Nefreet |
Nefreet wrote:My Ranger put Silver Blanch on her regular arrowheads. That won't impose a -1 damage for exactly the same reason her adamantine-blanched arrowheads won't turn her bow into a seige engine.Quentin Coldwater wrote:Silver might be problematic because it takes a -1 on damage, but you can make silver blunt arrows.Expect table variation on that.
I think you quoted the wrong person?
MadScientistWorking Venture-Lieutenant, Massachusetts—Boston Metro |
Considering that weapon blanches have rules covering applying them to ammunition, I'm pretty sure the intent is that you can use them on arrows, which are pretty much the most common ammo type.
Beyond that, the description of weapon blanch:
Weapon Blanch wrote:When poured on a weapon and placed over a hot flame for a full roundOver the fire, not in the fire. Being placed over a fire for a single round is not going to be anywhere near hot enough to burn through an arrow. Ever roast marshmellows over a camp fire? That stick you're using is likely thinner than an arrow, and holding it over a fire for a minute doesn't destroy it.
It's solder. Weapon blanch is just solder and depending on the alloy the temperature to cause it to flow would be fairly low.
Scott Wilhelm |
Scott Wilhelm wrote:I think you quoted the wrong person?Nefreet wrote:My Ranger put Silver Blanch on her regular arrowheads. That won't impose a -1 damage for exactly the same reason her adamantine-blanched arrowheads won't turn her bow into a seige engine.Quentin Coldwater wrote:Silver might be problematic because it takes a -1 on damage, but you can make silver blunt arrows.Expect table variation on that.
I meant to join the conversation between you and Quentin Coldwater about Alchemal Silver Arrows. He suggested Blunt Silver Arrows. You think there might be a rules problem with that. I'm suggesting Alchemal Silver Blanch instead of real silver arrows.
Am I mistaken? No offense intended.
Scott Wilhelm |
SCPRedMage wrote:It's solder. Weapon blanch is just solder and depending on the alloy the temperature to cause it to flow would be fairly low.Considering that weapon blanches have rules covering applying them to ammunition, I'm pretty sure the intent is that you can use them on arrows, which are pretty much the most common ammo type.
Beyond that, the description of weapon blanch:
Weapon Blanch wrote:When poured on a weapon and placed over a hot flame for a full roundOver the fire, not in the fire. Being placed over a fire for a single round is not going to be anywhere near hot enough to burn through an arrow. Ever roast marshmellows over a camp fire? That stick you're using is likely thinner than an arrow, and holding it over a fire for a minute doesn't destroy it.
Maybe you could just remove the arrowheads, blanch them, then put them back on?
MadScientistWorking Venture-Lieutenant, Massachusetts—Boston Metro |
MadScientistWorking wrote:Maybe you could just remove the arrowheads, blanch them, then put them back on?SCPRedMage wrote:It's solder. Weapon blanch is just solder and depending on the alloy the temperature to cause it to flow would be fairly low.Considering that weapon blanches have rules covering applying them to ammunition, I'm pretty sure the intent is that you can use them on arrows, which are pretty much the most common ammo type.
Beyond that, the description of weapon blanch:
Weapon Blanch wrote:When poured on a weapon and placed over a hot flame for a full roundOver the fire, not in the fire. Being placed over a fire for a single round is not going to be anywhere near hot enough to burn through an arrow. Ever roast marshmellows over a camp fire? That stick you're using is likely thinner than an arrow, and holding it over a fire for a minute doesn't destroy it.
What I was saying that you don't need an incredibly hot flame if you apply real world logic to it but yeah that would work too.
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
BigNorseWolf |
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Even applying real world logic, wood does not instantly combust when placed in a campfire. it takes more than 6 seconds. Fire hardened spears are a thing you do if you can't find suitable stone
Gary Bush |
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John, Tonya, and I have looked at this issue and talked it over.
If you have acquired more than a +1 bonus on your projectile weapon in order to overcome DR, you may perform a one-time exchange of the bonus for ranged weapon special abilities for no cost. For example, if you have purchased a +5 longbow, you can convert it into a +3 holy longbow or a +1 frost holy seeking longbow.
