EndlessForms |
Ezrek flies about to reposition himself. Suddenly a particularly beefy hill giant wielding a warhammer and wearing a particularly peculiar symbol tattooed on his arm appears. A female human appears with him, gripping onto his leg in one hand and tossing down a used scroll in the other. Just to note, I put up an aura around Formoch. That is invisibility purge for when you come near him.
Formoch takes a step in front of his friend and swings at Kyra.
mwk warhammer power attack: 1d20 + 22 - 3 ⇒ (16) + 22 - 3 = 35
damage: 2d6 + 11 + 9 ⇒ (3, 4) + 11 + 9 = 27
mwk warhammer power attack: 1d20 + 17 - 3 ⇒ (15) + 17 - 3 = 29
damage: 2d6 + 11 + 9 ⇒ (5, 5) + 11 + 9 = 30
Forgot to give Giant 3 a new save against blindness last time.
Will: 1d20 + 3 ⇒ (16) + 3 = 19
Initiative:
1. Giovanni, Devko, Ceric, and Seoni
2. Hill Giants
3. Ezrek
4. Formoch (giant) and Atga (human)
5. Kyra
Giant 1: 53 dmg
Giant 2: 4 dmg
Giant 3: 2 dmg
Formoch:
Atga:
Kyra, Giovanni, Devko, Ceric, and Seoni are up!
Ceric - Eric de Vries |
I don't see an aura on the map so I don't know how big it is, I assume that the spot I end up with after casting my spell and moving is outside it's area so I'll be invisible again as it only supresses invisibility while inside the area..but I could be wrong
Startled by the sudden apperance of the new foes Ceric uses his last charge of his lesser rod of metamagic, daze to enhance an aquaous orb spell sending it's watery currents spinning on both the giant and the female human before moving away.
Aquas orb on both the giant and the human
Reflex save DC 21 for both, if failed take non lethal damage: 2d6 ⇒ (2, 1) = 3 and if they take damage they are dazed for 3 rounds
If the first save is failed make another DC 21 reflex save or be sucked into the orb. There's only room for one of them in there cause of the size of the giant. (The spell doesn't say which would go in in case they both fail the second save, but if I get to choose I want the female human in there.)
While inside the orb you have cover and each round make a DC 21 reflex save to be expelled to a random square adjancent to the orb or take 2d6 non lethal damage and if you take damage your dazed for 3 rounds
Devko Obradev |
Asmodeus' Hell ! They triked us !
Devko let the three giant and came back to help his comrade behind him.
Double move towards Formog and Agta stopping just in front of Kyra
Fly + haste = 36 cases
Kyra, Iconic Cleric |
The Archons at the top should not have been in reach. They attack with 30' light rays and are an intelligent creature with perfect fly they should have been 30' off the ground able to shoot whatever appears.
Anyways if the got attack both got hit once but are still up with DR 10/evil. If attacks stand the will teleport back down this round and be 30' above the giant that beat my face in. If they didn't get hit and were actually in position to attack then the will both full attack concentrating all attack on one giant.
Archon 4 full attack w/haste
1d20 + 8 ⇒ (17) + 8 = 25vs touch
damage: 1d6 + 3 ⇒ (3) + 3 = 6
1d20 + 8 ⇒ (4) + 8 = 12vs touch
damage: 1d6 + 3 ⇒ (4) + 3 = 7
1d20 + 8 ⇒ (7) + 8 = 15vs touch
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Archon 5 full attack w/haste
1d20 + 8 ⇒ (6) + 8 = 14vs touch
damage: 1d6 + 3 ⇒ (6) + 3 = 9
1d20 + 8 ⇒ (13) + 8 = 21vs touch
damage: 1d6 + 3 ⇒ (4) + 3 = 7
1d20 + 8 ⇒ (5) + 8 = 13vs touch
damage: 1d6 + 3 ⇒ (3) + 3 = 6
42 damage if all hit
Archon 1,2,and 3 Fly over 30' above and fire rays down onto the Giant.
1d20 + 7 ⇒ (16) + 7 = 23vs touch
damage: 1d6 + 3 ⇒ (3) + 3 = 6
1d20 + 7 ⇒ (3) + 7 = 10vs touch
damage: 1d6 + 3 ⇒ (1) + 3 = 4
1d20 + 7 ⇒ (8) + 7 = 15vs touch
damage: 1d6 + 3 ⇒ (2) + 3 = 5
15 damage if all hit.
