Meirril wrote:Honestly i thought it would be fun to combine the classes to be able to be big and loud with my blasts and to be sneaky and do rogue things as well. Im taking knife master becuase i got my hands on a +2 flaming throwing dagger, corrosive throwing returning dagger that does bleeding damage, and ive commisioned a shocking masterwork blood crystal dagger that also does additional bleeding damage. I wanted to use them cause i thought they were cool and it would...Korafireheart wrote:So i have a level 6 teifling pyrokineticist with 6 levels in kineticist. Im wanting multiclass into a kifemaster rogue, as my character has come upon some fancy daggers shall we say amd id like to make more. Im wanting to make several enchanted daggers. (I was inspired by liam o brians character in critical role campaign one as well as a homebrew npc). I was looking for advice on building it while keeping in mi d that shes a smuggler and probably should take the smuggler rogue talent aswell as i plan on converting her to a desnan in the future aswell as that she will become a mythic heroe with the trickster path in the future. I have her build planed out but id like some other ideas on a build or if theres anything i shouldnt do.
What exactly do you want your Kineticist to do that adding Rogue levels would enable? If you can accomplish that without adding non-Kineticist levels, you'll be better off.
Actually that more or less applies to any character class. You only dip if the dip makes your character accomplish a goal. If you aren't actively chasing a goal, dipping into other classes just makes your character weak for no tangible benefit.
Also what about the daggers makes you want to abandon your blasts? If you could explain that it would help a bit. Something tells me that whatever the daggers can do, in the long run it isn't going to be as good as improving your blasts. Unless the GM just gave you something stupidly overpowered for a 15th level character when you're 6th level.
From what you I understand the party acquired daggers and you are going to multiclass into a character that will be really bad at using them and having a criminal background doesn't = rogue.
I've played a wizard thief who stole to fund his potion addiction, a Rogue class is just a bunch of mechanics, you can be a lawful good lord with nothing but levels in rogue or slayer.