Ultimate Equipment Preview: Are You My Mummy?!

Tuesday, July 24, 2012

Valeros slashed out desperately with both of his blades as he pushed back away from the trio of mummies that had emerged from the darkened crypt. Ancient, ensorcelled bandages fell to the floor in a cloud of dust as the arm of one of the horrors was severed at the elbow. Apparently uncaring of the grievous wound, the mummy continued to shamble forward, reaching out with its remaining hand as it tried to find the warrior's throat. Valeros continued to backpedal, but suddenly pitched over onto his back, his foot stumbling over one of the many canopic jars that littered the floor.

Quite suddenly, Merisiel emerged from the shadows and drove the blade of her rapier through the first mummy's head just as it was reaching down to finish off Valeros. As the undead thing collapsed to the floor, Merisiel extended her hand to help the fighter off the floor.

"There had better be some valuable treasure in this tomb" she said with a wink before turning to face the remaining mummies.

Merisiel, and all of you players and GMs out there, are sure to get all the valuable treasure you need in just 4 weeks with the release of Ultimate Equipment. Each week, leading up to the book's release, we are going to be showing off a sample treasure haul from this mighty tome. Up this week, the loot from a CR 8 encounter with a trio of mummies.

Mummies, being undead, can have a wide variety of treasure types. Since we have 5,000 gp to spend on treasure for this encounter, I think we will give out something from Treasure Type F: Combatant Gear and a little something from Treasure Type C: Art Objects. Undead don't usually have art objects, but it makes sense for this encounter and the treasure types are flexible in this way.

Treasure Type F: Combatant Gear
4,000 gp Reward (total value 3,705 gp)

mithril shirt, masterwork longspear, buffering cap, potion of remove paralysis

Treasure Type C: Art Objects
1,000 gp Reward (total value 1,200 gp)

gold mask (worth 450 gp), gold-and-platinum statue of a deity (worth 750 gp)

Not a bad haul for one encounter, and you can easily picture one of the mummies wearing the mask, while the other valuables are located in the tomb itself, with the statue as the center point of the room. You could even put the statue on some sort of trap, which might give you the opportunity to add even more treasure to the encounter. One of the great things about this book is that sometimes the charts and tables can give you ideas to flesh out the encounter and add an extra level of detail to the surroundings. After all, the players always pay attention to the loot.

Well, that's all for this week. Next week, our brave heroes will be facing off against a fire giant and his hell hound minions!

Jason Bulmahn
Lead Designer

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Tags: Pathfinder Roleplaying Game

5 people marked this as a favorite.

Do I spy a Doctor Who quote in that title? :P

Liberty's Edge

Just keeps getting better and better! This ones killing me with the wait.


9 people marked this as a favorite.

Sigh. Another misprint? The art object list accidentally omitted "a statue of two entwined succubi."


the pictures look a little bit too simplistic for my taste and the tabs too "modern", too right-angle excel style. I would have removed the brown boarder around each cell.

However the items seem top notch quality, sure gonna be an interesting addition to the ultimate series.


3 people marked this as a favorite.

Yay for GM stuff! This is the most exciting rulebook-line offering since the Gamemastery Guide. Keep it up!


Pathfinder Roleplaying Game Charter Superscriber
Evil Lincoln wrote:
Yay for GM stuff! This is the most exciting rulebook-line offering since the Gamemastery Guide. Keep it up!

I concur! It looks great and most of all the level of GM-utility looks ultra-high. Yay!


Very much looking forward to this new addition to the PFRPG!

Hopefully, it's not full of errors/misprints, or need a whole lot of clarification. Most items have less rules issues than feats/abilities/spells, so hopefully this book won't need FAQ all the time.


Darn!

Ruby: Only slightly softer than diamonds, these striking gemstones come/s/ in numerous shades of red, and are often faceted but sometimes shaped and polished into decorative items.

On the adamantine poiuyt: Is that just a slab with the illusion engraved onto it or is someone actually trying to pass it off as a real physical object that in reality (even a fantasy world) is impossible to exist?


So much awesome can be packed in so few pages. I'm very much looking forward to the output.


I like the new item format, in the double page image.

Contributor

Nukruh wrote:
On the adamantine poiuyt: Is that just a slab with the illusion engraved onto it or is someone actually trying to pass it off as a real physical object that in reality (even a fantasy world) is impossible to exist?

For 12,000 gp, it had better be real and not just a picture on a slab...


Any statues of entwined succubi in those treasure tables?


This, more than any other Pathfinder apocrypha, has me looking forward to an eventual second edition of the Core Rulebook. I know it is still way off, but these are the kinds of "fixes" that I think need to make their way back into the main flagship book at some point.

Dark Archive

so what magic items have changed from the Core Rules in this book?
I'd ahte to have to comare it item-by-item

Edit: also, what's new for magic items?


Sean K Reynolds wrote:
For 12,000 gp, it had better be real and not just a picture on a slab...

I would really like to see a physical version of this that is not merely a drawing/painting. It would really change my concept of reality.

Dark Archive

Pathfinder Roleplaying Game Superscriber
Mort the Cleverly Named wrote:
Sigh. Another misprint? The art object list accidentally omitted "a statue of two entwined succubi."

That's exactly what I was coming here to post.

Silver Crusade

Love the design. Reminscent of the clean design in the beginner box monster blocks. Now if we can get a bestiary with a modified version of that block with full lore and info, and everything will be perfect....


Dark_Mistress wrote:
Mort the Cleverly Named wrote:
Sigh. Another misprint? The art object list accidentally omitted "a statue of two entwined succubi."
That's exactly what I was coming here to post.

Those only show up on Golarion. ;)


Very excited about this. I loved the old DnD treasure book and that wasn't even a tenth as detailed as this. One thing as a DM that I hate to spend time on is treasure but...players love treasure and they love interesting treasure even more. A good mix of mundane, magic and coin is right at your finger tips with a brief description of art objects. WELL DONE. This seems to be a great addition to the line up. Once again, Paizo has shown that they are the true heirs to DnD, dredging up an old idea and making it more awesome than ever. Consider this pre ordered!

Dark Archive

Dark_Mistress wrote:
Mort the Cleverly Named wrote:
Sigh. Another misprint? The art object list accidentally omitted "a statue of two entwined succubi."
That's exactly what I was coming here to post.

Actually, it's not a misprint; that preview is just an in-house draft version from half a year ago. However, Jason told me that there is "a statue of two entwined erinyes" in the final version of the table. ;)


I love the new magical headgear.

Paizo Employee Director of Games

7 people marked this as a favorite.
Thomas Writeworth wrote:
Do I spy a Doctor Who quote in that title? :P

It is a bit wibbly wobbly, timey wimey, spacey wacey...

Thats all I'm saying.

Jason

RPG Superstar 2008 Top 32

Nukruh wrote:
Sean K Reynolds wrote:
For 12,000 gp, it had better be real and not just a picture on a slab...
I would really like to see a physical version of this that is not merely a drawing/painting. It would really change my concept of reality.

I've love to put it and the mithril tribar in the same treasure pile. Maybe knickknacks on an Archmage's desk. Along with other such sundries as a mobius strip with no twist, and a metal ring for which pi is exactly 3.

Edit: Or, to go with Jason's comments just above mine, they seem like the kind of thing you'd find inside the TARDIS.

Shadow Lodge

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Redesigning the headers was a good idea but the implementation is off. The boxes the information is in attracts the eye more than the information itself.

I know it is too late to have anything changed, but the actual text (content) should stand out more than the container holding the content. Look at some books by Edward Tufte for some examples. It does do a nice job of separating the header content from the body and having it break up the sections on a glance, but there is no reason it can't do both.

Look at the two examples of "Marshling Signals" on this page:

Link

http://www.codinghorror.com/blog/2005/04/because-information-is-beautiful.h tml

edit: This is also true of the awkward way "Head" is highlighted ... would have worked better to just make it bold and change color ...

Shadow Lodge

As an aside the Tables on these spreads are perfect ... they work just the way you would want the heads to work.

Dark Archive

Pathfinder Roleplaying Game Superscriber
Asgetrion wrote:
Dark_Mistress wrote:
Mort the Cleverly Named wrote:
Sigh. Another misprint? The art object list accidentally omitted "a statue of two entwined succubi."
That's exactly what I was coming here to post.
Actually, it's not a misprint; that preview is just an in-house draft version from half a year ago. However, Jason told me that there is "a statue of two entwined erinyes" in the final version of the table. ;)

Eww really who wants to see that.... just eeww...


1 person marked this as FAQ candidate.

Why do circlets occupy the head slot and not the headband slot? The circlet of persuasion is even described as a "delicately shaped headband."

Dark Archive

I'm becoming more and more excited about this book; all the new items look good, and these tables are just wonderful! (Art objects! Finally!)

However, I have to say that I'm not impressed about the new format. First of all, I hate the dark borders around the "frames", and the 'construction requirement' box looks kind of, well, "detached" from the rest of the entry. This new format may save up some space, but I find it to be less elegant and practical than the "old", corebook format.

