Hell's Rebels with GM Zek

Game Master Zektolna

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Gregor Ward wrote:

I updated a few things.

First, in the profile I updated the following two aspects of the character:

** spoiler omitted **...

Updates look good. I appreciate the great amount of detail you put into Gregor's appearance. As far as that goes, did Gregor's father surgically alter Gregor's ears? I would imagine they would ordinarily still be pretty pointy. Switching chr and dex sounds good. Is Leilisaria a native of Kintargo?

Trinam wrote:

I rolled a half-elf bard so I could use my favored class bonus on extra rounds of memetic performance.

I'm still not sure what it inspires, but goldurn it I'm going to inspire the heck out of it!

Ah, guess I should have banned that favored class bonus, then. Somehow I doubt courage is what you inspire.

Matiscio Tartaluna wrote:
Good luck deciding, Zek ;)

Thank you! You all are certainly not making it easy on me.


Indeed there are so many good charectors here its gonna be tough tough tough.


Let me know if you need me to expand on anything. I believe he is completed.


GM Zek wrote:
Gregor Ward wrote:

I updated a few things.

First, in the profile I updated the following two aspects of the character:

** spoiler omitted **...

Updates look good. I appreciate the great amount of detail you put into Gregor's appearance. As far as that goes, did Gregor's father surgically alter Gregor's ears? I would imagine they would ordinarily still be pretty pointy. Switching chr and dex sounds good. Is Leilisaria a native of Kintargo?

Surgically altered as far as cutting the child or having him cut, no he didn't. He wrapped and re-wrapped them, binding them as Gregor grew. Like how the Japanese (I think) would bind their feet to make them smaller, or the way some African tribes put the rings on their necks, or plates in ears or lips. He didn't remove the points as much as technically deform the child. All the same, it isn't a perfect job, as Gregor still only has a DC 25 disguise to appear human (since he can take 10 with the Pass as Human feat, and the city imposes a -2 penalty on the skill).

As for his mother, I will add a little more to her background, but I'm not well-versed on Golarion so I will need to do a little research first.


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I made the changes about his mother to the backstory, and included the following conversation and narrative (vignette) to the bottom.

Vignette:
Gregor took a few steadying breaths to steel his nerves, knowing that what he was about to do would surely upset his father. Few things unnerved him in his experiences training with the guard, except when it came to telling his father something he knew the man didn't want to hear. Taking one last deep breath, before letting it out slowly through his nose, he opened the door to the home he grew up in and where he still lived with his father. The small front room was dimly lit by the light coming in through the small front window, and whatever shone past Gregor in the doorway. A clean and well-maintained oak table, and two chairs set across from one another, were all that dominated the very spartan accommodations. His father, and in turn he himself, was not one for leisurely relaxation. There was always work to be done, meals to prepare, floors to clean, and when all chores are done, tending to one's uniform and equipment.

He closed the door purposefully as he wiped his boots on the doormat, exactly twice each, as he had always done as far back as he could remember, before striding across the tile floor with a measured gait. The click of his boots struck out a precise rhythm as he crossed the space in the direction of their rooms at the back of the house. There were no distractions to take his mind off the purpose of his movement, as the house was devoid of any form of decoration or memorabilia. Ivan believed that all of this was just a way to cling to the past or take someone's mind away from important matters. Gregor arrived at his father's door sooner than he would have liked, the only time he wished there was something in the house to take his mind off what he was about to do.

Gregor stopped before the door at the position of attention, tapping his heels together as he locked into place. Gingerly raising his right hand, he gave the door three clipped, precise knocks before resuming the position. The time between the knock and the following response seemed like forever, before a stern voice called from within, "You may enter." The response was the same as it was every time Gregor requested to speak with his father. He opened the door, took two steps in, and resumed the position of attention.

"Sir! Senior Recruit Ward requests permission to speak, Sir!" Gregor stared straight ahead at the back wall of his father's room, not daring to be so bold as to look directly at the man, yet still aware that he sat on the single chair in his room polishing his blade.

The man, grey-haired but not grizzled, with a solid warrior's build, did not look up from his task. He responded, simply and with less formality, "At ease, Recruit, you may speak." Despite Ivan's informal tone, Gregor knew that it was not an invitation for him to drop his bearing.

His breathing started to pick up pace, but he quickly regained control, "Sir, I have come to inform you that I will be..." He stopped to take another calming breath.

"Out with it, Recruit!" The man barks, still yet to look up from his work.

Gregor jumps slightly, before continuing in a rush, "I will be present at the protest at Aria Park today." suddenly adding as an afterthought, "Not in an official capacity... Sir."

This is the point where Ivan actually stops his work on the blade. He folds his polish rag in quarters, and places it precisely on the corner of his end table. The sword, he slides back into its scabbard, before rising to lean it against the wall beside his armor stand. Turning, he moves to stand directly in front of Gregor, looking into his eyes as if trying to find an answer within. "No, you are not. I'm denying your request."

"It's... it's not a request, Sir! I'm off duty. It's my time." Gregor surprises himself with his own defiance.

"What do you think you're going to find there? Are you going to just shrug off your duties and take up the call of the dissident?" His scowl deepens as the pace of his breathing increases.

Gregor breaks his stance, "I'm not looking for anything, nor shirking any duties, Sir." He realizes his break in protocol and returns to his position of 'At Ease', "I was asked by an acquaintance to join them. I thought I should at least understand the concerns of the citizens, Sir."

"The 'concerns of the citizens'? Why do you think we should worry ourselves with the concerns of the citizens? They don't make the laws, they don't issue you your orders, they don't feed or clothe you. Why would you give a damn about what the citizens think?" Ivan stares incredulously at his son, at a loss for Gregor's line of reasoning.

Gregor loses his rigidity, as his shoulders slump, and his tone softens, "Sir... Father, don't you think that maybe Lord-Mayor Thrune might be hurting the city?" He searches desperately for the point he wants to make. "Look at the Proclamations."

Ivan merely stares at his son, a mix of fear and anger dancing in his eyes.

"Proclamation the First and Second, I can understand." Gregor continues in the absence of a response from his father, "Getting rid of vermin, and add an air of loyalty to the Queen, seems like a normal first move. The Third wasn't bad, until I saw my first 'doghousing'. By the time you get to Seventh, they just get unusual. Mint is bad? Since when? How many times have you known one of the guys to chew mint on watch to help stay awake? It's just... well things might be getting out of hand."

Gregor didn't even see the blow coming, Ivan having thrown a right cross, and knocking Gregor to the floor. "Get.. out.. of my house! You sound just like... just like.." Ivan can't bring himself to say the word, turning and drawing the blade he had just put away. He points the end at Gregor. "You get out of my sight, and don't bother returning until you get your head on straight. You hear me? You are not academy educated, you have no noble schooling, nor royal blood. You know nothing about leading a city."

Gregor scrabbles backward as he tries to get to his feet, Ivan keeping pace, his sword point still in his son's face. "How dare you stand in my home, in my room, and try to tell me that you have the right to question our Lord-Mayor, our Officers, and your superiors about how you think Lord Thrune should run this city. Get out!" With that, Ivan stops moving forward, having backed Gregor almost all the way to the front door.

Gregor leans against the door, using the solidity of it to get himself back to his feet. Rubbing his jaw with his right hand, he reaches back with his left to turn the handle. Never taking his eyes off his father, he backs out the door, closing it as he does. Once the door is closed, he just stares at it, lost and confused, uncertain of how his father is blind to the fact that Lord-Mayor Barzillai Thrune may be possibly leading Kintargo down the road to failure.

I think everything should be done. Please let me know if I'm missing anything, or if you have any questions (not that you haven't already).


Canacha Bais wrote:
Indeed there are so many good charectors here its gonna be tough tough tough.

Quite so.

Count Vascor wrote:
Let me know if you need me to expand on anything. I believe he is completed.

Updates look good. Thank you.

Gregor Ward wrote:

Surgically altered as far as cutting the child or having him cut, no he didn't. He wrapped and re-wrapped them, binding them as Gregor grew. Like how the Japanese (I think) would bind their feet to make them smaller, or the way some African tribes put the rings on their necks, or plates in ears or lips. He didn't remove the points as much as technically deform the child. All the same, it isn't a perfect job, as Gregor still only has a DC 25 disguise to appear human (since he can take 10 with the Pass as Human feat, and the city imposes a -2 penalty on the skill).

As for his mother, I will add a little more to her background, but I'm not well-versed on Golarion so I will need to do a little research first.

I made the changes about his mother to the backstory, and included the following conversation and narrative (vignette) to the bottom.

** spoiler omitted **...

I think everything should be done. Please let me know if I'm missing anything, or if you have any questions (not that you haven't already).

Thank you for the clarification about the ears. (Kind of an odd thing to say, huh?)

I see the update about his mother. That gives me more to work with if you're selected, so thank you.

I think your character sheet looks pretty thorough. I liked your vignette. So would you say Gregor's dad is a Chelish loyalist above all or just concerned with upholding the law no matter how tyrannical it becomes? Or is it, perhaps, a more personal thing between Gregor and his father?


Ivan is beholden to the seat of power, regardless of who holds it, or how they came to do so. He was completely loyal to the laws of the Lord-Mayor before Barzillai, and he will be just as loyal now. It might have become a little more of a blind following after Leili's betrayal, but it was always present, even if it may have previously been under the surface.


