Instead of giving fire damage I think it better that your fist damage it considered 1 rank higher and Whit a duration of 1 min/level
I'm not giving myself evolution points it only to have a list of options to polymorph spell to experiment the change, example if I change to a tielfing and never see one in my all life I use it use the evolution to change each part of my body to assume claw, horn, tail, wing or whatever my imagination said until I get a form that I assume it a tielfingLike 1 time my party tell me that we are going to fight a minotaur and I never see 1 but they tell how he was in the en before we enter in the cave to attack I use the spell and my minotaur was a satyr in the eyes of our ranger
Dodge + mobility + spring attack+ canny tumble + confounding tumble deed
If we go to d&d 3.5 most of the gods are lv 40 whit 20 outsider and grater god have 60 lv whit 20 outsider plus all they divine power.
Ok but rod and staff operate in different ways of crafting and I don't think that only 1.5 must apply
Why should ppl want to sacrifice 1 level to get -1 to attack, save, skill and half of life and if you are spell caster less spell.
I'm trying to recreate sanosuke from samurai x
For the last 2 year and 7 months we play in the azlanti era before the earthfall and I was the only one who survive (I create a space time spell but I casted just wen the earthfall hit and change the location and time of the spell transport me 10000 year in the future an to varisia rather than taldane 100 year in the future where I sent my family and most beloved friend) we play epic campaign and I'm lv 29 (arcanist 9/ spellforger 10/ spellwarrior 10/ magic artificer 10)(spellforger, spellwarrior and magic artificer are my Homebrew prestige classes and following the learning of amaznen I never shared this knowledge) additionally the impact of the earthfall filled me whit mythic power so I'm archimage tier 1.
Well to the case my gm what me to create my new cohort so my friend play them until they decided what to play (since they can't play azlanti and they lv going to be 21+1d8) my gm tell me the rules:
1 all must be women's (since my character is a person who loves women's you know what I mean and I don't know if I can use that word here)
Since I don't know if you have any healer in your party I recommend ancestry and healing for patrons from the ultimate magic, as for hexes healing give an extra healing spell per day per character, slumber is great for offensive effect is like sleep spell but Whit out the hd limit, ward help to improve the ac of party members.
Since you don't gain exploit I will get 2 extra exploit feat( potent magic: to increase the caster lv or the DC of the spell by 2; and quick study: to change the magic spell slot in time of need like changing a identify spell for a magic missile)
That only apply if you wanted to add an additional ability like +6cha, +4 con since+6 is superior it cost 50% moreHe what to change the location not to add additional ability
What optional rule? Page 549 don't show me that optional rule
Even if I did use form of the dragon 3 I only remove 7 lv from arcane endurance, gifted adept and spell specialization and still have 29 bab
Ok I just calculate the duration of the polimorf spell and I what to know if my calculations are correct and if I'm missing something
Calculations; casterlv 20+1(gifted adept)+1 endurance spellcraft+1 ion stone
Str buff whit brown fur archetype lv20 (+4) str+ improve Eldritch heritage abissal (strength of the abiss) (+6) + mythic spell augment +(4) so u get a form of the dragon who str +24 con+12 and a base attack +36
I will say that she is true neutral or legal evilNeutral because she doesn't care for nothing except for the sister
Legal evil or legal neutral, most of the legal have a weakness like don't kill women's, or children, or a dog etc in this case it to protect her sister and help her in any way she can
Not all the people who help evil character are evil she may help her because an oath to they dead mother to always help each other, or to try to help her to find a way to leave the way she is going and redemptions of her actions