Jarlaxle


Advice


I need help building a Jarlaxle type character. He is just mildly prepared for everything and anything. He is known to have a plethora of magic items but also is a fair fighter in his own right. Instead of having a bunch of expensive magic items that would total in the millions of gold I thought to go magus an emulate those options. However a magus would not have the full versatility of Jarlaxle. So my next though is to go fight/sorcerer/Eldritch knight. Ides of this build is to have a decent to hit bonus and have a ton of spells per day. While sorcerers do not have as many spells memorized, paired with the elf spell paragon surge I can grab the feat expanded arcana and grab one, possibly two spells that are not in my spell book and use them for the day. Thanks change it the next day, effectively giving me one to two scenarios a day where I have just the right spell for the job. What do you think? Or are there better ideas?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Maybe an unchained rogue and magus?


Sorcerer/magus/eldritch knight are all very far removed from what Jarlaxle is, in flavor and functionality.

He's obviously "rogue-ey", loaded with charisma, and has bags and bags of tricks. It would be difficult to create anything resembling him without being high enough level to justify having tons of gold worth of magic items.

I'm assuming you suggested the sorcerer/magus/eldritch knight route to account for his magical tricks, but that veers too far off course of emulating Jarlaxle, in my opinion. At that point you may as well just abandon the exercise.

To make Jarlaxle you need:

  • Gold and magic items galore!
  • High enough level to justify the wealth
  • High enough level to justify the band of followers (you could obviously leave the 'followers' bit out when making a PC)
  • Most levels in rogue, maybe some in slayer or even bard


  • According to the wiki, he was just a high level Fighter in both 2e and 3e. I don't know why everyone assumes he was a Rogue, but then I've never been into the whole Drizzt thing. Apparently he was a fast talker and very knowledgeable.

    You might have to accept that he was a high level Fighter with really good rolls for stats.


    Flying Blade swashbuckler?


    Pathfinder Lost Omens, Rulebook Subscriber

    Swashbuckler, get a trait that makes UMD a class skill, and I'd take Skill Focus (UMD).
    I'd also consider Skill Focus (Diplomacy) but would prioritize it low. Half Elf gets you the feat for free, so that's an option.

    Let me know how this goes, I'm interested in hearing how he turns out.

    Grand Lodge

    2 people marked this as a favorite.

    He is specifically noted to be using a "swashbuckling" style, that Entreri initially regards as flamboyant and useless, and eventually as flamboyant and dangerous.

    I would say swashbuckler/rogue.

    I think the real key for playing any of the cast of the 3e Greenwood/Salvatore characters is just being a way higher level than most of the rest of the world. Most of the core cast is well above those around them, and will be very hard to imitate at lower levels.


    Perfect class, the Occultist.

    Very large number of spells known for a 6th caster and lot's of little trinkets to mimic magic items. Can be built to be a good fighter.

    For Jarlaxle himself it would be Swashbuckler, that trait lizard mage describes, leadership and lots of gold to you can be decked out like Mr T.


    Perhaps Psychometrist Vigilante?


    Bard


    I'm thinking a level dip in swashbuckler for opportune parry and riposte, possibly two levels for charmed life, and than the rest in fighter. I'm thinking of taking the leadership feat at 7th level and taking a wizard cohort to be my crafter.


    DominusMegadeus wrote:
    I don't know why everyone assumes he was a Rogue, but then I've never been into the whole Drizzt thing...

    It's because he leads a literal band of rogues, is sneaky and skilled, acts in scandalous and underhanded ways, and uses rogue-oriented weapons. Yes, a fighter could certainly pull these things off, but his character seems more akin to a rogue at a glance, I suppose?

    edit -
    If I might add, those of us who enjoy RA Salvatore's novels aren't necessarily "into the whole Drizzt thing." The stories are awesome and with characters like Jarlaxle, there are many more things to love than Drizzt.


    I ended up going with four levels of rogue to get evasion, the black market rogue talent and uncanny dodge and go fighter the rest of the way so that I only lose one BAB. I feel that would be the only spec that would do Jarlaxle justice.

    Silver Crusade

    For something true to Jarlaxle, go fighter/swashbuckler, with UMD.

    But have you considered Investigator, and flavoring all the extracts as various one-shot magic items?

    Dark Archive

    Swashbuckler/ Lore warden fighter with lots of umd and triple the wealth by level. Or perhaps the "noble scion"? prestige class?

    Liberty's Edge

    NoTongue wrote:

    Perfect class, the Occultist.

    Very large number of spells known for a 6th caster and lot's of little trinkets to mimic magic items. Can be built to be a good fighter.

    For Jarlaxle himself it would be Swashbuckler, that trait lizard mage describes, leadership and lots of gold to you can be decked out like Mr T.

    Yeah. This. Occultist is the class to mimic having magic items without actually spending huge amounts of gold on magic items.

    Dark Archive

    That is interesting, but I am pretty sure that doesn't fit Jarlaxle's flavor. He just has a lot of very powerful magic items and knows how to use them.


    The problem with having a ton of magic items I'd that they get very expensive
    So any one know any low cost but highly effective magic items, like gloves of reconaissance


    "Highly effective" is subjective. I am assuming you want items that handle a variety of situations, but are not expensive. I would look into the token such as the one that changes into a boat. Jarlaxle was a high level character with a lot of magic items, and good connections. Until you get to a certain level it will be hard to duplicate him. Going outside of the rules is a better option if you are the GM.


    I recommend a large number of consumables. Single use items and partially charged wands are a great way to be prepared for everything while not blowing wealth out of the water.

    My vote is for the swashbuckler; high int, char, and dex. Just uses the magic items others have made. Trait for UMD.


    Commoner!
    Alright, seriously I'd go Swashbuckler/rouge (worked awesome before), and maybe a lvl of sorcerer so alot of his magic "items" can be him casting a bunch of low lvl utility spells (truestrike, feather fall, ect). Good luck and still keeping my ear to the ground!


    First off, list what you want from him. Common items had were bracers that created daggers to throw, or that could elongate into swords. Serpent belt. Portable holes as buttons on a jacket. Eye patch that allowed blocking of mind reading. Feather token that created a bird combat ally. A nightmare figurine of wondrous power. Boots that made him loud or silent. futher items depending on situations.

    Swashbuckling fighting style with two equal length swords. plans, plots and cunning. Definitely charismatic leadership.

    Your looking at an unchained rogue, with the swashbuckling archetype most likely. Maybe rake for the bluff. Two weapon fighting feat chain. And maybe investigator for extracts to cover assorted magic items, and his cunning in battle from studied combat.

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