DM Rich's Carrion Crown

Game Master Briccone

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Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Hi everyone!

As I may have mentioned before my wedding is just a few days away and I'm in the middle of chasing loose ends and getting everything sorted for the big day!

That being said I'm going to be superly crunched for time at this point! Please feel free to DMPC me for the time being if needed!

If I have a moment in the next few days to drop a post I will try!

Between the wedding and honeymoon I am going to be in limbo until June 23rd, but I promise you all, I will be back!


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

enjoy your wedding, the wedding night and the honeymoon!
Congrats to you and your beloved!


Gamemaster | CC Map | S4 Map

Thanks for the heads up, Drace, and congratulations!

Since I would rather not bot someone for the better part of the month, would one of you other players mind playing Drace in the interim?


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Congratulations Drace! I hope that everything runs smoothly and that you have very happy nuptials!


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Congratulations, Drace!


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Sorry for going dark. I'm dealing with some family issues right now, and it may be a few more days before I'll have the time and mental energy to post.

GM Harker: Please bot Stefan as needed.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Just to tell you I won't be much online tomorrow. Please bot me if needed.


Male M,

Create Water is a great spell...


Gamemaster | CC Map | S4 Map

For Firefighters, yes. :-)


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

I think I'm back!


Male M,

I think this building is going to burn to the ground.


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Tara will head back to the Lorrimor estate. I'm sorry that I haven't been posting much this week. I got roped into running something for free rpg day for a local gaming store, that I have been busy prepping.


Gamemaster | CC Map | S4 Map

No problem, Tara, thanks for letting us know.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

I'm probably going down to just three to five posts a week for the foreseeable future. Work has gotten extremely busy, and I have a few things going on in my personal life that require a lot of work.


Gamemaster | CC Map | S4 Map

Good to know, Stefan. All the best with your work and personal life.

Grand Lodge

1 person marked this as a favorite.
Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Hey everyone! I've made it back and I'm getting back into the swing of things! Quite literally!

All went well with the wedding and trip! I'm a happily married man now! :)


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Congratulations!


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Congratulations Drace! :D


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Tara is all leveled up!
Changes:

  • hp increased from 9 to 15
  • Channel DC was written down incorrectly, it has been changed to the proper number (13)
  • Skill points added to Knowledge Religion, Knowledge Arcana, and Spellcraft.
  • Base Attack bonus increased. (CMB and CMD recacluated)
  • Gained a fourth level 0 spell
  • Gained a third level 1 spell
  • Saves increased: Fort and Will
  • Lore Keeper DC increased by 1 to a 21.


Gamemaster | CC Map | S4 Map

Looks good, Tara! Now to just to get everyone else. :-)


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Vivian Deberth
Rogue 1/Inquisitor 1

HP:+5 base+1 Con=+6 (total 9+6=15)
Bab+0
Fort+2
Will+2

Domain: Healing

Judgment (1/day)

Monster Lore Wisdom bonus to Know check to identify creatures
Stern Gaze +1 Intimidate/Sense Motive

Skills +7
Stealth Rank 2
Know Religion rank 1
Know Planes rank 1
Spellcraft rank 1
Prof Midwife rank 1
Know Arcana rank 1
Survival rank 1

Spells known
Orisons:(4)Disrupt Undead, Light,Stabilise, Acid Splash
L1 (2): Shield of Faith,Magic Weapon

Domain spell: CLW

Is that ok with you, GM?


Gamemaster | CC Map | S4 Map

Works for me, I see you decided to go in a slightly different direction than you originally anticipated.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Yes, I was thinking cleric/rogue, but we already have a cleric.

I think rogue/inquisitor would be an interesting combo.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

I have Drace leveled here too!

HP is now 22, along with a few +1s to BAB, Fort Save and Skill Points!

His level 2 combat feat is Weapon Focus (Scimitar).


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

Slammed at work... will try to get Teil leveled.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Forgot to add +1 skill as i'm human, so 8 skills points, not 7.
Added the last point into Perception.


Male M,

Will get it done tonight, Sorry for delay, a bit busy at work. Hundreds of small kids....


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Okay, Stefan is leveled up!

hp up to 12.

Took skill ranks in Appraise, Diplomacy, Heal, Know (arcana), Know (religion), Linguistics, and Spellcraft. (Took Elven as the extra language from Linguistics)

Learned the spells protection from evil and ray of sickening.

I think he's ready to go!