Kyra is unconscious at -1 Con check to stabilize 1d20 + 1 ⇒ (10) + 1 = 11
Don't forget about Prayer all with that and the dancing everyone is at +3 to hit and +3 damage.
Giovanni Valdriano |
The enlarged Giovanni sighs, having decided to use that last Giant Bane arrow while the opportunity is still as good as it can get. He fires it at the leftmost standing giant available before dropping his bow and pulling his chain as he moves across the battlefield, eager to be more hands-on . . ..
---
Standard Attack Strength Bow w/ Inspire, Prayer, Haste, Enlarge Person & Giant Bane Arrow: 1d20 + 15 + 2 + 1 + 1 - 2 + 3 ⇒ (5) + 15 + 2 + 1 + 1 - 2 + 3 = 25
Damage Strength Bow w/ Inspire, Prayer & Giant Bane: 1d8 + 2 + 2 + 1 + 3 + 2d6 ⇒ (8) + 2 + 2 + 1 + 3 + (3, 2) = 21
Free action: Drop Bow
Move action: Move down the side of the platform until reaching the stairs, and then close with the group appearing in the back, readying chain as he moves . . ..
Remember that the AoO machine is up and running!
EndlessForms |
Should be able to see the aura now.
Formoch Ref: 1d20 + 6 ⇒ (4) + 6 = 10
Atga Ref: 1d20 + 6 ⇒ (12) + 6 = 18
Formoch Ref: 1d20 + 6 ⇒ (7) + 6 = 13
Atga Ref: 1d20 + 6 ⇒ (10) + 6 = 16
Yeah, I'll let you choose. The girl is in there then.
Ceric summons an orb of water to suck up the sorceress while Devko moves back down to help fight the newcomers.
@Kyra: Ah, I see. I thought they would be on the ground. Sure, I'll just let them be flying above and full-attacking rays at the giants.
The archons finish off one of the giants at the top of the stairs. The other archons fire at the giant but one of them misses. Giovanni puts an arrow into the middle giant at the top of the stairs.
Formoch Will: 1d20 + 11 ⇒ (17) + 11 = 28
Atga Will: 1d20 + 9 ⇒ (14) + 9 = 23
Seoni once again starts a disco but the foes close their eyes in time.
The giants at top start throwing rocks at Ezrek. Just outside their range increment so they're at a -2
rock from 2: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
damage: 1d8 + 10 ⇒ (2) + 10 = 12
rock from 3: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
damage: 1d8 + 10 ⇒ (4) + 10 = 14
Initiative:
1. Giovanni, Devko, Ceric, and Seoni
2. Hill Giants
3. Ezrek
4. Formoch (giant) and Atga (human)
5. Kyra
Giant 1: down!
Giant 2: 25 dmg
Giant 3: 2 dmg
Formoch: 11 dmg, 3 nonlethal, dazed 3 rounds
Atga: 3 nonlethal, in orb, dazed 3 rounds
Ezrek is up!
Ezrek Filosten |
Ezrek moves back toward the fight and tosses a fire/acid flask at Formoch.
RTA, Mutagen, CG, BE, Prayer, Haste, PBS: 1d20 + 10 + 2 + 2 + 1 + 1 + 2 + 1 ⇒ (2) + 10 + 2 + 2 + 1 + 1 + 2 + 1 = 21
Damage: 2d6 + 4 + 1 + 1 ⇒ (1, 1) + 4 + 1 + 1 = 8 And on fire for a round.
EndlessForms |
Atga Ref against orb: 1d20 + 6 ⇒ (17) + 6 = 23
Ezrek tosses a bomb at the King, setting him on fire. Both the Kind and his sorceress remain dazed by the orb.
Initiative:
1. Giovanni, Devko, Ceric, and Seoni
2. Hill Giants
3. Ezrek
4. Formoch (giant) and Atga (human)
5. Kyra
Giant 1: down!
Giant 2: 25 dmg
Giant 3: 2 dmg
Formoch: 19 dmg, 3 nonlethal, dazed 2 rounds, on fire
Atga: 3 nonlethal, dazed 2 rounds
Kyra, Giovanni, Devko, Ceric, and Seoni are up!
Devko Obradev |
Devko seeing the giant being daze by Ceric's spell decided to heal Kyra, hoping she was'nt already dead.
As healing the incounscious Kyra he continue to dance for everybody.
CLW (spell): 1d8 + 5 ⇒ (4) + 5 = 9
Don't forget Inspire Courage +2
Ceric - Eric de Vries |
Ceric moves back into a range close enough to command his Aquaous orb and let's it move around over Atga and Formoch again.
Aquas orb on both the giant and the human
Reflex save DC 21 for both, if failed take non lethal damage:2d6 ⇒ (3, 6) = 9 and if they take damage they are dazed for 3 rounds
If the first save is failed for Atga make another DC 21 reflex save or be sucked into the orb (I found out that although the orb is big enough to hold the giant...it can't suck him in, it can only suck in medium or smaller size)inside the orb you gain cover and are entangled and each round make a DC 21 reflex save to be expelled to a random square adjancant to the orb or take 2d6 non lethal damage and if you take damage your dazed for 3 rounds.
Also rolling the ball of water over the giant will put out the fire (but I don't think Ezrek will mind the trade off of possibly dazing him again and doing some none lethal damage vs the 1d6 fire damage..right?)
Kyra, Iconic Cleric |
Kyra's light show continues.
Archon 4 and 5 focus on the next giant
attack: 1d20 + 8 ⇒ (11) + 8 = 19 vs touch
damage: 1d6 + 3 ⇒ (1) + 3 = 4
attack: 1d20 + 8 ⇒ (4) + 8 = 12 vs touch
damage: 1d6 + 3 ⇒ (5) + 3 = 8
attack: 1d20 + 8 ⇒ (11) + 8 = 19 vs touch
damage: 1d6 + 3 ⇒ (1) + 3 = 4
attack: 1d20 + 8 ⇒ (12) + 8 = 20 vs touch
damage: 1d6 + 3 ⇒ (6) + 3 = 9
attack: 1d20 + 8 ⇒ (6) + 8 = 14 vs touch
damage: 1d6 + 3 ⇒ (3) + 3 = 6
attack: 1d20 + 8 ⇒ (9) + 8 = 17 vs touch
damage: 1d6 + 3 ⇒ (6) + 3 = 9
40damage if all hit
Archon 1,2, and 3 Full attack the Dazed Giant
attack: 1d20 + 7 ⇒ (15) + 7 = 22 vs touch
damage: 1d6 + 3 ⇒ (3) + 3 = 6
attack: 1d20 + 7 ⇒ (5) + 7 = 12 vs touch
damage: 1d6 + 3 ⇒ (6) + 3 = 9
attack: 1d20 + 7 ⇒ (19) + 7 = 26 vs touch
damage: 1d6 + 3 ⇒ (6) + 3 = 9
attack: 1d20 + 7 ⇒ (7) + 7 = 14 vs touch
damage: 1d6 + 3 ⇒ (4) + 3 = 7
attack: 1d20 + 7 ⇒ (6) + 7 = 13 vs touch
damage: 1d6 + 3 ⇒ (3) + 3 = 6
attack: 1d20 + 7 ⇒ (2) + 7 = 9 vs touch
damage: 1d6 + 3 ⇒ (3) + 3 = 6
37 Damage with the 9 missing not sure of the 12 or 13
Archons 4,5 are around 3 more round of attack
1,2,and 3 have 4 more rounds.
Kyra Con check to stabalize 1d20 + 1 ⇒ (10) + 1 = 11
Kyra bleeds to -3 before Devko wakes her up to 6hp
EndlessForms |
Devko heals the cleric and continues to dance about the battlefield.
Lightning:
Formoch Ref: 1d20 + 6 ⇒ (1) + 6 = 7
Atga Ref: 1d20 + 6 ⇒ (16) + 6 = 22
Orb:
Formoch Ref: 1d20 + 6 ⇒ (8) + 6 = 14
Atga Ref: 1d20 + 6 ⇒ (15) + 6 = 21 jumps out of the way! second save not needed
Atga Ref: 1d20 + 6 ⇒ (9) + 6 = 15
Seoni moves out in to the open and throws lightning at the leaders while Ceric moves his orb o' water over them again. Atga is able to jump out of the way this time.
Meanwhile, Kyra's archons continue to light up the giants up top, never missing. The ones below have a bit more trouble hitting the King but nonetheless do damage.
Initiative:
1. Giovanni, Devko, Ceric, and Seoni
2. Hill Giants
3. Ezrek
4. Formoch (giant) and Atga (human)
5. Kyra
Giant 1: down!
