Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

that is a thought, if we go to bards gate and back by the time we get back here we could be 8th level ;)


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

I mean I can speak for me, but I am a level 5 character with less than 300gp equipment.


Male Human Rogue6/Clr1 Current Map

Your goldsniffer ability does sense some nice stuff not far away Mitleid.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Can you smell what the dwarf is SMELLING.... I smell LOOOT ahead!


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Hit points 1d8 ⇒ 3

Channel energy 3d6

2+1 3rd level spells

Skills: Know. Religion, Spellcraft.

FYI, I took Remove Curse in case we want to try to go back and save the cursed guy.


Male Human Rogue6/Clr1 Current Map

Kaz, you want remove disease and you would know that as a cleric.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Hit Points: 1d10 + 1 + 1 ⇒ (10) + 1 + 1 = 12

Skills: Climb, Knowledge (dungeoneering), Swim, Acrobatics

Feat: Spring Attack

Polearm Training (Ex): At 5th level, a polearm master gains a +1 bonus on attack and damage rolls with spears and polearms. The bonus increases by +1 for every four levels beyond 5th. This ability replaces weapon training 1.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

hey team, can we come up with a way that the rest of the group stays near the people who are moving and posting so we aren't 30 ft away from each other when combat starts?


Male Half-Orc Sorcerer (inactive)

We do seem to get split up rather often.
Not a good thing down in RA.

We should come up with some sort of plan.
Even if it's a loose plan suitable to an unnamed Half-Orc sorcerer of the Chaotic Neutral persuasion...


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

hey brv. any more info on the "masterwork silver-edged two-handed sword"

does it do normal damage or is it -1 due to the "silver"?


Male Half-Orc Sorcerer (inactive)

Sounds like a right proper adventurer's fashion accessory.
Being shiny silver and all!


Male Human Rogue6/Clr1 Current Map

Normal. I don't do the -1 deal.


Male Human Rogue6/Clr1 Current Map

As it has now been 30 days since Irenicus has posted, I am going to need to recruit a new player here and in the other games he is in.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

I am here. Repairs done. If you are filling my spot that's fine, otherwise I will level to 5 tonight and post. Leme know.

For everyone else: sorry I was mia. I messaged with Greg a week and a half ago about my hard drives failing (and then my bedroom wall started leaking). Fun times!


Male Human Rogue6/Clr1 Current Map

Please level up Irenicus. You really need an evoker not a diviner here.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Will do. Level 5 about to get a lot more evoking going on lol.

1d6 ⇒ 5


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

I was waiting for Daal to go, I can't pull up the map on the tablet I am using, if he doesn't go soon I will wing it. I want to find a good place to move them both too so they can attack the undead next round but not get flanked if they are low in the order...


Male Human Rogue6/Clr1 Current Map

Remember Elathras, this is the surprise round so you are only allowed one action. About the best either Daal or you can do is move up although you could make it next to the Ghouls.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

would that be right in the doorway? or in their room?


Male Human Rogue6/Clr1 Current Map

At the room.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

the last time Elathras clogged a doorway it was with the rats, got bit a ton, we either need to go in the room or back to the wider hallway where they can come out a few at a time,

If were going to clog the narrow hall, I don't think I want to be in the very front. Maybe we'll let the paladin...

I will wait for more moves, I hope to have my computer back Monday.


Male Human Rogue6/Clr1 Current Map

Is that today or next Monday?


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

sorry, today, just busy with meetings, Mondays are ugly for me,


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

DM, I drew a yellow line from an orange X on the map. Is it possible to move to the orange X and use the yellow line for targetting fireball?

based on the 5ft down and 5ft left pattern of everyone else, it looks like there is room at the orange X (square behind Elathras, and below Kaztor)


Male Human Rogue6/Clr1 Current Map

"If more than half of a square is obstructed, a creature cannot enter that square"

The passage is 5' wide. This is not really a square. I might allow a small creature to enter, but that is all.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

throw the fireball, elathras will be fine...


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:
Elathras Narcinal wrote:
throw the fireball, elathras will be fine...

he is a rogue so very true!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Too bad evasion is lvl2 lol


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

the good news is that the fireball cleared most of them out, so Elathras might see his second level of rogue.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Yeah better than being nibbled to death by a horde of undead... Hehe

By the way poor dumb elathras is my son's favorite character. His responses to everything crack him up


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10
Irenicus wrote:

Yeah better than being nibbled to death by a horde of undead... Hehe

By the way poor dumb elathras is my son's favorite character. His responses to everything crack him up

Thanks, he makes me laugh too!


Male Half-Orc Sorcerer (inactive)

One more level and I'll be able to cast my own ramped up fireball
(+1 per die roll per my bloodline).
Muahahaha!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Sweet! I'll have +3 instead of +6 but I can now convert all my utility spells to magic missile as needed!


Male Human Rogue6/Clr1 Current Map

Everyone please look at the alchemist in recruitment and give your input. Personally I would rather have a rogue.


Male Half-Orc Sorcerer (inactive)

Skram looks interesting.
Not that I'm biased about half-orcs (much). :D

Do you think he could rework the build as an Investigator instead?
That would make our party even blastier … and give us someone with a few roguish skills too.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

We really need a PC rogue. I'd say no. Elathras would be OK in a level or two for doing rogue but it would get rid of npc needs. However investigator might work with rogue bent.

Up to dm really.

Edit: after looking at class, it has trapfinding, ranged disarm option, plus tricks. So I would be OK with it. Still up to brv.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

I'm fine with it.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

hey Kaz can you wear the dwarven half plate? Also can you plan a restoration spell to get rid of the three levels of str. that Elathras is down. resting one night will get rid of one of them.

since were level five now and we have some magic weapons, does anyone want to kill some more things down here before we go?

Total magical weapons: + 1 Rapier, + 1 Longsword, +1 keen dagger, +2 Warhammer, +1 arrows and a throwing axe that hasn't been figured out yet. Daal I think you and Elathras are the only ones who can use the rapier and longsword. And I hate to say it but Kaz and Mitleid can both use the Warhammer.

Also brv says the big barbarian is crazy not cursed, do we want to heal him and fix his club and ask him to go with us if we are going to fight the big bad. speaking of the guy in the west with his name on his door, not the undead in the east, where we came in at, of course if you guys want to give it a go we can try.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

I started this adventure late. Daal has no need for a magical weapon his bardiche is already +1. So have at it guys.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Kaz can really have the hammer. Mitleid is an archer


Male Human Rogue6/Clr1 Current Map

Which is why I made the bow masterwork. If someone has craft arms and armor they can magic it for you Mitleid.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Would be nice. But I think Mitleid will continue working on his own personal bow in his downtime. ;-)
But I REALLY appreciate it ;-)


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

I think I can use the half plate and the hammer.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Mitleid do you want the + 1 keen throwing axe as a backup weapon? Also take the 2 + 1 arrows.

Who wants the + 1 keen dagger or the + 1 rapier? can anyone use them?

Ok, open more doors or go out? I would rather rest here and get strength and HP back then open a few more doors, but if everyone else wants to leave I guess we can. If we leave there will still be fights and Elathras is still down 3 str points, thus the desire to rest and recuperate...


Male Half-Orc Sorcerer (inactive)

I'll take the +1 keen dagger if nobody else wants it.
Since sorcerers' range of weapons is rather limited.

I'd rather leave this place with what we've got and come back after a bit of cashing in.

Mostly because of how easily we got thoroughly lost the last time.

At least this way we can mark out an known way back, and out, in when we come back.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

The dwarf takes the longbow in his hand and lovingly strokes it. "I will call you Inga, after my grandmother. She had a tongue sharp enough to cut meat and her pointy remarks stinged more than her belt."


Male Human Rogue6/Clr1 Current Map

The door is locked, but untrapped. The lock resembles one that you have a key for.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus just wants POWER! or will settle for spells and rods and such. Or gold. Lots of gold.


Male Half-Orc Sorcerer (inactive)

You forgot the obligatory "Muahahaha" that goes with the word 'Power'! :D


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Muahahaha!

It was just delayed :)

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