Gregor Ward wrote:
Ivan is beholden to the seat of power, regardless of who holds it, or how they came to do so. He was completely loyal to the laws of the Lord-Mayor before Barzillai, and he will be just as loyal now. It might have become a little more of a blind following after Leili's betrayal, but it was always present, even if it may have previously been under the surface.

For Ivan, at least, that makes sense. It also makes for a sad backstory.


One more thing that I've decided to write. Let's just say I burned a spell on using a memetic masterpiece. (Though why I took one over a spell or a feat is anyone's guess...)

Mostly it's just me thinking through one glaring hole in Meliora's backstory that really doesn't matter but hey I'm already here and I might as well.

Cramping ensues:

Since graduating from her academy lifestyle, Meliora had always run into one consistent problem: gold. Rent wasn't free, neither was food, and while she could eke out an existence on the occasional freelance translation job or contracted spellcasting service, there wasn't enough money in it to pay for the little extras that she wanted out of life--like food with actual flavor, for one. If she'd known there wasn't much public need for a diviner who didn't yet know how to properly cast Augury, she would have gone into conjuration like most of the Thrice-Damned Class of 4714. There was always a call for a diabolist. Always.

Still, there was one thing that everyone always needed more of: Scrolls. Scrolls were big business, and while there weren't any lack of wizards to write them the number of applications for spells like Silent Image and Ghost Sound onstage were limitless, not to mention the useful way that a True Strike could allow a stagehand hidden in the wings to throw a dagger perfectly at a target ten times in ten.

So it was that Meliora spent eight hours a day, every day, scribbling her life away on making the low level spell scrolls that were so frequently required to make the magic of the stage truly magic.

Tonight as well she approached hour six of her daily work, having to stand up and stretch after completing her latest scroll: a Vanish spell this time, as she'd heard the Opera House was running low on them. Her face was smudged with ink, and sleepily rubbing at it to try and perk herself up for the home stretch only made it worse. Her hand was cramping, her back ached somewhere between her shoulderblades, and she needed a break.

Clambering out of her window and up a small ladder, she went to the roof to lie down and stretch out. The sky above was full of clouds, the sun still out but the pinks and oranges breaking through showing that it was near sunset. She frowned a little, running over her budget in her head again. If she stayed on plan with her funds, and if she cut back a little on expenses for the rest of the week, she could go see Eliza again after she got paid for this batch of scrolls. The idea of talking for the first time in a couple weeks about something other than business was beyond exciting, since with no cash to do anything interesting Meliora was the sort to stay at home and idle the hours away lost in either thought or the skies above.

Sitting up, she decided to just do the last scroll up here. The lighting was fine, and tonight was a quiet night by Kintargo's standards. With a carefully placed Mage Hand, she pulled both her inks and her papers up to the roof and went to work scribbling down the various arcane formulas for yet another copy of True Strike. As she got bored, on occasion she would also doodle this or that in the margins of the spell--little embellishments that had nothing to do with the spell itself, but she thought gave her scrolls a personal touch and made people want to buy them. A poorly drawn dog here, a thing that looks like a heart there, a stick figure making a gesture at a part of the formula that she was particularly proud of somewhere else, they were a distinction that made her work uniquely hers, and she'd know when someone had used one of her scrolls because those particular bits of writing didn't fade like the magic bits.

Her masterpiece on this particular scroll, though, was a series of unrelated letters interlaced throughout the magical scribblings which, when the magic writing faded, would spell out the phrase 'YOU GOT THIS! BELIEVE!' She hoped that it'd give whoever cast the spell that little bit of extra confidence at just the right time.

The skies were dark and she was having to constantly refresh a Light spell on her quill by the time she was done with this one some two hours and change later. She rolled it up and pushed it into a scroll case alongside the others she'd created before taking a look over the horizon one last time.

The clouds hadn't broken yet, but there was a glow of red coming from somewhere over in Jarvis End. Meliora gave a small, wry smirk as she looked over at it. Of course there was a fire. Thrune'd instated his martial law decree not even last night and already he was proving that he couldn't even keep a building from burning. Just like any politician, this one was all talk too. Idiots, the lot of them. She watched the fire for a bit longer, before heading back inside.

As she did, she added Thrune to her mental list of 'things to complain to Eliza about.' She hadn't been anywhere but her home, The Newt Market, and Jarvis End to sell her wares in a while... she'd listen for some gossip while she was out and see if maybe this time she could properly be impressive when she finally made it to Temple Hill.

After watching the flickering light and the smoke for a while longer, Meliora went back into her room and collapsed facefirst on her bed without even remembering to clear off the smudges she'd gotten all over from her work.

