MrCharisma |
We rolled stats for Kingmaker, and the GM decided to try something new - 5d6 keep the highest 3, and then we rolled 7 sets and kept the highest 6.
I rolled 17, 17, 16, 14, 14, 13 (it might have been 17, 17, 16, 15, 15, 14 - I forget). I was a long way from the best stats in our 6 person party.
In retrospect this was obviously a mistake. The GM got so burnt out trying to balance encounters around our unkillable god-party (We started with 3 paladins and a Cleric as well, so virtually inexhaustsble healing) and the game fizzled and died.
It's fun to be invincibke and wreck face occasionally, but I think it's more fun to actually be challenged. I do respect that people play for different reasons though, so if all you want is to stomp some goblins into oblivion then more power to you.
whatnobodyknew |
It was a 3.5 game, a one-shot about escaping slaves turned sky pirates. We rolled 4d6 drop the lowest. My friends gathered 'round while I rolled 6-6-6-3, 6-6-6-4, etc., 18 after 18 after 18. 18s across the board, with five witnesses.
In 3.5, we called those Paladin stats, though Lay On Hands wouldn't have helped me when I got physically thrown off an airship to my death.
Zepheri |
Playing icewind dale with my friends we started the game from level 1, I rolled 4d6 and the GM, me and my friends were surprised when my roll gave 16, 17, 17, 18, 15, 18 (so much that my best friend asked me to change my two 18s in exchange for half of all his experience and his 14, 13) in the end I create a cleric
We finished the game at level 17 and I ended up as cleric 3 / dread necromancer 4 / true necromancer 10 and increase my int to 20 and Cha to 20
I still have the 7 character sheets that I liked the most (including this character)
Chell Raighn |
I had rolled 18, 17, 17, 17, 15, 12 once… but my GM insisted that I reroll my stats because “that spread is just too good”…
Edit: my reroll wasn’t too much different though… 18, 16, 15, 15, 14, 12
Just dug out the character sheet to pull up her stats again… by the end of the campaign I had over 40 strength on the character (and would you believe the 18 wasn’t in strength, it was charisma)
Algarik |
I don't think i've ever rolled in PF1e, but i did back in 3.5
It was 4d6 drop the lowest, reroll 1s, roll 9 times drop the 3 lowest result.
If i remember correctly i got : 18, 16, 16, 16, 16, 13.
In retrospect i guess i kind of ''wasted'' those stats on a Grey elf wizard, but it was funny to have a Grey Elf Wizard with a non-negative strength score sitting at 11.
Merellin |
The best stats I ever had was on my Brawler... We play online over roll20 and roll for stats, 4d6 drop the lowest using the roll20 dice roller when everyone is in the game so everyone can see what you roll..
My Brawler ended up with 18, 18, 16, 16, 16, 15.. Friggin insane stats and I would never have believed it myself had I not seen it rolled..
On the other hand I made up for it by rarely rolling above a 5 in combat. One fight I needed to roll a 3 to hit with my first attack, I missed every attack 4 turns in a row.. xD
Mark Hoover 330 |
Best stats: 18, 18, 18, 18, 18, 20. It was a 15 point buy.
…
Obviously that's a joke, but rolled stats get that ridiculous for everyone else that does it besides me.
The best rolled stats I've gotten recently where we rolled 4d6, take the best 3, and you're allowed to roll 7 times and drop the lowest, were as follows:
17, 12, 16, 11, 13, 14
Firstly, that's before racial bonuses. Secondly, that's the equivalent of a 34 point buy which is pretty impressive, no doubt. However, this character ended up as the WEAKEST PC in the party.
Seriously, I do NOT understand how folks get the rolls they get when they dice up their stats. Maybe its loaded dice, or good karma, or deals with Profane or Divine entities, I don't know. The reality is that I am used to being the runt of every party I play in.
Incidentally, I kept that 11 after tossing out my lowest stat, which was a 7. A SEVEN! I had PCs in that campaign around me with two natural 18's, and that was the array I started with.
Even still, I ended up making a really nice halfling warpriest (divine commander)/hunter. He wasn't the most devastating DPR specialist or spellcaster, but he was fun to play and delivered a LOT of aid to the rest of the party (not that they needed it...)
TxSam88 |
Seriously, I do NOT understand how folks get the rolls they get when they dice up their stats. Maybe its loaded dice, or good karma, or deals with Profane or Divine entities, I don't know. The reality is that I am used to being the runt of every party I play in.
They Abort characters over and over until they get scores that high.
It's a big part of why we switched to point buy.
As for highest stats I've ever had, back in 2E the GM expanded that stat tables to go to 36, with appropriate bonuses and added abilities at high stats. On the Constitution table, once you got to a certain stat (25 I think), you then had enough "stamina" to "workout" in various ways and raise all the other stats to the same level as your CON. So at that point we all just boosted CON With any magic items, etc, and then "trained" the other stats up. My character topped out at 32's across the board.
David knott 242 |
Mark Hoover 330 wrote:
Seriously, I do NOT understand how folks get the rolls they get when they dice up their stats. Maybe its loaded dice, or good karma, or deals with Profane or Divine entities, I don't know. The reality is that I am used to being the runt of every party I play in.They Abort characters over and over until they get scores that high.
It's a big part of why we switched to point buy.
I heard about people doing that, but never saw it in play. Once I rolled up a 1st edition AD&D character whose highest ability score was a 12, with a hit die roll of 1 hit point. No matter what I did, he somehow survived (as I was willing to take reckless chances with him but stopped short of direct suicide).
Gray Warden |
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PB 20,
late middle-aged,
Forge-Master Cleric
Dwarf:
Str 15
Dex 7
Con 15
Int 15
Wis 15
Cha 7
the most satisfying, and yet at the same time the most stroke-inducing stat array I've ever played with. Of course, when factoring in everything else is becomes:
Str 14
Dex 6
Con 16
Int 16
Wis 18
Cha 6
Roleplaying him as an insufferable (6-Cha), arthritic (6-Dex), but wise, knowledgeable and resilient Dwarf has been one of the best experiences I've had in this game. Through a patchwork of classes and PrCs, he went all the way from 1st to 20th level in a Kingmaker campaign which took our group about 3 years to complete. He will be missed.
Chell Raighn |
Mark Hoover 330 wrote:
Seriously, I do NOT understand how folks get the rolls they get when they dice up their stats. Maybe its loaded dice, or good karma, or deals with Profane or Divine entities, I don't know. The reality is that I am used to being the runt of every party I play in.They Abort characters over and over until they get scores that high.
It's a big part of why we switched to point buy.
We've never had this issue in the groups I've played with... we always rolled our stats at the start of session 1...
TxSam88 |
TxSam88 wrote:Mark Hoover 330 wrote:
Seriously, I do NOT understand how folks get the rolls they get when they dice up their stats. Maybe its loaded dice, or good karma, or deals with Profane or Divine entities, I don't know. The reality is that I am used to being the runt of every party I play in.They Abort characters over and over until they get scores that high.
It's a big part of why we switched to point buy.
I heard about people doing that, but never saw it in play. Once I rolled up a 1st edition AD&D character whose highest ability score was a 12, with a hit die roll of 1 hit point. No matter what I did, he somehow survived (as I was willing to take reckless chances with him but stopped short of direct suicide).
It usually happens before play.. As in "I rolled these stats but they suck, so I'm gonna try again" rinse repeat until you get awesome stats