Any feats / traits that allow non-fighter classes to count as fighter ?


Advice


I'm trying to take Barbarian with Weapon Specialization without fighter levels :P


No way for that.

The viking fighter though might fit your bill, it's a fighter that pretends to be a barb.


Iomedaean sword oath does this but only with a longsword. Also as a barbarian it forces you to be NG alignment.


There's a few class features. Arsenal Chaplin Warpriest, for instance.


Sentinel prestige class

Perhaps some of the fighter based hybrid classes.

No feats or traits I'm aware of.


Quarterstaff Master lets you take Weapon Specialization (Quarterstaff).


I was going to mention some hybrid classes and archetypes, but that doesn't help with the original question, which is how to get Weapon Specialization onto a Barbarian. Oddly, you can (at great feat expense, and taking a very long time) get Weapon Training and thereby Advanced Weapon Training options (and feats that have Weapon Training as a prerequisite) onto a Barbarian (you go VMC Fighter), but this doesn't help with feats that have levels in Fighter as a prerequisite.

So as Chess Pwn noted above, Viking Fighter might be your best bet. Unfortunately, it trades out both Armor Training and Weapon Training.


I might also point out that +2 Damage isn't worth jumping through an enormous number of hoops for. Martial Focus is half of Weapon Specialization, but lets you take weapon specialization feats, some of which are fun options.


You have honed your skills with a group of related weapons.

Prerequisite(s): Base attack bonus +5.

Benefit(s): Choose one fighter weapon group. While wielding a weapon from this group with which you are proficient, you gain a +1 bonus on damage rolls.

Special: The Martial Focus feat counts as the weapon training class feature with the chosen fighter weapon group for the purpose of weapon mastery feat prerequisites and what weapons you can use with weapon mastery feats.

This us useful if you need it to qualify for a Weapon Mastery feat, but it doesn't help you qualify for anything else that requires Weapon Training, and it doesn't help you qualify for feats that have levels of Fighter as prerequisites. Even if it did, since the benefit that it gives in its own right is even smaller than that of real Weapon Training (more like Weapon Focus, but for damage instead of accuracy), it is a feat tax (and the benefit is even smaller than that of Point-Blank Shot, which is already a feat tax).


I was just pointing out that Weapon Specialization, the feat, is not itself an amazing feat worth jumping through hoops for. It's one more damage than something which is effectively a feat tax.

Of all the feats that one might want to count as a fighter for, "Weapon Specialization" seems low on the list. (Martial Versatility might be #1 if you wanted to use bladed brush with a fauchard or something similar.)


^My bad, I thought you meant Martial Focus (because other people have brought it up before as a way to get some Fighter stuff on a non-Fighter, although I wasn't looking for Weapon Specialization or anything else that has "Fighter {some level} in its prerequisites).

Yes, Weapon Specialization isn't worth jumping through the hoop of Martial Focus for, even if Martial Focus worked for that purpose.


I think I gotta second Viking fighter archetype. It DOES shoehorn you into shield use, its a bit off theme but a thunder and fang viking could probably be a thing.


You could go Barbarian/Brawler to get Weapon Specialization. It would take just as many levels to go Barbarian/Fighter, of course, but Brawler might work better with some character concepts.


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PossibleCabbage wrote:
I might also point out that +2 Damage isn't worth jumping through an enormous number of hoops for. Martial Focus is half of Weapon Specialization, but lets you take weapon specialization feats, some of which are fun options.

There are also several Traits that give you a +1 trait bonus to damage.

- Shield Bearer (race): Shield.

- River Rat (region): Dagger.

- Quain Martial Artist (region): Unarmed Strike.

- Monk Weapon Skill (combat): Any one Monk weapon other than Unarmed Strike.

- Weapon Training (race): Bastard Sword, Battleaxe, Greataxe, Greatsword, Handaxe, Light Hammer, Longbow, Longsword, Shortbow, Short Sword, Throwing Axe, and Warhammer.

Combining the last one with Martial Focus (hammers, bows, axes, or heavy blades) would get you the numerical equivalent of Weapon Specialization with multiple weapons at once.

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