worry about.

Funny enough, I'm considering a rogue as my first Core character.

Liberty's Edge ****

1 person marked this as a favorite.

I'm intrigued and curious what the ultimate purpose of the core campaign is? Is it to provide players a simpler environment in which the more egregious optimization will struggle to take root or provide new players a place to start? I have a hard time seeing it support both for long.

In any case, I plan to give it a shot. I look forward to a game where I don't have to screen my tables to avoid playing with the newest summoner/gunslinger/magus cheese.


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9
Tanith 'Kordson' Creed wrote:
Can Tanith reach them with a single love action.

I just got home. Best typo.


1 person marked this as a favorite.
Male Ulfen Brawlerdin 8 (hp 94/94 + 0 nonlethal) | F +16* R +10 W +11 | AC 23 T 13 FF 21 CMD 26*
Resources:
Hero Points 1/3 | Smite 0/1 | Stunning Fist 3/3 | LoH 3/8

As does 8 wisdom apparently.


1 person marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

Infernal Healing is more efficient HP:gold but it’s less efficient time-wise. We tend to run with a lot of minute per level buffs. We’d be burning through them like crazy.


1 person marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

I can't get the map to load but is there any reason Tanith wouldn't get an AoO when DoppleTanith comes charging in?

Assuming he's due an AoO:

AoO (bull's, hope): 1d20 + 10 + 2 + 2 ⇒ (13) + 10 + 2 + 2 = 27
Damage: 1d10 + 6 + 3 + 2 ⇒ (10) + 6 + 3 + 2 = 21

Tanith swipes at the fake him as he comes barreling in. Distracted for a moment by how defined his own traps were getting, he suffers a nasty blow in return.

"Ha! That's a terrible disguise", he laughs despite the wound. "I'd never use a tiny blade like that!"

Taking his hand off the polearm, the Kordite shifts back into a brawling stance. He comes in close for a hard strike with his elbow followed by a knee to the gut and a brutal headbutt.

Flurry: 1d20 + 12 - 2 - 2 + 2 + 2 ⇒ (20) + 12 - 2 - 2 + 2 + 2 = 32
Damage: 1d8 + 5 + 2 + 2 + 4 ⇒ (1) + 5 + 2 + 2 + 4 = 14
Flurry: 1d20 + 12 - 2 - 2 + 2 + 2 ⇒ (6) + 12 - 2 - 2 + 2 + 2 = 18
Damage: 1d8 + 5 + 2 + 2 + 4 ⇒ (7) + 5 + 2 + 2 + 4 = 20
Iterative: 1d20 + 7 - 2 - 2 + 2 + 2 ⇒ (19) + 7 - 2 - 2 + 2 + 2 = 26
Damage: 1d8 + 5 + 2 + 2 + 4 ⇒ (3) + 5 + 2 + 2 + 4 = 16

Confirming: 1d20 + 12 - 2 - 2 + 2 + 2 ⇒ (15) + 12 - 2 - 2 + 2 + 2 = 27
Extra Damage: 1d8 + 5 + 2 + 2 + 4 ⇒ (4) + 5 + 2 + 2 + 4 = 17


1 person marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

Having finished his prayer, Tanith picks up Cuetzpalli's body and bundles it up alongside Astraden's on Spiny's back. After a second thought he grabs Gattel too.

"A dozen. We killed two outside and six in here. So four more?" the big kordite maths aloud.

"We're not going anywhere until the last four are dead - including this Telakin. I don't know what part these bastards are playing in everything and I don't much care anymore. Cuetzpalli and Astraden aren't going to have died for nothing. By Kord I swear it."

Tanith gives Eben a nod. "You strong enough to help? I've never seen your hair that mussed."


2 people marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9
Dungeon Kobold wrote:
Carina hears her bomb burning invisible flesh, or something similar.

The familiar sound of burning invisible flesh.


1 person marked this as a favorite.
Male Ulfen Brawlerdin 8 (hp 94/94 + 0 nonlethal) | F +16* R +10 W +11 | AC 23 T 13 FF 21 CMD 26*
Resources:
Hero Points 1/3 | Smite 0/1 | Stunning Fist 3/3 | LoH 3/8

We're going to stay up late, paint each other's nails, and talk about boys!

Liberty's Edge ****

1 person marked this as a favorite.

Reading this discussion makes me laugh because my first thought is "Are any players really this cheesy?" and then I remember that I personally know players that have done this kind of thing in the past. It just sucks that we have to be saddled with awkward and overly punishing campaign rules because of bad behavior from a few.


1 person marked this as a favorite.
Male Half-Minotaur Bardbarian 7 l HP: 83/83 (0 nonlethal) l Init: +0 l AC: 17 (15 raging) [T: 10; FF: 17; CMD: 23*] l Fort: +13, Ref: +4, W: +8* l Per: +4
Resources:
Rage 9/10 | Inspire 10/10 | 1st Level Spells 4/5 | 2nd level Spells 2/2

Was there a dwarven z-snap in there somewhere?

Silver Crusade

1 person marked this as a favorite.
Ulfen Cleric 4 (hp 16/35 + 0 nonlethal) | F +7 R +2 W +8 | AC 18 T 10 FF 18 CMD 14
Resources:
Channel 0/9 | Haste 0/6 | Touch of Glory 6/6

Pfft. You say wizard, I see fighter.

The Exchange

1 person marked this as a favorite.
M Ulfen Skald 3 [ HP 26/30 (0 NL) | AC 17 Tch 16 FF 11 | Fort +6 Ref +4 Will +6 | CMD 17 | Init +1 | Perc +4 | Effects: none ]
Resources:
Inspire 15/17 | 1st Level Spells 3/4

Too soon!

Liberty's Edge ****

1 person marked this as a favorite.

If you aren't required to wear the folio on your torso, I'm not going to require players to wear the shirt on their torso either.

Liberty's Edge ****

1 person marked this as a favorite.

None of my barbarians have or need pounce. The need for pounce is an optimization myth.

Liberty's Edge

5 people marked this as a favorite.

Balance is an impossible goal but one the game should still strive for. We should never accept the status quo as good enough.


1 person marked this as a favorite.
Male Half-Minotaur Bardbarian 7 l HP: 83/83 (0 nonlethal) l Init: +0 l AC: 17 (15 raging) [T: 10; FF: 17; CMD: 23*] l Fort: +13, Ref: +4, W: +8* l Per: +4
Resources:
Rage 9/10 | Inspire 10/10 | 1st Level Spells 4/5 | 2nd level Spells 2/2

Finding a clear space amid the coliseum’s floor, Bjorkus stands and clears his throat. He waits while those assembled one by one give him their attention and as more eyes fall on the bull, he feels an anxious energy welling up inside him unlike anything he’d felt in the arena before. When he thinks it’s finally time, he takes the bloody bundle off of Toramin’s back and speaks.

”I just escaped from Targ’s dungeons along with a couple dozen others the sod wanted to get rid of. It’d pissed him off when you approved of mercy in the arena and for that, he tried to lock me away in silence. In the dungeon under his fortress, his torturer did his worst with magic, poison, blades, and flame. He pushed me as far as my body could handle - far enough to kill me - but I wouldn’t be broken. No, Ares wasn’t broken but Targ the Twice-Taken was. Broken and dead!”

Bjorkus finishes with a roar as he unwraps and hefts the giant slaver’s bloody severed head high into the air with one massively muscled arm.

”But this wasn’t my victory or even the victory of those that escaped that dungeon alongside me. This was Akropash’s victory and Targ’s death is the first step toward a day when no man, woman, and child is owned; Toward an Akropash where no one is forced to suffer and die makin’ sods like Targ and his kind rich ever again; Toward a future where hope is more than just a pretty word!”

The bull grips Targ’s oversized blade and lifts it overhead alongside the severed head. The weapon was too unwieldy to be an effective weapon but it could still serve as a powerful symbol.

”Today is the day that we break our chains.”

”Today is the day we bring ruin down on those that have taken everything from us.”

”Today is the day that we show this city that it’s better a man die free than live even one more moment as a slave!”

***

Catching the sound of a drum beat in the crowd is all it takes to get the big bull started on a song.

Set to and shamelessly repurposed from this.

For too long we've watched, waited, and suffered in slaver's wake.
But now it's time to stand and fight and seize the bloody day.

No more will we die with nothing but a scream,
We'll rise and fight and show the world that freedom's not a dream!

Here we are
Don't turn away now
We are the warriors
That'll rebuild this town

Here we are
Don't turn away now
We are the warriors
That'll rebuild this town

The time has come
for those in chains to rise
and prove to all
through all the pain
our spirit's never died

To war we go
to cast down those above
and we'll battle on until this town
is free and whole - a place we all can love

Here we are
Don't turn away now
We are the warriors
That'll rebuild this town

Here we are
Don't turn away now
We are the warriors
That'll rebuild this town
We must

Here we are
Don't turn away now
We are the warriors
That'll rebuild this town

Here we are
Don't turn away now
We are the warriors
That'll rebuild this town
We must

Liberty's Edge

2 people marked this as a favorite.

