If tarrasque thrown into blackhole.


Pathfinder First Edition General Discussion


Will it died.

Or suffer eternal misery.


Well since the perception of time is theorized to be stretched out by a black hole. Hypothetically anything you throw into a black-hole may not actually die for an eternity.


So tarrasque killable after all.


Well its more like your putting him some place that he can't do anything to escape. In this case probably never escape. of course our understanding of black-holes is pretty limited. So next best thing to killing him I suppose? I think the option of chaining him and trapping him under a mountain might have been a thing too.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

You get a really dank meme. Also probably it just appearing on the "other end" depending on what happens with black holes in setting :P I mean, best way to get rid of Tarrasque is to trap it into other plane for eternity, so blackhole is just variation of that.


My choice would be to send it to the positive plane. It will blow up again and again and again and again.............


Chuck Mount wrote:
My choice would be to send it to the positive plane. It will blow up again and again and again and again.............

Well, once every three minutes or so. Then it will be dead for three rounds, before regenerating and flying around the subjective directional gravity looking for things to destroy.

CorvusMask wrote:
You get a really dank meme. Also probably it just appearing on the "other end" depending on what happens with black holes in setting :P I mean, best way to get rid of Tarrasque is to trap it into other plane for eternity, so blackhole is just variation of that.

Yeah, I'm pretty sure black holes in Golarion are actually just portals to the negative energy plane. Which is even more of a walk in the park for the tarrasque, seeing how its immunity to energy drain protects it from the negative levels, and the damage per round is nothing against its regeneration.

Of course, the tarrasque would have far bigger problems with the pressure damage as it approaches the black hole, which would probably be enough to put it so far into the negatives it takes eons to regenerate.


The singularity is like a sausage stuffer. A whole cow goes in but a hot dog comes out. It will never have room to regenerate. It might even plug the black hole.


Until someone casts Mythic Spawn Calling and summons the Tarrasque.


I'd imagine it's going to be rules-wise identical to smacking a Tarrasque with a Sphere of Annihilation. It gets sucked into the void and utterly destroyed.

Honestly, the Tarrasque is really overrated as a challenge. Without a Fly speed, a deep pit trap is all you need to take it out of play. Then just fill it with water until it drowns.


Black holes are just negative energy portals, it'll be fine.


Snakers wrote:
Black holes are just negative energy portals, it'll be fine.

More like a non magical sphere of annihilation with reach.

I already have a picture in my mind of the south end of a monster tortus just hanging in space.


Chuck Mount wrote:
My choice would be to send it to the positive plane. It will blow up again and again and again and again.............

only on a major positive energy plain, minor ones don't cause the death explosion


JDLPF wrote:
Honestly, the Tarrasque is really overrated as a challenge. Without a Fly speed, a deep pit trap is all you need to take it out of play. Then just fill it with water until it drowns.

Couldn't it just swim around instead of drowning?


Pathfinder Roleplaying Game Superscriber

My understanding of large, distant objects in the Pathfinder universe is that they cannot be seen. The sun, for example, cannot be seen by anyone from Golarion. The same should then apply to a black hole (which has other reasons to not be seen), so I can't imagine how anything could be thrown into one in the first place.


What would it take, once you had whacked the tarrasque down into serious negative hp, to reanimate it ? Is there any rules-legit way to bring it back as a skeleton or zombie, which suppresses all regeneration ?


the nerve-eater of Zur-en-Aarh wrote:
What would it take, once you had whacked the tarrasque down into serious negative hp, to reanimate it ? Is there any rules-legit way to bring it back as a skeleton or zombie, which suppresses all regeneration ?

Skeletons don't work, since they have a 20 HD cap on animation. However, if you use a one-hit kill that leaves the body intact, you could use Wish to emulate animate dead to apply the zombie template before it regenerates. Note that the result will have an undefined CR.


Kill it and make a clay golem.

Cley golems can supress all healing with thier cursed wound ability.

Have it maim the corpse.

Kill the golem to release the elemental you imprisoned.

Tada.


icehawk333 wrote:

Kill it and make a clay golem.

Cley golems can supress all healing with thier cursed wound ability.

Have it maim the corpse.

Kill the golem to release the elemental you imprisoned.

Tada.

No, that won't work, because among the Tarrasques long list of immunities is an immunity to 'permanent wounds'.


OH, neat.

Glad they thought of that.

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