Aasimar and Tiefling conjecture


Pathfinder Second Edition General Discussion


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Pathfinder Lost Omens Subscriber

I was thinking about Aasimir and Tieflings, and realized maybe instead of a standalone race, they could be heritages that could apply to almost any given race with a few race specific feats like half-elves and half-orcs.

I wonder if this would be a better option over having their own race? It would potentially make any potential heritages for tieflings and aasimir (such as beastblood or angelblood) instead be pushed back into feat territory, but at the same time it would easily allow for people to be either more or less of their original species than getting that general feat for ancestry. ALSO, it'd make it easier to say (eventually in the far future when we have more races) they you're a Tengu Tiefling. I've noticed if you're a strange race other than human with the various blood people often forget you're not a stereotypical tiefling and have to mention it again and again.

on the other hand, you'll be hard pressed to get very deep different blood types. like if the various Heritages are for a base Tiefling, you can get more diverse stuff going.

could also see this working for the various half-elemental races.


I agree and think it is most likely - might have even been mentioned already by a designer (aasimar dwarves ring a bell)

However there is a limited chassis for the half races as heritages. The human ones only grant vision changes as a base. Given plane touched gave spell like abilities, vision, skills and resistances I can already foresee the complaints!


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Lanathar wrote:

I agree and think it is most likely - might have even been mentioned already by a designer (aasimar dwarves ring a bell)

However there is a limited chassis for the half races as heritages. The human ones only grant vision changes as a base. Given plane touched gave spell like abilities, vision, skills and resistances I can already foresee the complaints!

while true, I imagine at the very least (Sp) will be maybe some racial cantrips, resistance can be a rider on something more exciting, and skills could be replaced with more thematic skill feat esque ones.

hopefully they'll expand these minor things from the races prior into more exciting versions(because they're feats now) basically if they do take this route.


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Tiefling and Aasimar will be heritages, it was mentioned at Paizocon.

The different types of them could just get the Elf Atavism treatment.


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Kyrone wrote:

Tiefling and Aasimar will be heritages, it was mentioned at Paizocon.

The different types of them could just get the Elf Atavism treatment.

ooo nice to hear. did they say what they'll apply to? any races or specific ones for various races?


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Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Superscriber

I think we might end up seeing a bit of both.

Cross-ancestry heritage feats (like half-elf/orc) for when your vision of the character is mainly 'mundane' lightly touched by an outsider heritage.

And pure ancestry with the different bloodline ancestry when you want to more deeply explore that outsider connection. In this case human versus dwarf versus goblin would be cosmetic/rp only, with no stat differences.


Yeah, as they started nonhuman planetouched in 3rd Ed (dwarves with devil ancestry, etc), makes sense to make them heritages you can apply to any humanoid race.


Bandw2 wrote:
Kyrone wrote:

Tiefling and Aasimar will be heritages, it was mentioned at Paizocon.

The different types of them could just get the Elf Atavism treatment.

ooo nice to hear. did they say what they'll apply to? any races or specific ones for various races?

They mentioned several examples, like Elf Aasimar, Dwarf Aasimar, etc.

It's not only Aasimar and Tiefling, I believe Duskwalker is also a heritage.

They should be for all Ancestries.

Hell, even Half-Elf and Half-Orc had a note in the Core Rulebook saying that GMs could allow said Heritages to pretty much any Ancestry if they want, with a little detail into how it worked.

I'd love to see a Half-Giant Heritage down the line. GM let me play a Half-Giant Unchained Barbarian for our Iron Gods game, and that's been fun.


Super curious if Dhampir will also be a universal Heritage.


I kinda feel that Elf and Orc should have a Human Heritage and not the other way around, too. Suppose it was just too unpopular to print Orcs as a core race instead of Goblins.

Silver Crusade

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For those who don’t want to wait for the APG (or like me and just want more in general), This went up today.


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Rysky wrote:
For those who don’t want to wait for the APG (or like me and just want more in general), This went up today.

what's your opinion on the booklet? as I guess you bought it.


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RussianAlly wrote:
I kinda feel that Elf and Orc should have a Human Heritage and not the other way around, too. Suppose it was just too unpopular to print Orcs as a core race instead of Goblins.

Orc is in the APG!

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Bandw2 wrote:
Rysky wrote:
For those who don’t want to wait for the APG (or like me and just want more in general), This went up today.
what's your opinion on the booklet? as I guess you bought it.

I haven’t yet but I’m hopeful.

When I do i will comment in this thread (gotta check finances and the like).


I purchased the book. Wont go to much into detail as they would probably like others to purchase it as well.

Aasimar is the Ancestry with Angelkin (Angel Heritage), Idylkin (Agathion Heritage), Lawbringer (Archon Heritage), and Muse-touched (Azata Heritage)

Has some very nice feats including a few that are similar to class feats. Ability bonus is Wisdon, Charisma and Free and flaw is Con. There is a feat that lets you pick Tiefling feats.

Tiefling is the Ancestry with Grimspawn (Daemon Heritage), Pitborn (Demon Heritage), Hellspawn (Devil Heritage), Gobmaws (Barghest Heritage)

Ability bonus is Int, Cha and Free and flaw is Con. There is a feat that lets you pick Aasimar feat.

Tiefling have a Supreme Sorcery feat at level 1 that heightens one magic schools spells by 1. That is OP IMO.

Tiefling also have a Level 1 feat that increases there unarmed damage by 1 dice. Monks are going to love that.

There is also a mistake. One of the 5th level feats has a prerequisite of a higher level feat that has a prerequisite of the lower level one.

Sovereign Court

mavbor wrote:
There is also a mistake. One of the 5th level feats has a prerequisite of a higher level feat that has a prerequisite of the lower level one.

Thanks for buying the book and for pointing out the error. We're putting together an errata file, and we'll update the document as soon as we can.


Captain Phoenix wrote:
mavbor wrote:
There is also a mistake. One of the 5th level feats has a prerequisite of a higher level feat that has a prerequisite of the lower level one.
Thanks for buying the book and for pointing out the error. We're putting together an errata file, and we'll update the document as soon as we can.

I picked this one up a few days ago - quite like the presentation, trade dress, etc. - as I'm running Planescape based Pathfinder 2 e game this weekend.

We're chatting about the PDF a bit under "3rd Party Product Discussion" subforum as well.

Sovereign Court

Can you link it?

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Yo

Grand Lodge

RussianAlly wrote:
I kinda feel that Elf and Orc should have a Human Heritage and not the other way around, too. Suppose it was just too unpopular to print Orcs as a core race instead of Goblins.

I mean Paizo is more know for goblins than anything in the game


Colonel Kurtz wrote:
Yeah, as they started nonhuman planetouched in 3rd Ed (dwarves with devil ancestry, etc), makes sense to make them heritages you can apply to any humanoid race.

Which really makes sense as there is no reason humans would be any more desirable or fertile with various supernatural forces like elementals/geneies/vampires/devils/demons and what not.


kaid wrote:
Colonel Kurtz wrote:
Yeah, as they started nonhuman planetouched in 3rd Ed (dwarves with devil ancestry, etc), makes sense to make them heritages you can apply to any humanoid race.
Which really makes sense as there is no reason humans would be any more desirable or fertile with various supernatural forces like elementals/geneies/vampires/devils/demons and what not.

Yeah everyone knows knife-ears and short, bearded women are sexier than run-of-the-mill humans.

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