Why bother? She'd have time to clean off tomorrow, after she prepared Prestidigitation and her host of other spells. As she let the exhaustion and the writer's cramp really sink in in the way it only can when a writer finally relaxes, Meliora put herself to sleep by reminding herself that it was all worth it as long as she could hang out with the only person in the world who seemed to give two about how she was doing.

Just like always, it was enough to stave off the crushing loneliness she felt whenever she allowed her mind to wander.

Note: I assumed that since 4710 in Golarion was equivalent to 2010 in earth time, and also coincided with when Kingmaker took place (a campaign released in that year), that since Hell's Rebels was released in 2016 the year in which the campaign takes place is around 4716 AR. As a result, Meliora's been out of academy for ~2 years. If the year is different, just alter the year accordingly.

Also because of this research for a dumb joke, I suddenly like the idea of her having gone to the simply named Thrune's Grace Academy, a community college which is frequently referred to by local wiseguys as the 'Thrice-Damned House of Learning.'

This was probably entirely too much research for a single throwaway joke in the middle of a vignette.


It's the Final Countdown...


Trinam wrote:

One more thing that I've decided to write. Let's just say I burned a spell on using a memetic masterpiece. (Though why I took one over a spell or a feat is anyone's guess...)

Mostly it's just me thinking through one glaring hole in Meliora's backstory that really doesn't matter but hey I'm already here and I might as well.

** spoiler omitted **...

Not sure you were being entirely honest when you said narrative was your weak area. I like the extra vignette and it does fill in a gap in Meliora's life. Hell's Rebels was actually release in August 2015, so that would put the starting date in Arodus 4715 AR. Hell's Vengeance was released in 2016, but since they take place simultaneously, I'm defaulting to when the first one was released.

I'm okay with the name of the academy you picked. I don't think there's another named academy in the adventure path anyway. I would also be shocked if your post didn't contain some type of joke.

Slayde77 wrote:
It's the Final Countdown...

Indeed. I'll probably play that song tomorrow just prior to recruitment closing.


One day to go! The list below is all of the characters that have been submitted thus far. If nothing changes, those will be the characters I consider for selection after recruitment closes. As has been mentioned before, the deadline for submissions and changes is 6/22/17 at 1 pm eastern. I keep mentioning it because I want to make sure no one can reasonably say they didn’t know when the deadline was. As also mentioned before, I won’t be considering applications that lack a backstory. Once I begin reviewing applications, I will automatically remove a submission from consideration that doesn’t have a backstory. Thank you all for your submissions. House Thrune won’t know what hit it.

Current Applicants (v. 4.0):

Full BAB

Matiscio Tartaluna – Human Brawler

Osveta Daud – Human Vigilante

Rutilus Rathgan – Half-elf Slayer

Gregor Ward – Human Ranger

Orson Cromwell – Human Fighter

Canacha Bais – Dhampir Gunslinger

Lia Aulamaxa – Half-elf Swashbuckler

Arani Thorindal – Human Ranger

Narl LongTooth – Half-orc Slayer

Sen Crinton – Human Slayer

¾ BAB

Leza the Little – Halfling Unchained Rogue

Doreen Makgree – Human Vigilante

Evander Forrell – Tiefling Investigator

Moondark – Human Unchained Rogue

Shala – Catfolk Investigator

Roldy Heson – Tiefling Alchemist

6th Level Divine Casters

Malavik Forzeyr – Human Warpriest

Hryvnas Raszamy – Aasimar Warpriest

9th Level Divine Casters

Sebastian Sarini – Human Oracle

Gilda Grabapple - Human Shaman

Count Castus Vascor - Human Cleric

6th Level Arcane Casters

Beorn the Divine – Half-Orc Bard

Dono Songwapper – Halfling Bard

Rick “The Dragon” – Human Magus

9th Level Arcane Casters

Meliora Castafiore – Human Wizard

Anya Hoffryn – Aasimar Sorcerer

Didiana Drost – Human Sorcerer


GM Zek wrote:

Not sure you were being entirely honest when you said narrative was your weak area. I like the extra vignette and it does fill in a gap in Meliora's life. Hell's Rebels was actually release in August 2015, so that would put the starting date in Arodus 4715 AR. Hell's Vengeance was released in 2016, but since they take place simultaneously, I'm defaulting to when the first one was released.

I'm okay with the name of the academy you picked. I don't think there's another named academy in the adventure path anyway. I would also be shocked if your post didn't contain some type of joke.

Ahh, beans! I must've looked at the wrong one. Yeah, in that case she'd be from the class of 4713, not 4714. (And yes, I was being entirely honest. If you liked it though, then I'm happy.)

GM Zek wrote:
House Thrune won’t know what hit it.

He'll never see it coming.

Though now that I think about it basically any of the big three Persona 5 songs (Last Surprise, Life Will Change, or Rivers in the Desert) work great with this campaign. The game shares quite a few themes with this campaign.


Trinam wrote:
Ahh, beans! I must've looked at the wrong one. Yeah, in that case she'd be from the class of 4713, not 4714. (And yes, I was being entirely honest. If you liked it though, then I'm happy.)

I did like it. Don't worry about the year. It's not particularly important, anyway. Just helps to make the setting seem real and serves as a way of keeping track of how much time has passed.

Quote:

He'll never see it coming.

Though now that I think about it basically any of the big three Persona 5 songs (Last Surprise, Life Will Change, or Rivers in the Desert) work great with this campaign. The game shares quite a few themes with this campaign.

Can't say I'm familiar with Persona 5. The song was neat, though.


It's a great game about being a phantom thief using your power to steal people's distorted desires to punish those who would abuse their powers.

I'm hesitant to recommend it tho because my first playthrough alone was 100+ hours and you have at least game to GM soon.


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Trinam wrote:

It's a great game about being a phantom thief using your power to steal people's distorted desires to punish those who would abuse their powers.

I'm hesitant to recommend it tho because my first playthrough alone was 100+ hours and you have at least game to GM soon.

Nah, it's fine. There are too many video games for any one person to reasonably play as it is.


Updated material

Background

Spoiler:

Born the noble daughter of Lord Jacoby Thorindal, a minor lord whose modest holdings included a manor on The Greens, Arani’s independent spirit and strong will were evident from a very early age, as was her rather direct sense of justice.

This aspect of her nature was cemented at the age of 12, when she saw a baker beating a street urchin who he caught trying to steal bread. Without a second’s hesitation she jumped out of the moving carriage, racing across the street and hurled the book she was reading at him, breaking the baker’s hand. Her parents had to pay the man for his loss of income due to being unable to bake. The fact that the noble life wouldn’t work out for her should have been obvious from that alone.

Her tendency toward a somewhat….martial outlook, was reinforced the day she watched Rolento Adar, the Thorindal family Man at Arms, take a goose out of the air with an arrow to the eye. It was also the day she made him promise to teach her archery. The former soldier took a shine to the girl, teaching her the secrets of the bow, as well as how to handle herself with a blade, something her mother, Lady Rhiannon supported, making sure their training sessions were scheduled to coincide with her father’s absence.

Through her tumultuous childhood, and blossoming into a bold and outspoken young woman, it was her mother’s constant support, despite it occasionally being in secret, that helped her to grow into the woman she has become, without self-doubt or hatred.

The true rift from her father, and resulting status as a borderline outcast from her family, began on the day she snuck out of a stuffy ball where she and other noble girls were essentially being paraded for the noble sons of importance, and found herself entranced by the new stable girl, Caitlyn, despite the fact that she was up to her knees in filth at the time. The resulting secret relationship between the two, would lead to Arani’s deliberate sabotage of a marriage arrangement that would have notably elevated her family’s status.

Enraged when he found out, her father had poor Caitlyn, beaten and sent off to somewhere in Menador, an act he believed would eventually ”bring his willful daughter to her senses”. He couldn’t have been more wrong.

Though she and her father have not spoken since that day, she visits her mother when she knows he won’t be present. She understands that her daughter could not betray herself to marry a man, despite what it would mean for their family, and quietly supports her decision to be true to herself.

However even her mother doesn’t know that she don’s armor and a black veil at night, and prowls the city, preying on the city’s many predators, and doing what she can to help the victimized in her beloved city. She seeks to become the thing that the city’s predators fear most, and decent citizens look to for hope. Hunt those that would prey on the weak, abuse unjust law and make the city’s citizens suffer.

Arani now runs around the city in the guise of The Black Thorn, a veiled, hooded budding urban legend, out to help those in Kingtaro unable to help or protect themselves. Despite all of her complaining she genuinely loves the city, and it is this love in part that drives her nightly, and occasionally nightly patrols. 

Description

Spoiler:

Darkly beautiful, Arani possesses a strong and slightly stern presence, her silky dark hair cut at medium length, usually worn loose, her almost flawless complexion marred only by a scar that extends from the inner corner of her right eye, running across her cheek to the edge of her jawline. Rather than detract from her beauty, it adds a rakish quality to her, especially when she smiles. Tall and athletic, she is clearly in considerable physical condition, while maintaining feminine curves.

And Yeah I dropped Toxophilite and stuck with Urban Ranger so Trapfinding is part of my thing.


I went ahead and repurposed an alias for a defunct game into a proper alias, and edited/condensed all the information there onto just one page, give or take an organizational spreadsheet because wizard spellbooks.

Good times.


All right, Hryvnas Raszamy's background is now done in narrative form. It's done in character, in the third person, two people talking about him. I apologize for the length but hopefully it is entertaining.

I haven't bought small items yet but other than that he is done.


I wanted to reaffirm my interest in the game with a small vignette now that the recruitment window is closing in, because hot dang is there some fierce competition.

Trials & tribulations of Di:
“Breathe deeply before the plunge.”

Didiana was not given the opportunity before the hand at her throat forced her head under the water. The words spoken to her, the maxim of the Torrent, were an admonishment, not an instruction. The many hellknight orders differed in minor and significant ways, but one thing they all had in common were the so called reckonings. These were mortification rites, such as the Order of the Godclaws’s flagellation, used to focus the mind and temper the spirit. The Torrent’s unique reckoning, however, was less personal ritual and more punishment. Simulated drowning was, after all, difficult to achieve on one’s own.

The hand at her throat was strong, far stronger than her. Didiana knew this despite not having started to struggle yet. She knew she would eventually. Eventually she would run out of air and her panicking body would overcome her will and fight the hellknight holding her down. It was a fight she would lose. This was good. She knew that she deserved her reckoning. Her arms were still at her back. She was not restrained in any way; she forced herself to hold them there for as long as she could, but, sure enough, it wasn’t long before the flesh won over the mind. The hellknight assisting Didiana in her reckoning now felt the armiger’s flailing fingers on him. She was struggling now, desperately and pitifully. They all did eventually. He kept her submerged for a few more seconds, just long enough for her mouth to force itself open and her lungs to taste water. Only then did he pull her up.

“Why did you do it, Drost?”

Retching, wet coughs and frenzied breaths were the only answer he got. He plunged her back underwater. Didiana could not regain control of herself and felt her body fight that much harder in blind panic. It was only scant seconds before she was pulled back up, but the drowning sensation extended these into infinity.

“Why?”

She was given time to answer this time. She was allowed to cough up the accumulated water and find the air to form words. It was both mystifying and frustrating for the hellknight that Didiana chose to remain silent. She merely looked up at him apologetically. He resubmerged the remorseful face with some annoyance.

This process repeated itself a few times until Didiana felt the hellknight’s grip disappear without warning. She didn’t know when, but at some point in her reckoning a second hellknight had entered the room. Her superiors were talking amongst themselves, although she could barely follow them over her own coughing and spluttering.

“Let her go, sir?”

“Yes. The case armiger Drost was assigned to has been closed to satisfaction.”

“Closed? Sir, I have reason to believe that armiger Drost hid the identity of the culprit. However minor the crime...”

“I followed up on the case myself. The theatre director has nothing to fear. The threatening letters came from a scorned actress. He had apparently promised her a certain role, but dismissed her for someone else. I took the liberty to visit her myself. Just a shrew with delusions of grandeur. Harmless to anyone but herself, most likely assisted by drink in writing those letters. The case is closed.”

“I see... But this does not rectify Drost’s behaviour.”

“No. It does not. But there are mitigating circumstances.”

“Such as?”

“Such as the fact that the shrew in question happens to be armiger Drost’s mother.”

Armiger Drost stayed put during this exchange, the only movement from her being the water running from her bright red hair. Despite being dismissed by her superior she hoped that she could continue her reckoning. In her own mind, she deserved it. She was still too soft.

I realize now that I have no idea if my idea of the Order of the Torrent meshes with your own, Zek, but I hope I'm not too far off.

Trinam wrote:
Related, and definitely 100% important.

Best Zelda, right here.


Best of luck everyone!


So much interest in this from everybody...Looking forward to hearing the results. Good luck.


I await the results with baited breath. Good luck everyone and DOWN WITH THRUNE!


And I just looked over the character sheet and I forgot to reformat the backstory, I thought I had done it back at the beginning of recruitment >_<


Good luck everyone!

Break a limb. :)


Arani Thorindal wrote:

Updated material

Background
** spoiler omitted **...

Thank you for the updates. You all are certainly not making my task any easier.

Hryvnas Raszamy wrote:

All right, Hryvnas Raszamy's background is now done in narrative form. It's done in character, in the third person, two people talking about him. I apologize for the length but hopefully it is entertaining.

I haven't bought small items yet but other than that he is done.

Thank you for the reformatted backstory. Unique way of telling it, too.

Red Heat wrote:

because hot dang is there some fierce competition.

Truer words are seldom spoken.

Red Heat wrote:
I realize now that I have no idea if my idea of the Order of the Torrent meshes with your own, Zek, but I hope I'm not too far off.

Since the Order of the Torrent is one of the smaller orders of Hellknights, some of their rituals are left a bit ambiguous, and certainly so in the Player's Guide. I don't think your idea is too far off from the truth. They would certainly be at least as legalistic as you portrayed them in your vignette.