Linda, John, and Tonya,
Thank you for a quick review and determination. While not ideal in some player's mind, the ability to get some special weapon properties instead is reasonable and workable.
Tallow |
Even applying real world logic, wood does not instantly combust when placed in a campfire. it takes more than 6 seconds. Fire hardened spears are a thing you do if you can't find suitable stone
Right, but blanches take longer than 6 seconds. They take 60 seconds.
And I'm well aware of fire-hardended spears.
If you hold a wooden stick over a fire, sometimes it will catch on fire if the fire is hot enough. I've done it many times. Other times you can put it right in the hot coals and it won't catch on fire.
I consider this just bad damage rolls.
If you put wood in a fire, it will take fire damage. If it takes enough fire damage to destroy the piece of wood, it burns up.
RSX Raver |
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BigNorseWolf wrote:Even applying real world logic, wood does not instantly combust when placed in a campfire. it takes more than 6 seconds. Fire hardened spears are a thing you do if you can't find suitable stoneRight, but blanches take longer than 6 seconds. They take 60 seconds.
And I'm well aware of fire-hardended spears.
If you hold a wooden stick over a fire, sometimes it will catch on fire if the fire is hot enough. I've done it many times. Other times you can put it right in the hot coals and it won't catch on fire.
I consider this just bad damage rolls.
If you put wood in a fire, it will take fire damage. If it takes enough fire damage to destroy the piece of wood, it burns up.
Why is is 60 seconds? A full round is 6 seconds.
MadScientistWorking Venture-Lieutenant, Massachusetts—Boston Metro |
I'm fine with blanches on arrowheads. I draw the line at Paper Alchemical Cartridges. Melting things onto a combination of gunpowder and paper is a bad recipe.
Wouldnt you just be able to take the cartridge apart? On top of that too having had molten hot metal land on my skin the temperatures aren't that bad.
SCPRedMage |
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Tallow wrote:Right, but blanches take longer than 6 seconds. They take 60 seconds.Why is is 60 seconds? A full round is 6 seconds.
RSX Raver is right, as I quoted earlier in the thread...
When poured on a weapon and placed over a hot flame for a full round
So it's six seconds, not a minute, and it's not in the fire, but over it; there's no way an arrow is going to combust from being held near a fire for six seconds. Anyone who thinks that applying a weapon blanch can possibly destroy an arrow or bolt either has some serious (but easily correctable) misconceptions about how it's applied, or serious misconceptions about what "flammable" means (hint: it doesn't mean it catches fire just because it's in the same zip code as a fire).
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
James Anderson wrote:I'm fine with blanches on arrowheads. I draw the line at Paper Alchemical Cartridges. Melting things onto a combination of gunpowder and paper is a bad recipe.Wouldnt you just be able to take the cartridge apart? On top of that too having had molten hot metal land on my skin the temperatures aren't that bad.
Because PFS doesn't allow crafting. Putting the blanch on the bullet, then wrapping it up with the powder and paper is considered crafting, so not allowed. Being a gunslinger will get you half off, but under PFS that's basically just knowing someone who sells it cheaper - not technically crafting it yourself.
Chess Pwn |
RSX Raver wrote:Tallow wrote:Right, but blanches take longer than 6 seconds. They take 60 seconds.Why is is 60 seconds? A full round is 6 seconds.RSX Raver is right, as I quoted earlier in the thread...
Weapon Blanch wrote:When poured on a weapon and placed over a hot flame for a full roundSo it's six seconds, not a minute, and it's not in the fire, but over it; there's no way an arrow is going to combust from being held near a fire for six seconds. Anyone who thinks that applying a weapon blanch can possibly destroy an arrow or bolt either has some serious (but easily correctable) misconceptions about how it's applied, or serious misconceptions about what "flammable" means (hint: it doesn't mean it catches fire just because it's in the same zip code as a fire).
Wait what? So that means I can use my gas stove? I haven't ever turned it on since I figured it'd catch my flammable house on fire. ;)
pH unbalanced |
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I mean, no one ever blinked at my Staff Magus using weapon blanch on her quarterstaff. I think allowing people limited to wooden weapons to get through special materials DR is one of the points of these.
