Gather Element fels like Playtest Gunslinger reload


Rage of Elements Playtest General Discussion


10 people marked this as a favorite.

I get that it is suppossed to be a limiter on how much we can use Overflow abilities.

But given that overflow abilities seems to be a staple of the class, and not something like an emergency thing, Gather Element feels... bad.

I think there should be feats that actually add things to that "reload" action even if it's just to make it more interesting. Even simple things like gather+stride and etc.

We already have 1 such feat, Cycle Elements, that does help with, well, cycling elements for dual element kineticists, but apart from that there's nothing until level 19 when suddenly it's free to do so.

A lot of the level 1 Impulse feats seem to be able to be molded into this idea (even if they have to be raised in level for balance reason)

As an example:
Take the level 1 stone shield feat. Would it be unreasonable for an earth kineticist to have that actually be his Gather element action? Basically instea of gathering it floating around his fist, he gathers it floating around his body, so he gets a raise shield action INSTEAD od "drawing a weapon" for his Blasts.

Or the water movement feat, aalow Water kineticists to basically "ride the wave" and stride as they gather their element.

And etc.

---

Basically:

give options for more interesting Gather element actions through feats.


Agreed right now it feels like an action tax for the sake of it being an action tax.


10 people marked this as a favorite.

Something like the various Focus Spells that Magi get that do something *and* refresh their Spellstrike?


That would be nice to have.


Pathfinder Lost Omens, Rulebook Subscriber

eather that or they could reduce the action load of some of the overload impulses so that they are not effectivly 3 action or four action routines


1 person marked this as a favorite.

I like this idea.


4 people marked this as a favorite.

Yes. Treating it like the gunslinger, element specific "reloads" would be very fun.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Or at least improved gathers based on dedicated/dual/omni gate.


You can start with the element gathered at the start of the combat (like you can start with your weapon in your hand), that mitigates the problem. Using Overflow actions and then having to Gather can be a problem, but the main thing for the kinecist seems to be the elemental blast, and that doesnt consume the element. Overflow are feats that you can opt to take or to skip.

Regarding Gather element, I don´t like that you can´t have 2 diferent elements gathered at the same time (1 in each hand). Could be cool to facilite the switch elements thing and to allow to consume one but still keeping the other active for other things. I think that could be a coll feat

Liberty's Edge

Yay for dual-wielding elements.


2 people marked this as a favorite.

Yup, that's what I thought as well.

Add some cool rider to gather. Make it feel cool to do and unique to each element.
Action taxes are just.. not fun. They feel like a chore you have to bypass in order to have fun again.

I had/have the same issue with the Magus' recharge. Imagine how much better it would feel if recharge did something extra with its effect being dependent on your hybrid study.

Sczarni

5 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
shroudb wrote:

I get that it is suppossed to be a limiter on how much we can use Overflow abilities.

But given that overflow abilities seems to be a staple of the class, and not something like an emergency thing, Gather Element feels... bad.

I think there should be feats that actually add things to that "reload" action even if it's just to make it more interesting. Even simple things like gather+stride and etc.

We already have 1 such feat, Cycle Elements, that does help with, well, cycling elements for dual element kineticists, but apart from that there's nothing until level 19 when suddenly it's free to do so.

A lot of the level 1 Impulse feats seem to be able to be molded into this idea (even if they have to be raised in level for balance reason)

As an example:
Take the level 1 stone shield feat. Would it be unreasonable for an earth kineticist to have that actually be his Gather element action? Basically instea of gathering it floating around his fist, he gathers it floating around his body, so he gets a raise shield action INSTEAD od "drawing a weapon" for his Blasts.

Or the water movement feat, aalow Water kineticists to basically "ride the wave" and stride as they gather their element.

And etc.

---

Basically:

give options for more interesting Gather element actions through feats.

I absolutely LOVE the idea of making each element have more of an effect for gather elements! Earth gets his shield automatically, fire, water, air, metal, and wood get something else automatically without needing a feat similar to gunslinger being able to reload with a special action.

Liberty's Edge

4 people marked this as a favorite.

It could also be an element-dependent effect that is always on as long as you have said element Gathered.


7 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Feats that let you mix another action with gathering would be awesome to see. That's basically what they ended up doing for gunslinger, isn't it?


1 person marked this as a favorite.

I can't recall it specifically. But isn't the slingers reload what OP is referring to ?

Extra gather feats would be neat. Having baseline abilities / buffs tied to gather, way better imo.

Community / Forums / Archive / Pathfinder / Rage of Elements Playtest / General Discussion / Gather Element fels like Playtest Gunslinger reload All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion