Val'bryn2's page

Pathfinder Adventure Path Subscriber. FullStar Venture-Agent, Louisana—Denham Springs 1,523 posts. No reviews. No lists. No wishlists. 19 Organized Play characters.


RSS

1 to 50 of 1,523 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Minor examples of divine intervention can happen in game, but the way to make it interesting is that it leads to another deity getting to influence something. Say in a big fight where you are doing something that a deity wants to see done, say a battle where the PCs are defending an art gallery or famed painter from attack. Shelyn is going to smile on that. The fighter gets poisoned, things look grim, then she casts Restoration to heal him. A few weeks later, when undertaking another mission for Shelyn's church, they are battling their way through a gang of ghouls, when they are hit by an Unholy Blight by Zon-Kuthon, who wants to break his sister's toys.

Silver Crusade

Pathfinder Adventure Path Subscriber

Gods don't really intervene directly, that's why they have clerics. The clerics, and the divine spells they cast ARE their intervention.

Going back to 3rd edition D&D, the last time I am aware of where deities had stats, each god was multiclass, a class in line with their characterization, and cleric. Generally it was 20/20 in levels. The domains just showcase what their special interests are, but remember, unlike contemporary mythology, Pathfinder gods can share a domain. None of them are supreme, but they all claim it.

Generally, if there isn't a spell cast, the chance of getting a meaningful answer from a deity is next to 0. Gods just don't get to reach out to the world , because they have enough enemies who would try and subvert it.

Silver Crusade

Pathfinder Adventure Path Subscriber

Vital Strike, take the feats as available, so you can make do with one hit. Another option you might want to check on is Panther Style. I may get a few books thrown at me, but if you multiclass to monk or similar long enough to grab it, you can combine it with Misfortune and Evil Eye, debuff their attacks, then intentionally provoke, to smack them when they try.

Silver Crusade

Pathfinder Adventure Path Subscriber

Understandable. I know it isn't the same, but have you considered buying some of the older adventures, 3.5 or earlier, and converting them for use? I'm actually bouncing around converting Temple of Elemental Evil and The Sunless Citadel to Pathfinder, since I enjoy both modules.

Silver Crusade

Pathfinder Adventure Path Subscriber

May I ask why you don't intend to move into 2nd edition? Personally, I intend to play both 1st and 2nd edition as long as I have players.

Silver Crusade

Pathfinder Adventure Path Subscriber

It really varies from campaign to campaign, and GM to GM. If you have a GM who loves demons, devils, or drow, it's got the potential to be very helpful.

Silver Crusade

Pathfinder Adventure Path Subscriber

Is there a way for a sorcerer to be able to cast metamagic versions of their spells without increasing the casting time, apart from the arcane bloodline? I'd like to make a thematic sorcerer, specializing in some of his spells, but I don't want the arcane bloodline unless his theme is supposed to be more for raw magic

Silver Crusade

Pathfinder Adventure Path Subscriber

Ghoran wood kineticist, maybe kinetic knight?

Silver Crusade

Pathfinder Adventure Path Subscriber

Nothing indicates it can't avoid AoOs, but otherwise yes.

Silver Crusade

Pathfinder Adventure Path Subscriber

I'd be extraordinarily careful to only use buffing spells if it's set to a Detect Evil trigger. If it's an offensive spell, you'll find yourself before a magistrate for an unlawful attack on a citizen.

Silver Crusade

Pathfinder Adventure Path Subscriber

More multiclass than prestige, but Wave offers a revelation to see through mist, that, plus Obscuring Mist and Stealth ranks is a recipe for Sneak Attacks

Silver Crusade

Pathfinder Adventure Path Subscriber

I agree with the cost on Hinder, but technically, Abeyance works if you shot them with a crossbow.

Silver Crusade

Pathfinder Adventure Path Subscriber
Fuzzy-Wuzzy wrote:

The minor cloak of displacement provides a 20% miss chance; that's the same chance that concealment provides, but I don't think that means the cloak is granting you concealment. I could be missing something, though.

It says it functions as the blur spell, which grants concealment,

Silver Crusade

Pathfinder Adventure Path Subscriber

Would there be a giant's crystal ball hung on a wall in the tavern, to watch the exploits of a Pathfinder team?

Silver Crusade

Pathfinder Adventure Path Subscriber

I would go with the dining hall. A tavern would be more akin to having a McDonald's in your house, while the dining hall is grandeur to impress your guests.

Keep in mind, an archmage is only using it for formal meals, on his own he's likely grabbing a hot pocket on the way to the lab.

Silver Crusade

Pathfinder Adventure Path Subscriber

Strictly speaking, a cloak of displacement, minor, would work. Per the rules, you need cover or concealment to make a stealth check, which works even if being observed, so a minor cloak of displacement is a license for all the stealth checks you want.

Silver Crusade

Pathfinder Adventure Path Subscriber

Unfortunately, being undead, Flesh to Stone won't work, and most other abilities I know of target the will saving throw of a mythic tier wizard. Pity, because the Tar-Baphon lawn gnome seems a perfect gift for Taldor.

Silver Crusade

Pathfinder Adventure Path Subscriber

I suggest the repeated application of both evocative spellcraft, primarily the creation of a managed spherical energy release with a thermal signature no less than 1850° Kelvin, which can be manifested at specific X, Y, and Z coordinates from verbal cues, because it is the minimum level at which necrotized epidermis has been proven to combust, as well as the repeated hostile application of your team's preferred form of martial accoutrements. In SAOA parlance, group up and hit him til he dies. Again.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

The question is, based on what I can tell from your character information, why are you fighting him, when you could ally with him?

Silver Crusade

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Which should be an alert in and of itself. If a wizard can't comprehend the magic crafting an item, his first response should be to chuck it in the fire and run like the forces of the Abyss are after him. They very likely are.

Silver Crusade

Pathfinder Adventure Path Subscriber

I actually just made a vaporeon pc. Undine Kineticist, pushing infusion, point blank shot. Ambush Training as a trait. You're getting everything you need for a Vaporeon. I also made a bulbasaur, with plans for flareon, Mr Mime, and Pikachu.

Silver Crusade

Pathfinder Adventure Path Subscriber

I'm not certain you're entirely right in terms of it lacking mental ability scores, the only mention of changing ability scores is that it grants in case it had been a nonability. Since that isn't the case, it stays the same, unless when a wizard polymorphs into a fox it becomes an Int 2 character for the duration. I agree it can't take physical actions, but I don't see why it couldn't perform purely mental actions, as a Str, Dex, and Con - creature.

Silver Crusade

Pathfinder Adventure Path Subscriber

Bit of a strange question, but here we go. Say I have a caster with Polymorph Any Object. They take an imp and turn it into devilskin armor, basically an opposite alignment version of angelskin armor. I think that would qualify for permanent change, being same kingdom, lower intelligence, and related. Do you think the imp would still have access to its change shape ability, now treating the armor as its default form?

If I did a Dretch instead, would the armor possess the telepathy ability?

As a side question, PaO can't be used to make magical armor, but what does everyone think of having the newly created armor enchanted?

Silver Crusade

Pathfinder Adventure Path Subscriber

Speaking is a free action. Just break it into chunks for during combat.

Silver Crusade

Pathfinder Adventure Path Subscriber

They would probably feel the wind from the attack

Silver Crusade

Pathfinder Adventure Path Subscriber

Wish, maybe.

Silver Crusade

Pathfinder Adventure Path Subscriber

Or alternatively, they were all damned, but the stronger beacons of the souls of higher level characters meant that they got snatched as they fell to the Hells, allowing an eventual goal of rescuing the clerics, etc

Silver Crusade

Pathfinder Adventure Path Subscriber

Considering Hellfire Ray damns them, it's entirely possible that it skips the judgement of Pharasma, which also ties in with her letting victims of it keep their power. If they only wound up in Hell because they were the target of that spell, let them cause trouble for the devils. Serves them right for sticking a toe in her domain.

Silver Crusade

Pathfinder Adventure Path Subscriber

More expensive, but works better anyway, since it lasts a minimum of 5 hours. Scrolls rather than wands, until later levels.

Silver Crusade

Pathfinder Adventure Path Subscriber

I'd suggest doing a mix of ninja levels and weapon master fighter levels, so you can qualify for Advanced Weapon Training, with Focused Weapon, Trained Throw, and Weapon Sacrifice being rather attractive options. Warrior Spirit would be good, if it were less ambiguous in regards to working with Shuriken. Rather than worry about the high cost of enchanting them, take UMD and start collecting wands of Magic Weapon, 50 shuriken a charge, and you'll never use more than that in the standard duration.

Another item you want to get ASAP is a Cloak of Displacement, minor. Has to be Minor, because it's an ongoing effect. Since it Grant's concealment, it allows Stealth checks, so it's an important tool for ninjas and rogues.

Silver Crusade

Pathfinder Adventure Path Subscriber

I actually did look at doing Zelda as Pathfinder. If we accept Link as a character, each Heart Container is one level, meaning that on a quick run, Link from OoT would be roughly 9th level when going up against Ganon. I arrived at that figure based on Link as a d8 HD class, so it goes for 4 HP on a level-up.

Silver Crusade

Pathfinder Adventure Path Subscriber

Level 100 is absurd. He would probably top out at 14. He's an evil outsider, definitely with regeneration that can only be suppressed by Holy weapons. Likely has both Possession abilities and the ability to change shape, going off of Link to the Past and Ocarina of Time, respectively. Especially since it's supposed to always be the same Gannon, rather than reincarnations like Zelda and Link.

I'd probably use a modified Hezrou demon for him.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

In regards to the cities, I personally don't see where a druid would have an issue as long as proper respect for nature was observed. Druids probably see cities that show proper respect as not so different from anthills, beehives, or beaver dams. Still, I think longhouses would be the norm, with practically nothing beyond large towns, to ensure that the balance was kept.