Osveta Daud wrote:
And I just looked over the character sheet and I forgot to reformat the backstory, I thought I had done it back at the beginning of recruitment >_<

You still have time. A little bit, at least.


There, with 30 minutes to spare, I got my background in.

I hope the rest is all good.


I'm at work ;_:, I'm trying to though.


Backstory:
Born in Korvosa to a young mother and a drifting father, Osveta Daud's life was never to be one for pleasantness or calm. As much as it shaped her life Osveta was too young, just a babe, to remember her mother or her murder, leaving her to be raised by her grandparents. Something that will stick with her forever though is the day she saw a combination of grief, happiness, and peace on their faces as the news of the crimelord who killed her mother being slain by vigilantes reached them, instilling in her hope and knowledge that even if the guards and government failed them there were still heroes out there.

Any influx of joy this should have brought about was for naught, as the Blood Veil quickly swept through the city soon after, robbing her of what was left of her family while her errant father's blood kept the disease from taking her along with them, either a curse or a blessing, she couldn't tell.

Truly alone, she soon fell under the sway of the recently ascended mad queen's false hope and empty promises when the call for able bodied women to serve as protectors was sent out.

Unbeknownst to her she was heading right into the darkest hell she would ever know, and what few could barely imagine, as she was broken in mind and body and soul and reborn entirely in red and gray, a blank tool for the queen. A tool that would never be used.

Soon as her training was nearing completion it came to light that the queen had been slain. And just like that, with all of that training, all of that pain and anger and devotion she was left with nothing but her sisters. All of which were left with nothing, all of it, for nothing. The pain, the torture, the scars, the madness, the darkness, the oblivion they all subjected themselves to. It was all for nothing.

With the help of her sisters in grey and red who weren't as far gone, nor were willing to let any fall further, they pulled her back over the coming months. Although they did their best, and showed her what Good they could do given the right path before them, there was still a darkness lingering deep within Osveta's mind, the armor constantly calling for her, she felt like she was drowning outside of it.

Talking it over with another Maiden like herself who unlike herself had her love to anchor her mind and soul, Osveta, without any safety to cling to outside of her faceless sisters, left the city she had called home her whole life and moved about, ending up in the (at the time) rather peaceful and scenic city of silver that had it's own, not quite so successful history of rebellion. The fact that it existed elsewhere intrigued her though, and so she stayed, trying to find out all that she could on the freedom fighters that once stood against tyrants.

Reason for being at the protest? It's a protest against an upstart tyrant thug, she figures s**%'s about to go down.

Sorry for the rush job.


Recruitment is officially closed.

No further changes should be made to your character submissions. Thank you to everyone that submitted a character. I have much to consider in the coming hours. Since I know from personal experience that people tend to just look at the list in the official selection post, I want to go ahead and make a few remarks in this post.

First of all, I strongly recommend all those not chosen for this campaign apply to future Hell’s Rebels campaigns. There were a lot of good submissions. I already know there are too many to pick them all.

Second, I know that - inevitably - some people will be disappointed. Sadly, I’m afraid that’s just one of the realities of play-by-post recruitments. If you aren’t selected, see it as an opportunity to apply to other games where your character might excel just as much if not more than in this one. With so many applicants, I simply can’t pick everyone, so please don’t take it personally if you aren’t picked. You won’t be alone, that’s for sure.

Third, as mentioned before, I will be PM’ing those selected, so please keep an eye on your private messages. If all goes well, it will be late this afternoon or early this evening (eastern time). If you receive an invitation and intend to play in the campaign, please respond to it within 24 hours of receiving it (the sooner, the better). I’ll make the official announcement post once each person selected has accepted their invitation.

Finally, for those selected, I would ask that you refrain from posting about it, out of respect for your fellow applicants, until I make the official announcement post. I’ll be setting up the campaign and its discussion thread shortly after the official announcement. Once the announcement has been made, the first priority for those of you selected should be to read the backstories of your fellow players’ characters.

Thank you again to all that applied. I now have some painful decisions to make. But first, it’s time to get down to the business of rereading all of your backstories…


Good luck everyone!


1 person marked this as a favorite.

Yup good luck!

Grand Lodge

Very good luck to all, this is not a frequent AP.


Fingers crossed

Again, best of luck all!


***refresh, look if there is a PM***

***refresh, look if there is a PM***

***refresh, look if there is a PM***

***refresh, look if there is a PM***

***refresh, look if there is a PM***

Maybe I should do something else to get my mind off of this. That's the part I hate about PBP. For some reason I get anxious and have second doubts about my submission every time I apply to one...


1 person marked this as a favorite.

Good luck, folks!


Indeed, good luck to all applicants, though some of you need less luck than others. There were a lot of good submissions.


