Fast Bombs + Rapid Shot


Rules Questions


Ok, I asked this in another thread but I'm not sure anybodies reading that question. So anyway, here it is again:

I'm about to play an Alchemist in a game and was wondering if I take the Fast Bombs discovery at 8th level can I throw bombs and something else interchangeably as part of a full-attack? For instance say I use Rapid Shot and have this discovery could I throw 1 bomb and 2 daggers or 2 bombs and a dagger? Or is it limited to strictly bombs? I guess this also spawns the question can I use Fast Bombs in addition to Rapid Shot?

RPG Superstar 2011 Top 4

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That's actually a pretty good question. In the playtest boards we did discuss Fast Bomb + Rapid shot and just bombs and it was said that the intention was to only gain a bomb per iterative attack. I don't know how that would interact with using other weapons though... I would allow you to throw a bomb per iterative attack and if you have any other attacks from say rapid shot or haste I would let you use them with other weapons.


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Hm... I guess I'll have to ask my DM lol.


No one knows/has an opinion?


Felgoroth wrote:

Ok, I asked this in another thread but I'm not sure anybodies reading that question. So anyway, here it is again:

I'm about to play an Alchemist in a game and was wondering if I take the Fast Bombs discovery at 8th level can I throw bombs and something else interchangeably as part of a full-attack? For instance say I use Rapid Shot and have this discovery could I throw 1 bomb and 2 daggers or 2 bombs and a dagger? Or is it limited to strictly bombs? I guess this also spawns the question can I use Fast Bombs in addition to Rapid Shot?

Your DM's going to be the ultimate arbiter, but something to keep in mind: without Quick Draw, those daggers aren't ready to throw. So you're going to end up taking Point Blank Shot, Rapid Shot and Quick Draw to be able to do this.

As my opinion, if you wanted to sink three feats to throw what are probably going to be inferior weapons, I'd probably let you. Unless there's something really special about the daggers you're throwing, you're probably not going to break any combat encounters doing what you're trying to.

RPG Superstar 2011 Top 4

It would be a good way to keep poisons as part of your combat.

Scarab Sages

I would say that what you're saying is definitely possible, but it takes a bit of tweaking to work. The Fast Bombs discovery specifically mentions getting extra bombs as part of a full attack with extra attacks granted by his base attack bonus. Now, you could STILL use manyshot, but I would rule that, in order to do so, you'd have to have the Delay Bomb discovery, and spend time during the previous round creating a Delayed Bomb.


Parka wrote:
Felgoroth wrote:

Ok, I asked this in another thread but I'm not sure anybodies reading that question. So anyway, here it is again:

I'm about to play an Alchemist in a game and was wondering if I take the Fast Bombs discovery at 8th level can I throw bombs and something else interchangeably as part of a full-attack? For instance say I use Rapid Shot and have this discovery could I throw 1 bomb and 2 daggers or 2 bombs and a dagger? Or is it limited to strictly bombs? I guess this also spawns the question can I use Fast Bombs in addition to Rapid Shot?

Your DM's going to be the ultimate arbiter, but something to keep in mind: without Quick Draw, those daggers aren't ready to throw. So you're going to end up taking Point Blank Shot, Rapid Shot and Quick Draw to be able to do this.

As my opinion, if you wanted to sink three feats to throw what are probably going to be inferior weapons, I'd probably let you. Unless there's something really special about the daggers you're throwing, you're probably not going to break any combat encounters doing what you're trying to.

Well my character's a Human Alchemist. I'm taking Point Blank Shot and Precise Shot at 1st level, Quick Draw at 3rd level, and I was going to take Rapid Shot at 5th or 7th. I plan on poisoning a lot of those daggers as well seeing as how I have Poison Use, poisons are created by Craft (Alchemy) and I add half my Alchemist levels to Craft (Alchemy) and by 6th level I can poison a weapon as a swift action :P I'm also probably going to take the Sticky Poison discovery as well for the little melee combat I'll be in.

@Davor: Many Shot can only be used with a bow and arrows.


My interpretation of Fast Bombs is that it lets you make a full attack with bombs. Rapid shot is part of your full attack. The intent was to only let you get them for the itterative attacks, so don't be suprized if you see it nerfed in the final version, but the current rule lets you not only use rapid shot but also two weapon fighting, because it "functions like a ranged weapon" and is thrown. Now, if you want to intersperse non-bombs with that, I think the wording on fast bombs, "Can prepare and throw additional bombs" prevents that, but if I was a GM I would allow it.

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