Silver Crusade

Pathfinder Adventure Path Subscriber

If it's not an animal companion, it's a basic animal, and you use the Bestiary statblock for it.

Silver Crusade

Pathfinder Adventure Path Subscriber

Okay, got a rather interesting question here. I'm building a character modeled as a shard of Shiva from Final Fantasy, and wanted to see about how certain abilities interact with the environment. Specifically they are getting a Frost Giant feat that allows them to deal 1d6 cold damage with a look. The question is, how this would work when around water. For argument's sake, let's assume freshwater, as it has a higher freezing point. According to environmental rules, supernatural cold, -20 and below, deals 1d6 lethal damage per minute, the feat allows cold roughly 10x as devastating. Studies have also found that at -40°F, water freezes spontaneously, so I think it's fair to say that an ability that deals cold damage as such would freeze water when it either is used directly against the water, any disagreement? And how much ice do you think would form? I'm in favor of a 5ft cube, since when dealing with larger masses, water or earth generally, that's the scale usually worked in. What does anyone else think?

Silver Crusade

Pathfinder Adventure Path Subscriber

They get to save.

Silver Crusade

Pathfinder Adventure Path Subscriber

Okay, I see where the confusion arose. He said that the party still thinks they're on the material plane, and 20 miles from camp. You took it to mean they are 20 miles from camp on the demiplane, while I read it as the camp is 20 miles away on the plane they think they're on. If the camp is on the demiplane, then yes, Teleport will work. If it's on the material plane, it won't.

Silver Crusade

Pathfinder Adventure Path Subscriber

Okay, I'm going to try. Page 16 of the Core Rulebook tells you that you have to both have a high enough caster level and high enough ability score to cast spells. With me so far? The class description tells you what level you need to be to cast spells of a certain level, since it varies based on type of spellcaster. Now, the little tick marks in most of the columns indicates you cannot cast spells of that level yet. Bonus spells don't matter. Checking paladin, since the key for the spell table doesn't change between classes. It's all based on can you cast? Yes or no. If yes, how many? Note that getting 0 spells of a level is different from not getting spells, because a 0 can have other numbers added to it. No spells means you don't have the power to do it, even if you may have the technical know-how. Do you understand now? Sorry if it seems a little insulting, but you've been insulting everyone else by claiming you need to dumb it down for us.

What do you think it means when they say " In addition to having a high ability score, a spellcaster must be of a high enough class level to be able to cast spells or use spell slots of a given spell level"?

Silver Crusade

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Being in a demiplane means you AREN'T on the Material Plane, where the camp is. It is, in fact, extraplanar travel, which Teleport can't handle.

Silver Crusade

Pathfinder Adventure Path Subscriber

I'd go with the body of a holy figure, transported under Shrink Item, perfect for necromancers who want a fallen saint leading their undead armies.

A litter of hellhound puppies. Proof that evil can still be cute.

Silver Crusade

Pathfinder Adventure Path Subscriber

Maybe swashbuckler/monk.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

4th level spell.

Silver Crusade

Pathfinder Adventure Path Subscriber

It was in the 3rd edition Player's Handbook, might have also been 3.5

Silver Crusade

Pathfinder Adventure Path Subscriber

I don't think it would be too bad to commission essentially a sword hilt that functions as a Flame Blade.

Silver Crusade

Pathfinder Adventure Path Subscriber

The Chelaxian pidgeon. Which is also the least trustworthy. If you want the gold to arrive safely, I suggest you give tribute to the gods to watch over it with foodstuffs most savory. In other words, bribe the GM with pizza.

Silver Crusade

Pathfinder Adventure Path Subscriber

Pathfinder PCs aren't operating in a modern legal system, where criminals are entitled to due process. Castle is.

Silver Crusade

Pathfinder Adventure Path Subscriber

Bags of holding work for that. Buy some scrolls of shrink item as an emergency situation.

Silver Crusade

Pathfinder Adventure Path Subscriber

I don't think we need to go that high powered on him, he's probably the only 20th level character in Hellsing, where everyone else tops out at 14th, max. I can see the Captain and Anderson as possible 16th level. The average character might be 5th. I'll do a build later today.

Silver Crusade

Pathfinder Adventure Path Subscriber

Alucard from Hellsing Ultimate would most likely be a gestalt Synthesist Summoner/Fighter, maybe multiclass into Gunslinger, with a variant of the Skeletal Summoner feat to summon Zombies and Juju Zombies. The Alucard persona is in fact the eidolon, with Dracula being the character.

Silver Crusade

Pathfinder Adventure Path Subscriber

Alucard from Hellsing Ultimate would most likely be a gestalt Synthesist Summoner/Fighter, maybe multiclass into Gunslinger, with a variant of the Skeletal Summoner feat to summon Zombies and Juju Zombies.

1 to 50 of 1,523 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>