Gary Bush |
Personally am trying to decide weather a +3 Holy is Better than a +5
I do have clustered Shots ..... really curious about the math
Guess it matters what you are hitting. If it is evil than it you will do more damage.
Otherwise you will do less on average because of the missing +2 to damage.
Chess Pwn |
Wraith235 wrote:Personally am trying to decide weather a +3 Holy is Better than a +5
I do have clustered Shots ..... really curious about the math
Guess it matters what you are hitting. If it is evil than it you will do more damage.
Otherwise you will do less on average because of the missing +2 to damage.
Also the attack bonus can matter, unless you were hitting on a 2, losing 2 accuracy can turn a lot of hits into misses.
Ragoz |
Id like to be refunded for all my special arrows used in light of the fact that i could have just been using my bows bonus...
If they are durable and you still have the item aren't they just as valuable now as when you were playing before?
If they aren't durable and you don't have the item anymore what are you selling back?
Delduwath |
Eh, special materials for arrows are cheap enough that I've never bothered with straight up upping the +1 to a +3. 2 gp for 20 pieces of cold iron is pocket change if you can afford a +2 weapon. Adamantine is pricey, but I doubt you'll reach a +4 weapon in your PFS career. Silver might be problematic because it takes a -1 on damage, but you can make silver blunt arrows.
In short: errata might suck, but I don't think it impacts things enough that you need a refund. And as Tyrant Princess said, they still give a +1 on to-hit/damage, so it's not exactly "wasted," just not relevant for its intended use anymore.
Because overcoming DR I saved money to buy +4 longbow. I bought it when I was level 9 in PFS. When I saw that new ruling I was so furious.
Paladin of Baha-who? |
Meh, archery is overpowered in Pathfinder anyway, this just slightly corrects that imbalance.
All my characters with bows or crossbows have a full set of blanches on cold iron ammo.
One thing I've never been completely clear on is whether you can buy a single adamantine durable arrow or you have to buy 50 at a time.
Tallow |
Paladin of Baha-who? wrote:One thing I've never been completely clear on is whether you can buy a single adamantine durable arrow or you have to buy 50 at a time.You can buy them individually; the requirement for a lot of 50 is only for magic ammo.
This is only partially correct.
You can buy a single adamantine durable arrow, because durable arrows are sold as singular items.
If you want normal admantine arrows, you have to buy them in a bundle of 20, because that's how you buy normal arrows.
kaisc006 |
I'm surprised people actually bought enchanted arrows. They are pretty expensive especially at higher levels when you burn 4-5 arrows a round. Clustered Shots was 100% necessary.
I don't think there should be refunds for the bow. +1 Attack and damage is worth it regardless of cutting through DR. Honestly I also have no idea why anyone would choose to invest in + arrows over + bows when a single feat will save you thousands of gold.
In terms of arrows bought and used because people didn't want to upgrade their bow... that's a tricky matter.
Ascalaphus Venture-Lieutenant, Netherlands—Leiden |
I'm surprised people actually bought enchanted arrows. They are pretty expensive especially at higher levels when you burn 4-5 arrows a round. Clustered Shots was 100% necessary.
I don't think there should be refunds for the bow. +1 Attack and damage is worth it regardless of cutting through DR. Honestly I also have no idea why anyone would choose to invest in + arrows over + bows when a single feat will save you thousands of gold.
In terms of arrows bought and used because people didn't want to upgrade their bow... that's a tricky matter.
The issue is already done. Linda laid down rules for trading in bonuses for something else in May.
SCPRedMage |
SCPRedMage wrote:Paladin of Baha-who? wrote:One thing I've never been completely clear on is whether you can buy a single adamantine durable arrow or you have to buy 50 at a time.You can buy them individually; the requirement for a lot of 50 is only for magic ammo.This is only partially correct.
You can buy a single adamantine durable arrow, because durable arrows are sold as singular items.
If you want normal admantine arrows, you have to buy them in a bundle of 20, because that's how you buy normal arrows.
Considering that the question was specifically about durable arrows, the answer was completely correct.