Giant 2: 65 dmg
Giant 3: 2 dmg
Formoch: 75 dmg, 12 nonlethal, dazed 2 rounds
Atga: 19 dmg, 3 nonlethal, dazed 2 rounds
Giovanni is up!
EndlessForms |
@Ezrek: the hill giants will probably be tossing more rocks so you can post your action if that's not going to affect you
Giovanni Valdriano |
Wow! Big day while I was at work!
Giovanni goes about his normal attack series.
Primary Attack - Trip vs Formoch w/ Inspire, Prayer, Haste, Enlarge Person & resulting size: 1d20 + 21 + 2 + 1 + 1 - 2 + 1 ⇒ (15) + 21 + 2 + 1 + 1 - 2 + 1 = 39
His fall provokes
AoO - Disarm vs Formoch w/ Inspire, Prayer, Haste, Enlarge Person & resulting size: 1d20 + 23 + 2 + 1 + 1 - 2 + 1 ⇒ (4) + 23 + 2 + 1 + 1 - 2 + 1 = 30
Secondary Attack - for damage vs Formoch w/ Inspire, Prayer, Haste & Enlarge Person: 1d20 + 17 + 2 + 1 + 1 - 2 ⇒ (3) + 17 + 2 + 1 + 1 - 2 = 22
Damage w/ Inspire, Prayer & Enlarge Person: 2d6 + 6 + 2 + 1 + 1 ⇒ (5, 2) + 6 + 2 + 1 + 1 = 17
Haste Attack - Trip vs Atga w/ Inspire, Prayer, Haste, Enlarge Person & resulting size: 1d20 + 21 + 2 + 1 + 1 - 2 + 1 ⇒ (4) + 21 + 2 + 1 + 1 - 2 + 1 = 28
Her fall (if any) provokes
AoO - Disarm vs Atga w/ Inspire, Prayer, Haste, Enlarge Person & resulting size: 1d20 + 23 + 2 + 1 + 1 - 2 + 1 ⇒ (8) + 23 + 2 + 1 + 1 - 2 + 1 = 34
3 AoOs remain
Ezrek Filosten |
Ezrek tosses a multitude of flasks at Formoch.
Primary Rapid Shot RTA, Mut, CG, BE, Pry, Hst, PBS: 1d20 + 10 + 2 + 2 + 1 + 1 + 2 + 1 - 2 ⇒ (11) + 10 + 2 + 2 + 1 + 1 + 2 + 1 - 2 = 28
Fire/Ice Flask: 2d6 + 4 + 1 + 1 ⇒ (2, 5) + 4 + 1 + 1 = 13 And on fire
Primary Rapid Shot RTA, Mut, CG, BE, Pry, Hst, PBS: 1d20 + 10 + 2 + 2 + 1 + 1 + 2 + 1 - 2 ⇒ (9) + 10 + 2 + 2 + 1 + 1 + 2 + 1 - 2 = 26
Fire/Ice Flask: 2d6 + 4 + 1 + 1 ⇒ (5, 1) + 4 + 1 + 1 = 12 And on fire
Secondary Rapid Shot RTA, Mut, CG, BE, Pry, Hst, PBS: 1d20 + 5 + 2 + 2 + 1 + 1 + 2 + 1 - 2 ⇒ (1) + 5 + 2 + 2 + 1 + 1 + 2 + 1 - 2 = 13
Fire/Acid Flask: 2d6 + 4 + 1 + 1 ⇒ (2, 3) + 4 + 1 + 1 = 11 And on fire
Haste Rapid Shot RTA, Mut, CG, BE, Pry, Hst, PBS: 1d20 + 10 + 2 + 2 + 1 + 1 + 2 + 1 - 2 ⇒ (12) + 10 + 2 + 2 + 1 + 1 + 2 + 1 - 2 = 29
Acid/Ice Flask: 2d6 + 4 + 1 + 1 ⇒ (6, 1) + 4 + 1 + 1 = 13
EndlessForms |
Giovanni trips the giant King but is not able to disarm Formoch's warhammer. Giovanni follows this up by hitting the prone King across the chest. Giovanni then trips and disarms Atga, sending her club flying.
The Hill Giants up top continue tossing stones into the mix.
#2 rock at Seoni: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23
damage: 1d8 + 10 ⇒ (6) + 10 = 16
#3 rock at Ezrek: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8
damage: 1d8 + 10 ⇒ (1) + 10 = 11
Ezrek tosses four flasks at Formoch, one of them going off wild. Formoch nonetheless falls unconscious.