I’d imagine people are reacting in this way because the OP seems to be suggesting that the character’s actions should prompt some sort of negative response. Does the dwarf needs to roll checks versus liver failure due to his alcohol consumption? Does the wizard slowly go blind from reading his spellbook too often? Why should the bard/barbarian/whatever need to deal with STDs and vengeful/murderous lovers? Does any of this sound especially fun?

Why is the dude/girl sleeping around the only one required to ‘deal with the consequences of their actions’?

Again, I highly recommend the OP (and anyone else in the OP’s shoes) talk to your players before you start up a narrative that involves humiliating their character.

Liberty's Edge

3 people marked this as a favorite.

It always amused me that some DMs were much more comfortable with murderous/psychopathic PCs than PCs having anything resembling a sexuality.

If the player’s character’s pursuits offend your or are disruptive, communicate that to him. Don’t come up with some sort of absurd magical STD or bizarre assassination plot and don’t try to ‘punish’ him for his character’s quirks. That’ll come off as petty and unproductive.


1 person marked this as a favorite.
Male Suel Sacred Fist/Godling 8 | 84/84 hp with 0 nonlethal, Init +0, AC 20 (24 with mage armor) [touch 20, FF 13], Fort +12, Ref +6, Will +12; Perception +2
Resources:
Blessing 6/6 | 1st: Divine Favor x2 (one used), Remove Fear, Bless, Eben Eyes 2nd: Shield Other, Iron Skin x2 | Fervor 0/5 | Smites 1/5 | Rage 8/8 | Action Points 9/9

I can only assume you're kidding.

Liberty's Edge

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That part of the ability is not meant to make good weapons better. It's meant to make bad weapons comparable.


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Male Half-Minotaur Bardbarian 7 l HP: 83/83 (0 nonlethal) l Init: +0 l AC: 17 (15 raging) [T: 10; FF: 17; CMD: 23*] l Fort: +13, Ref: +4, W: +8* l Per: +4
Resources:
Rage 9/10 | Inspire 10/10 | 1st Level Spells 4/5 | 2nd level Spells 2/2

Omen:
Bjorkus wakes to blinding pain, the kind of pain that makes you nauseous and dizzy. The bull groans until he catches sight of the torturer again and he decides that, at that moment, he wanted nothing else in the world than to cave the bastard's skull in with his bare hands. Then again, he was just a puppet dancing on Targ's strings. Targ was just a puppet on the witch's strings.

Whose strings am I dancing on?

F#%! it. Killing him would make me feel better.

When the 'session' begins, Bjorkus finds himself in the past again.

For weeks and then months the rigging torments him. The pressure is mostly internal as the crew is too busy with their own day to day tasks to egg him on much but his failing eats away at the calf more and more. He can't let something as silly as some knotted rope get the better of him but there it is, an insurmountable obstacle. Soon his leg is well enough that he's able to walk on it unsupported but can't do it. Failure hurts too much.

Fort: 1d20 + 9 + 4 ⇒ (16) + 9 + 4 = 29
Will: 1d20 + 5 + 4 ⇒ (11) + 5 + 4 = 20


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Male Half-Minotaur Bardbarian 7 l HP: 83/83 (0 nonlethal) l Init: +0 l AC: 17 (15 raging) [T: 10; FF: 17; CMD: 23*] l Fort: +13, Ref: +4, W: +8* l Per: +4
Resources:
Rage 9/10 | Inspire 10/10 | 1st Level Spells 4/5 | 2nd level Spells 2/2

Omen:
Bjorkus groans in pain as the pale torturer goes to work. Even though he's loud, it's mostly instinct. He'd been captured and keelhauled before - that was pain. His thick hairy hide was littered with scars that were testament to the struggles he'd endured.

Fort: 1d20 + 9 + 4 ⇒ (8) + 9 + 4 = 21
Will: 1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25

As he passes in and out of consciousness his mind retreats into memory.

He's just a calf on-board the ship he was born to, the Man's Promise. His mother, the ship's weather-witch, encourages him to climb the rigging but his hooves are awkward and poorly made for the task. He falls, hard, and shatters a leg. The witch is quick to set the leg and mend it but now the rigging fills him with dread.

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