Roldy Heson wrote:

***refresh, look if there is a PM***

***refresh, look if there is a PM***

***refresh, look if there is a PM***

***refresh, look if there is a PM***

***refresh, look if there is a PM***

Maybe I should do something else to get my mind off of this. That's the part I hate about PBP. For some reason I get anxious and have second doubts about my submission every time I apply to one...

I'm right there with you ... but now I've run out of lives on my stupid phone game. What am I supposed to do with my last 30 minutes before I leave work ... actually work?


1 person marked this as a favorite.

Everyone in this thread.gif


Hello again everyone,

Since I already made a few remarks in my last post, I’ll go ahead and post the official list of those selected without further ado.

Didiana Drost

Evander Forrell

Gilda Grabapple

Gregor Ward

Lia Aulamaxa

Matiscio Tartaluna

Thank you again to everyone that applied. For those selected, please be sure to say hello and begin conferring with one another in the discussion thread. It should be up momentarily.


Congrats everyone! Have fun.


Congrats! Have fun!


Congrats have fun!!!


Grats to those who made it in!


Have fun, and best of luck to everyone else in your future game hunts.


Hello everyone,

I’m reopening recruitment for this campaign. We’re down a couple people from when we started, so we’re interested in adding 1 new person to the adventure.

Please see the original recruitment post for expectations and general character creation guidelines. In addition to those, there are a few other things to note. Starting Level is now 4. You’ll start off with average gold for that level, so 6,000 gp. We’re especially interested in an arcane caster, but will consider any submission that's particularly thematic for the campaign. You’ll still need to select a campaign trait, but you don’t have to select a reason for being at the protest from the start of the campaign (though you certainly could have been there).

I would like some explanation as to why you’re level 4 (i.e. what experiences have you had to get you to that level). As noted in the original recruitment post, I want an actual story for your backstory. Let us know why Kintargo is important to you and why you would risk life and limb to free the city from the tyranny of Barzillai Thrune.

I will be considering your posting history as a player. We're looking for someone who will consistently contribute to the story, so reliability will be a factor in who we select.

For those familiar with the AP or interested in our progress, we just finished book 1 of the adventure and are in-between books 1 and 2 currently, so now is a good time to add another character.

Our current party consists of:

Tiefling Investigator (Conspirator/Empiricist) 3/Swashbuckler (Inspired Blade) 1
Human Shaman 4
Half-elf Ranger (Divine Marksman/Urban) 2/Bard 2
Human Brawler 4

I’ll leave recruitment open for about a week. As such, recruitment will close at 11:59 PM Eastern US time next Thursday, 5/31.

Thank you for reading this far and please let me know if you have any questions. I look forward to seeing what you come up with.


Oh, a second chance. Don't know with what I will apply, but I'll give it a try.


Roldy Heson wrote:
Oh, a second chance. Don't know with what I will apply, but I'll give it a try.

Look forward to seeing what you submit!

-----

Someone PM'd about what's happened so far in the campaign. I figured I would include some of those details here as well for anyone that's interested. I'm putting them in a spoiler since they do contain details about the first book of the adventure. If you think your character would be mostly in the dark about what's happened thus far, you might consider not reading it.

The Story So Far:

I would first note that we would work on the exact way to incorporate you into the party if you're selected, so that's not something to be concerned about for now.

As for what's happened so far, the story began with a protest at Aria Park. During the protest, Barzillai announced a new proclamation which sparked a riot then proceeded to attempt to quell it by unleashing some of his allies on the crowd.

There are quite a few details of what happens with the party that you wouldn't currently be privy to, but if you happened to be at the protest, you would have made it out, one way or another.

Over the next couple weeks, you would have likely begun to hear rumors about the appearance (or reappearance, depending on who you ask) of a group called the Silver Ravens. They oppose Barzillai Thrune and seem to be trying to undermine him, slowly but surely. You might have heard about them solving a series of murders in the Devil's Nursery involving tooth fairies. You might also have learned about an illicit operation at the Sallix Salt Works that the Silver Ravens disrupted while also freeing some prisoners that were held there. The Silver Ravens have also supposedly interrupted a doghousing (read: torture) of an accused dissident tiefling. They also reportedly managed to disband a gang named the Red Jills.

Lastly, you may have just begun to hear that something big went down beneath Hocum's Fantasmagorium. You don't know all the details, but the Silver Ravens seem to have been involved somehow.

Most of Barzillai's oppression has thus far been through the city's Dottari and the Hellknights of the Order of the Rack. There's also the curfew, but people can generally move freely during the day.


Pathfinder Adventure, Adventure Path Subscriber

dot


Hi Zek!

Here's my submission for the game (including background and sheet). Please feel free to let me know if there's anything I should change or add as more information.

Cheers

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