1d8 ⇒ 7
Ezrek's bomb lands to the side of Formoch and the splash hits Giovanni and Ezrek. Looks like 8 points of splash damage
DC 21 defensive casting: 1d20 + 12 ⇒ (12) + 12 = 24
From the ground Atga casts a spell and suddenly and sulfurous cloud of vapor begins to spread out over the platform.
DC 17 Fort save against nausea from Ceric, Devko, and Giovanni. If you leave the area you are still nauseated for 1d4 + 1 ⇒ (3) + 1 = 4 rounds. Entering the area requires a save against nausea for everyone else.
Initiative:
1. Giovanni, Devko, Ceric, and Seoni
2. Hill Giants
3. Ezrek
4. Formoch (giant) and Atga (human)
5. Kyra
Giant 1: (down!)
Giant 2: 65 dmg
Giant 3: 2 dmg
Formoch: (down!) 138 dmg, 12 nonlethal, dazed 2 rounds, prone
Atga: 19 dmg, 3 nonlethal, dazed 2 rounds, prone, disarmed
Kyra, Giovanni, Devko, Ceric, and Seoni are up!
Seo ni |
"Ups, that was close," Seoni mutters, nearly hit by the stone, then casts magic missile at Atga 4d4 + 4 ⇒ (1, 3, 4, 1) + 4 = 13
and moves if necessary to not be caught in the cloud.
Spellcarft: 1d20 + 10 ⇒ (2) + 10 = 12
Devko Obradev |
Fortitude DD17: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
Devko still dancing flyed above Atga infused his weapon of arcane power and striked.
Falcata: 1d20 + 13 + 2 + 2 + 1 + 1 ⇒ (12) + 13 + 2 + 2 + 1 + 1 = 311d8 + 19 + 2 + 1 ⇒ (2) + 19 + 2 + 1 = 24
Ceric - Eric de Vries |
Atga should still be dazed I think (she was dazed for 3 rounds, it's only been 1 round I think..maybe 2) and unable to cast anything (unless she is able to do stuff while dazed ..or is no longer dazed).
But just in case:
Fort save: 1d20 + 2 ⇒ (1) + 2 = 3
Spellcraft: 1d20 + 17 ⇒ (10) + 17 = 27
Kyra, Iconic Cleric |
Archon 4,5 continue the assault first shooting the heavily injured one, once it falls the switch over.
Range Touch: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 1d6 + 3 ⇒ (4) + 3 = 7
Range Touch: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d6 + 3 ⇒ (1) + 3 = 4
Range Touch: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Range Touch: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Range Touch: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 + 3 ⇒ (4) + 3 = 7
Range Touch: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d6 + 3 ⇒ (5) + 3 = 8
42 damage if all hit
Archons 1,2,3 switch attention to the Wizard/Sorcerer
Range Touch: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Range Touch: 1d20 + 7 ⇒ (2) + 7 = 9
damage: 1d6 + 3 ⇒ (1) + 3 = 4
Range Touch: 1d20 + 7 ⇒ (1) + 7 = 8
damage: 1d6 + 3 ⇒ (6) + 3 = 9
Range Touch: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d6 + 3 ⇒ (2) + 3 = 5
Range Touch: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Range Touch: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d6 + 3 ⇒ (5) + 3 = 8
So 29 damage assuming the 9 missies
Kyra calls on her faith and heals her wounds with an empowered cure critical 4d8 + 7 ⇒ (7, 7, 7, 7) + 7 = 35 +50% wow for 52 Kyra is a full
Archons 4, 5 have 2 rounds of attack lefte, the other have 3
Ezrek Filosten |
If the arcanist is still standing...
Ezrek pelts the woman with bombs.
Primary RTA, RS, Mut, CG, BE, Pryr, Hst, PBS: 1d20 + 10 - 2 + 2 + 2 + 1 + 1 + 2 + 1 ⇒ (12) + 10 - 2 + 2 + 2 + 1 + 1 + 2 + 1 = 29
Damage: 4d4 + 4 + 1 + 1 ⇒ (4, 4, 1, 1) + 4 + 1 + 1 = 16
Primary RTA, RS, Mut, CG, BE, Pryr, Hst, PBS: 1d20 + 10 - 2 + 2 + 2 + 1 + 1 + 2 + 1 ⇒ (3) + 10 - 2 + 2 + 2 + 1 + 1 + 2 + 1 = 20
Damage: 4d4 + 4 + 1 + 1 ⇒ (3, 3, 3, 4) + 4 + 1 + 1 = 19
Second RTA, RS, Mut, CG, BE, Pryr, Hst, PBS: 1d20 + 5 - 2 + 2 + 2 + 1 + 1 + 2 + 1 ⇒ (16) + 5 - 2 + 2 + 2 + 1 + 1 + 2 + 1 = 28
Damage: 4d4 + 4 + 1 + 1 ⇒ (3, 4, 1, 1) + 4 + 1 + 1 = 15
Hasted RTA, RS, Mut, CG, BE, Pryr, Hst, PBS: 1d20 + 10 - 2 + 2 + 2 + 1 + 1 + 2 + 1 ⇒ (13) + 10 - 2 + 2 + 2 + 1 + 1 + 2 + 1 = 30
Damage: 4d4 + 4 + 1 + 1 ⇒ (2, 4, 2, 3) + 4 + 1 + 1 = 17
Giovanni Valdriano |
Fort: 1d20 + 12 ⇒ (10) + 12 = 22
"Well, THAT's not gonna make you any friends! Hold still, now, this is gonna hurt you a whole lot more than it is gonna hurt me . . .."
Primary Attack vs Atga (prone) w/ Inspire, Prayer, Haste & Enlarge Person: 1d20 + 17 + 2 + 1 + 1 - 2 ⇒ (1) + 17 + 2 + 1 + 1 - 2 = 20 Well, a 1 is a 1 is a 1.
Damage w/ Inspire, Prayer & Enlarge Person: 2d6 + 6 + 2 + 1 + 1 ⇒ (4, 6) + 6 + 2 + 1 + 1 = 20
Secondary Attack vs Atga (prone) w/ Inspire, Prayer, Haste & Enlarge Person: 1d20 + 12 + 2 + 1 + 1 - 2 ⇒ (17) + 12 + 2 + 1 + 1 - 2 = 31
Damage w/ Inspire, Prayer & Enlarge Person: 2d6 + 6 + 2 + 1 + 1 ⇒ (6, 1) + 6 + 2 + 1 + 1 = 17
Haste Attack vs Atga (prone) w/ Inspire, Prayer, Haste & Enlarge Person: 1d20 + 17 + 2 + 1 + 1 - 2 ⇒ (20) + 17 + 2 + 1 + 1 - 2 = 39 And a threat is a threat is a threat. Seems a fair trade.
Damage w/ Inspire, Prayer & Enlarge Person: 2d6 + 6 + 2 + 1 + 1 ⇒ (3, 1) + 6 + 2 + 1 + 1 = 14
Threat Confirmation vs Atga (prone) w/ Inspire, Prayer, Haste & Enlarge Person: 1d20 + 17 + 2 + 1 + 1 - 2 ⇒ (7) + 17 + 2 + 1 + 1 - 2 = 26
Crit Bonus Damage w/ Inspire, Prayer & Enlarge Person: 2d6 + 6 + 2 + 1 + 1 ⇒ (5, 1) + 6 + 2 + 1 + 1 = 16
Given all the attacks directed at her before I posted this, if Atga's down and out before my dice start chucking, Giovanni will use the Haste to start running up the stairs and close with the rock throwers instead.
EndlessForms |
Whoops, Ceric is right. Atga is dazed for one more round I think. So don't worry about the fog, my mistake.
Seoni sends some magic missiles in at the other sorceress. Devko then sinks his blade in to her. Kyra's archons continue to pummel the giants, bringing another one down. The final assault of the archons is able to take down the sorceress as well.
Only one giant left; I'll call it: Combat over!
EndlessForms |
The Society’s reinforcements arrive along with a sizable Varisian caravan on the second day after Formoch’s return from the Storval Plateau. The caravan carries wagons full of supplies and the necessities to establish a permanent way station at the monster infested Storval Stairs. Once the party briefs the newcomers about the encounters with the giants and harpies, you can make your way back to Magnimar as you see fit.
You may do with Tatho what you will. But GM tip: don't kill him.
Ceric - Eric de Vries |
If Tatho is the guy we rescued from the giant's cook pot then Ceric is against killing him anyway..we went through too much trouble to save him from being cooked alive to suddenly start killing him. Let's just bring back with us and have the society debrief him.
EndlessForms |
Yay! Secondary success condition met! I figured that's what you guys would do anyways.