Gamemaster | CC Map | S4 Map

While we wait for everyone to finish up, let me know what your plans are as a group. Finish researching the last name at the Temple, then investigate the prison? Unlike the previous section, I would suggest not splitting up when you visit Harrowstone.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

I'd like to visit the prison.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Drace feels the way things are starting to escalate in the town it's better to head into the prison and start taking a look at things here.


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Tara is amicable to either choice, but will go with the majority.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

I would prefer to research that last name before investigating the prison, but I'll go with majority vote.


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

Will be working and travelling this weekend. Likely no posts until Monday.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

If I can recap what we've uncovered so far...

On the death of Petros Lorrimor...
Petros was investigating goings-on at Harrowstone Prison, and suspected that a group calling itself the Whispering Way was up to something nefarious and dangerous. He thought himself in peril, but felt he had to do something. He warned that there are dangerous ghosts or spirits haunting the prison.

On Harrowstone Prison...
Harrowstone Prison was built in 4594 to house violent criminals. Over time, it became the place to send the worst of the worst, particularly those whose crimes warranted execution. In 4661, during a prisoner revolt, a fire broke out killing the warden, his wife, and 22 guards, along with all of the prisoners. Harrowstone was abandoned thereafter.

On the Whispering Way...
The Whispering Way is an anceint organization comprised of necromancers and those who seek immortality through undeath. Tar-Baphon, The Whispering Tyrant, was himself a member. The secrets of the group are never written down, but passed by whisper from one member to another. One of the main goals of the current organization is to free the Whispering Tyrant from his imprisonment. Agents of the Whispering Way explore ruins and haunted places to bind spirits, recruit undead allies, and learn forbidden secrets. Its symbol is a gagged skull. Outsiders who learn too many of the Way's secrets often turn up dead.

Most notorious prisoners of Harrowstone...
Father Charlatan— Sefick Corvin was not technically a murderer, yet his crimes were so blasphemous that several churches demanded he be punished to the full extent of Ustalavic law. Although he claimed to be an ordained priest of any number of faiths, Father Corvin was in fact a traveling con artist who used faith as a mask and a means to bilk the faithful out of money in payment for false miracles or cures. He became known as Father Charlatan after his scheme was exposed and his Sczarni accomplices murdered a half-dozen city guards in an attempt to make good the group’s escape.
The Mosswater Marauder— Only 5 years before his hometown of Mosswater was destined to be overrun and ruined by monsters from the nearby river, Ispin Onyxcudgel was a well-liked artisan and a doting husband. When he discovered his wife’s infidelity, he flew into a jealous rage and struck her dead with his hammer, shattering her skull and his sanity with one murderous blow. Wracked with shame and guilt, Ispin became convinced that if he could rebuild his wife’s skull she would come back to life—but unfortunately, he could not find the last blade-shaped fragment from the murder site. So instead, Ispin became the Mosswater Marauder. Over the course of several weeks, the cunning dwarf stalked and murdered nearly 20 people while searching for just the right skull fragment. He was captured just before murdering the daughter of a visiting nobleman from Varno, and was carted off to Harrowstone that same night.
The Piper of Illmarsh— (Real name unknown) Before he snatched his victims, the Piper taunted his targets with a mournful dirge on his flute. He preferred to paralyze lone victims by dosing their meals with lich dust and then allowed his pet stirges to drink the victims dry of blood.
The Splatter Man— Hean Feramin was a celebrated scholar of Anthroponomastics (the study of personal names and their origins) at the Quartrefaux Archives in Caliphas. Yet an accidental association with a succubus twisted and warped his study, turning it into an obsession. Feramin became obsessed with the power of a name and how he could use it to terrify and control. Soon enough, his reputation was ruined, he’d lost his tenure, and he’d developed an uncontrollable obsession with an imaginary link between a person’s name and what happens to that name when the person dies. Every few days, he would secretly arrange for his victim to find a letter from her name written in blood, perhaps smeared on a wall or spelled out with carefully arranged entrails. Once he had spelled his victim’s name, he would at last come for her, killing her in a gory mess using a complex trap or series of rigged events meant to look like an accident.
The Lopper— [not yet researched]

Strange childrens' rhyme...
"Put her body on the bed / Take a knife lop off her head. ...The Lopper?
Watch the blood come out the pipe / Feeds the stirge so nice and ripe. ...The Piper of Illmarsh?
Drops of red so sparkly bright / Splatters spell her name just right. ...The Splatter Man?
With a hammer killed his wife / Now he wants to claim your life. ...Mosswater Marauder?
Tricksy father tells a lie / Listen close or you will die." ...Father Charlatan?