Dark Archive

Dark_Mistress wrote:
Asgetrion wrote:
Dark_Mistress wrote:
Mort the Cleverly Named wrote:
Sigh. Another misprint? The art object list accidentally omitted "a statue of two entwined succubi."
That's exactly what I was coming here to post.
Actually, it's not a misprint; that preview is just an in-house draft version from half a year ago. However, Jason told me that there is "a statue of two entwined erinyes" in the final version of the table. ;)
Eww really who wants to see that.... just eeww...

Hey, I own several such statues, and they're among my most prized possessions!

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

What, this means that Bestiary monsters aren't supposed to spend their entire Treasure entry on magic items they wear and use? Somebody call Ashiel! Her "Big Six" Ghaele will be sad ;-P


All these tables scream for a good treasure generator software. Maybe just a page on the PRD.


This was probably a book I was going to skip. Now though, with these last two previews it's gone to must have.

Shadow Lodge

I'm so happy to see tables of art objects, great way to get my gm mind moving and giving me a jump off point for envisioning not just the encounter but the space it's happening in.


I still think the layout looks like a Prima video game strategy guide, the Elder Scrolls IV: Oblivion book would be a prime example of the style which this book is really close to in various ways. It just comes off looking like a webpage in a book which works there. For me, that style just doesn't seem to work here.


The loot-sharing of art objects is a reason of infighting between my players more than a +5 force burst keen vampiric vorpal greatsword of maiming.
I already had my own large lists, but with the addition of these I won't even have to make them face a Dragon for TPK. Just its treasure will do.


1 person marked this as a favorite.
Jason Bulmahn wrote:

It is a bit wibbly wobbly, timey wimey, spacey wacey...

Thats all I'm saying.

Jason

And DON'T BLINK.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.

I'll admit I was expecting to see a description of an alchemical gas mask when I saw the title.

(Still slightly amused that the guy who brought us Coupling can write such scary stuff)

RPG Superstar 2015 Top 8

Matthew Morris wrote:

I'll admit I was expecting to see a description of an alchemical gas mask when I saw the title.

(Still slightly amused that the guy who brought us Coupling can write such scary stuff)

I was thinking more a cursed item that turns you into a zombie-esque creature myself... :)


Interesting hoods are listed as an example of magical headgear but there are no magical hoods listed. So much for an actual "excusioner's Hood" or maybe a "little red riding hood";) I do like that we get a magical wig and laurel but I was hoping for a magical jester's cap though.

I really like the set up though for the magical items, it makes them easier to read and tell were one item begins and ends.

Silver Crusade

I'm thinking the treasure generation tables would make a great candidate for a new iPhone/iPad app.

iCrit and iFumble have been too lonely for far too long on the AppStore.


Winter_Born wrote:

I'm thinking the treasure generation tables would make a great candidate for a new iPhone/iPad app.

iCrit and iFumble have been too lonely for far too long on the AppStore.

Don't forget that it also needs to be an Android app!

RPG Superstar 2015 Top 8

More random gen stuff apps for smartphones would be awesome in general.

That's a lot of data to plug in though.

Dark Archive

DeathQuaker wrote:

More random gen stuff apps for smartphones would be awesome in general.

That's a lot of data to plug in though.

I do the DBs on d20pfsrd.com(Maigc item, spell ,monster and NPC)

Others have used these for the web and smartphone apps.
All I ask is credit for d20pfsrd and myself, however it is up to you to comply with the OGL :)


The content looks fun and useful for GMs that roll up treasure hoards.

The layout of the magical items looks more like a modern manual than an ancient tome, I really don't like it.

Question: will the APs start utilizing this book by directing GMs to "roll on table x-x" instead of actually detailing treasure hoards?

Paizo Employee Creative Director

cibet44 wrote:
Question: will the APs start utilizing this book by directing GMs to "roll on table x-x" instead of actually detailing treasure hoards?

No. Adventures we publish will continue to print the entire treasure hoard.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

James Jacobs wrote:
cibet44 wrote:
Question: will the APs start utilizing this book by directing GMs to "roll on table x-x" instead of actually detailing treasure hoards?
No. Adventures we publish will continue to print the entire treasure hoard.

Good to hear.


Well we can still roll treasure for the random encounters.


Hideously Deformed wrote:
Jason Bulmahn wrote:

It is a bit wibbly wobbly, timey wimey, spacey wacey...

Thats all I'm saying.

Jason

And DON'T BLINK.

Also: Run!

I seriously have to get to converting the monsters from the series.


Maybe the the preview after the next one will be a dragon's hoard...hint hint nudge nudge wink wink.

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