Items recovered from the false crypt in the Restlands...
10 +1 arrows
5 +1 ghost touch arrows
2 +1 undead bane arrows
7 potions of cure light wounds
2 potions of lesser restoration
a spirit planchette and spirit board
4 haunt siphons

Strange events in town...
—Stirges attacked the tavern Echoes of The Piper of Illmarsh?
—Spontaneous fire in the Town Hall; attack by flying,burning skulls
—Walking dead are escaping the Restlands Cemetary
—Farmer Gibs became possessed and was writing someone's name in blood on Harrowstone Memorial. ("VE...") Echoes of The Splatter Man?


Gamemaster | CC Map | S4 Map

Thank you for the synopsis, Stefan.

As of the moment, we have 2 votes for starting immediately with the prison, 1 vote for researching the last name first, and 2 abstentions. It looks like Sentir can either provide a majority or dead lock the group.

If I don't hear anything by Sunday from him and/or no one changes their vote, I'll assume the group goes to the prison next.


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

I vote we research first.

Grand Lodge

Male Human Fighter Level 2 (HP 17/22 | AC:18 | T:12 | FF:16 CMB: 4 | CMD:17 | Fort:+4 | Ref:+2 | Will:+0 | Init:+4 | Speed 20')

Drace will renege his vote and say lets do the research. (He didn't want to be the only one suggesting that, since he's not great at research!)


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Stefan is moving one skill rank from Appraise to Know (history).


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

Teil is leveled up.


Male M,

Sorry everyone! I will be able to level up but only this evening (work got crazy but will be done by lunch time today). Stef, feel free to roll for me, keep things moving!


Daemon Spawn Teifling Occultist (battle host) 3 AC 16 | hp 5/24 | F+5, R+3, W +3 | Mental Focus Tr 5/5 Used/ Ab 1/4 Used | Init +3 | Perc +5 | Darkvision 60'

We need to know if you happened to train Knowledge History...


Male M,

I planned on it, due to the high amount of research we do.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

I know it's bending the rules slightly, but if we switch to Stefan's roll being the main one and everyone else using the "aid another" action, we'd be at 26 already...


Gamemaster | CC Map | S4 Map

Due to company coming up for the holiday in the U.S., my posting will be spotty in the next two days. I should be back to regular posting on Sunday.


NG Male Human Wizard (Necromancer) 6 | hp 31/32 | AC 17 (Touch 12; FF 16) | Init +5 | Per +5 | Fort +3; Ref +3; Will +7 | CMB +3; CMD 13 | Speed 30 ft.

Question for the GM...

I just looked at everyone's character sheets, and not a one of us has a bow. Tara carries a crossbow, and I was thinking that Stefan might pick one up too. (As a party, we're pretty weak on ranged attacks.) Would it be possible to err on that some of the magic arrows we recovered were really crossbow bolts? Otherwise, we're going to have to sell them all off for half price.

This is metagaming, but if a module provides the PCs an unexpectedly powerful magic item in Act I, the PCs are really going to need it in Act III...


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

A short bow cost only 30 GP. We could either pool our money or try to go into the prison and find a few things to sell.


Female Changeling Cleric of Pharasma 8 | AC 16 T 12 FF 15 | HP 51/51 | Fort + 8 Ref + 5 Will + 13 | Init + 6 | Perc + 7 | Channel: 6/6 left | Darkvision 60 ft | 20 ft with pack 30 ft no pack | CMD 20 CMB +8 | Hero Points: 2/2
Spells Cast:
prayer

Vivian, I personally do not have the gold to help pool for a shortbow. I still only have the one gold that I started with, but I would be more than happy to forfeit my share of the loot if it means that someone else can afford a ranged weapon.


Gamemaster | CC Map | S4 Map

If there is no objection from one of the other players, I'm fine with the arrows being crossbow bolts in this instance. Whether I'll allow a change like this in the future depends on how well the group manages against future encounters.

I believe we are still waiting for Sentir to update his character, but I'm going to start the prison portion in the next couple of days. If you want to make purchases/sell gear now is the time to do so.


Male M,

I am sorry. I feel ill over the weekend and the holiday....

This afternoon I will be caught up. Don't wait up for me and hold the game.

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